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Showing content with the highest reputation on 03/23/12 in all areas
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[quote name='The Professor' timestamp='1332413959' post='710852'] [font=comic sans ms,cursive]12345? Really? Good thing you weren't trying to get into my luggage.[/font] [/quote] [font=trebuchet ms,helvetica,sans-serif][color=#9900ff]*jots this down for future reference*[/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF]As an aside, apparently we can Like posts now. This shall be handy.[/color][/font]2 points
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[font=trebuchet ms,helvetica,sans-serif][color=#9900ff]Okay so I had made a post in here about the game when I was close to finishing it, and then literally a day later the site went BEWM and ate my post, so I'm going to make another one now that I've actually beaten it.[/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF]This game. I wanted to love this game to pieces. I really, really did. It's chronologically the first game in the series, you can fly around, the game looked downright beautiful -- and I'm someone who barely ever puts stock into graphics -- and I just wanted to eat it all up. The entire internet seemed enamored with it, and I wanted to be one of those people.[/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF]I, unfortunately, am not one of those people. I mean, don't get me wrong -- it's still a good game. Great, even, when it really hits its stride. It starts off with a ton of energy and makes you so excited to jump right into the story.[/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF]And then, for me, around Lanayru, it just slowly started to fall flat. The desert was a pain to navigate, and I was not fond of the mining facility at all. And then things after that just...got really shaky.[/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF]I can sum up my main two problems as thus:[/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF][b]One:[/b] The sheer lack of places to go. I get that they were trying to cram everything onto a single-layer disc, but even then I don't really like that excuse. You're sent to the same three places each time you go down, and while they do do things to shake it up, it just gets really frustrating. I wanted to be able to explore interesting new locations, and it just kinda failed. The sky REALLY dropped the ball in this regard -- it's so limited and cramped. It didn't feel like the vast sky at all. I was hoping the thunderhead would explore more of that, but it didn't have a whole lot, either.[/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF]That said, the third visit to each area I actually really liked...except for Faron [which I'll touch on later]. The stealth mission in Eldin was shockingly fun, and Lanayru was not that bad, probably because it was mercifully short. And I loved Skyloft itself -- it's probably my favorite hometown in any of the games.[/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF][b]Two: [/b]FETCH. QUESTS. I don't mind them in small doses, doubly so if they're just sidequests, but the middle of the game just POUNDS you with so many of these stupid things that the game became more of a chore than anything else. I wanted story and exploration, not pointless padding in the form of "HEY GET ME THIS THING AND I'LL TELL YOU WHERE TO GO...JUST SO YOU CAN GET MORE THINGS FOR PEOPLE LOL!!!!1!111111!!!11!!1". The third and final visit to Faron with the Tadtones was the worst, which sucks because I probably actually would have liked it if there hadn't already been so freaking many beforehand. [Although the rage was doubly compounded by Fi tossing the dowsing at me when I was already 75% done, and then you can't even use the dowsing when you swim anyway, so what's the point?! GAH!][/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF]NOW. With that all said, there were still good things to make it worthwhile.[/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF][b]The story: [/b]The story managed to keep me interested all throughout, and was my main motivator throughout the whole ordeal. Catching on to all of the mythology gags was fun, too [even if I had to look a lot of them up later because I'm that dense >_>;].[/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF][b]The characters: [/b]This is my main selling point right here. I love, love, [i]love[/i] the cast in this game. They rank up there with Majora's Mask and Wind Waker's cast for me. The denizens of Skyloft are all unique and likeable [generally, anyway; I kind of wanted to pour more dust on Pipit's mom after her little side story when you get her gratitude crystals], the races on the surface are all interesting and fun, and then Link and Zelda themselves are probably my favorite to date. Ghirahim is a delightfully disturbing villain and a fresh change from the "GRR I'M GANON AND I'M ANGRY >:C" that we're usually used to. [spoiler]Demise is a surprisingly affably evil guy, even when you kick his face in. He's a better sport than his sword[/color][/font][font=trebuchet ms,helvetica,sans-serif][color=#9900FF] at any rate.[/color][/font][font=trebuchet ms,helvetica,sans-serif][color=#9900FF][/spoiler] And then there's Groose, who is basically Mido if he had better writing/character development and played an active role in the story. His development pleasantly surprised me, and he ended up being my favorite character out of the whole thing.[/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF]But yeah, great ragtag bunch of misfits. I really hope to see their ancestors in future games. [Especially Groose. I refuse to believe his physical similarities to the Gerudo is just a happy coincidence.][/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF][b]Gameplay: [/b]I'm...actually kind of torn on the motion controls. Generally, they work pretty good. But there's just some times when it feels tacked on -- the key things to the boss doors are a prime offender. Whoever thought that'd be a good idea needs to be slapped with a lobster.[/color][/font][font=trebuchet ms,helvetica,sans-serif][color=#9900FF] But I'm kind of miffed because Nintendo themselves admitted that the long development time is because of the fine-tuning of the motion controls, which means everything else just kinda took a backseat, and it shows. I actually had a similar complaint towards Pokemon Black and White, but it had the inverse problem of the story, while good for a Pokemon game, took up nearly everything, while all the other stuff got pushed off to the side, especially in the postgame.[/color][/font] [font=trebuchet ms,helvetica,sans-serif][color=#9900FF]I digress, though. I've rambled long enough. It's a good game. It's just deeply, deeply flawed. I'd recommend it to fellow Zelda vets, but I couldn't in good conscience recommend it to someone as their first Zelda game.[/color][/font]2 points
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[b]Zelda[/b] taught me never, [i]ever[/i] to mess with chickens.1 point