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Brasil

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Everything posted by Brasil

  1. [quote name='Hells Fire']So what do you think? Is Ken cheating? How can Jeopardy get rid of Ken when the time comes? Is Ken the smartest guy ever? Does anyone else think Ken's head is rather big? Will it be a male or female who defeats Ken? Doesn't Ken have some of the ugliest suits and will Ken be forced to wear the same suit twice? Should Alex Trebek grow his mustache back? Or should Alex grow a beard? Will Hells Fire ever shut up?[/quote] Fun. No. They can't. Probably. Which head? Male. Yes and yes. Yes. Yes. Yes. lol, and now for the real portion of this reply. I've been following Ken/Jeopardy off and on now, and I'm quite impressed. I don't view it as a bad thing, necessarily, that he's as of yet, undefeatable. I more view it as great entertainment/competition. I don't think anything is rigged, not at all. The Jeopardy producers have got a terrific attention-grabber with Ken, and they're going to utilize it. I'm looking forward to the new season of Jeopardy, and also when (not if, [i]when[/i], lol) Ken hits 2 mil.
  2. [quote name='ChibiHorsewoman][color=darkviolet']People who try to start arguments on message boards get on my nerves too. I think that's why they made up that quote about how fighting on the internet is like being in the Special Olympics.[color=black][/quote][/color][/color] [color=darkviolet][color=#000000][/color][/color] [color=darkviolet][color=#000000]You know, I recently saw that image on the 'net, on another messageboard, and it's in incredibly bad taste. It really is. But the funny thing is, about starting arguments on a messageboard, when the thread starter or the one getting criticized doesn't know what the hell they're talking about, how can they expect to enjoy the argument/debate?[/color][/color] [color=darkviolet][color=#000000][/color][/color] [color=darkviolet][color=#000000]Furthermore, some people just do not like being disagreed with, and I'm amazed that someone would start a thread and not want people to disagree with them. Don't you think that a thread starter should expect people to disagree with them? Don't you think it's a bit odd when a poster doesn't want anyone to counter her uneducated opinion?[/color][/color] [color=darkviolet][color=#000000][/color][/color] [color=darkviolet][color=#000000]What do you [i]think[/i], CHW? Don't you think it's highly unusual for someone to start a thread and not want anyone to criticize their view, even when their view is utterly simplistic?[/color][/color] What's another thing that bugs me... [b]Old Black Women:[/b] To start this, I'd like to say that taking Comp 101 and 102 does not adequately prepare someone to take any high-level English course. This is evidenced by Old Black Women. This past Spring, I had taken a Literature In English II, and the previous Fall, Sociology of Education. At Rutgers, there is a very diverse student body, and some of my classmates are going back to school, some of whom are in their late 50s/60s. Now, some of these older students are incredibly sharp and "with-it," like a very dear friend of mine, Pat. I think Pat is about 60 or so, and she has grandchildren. But she has a literary/interpretive skill that rivals or supercedes those who are the "normal" age. She can more than hold her own in a class debate on Shakespeare's use of Women's Lib in Othello, and it's quite awesome. Now, where do Old Black Women fit into this? Old Black Women are racist as hell. This was made clear in Sociology of Education. No matter what the topic at hand was, these OBW would constantly chime in with inane chatter and accusations like, "You know, we be skirting the issue here. We all know that the root of the problem is a matter of race." That was the extent of their contributions. As if that wasn't bad enough, flash forward to Lit in English II. Dr. Hoffman, a middle-aged, white English professor, has a very distinct flavor to his teaching method. He seems droll on the outside, but that's merely a stage presence. If you were to get to know him and be open to how he teaches, you would find him to be an awesome instructor. And, many of the students did find him awesome. But lo and behold, which student couldn't stand the class? That's right, the Old Black Woman. Perhaps it's because she thought a Walt Whitman poem was about men peeing, when in reality it was about [i]ejaculation[/i]. This woman would leave during the break and not come back for the last half of the class period. We only had class one night a week, for about 3 hours, mind you. She would regularly complain about how she hated Dr. Hoffman, about how she wrote a 12 page paper just to annoy him, when the paper only had to be 6 pages. Based on her inane chatter in the class, and her utter lack of comprehension of the material, my classmates and I could not help but laugh our ***** off when she told us this. If she's that dense when she speaks, what in the hell could her paper have been? Utter crap, lol. So...yes. Another thing that gets on my last nerve is Old Black Women.
  3. [quote name='ChibiHorsewoman][color=darkviolet][b]People who hold strong opinions about things they know nothing about[/b']: They open their mouths about a subject and all that comes out is stupidity. Or just one veiw on a subject and the veiw has been badly researched. Like my paternal grandmother who thinks that all Muslims think they need to kill people to get to heaven and that gay people can be reprogramed because she saw it on TBN. And the saddest part when she says this is that she's serious [/color][/quote]I find many of these people in discussions--correction, it'd be a discussion when each party knows what they're talking about, so...a one-sided argument with a brick wall. I honestly don't know what those people's problems are, but I have a fairly strong idea that they're just simpletons from a simpleton town, with simpleton friends and simpleton minds, and simply lack the capacity and background for intelligent cinematic critique. I know they're entitled to their opinion, and if they had a respectable opinion, I'd respect their opinion. But the fact of the matter is, they wouldn't know what Fellini's 81/2 meant, and certainly wouldn't be able to discuss the finer points of 2001. Hell, they have trouble holding their own in a discussion about horror movies without getting their panties in a twist and falling back on "It's my opinion." Those people irk me to no end. [quote name='Ben]People who think they're smarter than everyone else. But they really are [b]far[/b'] from it.[/quote]Some people have an inflated sense of self-worth, but (to loosely borrow a quote from Stanley Kubrick's Dr. Strangelove), "they have neither the time, the training, nor the inclination for intelligent thought." You might say they are blinded by their own arrogance and so convinced of their superiority, that they do not realize just what a dickhead or just how [i]average[/i] they really are. [quote]Or people who think they're making intelligent discussion and valid arguments, but are really just annoying.[/quote]Yes, these hyperactive posters really need to silence themselves for a while. It's quite annoying to see five threads started by the same Chibi-fan. But, can you really expect anything better from a simpleton?
  4. I've not read the original novels yet (note the "yet") by Robert Ludlum, but with The Bourne Supremacy opening this Friday, and Bourne Identity being one of my all-time favorite action/spy movies, I figured I'd see who else is excited about Supremacy. I've always enjoyed Matt Damon's performances, whether it was Good Will Hunting or Dogma, but I never really was impressed by any of his movies until I saw The Bourne Identity. It's a funny story, actually, about when I first saw it--well, as funny as a story about getting your wisdom teeth pulled can be, heh. I got my teeth out on a Friday afternoon a few months ago, might have been March 2002, on the first day of my Spring Break. Now, for those of you who haven't yet gotten your wisdom teeth out, it's not too pleasant, and for the next 48 hours after it, you basically can't do anything. You can barely talk, if you're able to at all, your mouth is bleeding like hell, and you can only eat baby food. Suffice to say, I wasn't enjoying myself at all, lol. We had just gotten Comcast Digital Cable the month before, and in my moments of agony, my parents took pity on me, heh, and let me rent something. I'd either seen or read so-so reviews of most everything in the selection, except The Bourne Identity. It sounded interesting, so we tried it. Man, it was excellent. I forgot all about the dull and sometimes stabbing pains in my mouth, lol. The acting was great, especially Franka Potente (Marie) and Chris Cooper (Conklin). I was very impressed with the character of Marie in particular. She wasn't the helpless damsel in distress, but also wasn't the gung-ho warrior chick like Demi Moore in GI Jane. She was somewhere in-between, sometimes showing vulnerability, other times (like in the "Last chance, Marie" scene in the car before the chase) determined and confident. It was really refreshing. The action scenes were a blast, as well. The first fight in the snowy park, or the Embassy, to climbing down the outer wall, to the Mini-Car chase...it's great. I think the Mini-Car chase is one of my favorite chases ever, and when you realize that Bourne looks at the map for five seconds and memorizes the route he subsequently speeds through, you appreciate it even more. The ending to Bourne Identity was also very well done. I liked how [spoiler]we found out the financial hearing that Ward Abbott kept talking about was actually an investigation into questionable money handlings of Treadstone. At the hearing, he explains how Treadstone never got off the ground, which we know is a lie, as it was the organization executing all of these hits. Ward then changes the subject, and begins talking about a new project, something entitled Black Breyer, which obviously is another cover to try to assassinate Bourne.[/spoiler] So, if you couldn't already tell, I'm very excited to see what Bourne Supremacy is going to be like. They're not going to leave him alone, because they just can't take the risk, and he's going to make good on his promise to Conklin ("If I even think I feel someone following me, there is no measure of how fast and how hard I will bring this fight to your doorstep.") I can't wait. :)
  5. [quote name='ScirosDarkblade']And the no bots thing, well the official reason Bungie gave is "we're retarded and we deserve to die." But it seems that they'd rather die than add bots. I don't understand it either.[/quote]This is a bit off-topic, but must you always use that word? That word being "retarded?" You use it [i]a lot[/i] to describe an imperfection, and it really doesn't make you sound at all intelligent when you use it. You know, I can stand you being a total -ss other times, but christ man, have some common sense! Political correctness isn't something I live by too much, either, but calling someone "retarded" simply because they didn't include bots in a multiplayer is utterly disrespectful and contemptible. Maybe it's just the time of night, and that's why I'm getting on your case about it, but somehow, I don't think that's the reason. Sciros, give me and all of us, and most importantly, the truly mentally challenged people in society today, some frigging respect and cut that "because we're retarded and we deserve to die" sh-t out. Okay? Thanks. And just a quick note here, if you decide to reply to this and defend yourself by saying you were joking, that doesn't make it any better, and it still gives you absolutely no excuse [i]at all[/i] to say things like that. EDIT: Now, to make this on-topic, we've been discussing Prime's role in the First Person genre, and how many people go into it expecting to "kill everything with your big gun" because, like Tony has said, they're in First-Person Perspective and they have a gun. Seems to me, that if people hate Prime's controls, it's because they went into Prime looking for FPS, when clearly, based on Prime itself and the Metroid series in general, the focus was never on FPS like GoldenEye or Halo. Like James and Tony have mentioned, Metroid was [i]always[/i] about isolation/exploration, with a bit of combat on the side. This is quite unlike Halo, which is pure, mindless explosions, essentially. And because Metroid was never the same style gameplay of Halo or GE, and considering that Samus was never anything like what Master Chief is, why should anyone expect the "conventional" FPS control set-up in a First Person Metroid game? Samus isn't Master Chief, nor is she James Bond, so why would she control like them?
  6. Brasil

    I, Robot

    [QUOTE=Box Hoy]First off I have to say this. Although I have not seen the movie if anyone watched the commercials and was told this was the Matrix prequel might just believe you. In the animatrix the machines rebel and nearly destroy the entire world and that's sort of what it looks like is happening here. Second of all there's a rumor that Will Smith went out for the part of Neo in the orginal Matrix movie. So it's very peculiar that he's in this one. Other than that I plan on seeing this movie. Looks like a good one.[/QUOTE] How about this. Isaac Asimov's I, Robot, published in the early 20th century (I believe the 40s, or somewhere around there), which is what the film, I, Robot, is adapted from. I, Robot, the novella was written/published long before Matrix Trilogy, and has been an inspiration for many authors who write about machines. The Three Laws of Robotics can be found in many sci-fi, even Aliens, when Bishop recites, "It is against my programming to allow harm to come to a human being through action or inaction." If anything, Matrix Trilogy is just another film series that pays homage to the granddaddy of all robot stories, I, Robot. :) The similarities to Matrix Trilogy are because Matrix Trilogy was similar in parts to I, Robot, the novella, lol.
  7. [quote name='Desbreko][color=indigo']That, and having the two sides of the story -- both the Chozo Lore and the Pirate data -- was interesting. On one hand, there were the old Chozo writings that talked about the "Great Poison," the "Great Worm," and a "Defender." Then on the other, there's Pirate data, which talks about the effects of Phazon in their tests, various things about the Chozo Artifacts and their attempt to break the Cradle's seal on the impact crater, etc.[/color][/quote]I think Desi makes some good points here. When you play through Prime, you begin to see a rather nice juxtaposition of both character design and character element. What I mean by that is, on one hand, you have the Chozo, which are in essence, mystical, spiritual ancestors of the planet, concerned with the good health of Tallon IV. They're a lot like the Cetra in that regard, I think, and very organic. Their writings themselves also illustrate this, what with the Chozo Lores being embedded in the walls as something like a scripture. Compare this to Pirate Data, which is found in very technological settings (research and development labs, containment areas, etc). Some of the topics are developing Morph Balls for their soldiers, and the results are quite hilarious. Others, like the Cradle's seal as Desi mentioned, serve to illustrate their intrusion/violation of the natural world of Tallon IV and the Chozo. I think another important point to consider are the Chozo Ghosts, when talking about the Chozo-organic and Pirate-violators. The Chozo Ghosts are essentially restless spirits. They attack Samus, and without the proper equipment, can be quite troublesome. Now, I haven't thought about it until Desi raised that point, but we always see the Chozo Ghosts attack, and subsequently, we fight back, but I've never considered [i]why[/i] they attack. And based on what we've discussed here, I think they attack because they see no distinction between Samus and the Space Pirates. They view Samus as an intruder, it seems. It's interesting. EDIT: *sees Desi's reply* Thanks for the clarification, Des. I thought it was something like that, but I couldn't remember the specifics for the life of me, heh.
  8. Well, here's what you need to consider, then. If your friend displayed this behavior [i]before[/i] finding out her sister had a tumor, then her behavior has only [i]degenerated[/i] since then, and chances are, her sister's condition will only worsen, maybe it's just me, but I really see no way for your friend to improve her current outlook. Her sister will get worse, and "Kate" will continue to behave irrationally, possibly even more-so as her sister's health gets worse. Drop her.
  9. [QUOTE=ChibiHorsewoman][color=darkviolet]I think they have schools for that. Heck, I'm gifted too but you don't have me on here talking about what I can put in my mouth. Well, until now, but I didn't elaborate.[/color][/QUOTE] Normally, I don't discuss those matters, but the topic [i]is[/i] about breast size, and that's how I gauge what's a proper size: whether or not I can get my mouth around it. It's simply logical, and using that as criterion makes the most sense, given what the breasts can be used for in terms of activity.
  10. [QUOTE=ChibiHorsewoman][color=darkviolet]Slowly but surely one person at a time. It's important to drive people who bug the crap out of you insane so they won't do it again. Why do you think we let Bush live? And who's to say that talking won't help anyway? Everyone's so quick to jump on that girl that nobody even knows. For all we know she could still be somewhat reasonable. Even if the reasonable needs electro shock therapy.[/color][/QUOTE] Oh, I have no problem at all with driving her over the edge; she sounds like a stupid, jealous *****, lol. She [i]deserves[/i] to get punished. And do you really think her current behavior would indicate any possibility for improvement, or ability to remain reasonable? Given this situation, I wouldn't want to give her the chance to do anything, and just remove her from my life entirely. It makes the most sense.
  11. I think my fondest memories of OB are in good threads like Most Overrated Game, where I had a stellar discussion with Shinmaru and James, a thread about T3 in which myself, Charles, and Vampire: Ed had a three-pointed defense of the Terminator Trilogy timeline, how Judgment Day was inevitable. The results of that thread were most excellent, and it was a great debate, as well. Let's not forget rattling cages--I love doing that. It's just so much fun seeing particular members squirm and get flustered, heh. Kevin, in particular...what a sick, sad, little man he was/is. Now that I think about it, critiquing his "screenplay" was one of the most precious moments for me. I mean, the thing was just [i]so bad[/i], lol. That's all I can think of right now.
  12. Your friend is delusional and disturbed. Drop her like a sack of ****, right now. Trust me on this. It won't be worth keeping her around when the shitstorm hits later. Just drop her. She's not your friend if she acts like that. Her behavior shows an incredible lack of any rational grasp of reality and life functions, and her behavior will only deteriorate. Get rid of her. CHW, talking will not help--that is, unless your goal is to drive her over the edge, then, by all means, talk up a storm, heh.
  13. [quote name='lava lamp']Which means a B cup is too big? It's physically impossible to put an entire breast in your mouth at that size unless you have no jaw bones.[/quote] Perhaps not the entire breast, but I can get my mouth around a pretty significant amount of it. Like I said, I have a rather large mouth, and it takes an abnormally large breast (read: those massive implants) for me to say, "No, that's too big." I don't see what's so hard to understand here. I'm gifted.
  14. If I can't get my mouth around them, they're too big, and I've got a pretty big mouth, so...no size can be too big.
  15. I'm afraid of n00bs, bad grammar, and hyperactive children/typists.
  16. [center]Mandalay Studios[/center] [center]1304, Hollywood Blvd,[/center] [center]Lots 36-45 B[/center] [left]Hello, and welcome to Mandalay Studios. We are a small yet devoted cadre of producers, actors, and directors who are dedicated to giving smaller-name actors and actresses work, and also providing the industry with electric new talent. Our current project is entitled "stress relief," from gifted writer/director Ellie, and you have just watched scene 39 from this new picture.[/left] [left]If you'd like to know more about "stress relief," or to watch more of this dynamic and groundbreaking, chronology-twisting, genre-bending cinematic entry, please follow this informational pamphlet and feel free to explore Lots 36-45, where you just might catch a glimpse of stars like Johnny Bravo or musician-turned-actor Tae-Won Hwang.[/left] [left]The first stop on this tour is Lot 37, or what the staff affectionately call, "High Noon Draw," due to its frequent reservations for westerns from such acclaimed directors like Ted Nielsen and Alfred Johnson. If you look to the right, in the direction of the saloon, you will see Johnny Bravo and Adrienne Marshall getting into their characters for the next scene of "stress relief."[/left] [left]---[/left] [left]"So, how long have you and Tae-Won known each other," Adrienne asked.[/left] [left]"Not too long, really. We ran into each other at a casting call for "My Father, The Mobster" a few weeks ago, and just started talking. He's a pretty cool cat, when he's not in character."[/left] [left]"Not in character?"[/left] [left]"Yeah. See that rocker vibe in him?"[/left] [left]Adrienne nodded.[/left] [left]"He takes it real serious, you know? Now, I don't really blame him for it," he leaned in closer to her, and in a seductive voice said, "music is the lover's language. Don't you agree, pretty momma?"[/left] [left]She felt a tingle in her body, deep down inside her. Goosebumps spread on her skin like wildfire in a parched forest. She stuttered, "Y-yes. Definitely it is."[/left] [left]Their lips were close, very close, and would have come together if not for Ellie's megaphone-enhanced, "Places, everyone! Lights, camera, ACTION!"[/left] [left]---[/left] [left]The saloon froze, and the air hung like the horses tethered outside as the doors swung open and in stepped a cowgirl who made Lily Von Schtupp look like yesterday's manure.[/left] [left]"Well, now, what do we have here," a gruff, westernly-twanged voice said.[/left] [left]The cowgirl made no acknowledgement of the snide remark, her eyes narrowing like a snake's, and her voice just as menacing as the rattle, "I'm lookin fer one man and one alone. I'm callin him out. He knows who he is, and if he isn't yella, he'll show himself!"[/left] [left]A large man stepped out from the back, his blonde hair peeking out from underneath his hat. He tipped his fedora, "Ma'am, mah name's Johnny, and it looks like you've found me. What'll it be that yer lookin for, here?"[/left] [left]"I reckon I'm lookin fer a fight, sir."[/left] [left]The bartender stepped in, "If you two'r gonna be fightin, take it outside. I'll have none of that in my bar," he said.[/left] [left]The cowgirl glanced to the man behind the bar, "Ah reckon we don't want none trouble from you, so we'll gladly oblige and take this to the street."[/left] [left]The two, Johnny and the cowgirl, stepped outside and the bells tolled, as if to signal a clash of the titans.[/left] [left]---[/left] [left]We hope you enjoyed this scene of "stress relief," and wish you to know that the scene is not over, but the action will pause as the cast and crew change sets and prepare for a [b]dusty, western duel[/b].[/left] [left]Thank you for touring with Mandalay Studios, and the fight scene will commence shortly.[/left] [left]***[/left] [left]PM me if you'd like to know just what I'm looking to do in this spar, heh.[/left]
  17. [quote name='ScirosDarkblade']My whole point was there was a difference. In LoZ and Morrowind and other such games, sidequests will lead you to altogether new areas, give you more people/things to interact with, etc. They are much more developed as "sidequests" than something like getting the odd missile upgrade in MP.[/quote] More developed or not, or "less developed," there are still sidequests in Prime. You agree with that, then. Also, the sidequests in Prime [i]do[/i] lead you to "new areas," to interact with more people/things (hell, Prime is all about going to new areas--exploration). Or are you going to say that getting the Ice Spreader doesn't put you into a radically different room? Really, that entire passage's architecture changes significantly--being transformed from the confined tube to a larger cavern. [quote]Like I said, getting out-of-the-way pickups in MP doesn't add to the gameplay (which is why I stopped doing it after a while), while actual sidequests in RPGs do. That was my point.[/quote] Ice Spreader certainly changes combat dynamics--[i]gameplay[/i], as do a greater number of Power Bombs. Furthermore, having more Energy Tanks has a significant effect on how you play the game. You have to be extremely careful when you first start the game, as four hits can pretty much kill you. Later in the game, with more Energy Tanks, you have more of a fighting chance, but the enemies become tougher (Omega Pirate, for example), and again, even with 15 Energy Tanks, you must still be careful. Getting "out-of-the-way" pick-ups [i]definitely[/i] have a significant addition to the gameplay. [QUOTE]Thank you for stating the oh-so-obvious. There's going to be someone hunting Samus? Really? That's what that arm at the end was? Hmm, I guess Dark Samus isn't an alternate costume after all... Sheesh.[/QUOTE] My point was not that you didn't realize, merely that you refused to appreciate it, and you refuse to appreciate a lot, it seems. The Hunter becomes the Hunted. It's a role reversal. Samus goes from being a force to be reckoned with (Prime) to becoming the prey (Echoes). It's a character duality almost, the workings of light and dark, good and evil, as it were. If you don't see the beauty and artistic quality in that, then you're a fool. No offence. [QUOTE]Passing up items that are in your path and going back to areas you've been for the sake of getting 5 more missiles are two different things. One is your character discovering something and passing it up (weird) and the other is your character not discovering it. Plus, that character is me. I AM Samus. I don't think "WWSD?"[/QUOTE] So what's your personality then? Based on what you've said here, you're gung-ho "kill everything, ask questions later," a mentality most associated with Halo--a personality most [i]suited[/i] for Halo. No wonder you can't enjoy Prime, lol. Your attitude and such directly conflict with what Prime is and what Prime sets out to do(exploration/adventure). I'm just wondering, what kind of completion did you do in Halo? [QUOTE]The only thing that was hard was the Omega Pirate. And compared to bosses in other games, he's actually not that hard. The more I think back on MP and the games I've played since, the easier it was in comparison.[/QUOTE] What bosses would you be comparing him to, anyway? Certainly not RPGs, because RPGs are different engines entirely, with entirely different approaches to boss fights. So then...platformers? Platformer bosses are incredibly easy, except for Ninja Gaiden. OH! So is [i]that[/i] what you're comparing Prime's bosses to?! Oh, well then, I can see how Prime is cakewalk. But then again...compare any game's bosses to those in Ninja Gaiden and they'll seem unbelievably easy...*shrugs* Oh well, Sciros. [QUOTE]Doing everything a players guide tells you is not "mature." It's "lazy" or "thorough," depending on what you're actually using it for, but it's not "mature." If you judge maturity based on how much I take the MP guide to heart, then you need to grow up.[/QUOTE] Do you think "caring" means doing everything they tell you? No. "Caring" means at least respecting the guides enough to see merit in what they say. You don't have to agree with their strategies, or follow them, but when you say, "And I don't care what strategy guides instruct," what kind of message is that giving? It's showing someone who wants to live in a vacuum. It shows someone who wants to believe what they want to believe and nothing else, to not even consider an informed outside opinion. The strategy guides are not useless, not at all. [QUOTE]I said I don't care what guides say when it comes to how to approach a game because they're often not right. Xenosaga was such an example. I've never looked at Nintendo's MP guide because I never needed to.[/QUOTE] You had mentioned something about mindless damage trading before. Just because brute force works in Xenosaga, does that mean finesse doesn't work? Further speaking about brute force...Halo is all about brute force, isn't it? As I recall, Prime is about finesse. Hmmm...I wonder why you're so fanatically against using finesse, and more interested in using mindless brute force. Do you love Halo that much? Because, really, it is just your average shooter, with some pretty technical features thrown in. [quote]Yeah, that OFFICIAL synopsis is the intro. If you played the game you'd know that. Next time, talk about something you actually are familiar with.[/QUOTE] I am familiar with Halo, actually, and if you will read one of my previous replies here, you will see that I did in fact paraphrase the plot long before I even checked the official site. Furthermore, because the plot to Halo is so obvious, I knew what the plot was even with [i]skipping[/i] the introduction to the game itself. It's just common sense, really, to see what the conflict and motivation is in Halo. If you'd like, do tell at-length, what Halo's plot is, including all plot twists, etc, and we'll see for ourselves if it's anything noteworthy.
  18. Two ones, actually. One isn't my rebuttal, but the response of a friend of mine. We were playing Melee a long time ago, and I was Samus. Scott was JigglyPuff. A Super Mushroom lands on the field, and I nab it. Me: HAHAHHA! BIG MUSHROOM MEANS BIG SAMUS!!! Scott jumps at me, I hear a whistle, then go flying off into oblivion. He then turns to me, with a sly and evil grin on his face, Scott: And makes for a bigger target. The second one makes no sense whatsoever, and I think that's why I love it so much (and probably why the argument ended so quickly, lol). Chris: Now what do you have to say for yourself? Me: Pie.
  19. [size=2][quote name='ScirosDarkblade']Beginning to end is good enough. Getting all the missile upgrades and scanning everything adds just about jack to the gameplay. It's not like sidequests in an RPG or full-blown adventure game like LoZ.[/quote][/size] [size=2]"Good enough"? Just doing the bare minimum, then?[/size] [size=2]Talking about LoZ and RPGs, what do you think the sidequests give you? Things to enhance the gameplay, not critical items, which is precisely what Prime's 100% does. You're not required to get every heart piece in WW, but it sure makes the game more challenging, because you're putting in that time and searching out every nook and cranny, as it were. The same goes with RPGs. The 100% of RPGs isn't required, either.[/size] [size=2]Are you saying that you get everything there is to get in LoZ or FF7, but refuse to do the same in Prime, even when there is relatively no difference at all between the "item completion" subject?[/size] [size=2][quote]Because I won't get any "sense of accomplishment" from clearing out MP. I saw the cool ending, and that was that. I beat MP, and after that I felt like never playing it again.[/quote][/size] [size=2]"Cool ending"? That's all it was for you? Just "cool"? You didn't appreciate what the ending meant (apart from a sequel)? There is going to be something hunting Samus. Call it her shadow if you'd like, and touch upon Carl Jung's idea of the psyche and the shadow, where everyone has a dark side to them and must constantly fight that dark side.[/size] [size=2][QUOTE]Okay, then, play Halo on Legendary and don't pick up any ammo! You can make the game as hard for yourself as you like. I knew someone would say something like this, but I think that making the game more difficult by doing something the character in the game wouldn't (pass up pickups) takes away from the immersion and the feel of any story to the game. At least for me.[/QUOTE] [/size] [size=2]By that same token, then, would you say that it was your fault you didn't find Prime immersive? After all, it [i]is[/i] in Samus' nature to be thorough, and I think it's safe to say that given her character, she would make sure to acquire anything that may give her an edge in battle. So...are you blaming Prime for not being immersive, when you yourself have just said that if you, the player, don't pick-up every item, then the game loses any immersion factor?[/size] [size=2][QUOTE]Dude, the game is as easy as I want to say it is.[/quote][/size] [size=2]Not really, no. You may want to say the sky is red, but that doesn't mean the sky is red. See what I'm saying here?[/size] [size=2][QUOTE]It's friggin easy as long as you pick up stuff as you find it.[/QUOTE] [/size] [size=2]Oh, is this the |\/|4|) 94|\/|1|\|9 5|
  20. [quote name='ScirosDarkblade']Yeah, I have both games and I've played through both. I didn't go for 100% in MP because my friend already did so I just didn't bother[/quote] If you didn't get 100% in MP, then you didn't play it all the way through. If you didn't seek out every Missile Upgrade, Energy Tank, Power Bomb upgrade, etc, you did not play the game all the way through. Simple as that. And I really don't see how you feel that your friend getting 100% is reason enough for you not to achieve a 100% completion, as well. Last I checked, you and your friend [i]are[/i] two different people, right? [quote]And yeah, getting rushed by a the rock boss or Ridley wasn't intense because Samus has enough life and missiles to be quite reckless and still beat bosses on the first try. In Halo it's not always like that.[/QUOTE] Okay, then, go after Meta Ridley in a Minimal Game. Hell, beat Prime with only the required number of upgrades. I highly doubt you'd even make it to Thardus, even with your |\/|4|) 94|\/|1|\|9 5|
  21. [left][size=2]Women wanted him, and men wanted to be him. He was sex personified. He was tight like a tiger and just as grrreat. Just uttering his name sent women into heated spasms of passionate excitement. Who was this man?[/size][/left] [center][size=2][b]Johnny Bravo:[/b][/size][/center] [center][size=2][b]Action Lover and Golden-haired Adonis[/b][/size][/center] [left][size=2]Bravo is a master in the ancient Vegas art of King-Fu. Many warriors have fallen to his kicks that were fast as lightning, and his judo chops drop the heartiest of foes. He has no match on the battlefield; he encompasses all and defeats all.[/size][/left] [left][size=2]But with great power, comes great stupidity, and Johnny is as dense as the Earth is round.[/size][/left] [left][size=2]He is unable to take a hint, does not know when to quit, and finds himself on the floor when the female empire strikes back. Surely, this would deter any intelligent hunter from tracking his prey, but Johnny was never the intellectual. Perhaps, if he was able to somehow shorten his libido, he would pose a serious threat to his adversary.[/size][/left] [left][size=2]Bravo operates under such misconceptions, and enters this battle with the childish hopes and dreams of superstardom and cinematic success.[/size][/left] [left][size=2]So, if you will, Enter The Lover.[/size][/left] [left][size=2][/size] [/left] [left][size=2]For Picture, see Avatar, only with blonde hair and a better body...but the sexual tyrannosaurus quality is the same.[/size][/left]
  22. I think MGS ranks up there as one of the greatest video game stories. The scope of it is remarkable, really. It encompasses a strong sense of action, honor, strength of the human resolve, and the main character more fights himself than bio-enhanced terrorists. Snake is almost disgusted with himself, the killer, assassin, etc, and I feel his inner conflict is the most important focus of MGS. He is constantly at war with himself, with his history; perhaps MGS borrowed some ideas from Faulkner's Light In August, with the "unable to escape from history" angle. MGS is arguably one of the most poignant games in history. "Choose live, then [i]live[/i]!" And also, KOTOR. :D The characters are well-written, especially HK-47 and Canderous (hey...is it more fun being bad?), the dialogue is entertaining, and the plot twist near the end of the game is fantastic, albeit a [i]tad[/i] predictable. Carth kind of gives it away early in the game, when you think about it. Really, I view KOTOR's plot as a morality tale, akin to Everyman, I guess. Everyman is about just an average guy caught in the middle of a huge conflict between good and evil, if I remember correctly, and that's what KOTOR is: a seemingly average Joe caught up in this massive war. When "discovering" who you really are, you must make a choice--and I find this choice is very relevant in real life. You must choose if you will continue the life you once led, or embrace the life you now lead. One could say the plot twist is the main character's singular event, the moment of truth that will forever decide the outcome of his or her life.
  23. The game grows on you, but not to the point of where I'm going to run out and buy it after I rented it for three days. Basically, I've found most of the game to be "eh." The swinging is really fun, of course, and I really enjoy the "Go Anywhere" type of gameplay, but the missions are so-so, and lack variety. On top of that, most of the character models are rather atrocious. I'm looking at Peter Parker (his running animation was incredibly stilted and blocky, as well), MJ, Harry, Jameson, primarily, and to a lesser extent, the citizens themselves. As I played the game, and watched a minute of the cutscenes, I kept flashing back to early, early PS2 or PS1 games' CG, you know, Syphon Filter's type of stuff, where the CG characters look putty-ish and don't really have any articulation. That's what I see in Spiderman 2. The characters just look bad, lol. Other than that, and the fact that I think the first game had better Cityscape graphics, the game is pretty fun. I think my favorite part of it so far isn't even associated with the plot itself, just doing a fully charged jump off of the tallest skyscraper in the city, then not getting a web off in time, face-planting myself on the rooftop of someone's house, lol. I'm amazed I didn't die. I had a very tiny sliver of health left, but I wasn't quite dead yet, and then I had to fight The Rhino...grr... Overall, the game's fun, but like I said, the character models needed work and it was just a general content issue. I think I enjoyed delivering pizzas the most out of any of the missions, actually.
  24. Brasil

    Fahrenheit 9/11

    [quote name='Danthol]One thing I'm tired of hearing is "Moore is slanted to the left", "Moore is biased", and "he's jujst promoting the left wing". No sh!t. He's stated from the beggining that the specific point, the very [b]reason[/b'] this movie was created, was to get Bush out of office.[/quote] Let's go with this, then. Moore's purpose of Fahrenheit 9/11 is only to get Bush out of office. Is that what you're saying? Fair enough. How does that portray Moore, then? Certainly not as the champion of the proletariat as he makes himself out to be. Look at how he acts. He's a Drama Queen, lol. You know, I think it's very reasonable to say that he doesn't give a damn about what happens to this country. Bold statement, I know, but take a look at this. What does Moore behave like? How does he act, [i]especially[/i] when he's in the public eye? Now, call me crazy, but based on what he does when I see him on the news/TV/etc, I don't see a political commentator. I see a whiny little entertainment *****. Simply, Moore is in it for the publicity, not for his claimed "I'm doing this to improve our country" speech. I've said it before and I'm going to say it again: Moore isn't a political activist; he's an [i]entertainer[/i]. [quote]He's a Democrat/Liberal; of COURSE the movie is going to be biased. If Rush Limbaugh released a documentery about the current administration, would you expect to find, even in a million years, the [i]slightest[/i] bit of leftism in it? Of course not.[/quote] Okay, Limbaugh is slanted to the Right. Extremely slanted. Does that suddenly validate his arguments? No. Likewise, just because Moore is slanted to the left does not magically validate his arguments. He plays fast and loose with the facts, never presents an [i]objective[/i] viewpoint, and this needs consideration. If someone like...Bill O'Reilly came out with a documentary called "Bush: American Hero," and left out all the negative material, only including the positive, surely people would have the right to criticise him for it? Tell you what, you want to see a creative fiction that doesn't play fast and loose with the facts, and is pretty damn subtle in what it does, PM me and I'll link you to an epic poem I wrote called Wonderful Lego Land. [quote]The film is meant to portray Moore's opinion, and he has every right to do it. As for the movie, it was the best I've seen in a long time. I was aware of many facts concerning the War on Terror, and financial information on things like Enron and Halliburton, but the connection between the Bush and bin Laden family completely through me for a loop.[/quote] Again, Moore has [i]no idea[/i] what the word, "opinion," is, lol. And if Anti-War films are what you're interested in, you've probably seen The Deer Hunter, Platoon, Apocalypse Now, and Saving Private Ryan, right? You want an Anti-War film, those ([i]especially[/i] The Deer Hunter) are infinitely better than Moore's stuff. [quote]Simply put, if a Republican/Conservative wants to prove a point, go see the movie. I dare you to come out not hating Bush. By the way...[/quote] Considering that Conservatives, Liberals, and Neutrals alike in this very thread have expressed dislike for Moore and his tactics, something tells me the fault does not lie in the Conservatives' court. Tell you what, too, I'm Neutral and I hate Bush, but I also despise radical left/right wingers. Mal, go see The Believer.
  25. Once Upon A Time In Mexico Edward Scissorhands Don Juan DeMarco Answer: Johnny Depp Pulp Fiction Billy Madison Final Fantasy: The Spirits Within
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