
BlueYoshi
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[color=darkred]So? What's your point? I'm saying what's on my mind. If you don't like it call the internet police.[/color]
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What OB members do you know, or would you like to meet in real life?
BlueYoshi replied to Boo's topic in General Discussion
[color=darkred]I'd like to meet Shinmaru so I can point my finger at him and shout from the top of my lungs "NERD!!!!".[/color] -
[QUOTE=ScirosDarkblade]My List: 1. Sciros joining in January and becoming the all-powerful ruler of Otakuboards, crushing all who oppose him and just in general being a big thorn in Superman's side.[/QUOTE] [color=darkred]lol :D This guy cracks me up.[/color]
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[quote name='Morpheus']I just used a code to get the golden items(except shovel. 4 and counting)[/quote] [color=darkred]As boring as I found gardening, I think that using codes just totally butchers the whole concept of Animal Crossing lol.[/color]
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[color=darkred]I don't think Nintendo makes its main appeal to kids. I for one am interested in all the kiddie-like party games just as much as the next kid, because they tend to be so damn, which is pretty much what is mainly accounted for in most games among gamers. As for my opinion on the subject, I'd have to say that the main influences towards the video games industry is a joint effort, even though it may not seem that way. Xbox did a good job with the whole Xbox Live ordeal, and Nintendo have come up with some major innovative schemes in both systems [I]and[/I] games, so all in all, I don't think you can say that it all boils down to only one company.[/color]
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[color=darkred]As much as I love Animal Crossing on the GameCube, I know for sure that it'll be a lot more suited for a handheld system, and hopefully a better experience. The graphics don't really bother me at all, but I agree that they are somewhat N64-ish, heh. Nevertheless, I'm sure the game would be just as fun even if the graphics were of a better quality, or even a lesser one, so yeah, I'm really excited about its release onto the DS. One thing I didn't like about AC, however, were the tedious activities such as gardening and cutting down trees. I suppose that these were qualities that some of you may have liked, but for me it was always about customising your house and getting loaded with Bells, not to mention building up on your very own bestiary in the museum. I remember when I used to spend a certain time of each day on cutting down trees, which would usually consist of me pulling out my axe, and, well, chopping one tree down, switching to the shovel, getting rid of the stump/roots, and then pulling out my axe only to repeat the whole process again. Regardless, I'm sure that ACDS will allow me to get on with that steadily, as I'll have a lot more time on my hands, and especially that it's handheld, because I'll have enough vacant spots to play it in.[/color]
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How good is America doing in their foreign affairs?
BlueYoshi replied to Morpheus's topic in General Discussion
[quote name='Sol-Blade][SIZE=-3']Personally, the war in Afghanistan was fine by me. I felt that we were not rushing into anything, and we were NOT invading or occupying the country, we were simply there to hunt down a man and his organization.[/SIZE][/quote] [color=darkred]I believe that Afghanistan's opium fields played a role in America's occupation over there.[/color] -
[quote name='Miryoku']you used british lingo. you live there? Whats it like. so the hot ones are just one outa ten. damn oh well that means there is still alot of um.:D[/quote] [color=darkred]Britain's cool, I like it here. I don't know if it's me being a guy having to do with any of it, but I've not seen that many good looking males over here, you know. The young like to take a street/ghetto look with their shaved heads, scouse accents, hoop earrings, and track-suit top and bottoms, while the adult population are mostly over-run by the aforementioned generalisation I mentioned in my previous post.[/color]
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[color=darkred]I'm almost always in London for new year's ever, as my dad likes to go there to spend time with his brother and his family. They're okay, I suppose, I tend to get along with them, but I can't actually remember the last time we spent it here where I live.[/color]
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[color=darkred]Whaaaa? Trust me, for every drop-dead gorgeous, good looking British male, there are about ten ugly, boxer-nosed yobbos. You know, the type who get pissed virtually every night whilst chanting stupidly annoying football anthems. But hey, the aren't all that bad, I mean, hearing about the aftermath in the news the next morning can sometimes be pretty amusing.[/color] :D
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[color=darkred]I agree with Baron Samedi; you do kind of need these cliches if you want a nice, story-driven game. However, by that same token, my most hated cliche is the "Squall approach" to a main character. I think that his kind of attitude is more suited to a side character, or at least one who isn't the main character. Geez, I sometimes wonder if Squall was merely a scapegoat for Square not to put any effort into a main character at all... because he really was that tedious to play as.[/color]
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[color=darkred]You know, it's funny when it comes to RPG characters, because most of the time you're faced with a character who is usually cold, angst-like, and somewhat self-centred, yet, this is the common stereotype that most players tend to dislike as it's too "cliched". To be honest, I don't care for this, because there are two RPG main characters whose attitudes and dialogue in general made me want to vomit, and they were those of Marche and Newt from Final Fantasy Tactics Advance. Think about it, they're terrible, and further more, they seem to be the complete opposite of the type of characters who I mentioned above. I don't know if this is how players would like future characters in games to be like, because as I said, RPG main characters are generally stereotyped as cold bastards, and is what people seem to hate. For me, I think a character who suits Zidane's personality from FFIX is a little more settling than the usual kind of guy. Even though I never actually liked FFIX, Zidane made me feel more welcome to the game and gave it a different feel for me. He wasn't at all dark and secretive, and neither was he too friendly and mercy-driven like Marche, and he'd crack in the funny joke that'd just about make you chuckle every now and then. Though, it was a joint effort, as half the things Zidane said almost always involved Steiner as the laughing stock, and it was his reactions that made the situations funny. So, I think I'd vote for Zidane as it stands, though there are other possibilities, like for example I've never played Suikoden before, so I've no idea about characters in that game, but yeah, Zidane.[/color]
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[color=darkred]Yeah, I've been meaning to play the Burnout games for a while now, but there isn't any incentive for me to go out and rent either one of them because I generally dislike car related games, particularly racing games. I loved Destruction Derby though, so I can tell that Burnout won't be disappointing.[/color]
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[color=darkred][b]Atari:[/b] Really helped me waste the days away when I had those boring school holidays. I'd say my favourite game for it was Robocop, though the Robocop games moved up in the world later on when the SNES came around. [b]Xbox:[/b] This didn't really inspire as much as the other consoles I had did. I dunno why, I guess it's just mainly because many of the games released for it never made an appeal to me. There was the odd game every now and then (like Panzer Dragoon), but I usually found that they got tedious during hours of constant play. Some of the newer games sound great though, like KOTORII, and Fable, but I don't have an Xbox anymore so they're the least of my worries at the moment. [b]N64:[/b] Even though it was the SNES that first kicked off my love for Nintendo, the N64 did everything in its power to take that further for me. I mean, the N64 is home to a fistful of classics, including some of my very favourite titles to this date, such as Mario 64, SSMB, StarFox, and Goldeneye. [b]GBA/SP:[/b] By far the most played system in my household. Not only are there some awesome, awesome titles for it, but it's handheld, which I absolutely love. Believe me, RPGs suit the format of the GBA so well that it's almost as if they were created for it. There's nothing better than having an SP by your side during long travels, especially with an RPG -- levelling up is one of the finest things you can do when stuck in aforementioned situation. [b]GameCube:[/b] It's not that great, really. Well, compared to the GBA it isn't, anyway. However, I feel that the GCN totally smashes the other 3rd generation consoles, but that's just up to preference. Metroid Prime 2: Echoes is a must have for any GCN owner, as is the first game, and a whole load of others, too. I don't think I had the same feeling with the GCN as I did when the N64 came around though, mainly because the N64 had many more games to offer that were worth buying, or at least playing. The last game I think I got all giddy and jumpy about for the GCN was Metroid Prime 2: Echoes. [b]SNES:[/b] YES! This is the one that did it for me. I still have my old SNES, and I've bought every revamped game to appear on the GBA that started on it that I loved so truly. Shows how crazy I am for the system. To be honest, in comparison to what's in store now, the SNES can beat it. The only major drawback of it are the horrible, small control pads, with their terribly small buttons, and the stiff shoulders... but hey, colour coded, so who's to complain? :D [b]DreamCast:[/b] Nothing special here. Long story short, Chu Chu Rocket, Resident Evil: Code Veronica (even though the PS2 version is better), and Crazy Taxi (which was still terrible). I heard good things about Soul Calibur, but I'm not into fighting games and that, so I never really got the chance to test it out. [b]Playstation:[/b] I love the PSX for all the same reasons as the SNES; it's original, and simple. Many of the games that followed its released may have been awful, but man were they fun. Jumping Flash, and Battle Arena Toshinden are good examples, though Toshinden transformed itself later on in order to turn it into a more adaptable fighter for those into that sort of thing, though that pretty much destroyed it for me. [b]Playstation 2:[/b] Man, has this been nothing but a disappointment lately or what? Seriously, I don't like where the PS2 is heading. Much of what has been released is garbage, with the only real mainstay being GTA San Andreas, which I hate. Another thing, what's with the lack of decent RPGs? I see action, stealth, adventure, but hardly any good RPGs. Like the Xbox, the PS2 shines every once in a while, but I haven't lost faith yet.[/color]
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[color=darkred]Really? I've been using the original all this time and it showed all this time...[/color]
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[quote name='Semjaza']...when they see something like Zelda sitting on the shelf by itself in its own packaging, it's more appealing than having to reserve a $50 GameCube game in order to get it.[/quote] [color=darkred]Yeah, that's true. But, it's still available through Zero Mission, which is for the GBA, so I don't see why anyone who owns Zero Mission won't have access to the NES version of Metroid.[/color]
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[color=darkred]Those are awesome guys, really. I'm gonna go with Turdle's banner though, because I'm not as fond with Fusion as I am with the other Metroid games, but thanks a lot for the effort, anyway, both of you.[/color]
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[color=darkred]Yeah, I'd like to see Super Metroid hit the GBA, too, but the mechanics of the control system wouldn't really settle in with it, I think, so that's why I think that if Super Metroid ever is released for the GBA, it'll be a remake. However, I don't see why Nintendo wouldn't add in the original Super Metroid as a bonus if it did happen, just like they did with Zero Mission and the NES Metroid. But yeah, I really think that a remake would be the main money maker for them.[/color]
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[color=darkred]Does anybody want to make me a Metroid themed banner? I don't really mind how it is laid out and all, but one thing, if you decide to use Samus in the banner at all, can you please make it any one of the 2D Samus's (as in from Super Metroid, Metroid Fusion, or Zero Mission). I hate to be fussy, but I really dislike Samus's 3D design from Prime and Echoes. I'd ask for an avatar, too, but my internet is a little messed up right now, meaning I can only choose an avatar from the hack//sign page (hence this Zora one... I've never even seen hack//sign), and I can't get custom ones, so you know... Thanks.[/color]
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[color=darkred]I've never played any of the original NES Final Fantasy games, so I don't really know where Dawn of Souls stands right now, but one thing for sure is that it's definitely worth your money; not as a Final Fantasy game, but as a GBA game. Really, I wish games like this were released more often for the GBA. It really impresses me how Square have revamped a lot of the stuff and have gone so far as to add new, bigger dungeons to both games. Currently, I'm playing through FFI, though I'm not yet too far into the game, and I've played just a little of FFII, only to test it out, but I haven't actually started it as of yet. I haven't found anything worth complaining about FFI, because it's just the way all GBA RPGs should be, I think. The visuals are awesome, and like Desbreko said, they're a tuned-up version of FFVI's graphics, particularly the character sprites. Like with most other FF games, the catchy music is there, too, but most of all, I love the music that plays when you open up the menu, which is the same as the shop music, I think. And finally, the Bestiary, also known as the "Monster Collection" which I referred to earlier on in the thread. Right now, I've only defeated 10% of the monsters within what little of FFI I've gone through so far. I dunno though, it doesn't feel like I've beaten that many... I've obliterated one boss, and the rest were all small-fry monsters, but I digress. There is a total of 195 monsters for FFI, which is okay I suppose, as I'm guessing there wasn't as many in the original version of the game. As for FFII, I can't tell; the Bestiary is separate for each game, and FFII has a different display format to FFI. Mine has a big fat [b]Empty[/b] in the centre of it. :( I highly recommend this game to anyone who owns a GBA. Like FFTA, I think that Dawn of Souls definitely makes it as one of the highlights of the year. Also, it is two games in one... how can you possibly NOT want it?[/color]
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[color=darkred]It'll be interesting to see which segment of the market the game will be attracted to if it is released in the US at all. Though RPGs may be popular within the gaming community -- especially Japan -- I'd like to know whether or not the typical mobile phone user would take the game into consideration as well as, say, Snake. For a person like myself, I'd willingly play Before Crisis, however, I don't know my mobile phones, and they don't in the slightest bit interest me in any way, but for someone with the opposite personality to mine, I wonder what will come of it.[/color]
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[color=darkred]Yeah, that was really a nuisance. In Leaf Green I had devised a squad that was compatible to go up against my opponent's squad -- or possibly any other random-goer's -- but a lot of the Pokemon that I had taken into consideration to use were only available through trading from Coliseum, which just left a massive hole in my final squad. I can understand that the Pokemon games all complement each other in a way like no other game, as it somewhat introduces a different level of exploration (an annoying one, mind you), but it was for the above reasons that I thought I wasn't benefiting ideally from Leaf Green, even though it was very capable of doing so.[/color]
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[color=darkred]Suck me, beautiful.[/color]
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[color=darkred]The reason behind why exactly I play the RP Pokemon games is all down to battling; I find the concept of it -- though very simple and basic -- to be exceptionally fun and quite addictive. I guess I could say just about the same thing about any other game that runs under the same basis of Pokemon, but what makes Pokemon different from all the others is the structure of it. There are so many Pokemon for you to choose from and level up, that you find yourself playing the game beyond the conventional "choose a move and press A" routine, which all pretty much derives from the uniqueness of the Pokemon in terms of stats and moves, not to mention type. So, with that in mind, I kind of hope that the gym leaders or any other leading aspect of the game aren't messed around too much, if at all, and that Game Freak stick to the original method of the story mode, since I'd hate to have to adapt to a completely new system just for the sake of battling.[/color]
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[quote name='Dark Serena][size=1][color=royalblue]I think there's too much vivid color...it kinda bothers my eyes. I loved the colorfully mild graphics of ALttP, but whatever, lol. I think I said enough about that one. [/color'][/size][/quote] [color=darkred]I think the colouring looks awesome, and is one of the reasons that really keeps me going in the game, just like with The Wind Waker. For me though, I find my taste in graphics to be the complete opposite of yours; I can't play LttP because of its look lol. I think Link looks freakishly dwarfy in it and the surrounding environment you have to play in is just too... old fashioned, to me. One thing I love about TMC though, is how bubbly all of the characters are. I love those moments where I'm stuck and am at the point of ripping my hair from the roots, only to talk to a random townsperson and hear his murmur-out-loud along with his hilarious dialogue. Not only that, but it also happens when you collect items, too, like the Mole Mitts for example: "You found the Mole Mitts! Now you can dig, dig, dig to you heart's content!"[/color]