
Final Remix
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[COLOR=Blue][FONT=Comic Sans MS]Well, as the post before me states (Props to ya, James!), I'll add my 2 cents into the mix. My setup's kinda strange, but I'll do my best to explain it. I've got (divided by cord, where applicable) each [B]Atari[/B] (hooked up in the basement) , \ too many [B]Coleco[/B] (same TV as those), / games to count...though I must add that i do, in fact, own [B]E.T.[/B]... [COLOR=Navy][B]NES[/B] (one in basement, one in room): about 20 games, but I bounce between Marble Madness, RCRansom, Mario(s), and Tetris [B]N64[/B]: Got about 25 of these, can't find most of 'em, though...theyr'e in a crawlspace, save for Goldeneye, Tetrisphere, Mario64, all 5 of my Gamesharks, and Perfect Dark. 2 [B]GCN[/B]s(One's fried, but will live again :animeknow ): Got about 40 of those badboys...too many to list. If it doesn't suck, i've got it. and some i've got that [i]do[/i] suck. (Reign of Fire, Dino-Planet, etc.)...but more than proud to own Warrior Within, Animal Crossing, NFSU2, and 4RE...[/COLOR] [COLOR=Teal]a [B]Genesis[/B]: Got Sonic1 & 2, Moonwalker, Ecco, Zero Tolerance, and a whole slew of others, as well as having the Menacer hanging in a makeshift gun rack in my bedroom. [B]Genesis [I]V2[/I][/B] [B]Nomad[/B][/COLOR] [COLOR=DarkOliveGreen][B]Saturn[/B]: Fighting Vipers, Croc!, Sega Rally Championship (very-easy-right-turn, baby.), and [U]NiGHTS[/U][/COLOR] [COLOR=Olive][B]Dreamcast[/B]: Tokyo Xtreme Racer 1&2, Sonic Adventure(s), PSO(s), and a bunch-a others An [B]MP3[/B] hookup[/COLOR]: don't ask...FULL archos 20-gig jukebox, do the math. [COLOR=SeaGreen][B]Psx[/B] (on PS2 plug, because of compatibility issues): FF8, FF9, Einhander, Spider, and a few other lesser-known games. [B]PS2[/B]: DMC, DOA2:Hardcore, Bouncer, Ridge Racer V, and Ready To Rumble Rnd. 2... and any other release-games i forgot to list...that's about it.[/color] a [B]DVD[/B] player and a [B]VCR[/B] Here's the confusing part: I've got everything hooked into a splitter-box (Red White Yellow wires) which is plugged into the AV-IN#1 slot on the DVD player. The MP3 player and the dreacmast are hooked into A/V-IN#1 and #2 in the VCR. The VCR is hooked into the A/V-IN#2 of the DVD player. The DVD player is hooked into a Stereo Audio-IN slot, and the Video is sent through a B.S.-ed cable-box into the TV through the "antenna" plug, on channel 4.[/FONT] Also got GBA, GBC, GBASP, a Neo-Geo Pocket Color, Neo-Geo Pocket, Game Gear, and about 45 Tomagotchi's that've been battery-free for several years now.[/COLOR]
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[COLOR=Blue][FONT=Comic Sans MS][quote name='QuincyArcher']I wouldn't say it was worth the $200 but you can probably find it pretty cheap on ebay nowadays, so i would recommend it.[/quote] CHEAP on E-bay? that 300$ I posted was because of a bid i saw, lol! Anyway, I heard you hafta do a systems check/startup before the level, and engage a dozen or so switches for pre-dispatch, etc. Certainly sounds immersive to me. Though, my fave mech. game, personally would have to be [FONT=Century Gothic]"Faselei!"[/FONT] for the Neo-Geo Pocket Color. good stuff, and mucho replay value (new ships, and about a dozen secrets).[/FONT][/COLOR]
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[COLOR=Blue][FONT=Comic Sans MS]well, then...why not mention Steel Battallion? So far, it's the only game I've seen that sells for over 300$ and doesn't come with a system. That's [i]gotta[/i] make it awesome.[/FONT][/COLOR]
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[font=Comic Sans MS][color=blue]Gundam Side Story year 0079: Rise from the Ashes Dang cool dreamcast game. 1st-person inside a Mobile-Suit. Nothin' sucks more than losing your head, and having to run on the chest-cams, w/o your tracking machine-guns...[/FONT][/COLOR]
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[COLOR=Blue][FONT=Comic Sans MS][QUOTE=Generic NPC #3]The only way you'll really learn that not all pretty games are good games will be once you're burned by a poor purchase (or several in some cases). I severely doubt that anyone bought their first game because of anything other than how it looked or how the product was displayed on a shelf. You wouldn't know any better. [/QUOTE] I win. My first gaming purchase was Sonic the Hedgehog for the Genesis. I bought it because of gameplay, believe it or not... My mother already owned 2 NES's, each Atari Model, and a Coleco. At a local dept. store called Clover, they had a "New!! Sega Genesis! Check it out!" display hooked up on a big-screen monitor in the back of the T.V. section. I got through the first act of the first zone, and I was hooked. BTTT, though...few things piss me off with gaming: 1. People who don't respect their systems, and Hoot&Holler at whomever tries to help take better care of said system. (Not just flipping the breaker on a PS2 to switch games.) 2. Someone who doesn't buy [i]anything[/i] but the blatantly crappy movie-games. Reign of Fire is a primo example. 3. People who go [i]only[/i] for the graphics. Not just somoene who says "oh, that looks cool. I'll buy it". No... They could admit that playing the game sucks, etc. etc. etc., but the graphics are "just sooo cool! lolz" Personally, I refuse to use "casual", "hardcore", etc. labels. I do use the "gamer" label, though. To me, a gamer is someone who plays the game for the sake of playing the game, not getting the top score. Gamers make bad decisions. Non-gamers make bad decisions. It's all the same to me. Bad decisions are bad decisions.[/FONT][/COLOR]
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[COLOR=Blue][FONT=Comic Sans MS][QUOTE]I think that's another advantage that something like Silent Hill or Fatal Frame holds over Resident Evil when discussing characters. They feature apparently helpless individuals stuck in hopeless situations instead of soliders skilled in survival training or whatever.[/QUOTE] Quite agreed. Though, 4RE is still my favorite of the series, since Leon no longer moves like a tank with glass treads. I welcome the inclusion of "A: Jump out", "A: Kneckbreaker", and other such inter-active options. I also like the addition of Mercenaries to the game. My favorite aspect is the fact that you're in one location, set weapons, a 1:30 time-limit, and all 35 enemies regenerate for a solid 10 minutes (yeah, i've gamesharked the countdown timer to see how long). Also, Nothin' says loving like a man [spoiler]who's running animation is an instant kill from a dual-bladed chainsaw that's on fire. AND the addition of the ultimate blonde-badass, Wesker...complete with silenced pistol, sunglasses, and his Code:Veronica (shudders...) thrust-punch.[/spoiler] Wanna have some serious fun, though? Play through the game on Pro. with only a Red-9, the stabilizer, and follow (loosely) the laws of the original RE: Healing Spray is bad. Beat the game in one sitting, no saves, no deaths in under 5 hours. Don't let your little presidential concubine take any damage if not playing as her.[/FONT][/COLOR]
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[COLOR=Blue][FONT=Comic Sans MS]Now, ladies and gentlemen, for my second post: [quote]It's just too bad that you didn't encounter anyone slowly turning into a zombie instead of merely reading about it. [/quote] Yes, you are correct. Unfortunately, you do [i]not[/i] get to experience someone's ultimate psychological demise. Until Leon's confrontation [spoiler]with the man in the party-room in the RPD [/spoiler]of Resident Evil 2. Also, adding to this idea of the degeneration/mutation of the zombies, remember the Crimson-Head zombies added in REmake. Zombies were no longer whisked away when you traveled three rooms away. They stayed there, mutating further until, when the player walks by/near, the zombie would spring up, roar, and attempt a running surgical removal of said player's face. [quote]I've never been a huge Silent Hill fan but in terms of gameplay, it's infinitely more spooky than the Resident Evil titles.[/quote] Indeed. SH is [i]spookier[/i] than Resident Evil. [quote]Feeling your way around pitch black halls, heeding the intense screeching of your radio as your only warning, with only a board in hand is more atmospheric and fear inducing than the situations Resident Evil places you in.[/quote] Yes, SH is more about the psychological standpoint of the environment, and the fact that the only demi-human creatures in the game are blood-smeared, swollen nurses who twitch as if being electrocuted. Resident Evil, for all intents and purposes, is a Zombie-Game. It's there for you to play through a forboding location, fight off myopic enemies that don't feel pain, and work your way through a story which quickly turns into a do-or-die situation, where the only objective is survival. RE leaves you with a hightened adrenaline level, depending on how you play it. (see next quote/response) SH leaves you (save for the fourth game...ugh) with a feeling of "I feel tainted and filthy. If anyone needs me, i'll be upstairs soaking in disinfectant, and rubbing alcohol" [quote]It's not about the scare anymore--it's about upgrading that grenade launcher and fighting that next screen-filing boss. [/quote] [quote][quote]Like I explained earlier to you, Flash grenades weren't in your Inventory, and they take up room. And remember the usefulness of the Flashes. The headshot tentacle creatures (however many there are in a room) die with one Flash grenade.[/quote] Doesn't this support my argument that Leon is overpowered and contradict yours? [quote]Now you see why I'm not running around with every weapon in the game. Because the Flash grenades are probably the best grenade in the game, because they're so potent against what is undeniably one of the deadlier enemies in the game.[/quote] Then what is there to be afraid of? [/quote] Depends on how you play. There is no right or wrong way to play...You can go ahead, and be rambo, ditching the handgun for the blacktail, etc.; or, being an infinite fool (or someone with guts and cash), you buy the Mine-Thrower on your first encounter with that specific aussie because of the addition of splash damage. [i]My[/i] first play, I got the Punisher upgraded like crazy, avoided the rifle (it was never needed in the previous games, why now?), and held off on the Riot Gun, saving up for the next crowd-pleaser without knowing for sure if it'd exist. I never saw a need for the big-guns, until the enemies started wearing body-armor and helmets, and carried stun-sticks. To me, that fact alone was enough to keep me on my toes, especially since in the Pro. difficulty mode, one actually connecting hit from a village enemy could easily knock Leon's health into the low yellow zone. [quote]Leon gets attacked with an axe and he sees carnage ensuing outside the cabin so he mutters "****." Oh boy.[/quote] Remember, this is [i]not[/i] leon's first encounter with this kind of situation. His first day on the job on the RPD landed him smack-dab in the center of Raccoon city, next to a flaming oil-tanker that just minutes before had a human driver. If that doesn't de-sensitize someone from an axe-wielding man, and a group of angry, 'normal' people, It's fairly hard to say what would. [quote]You're just enduring repetitive fetch quests through the same boring painted, static backdrops (or looping FMV if we're talking about the remake) again and again. How is that building tension? How is it scary? It's just artificially lengthening the story. [/quote] I do agree with you on this issue. In the original games, I disliked the fact that to get into a interrogation room, you had to first unlock the parking garage, spin a statue, present a zombie's head as a sacrifice to the gods, produce a bowl of boneless, fried-chicken, and light a couch on fire. SH suffers from this, too... [i]especially[/i] the fourth installment. That is the only RE/SH game i've been unable to finish, simply because I was getting bored out of my mind. I feel this issue is easily summed up in the idea that while the RPD inhabitants were still alive, a conversation would go something like this: ="Hey Jim, hwo ya doin'?" ~"Pretty good. I might need to go to the john in a few hours, so i'm gonna get started on unlocking the bathroom now. Remember to clock me out, ok?" ="No problem. Here, I've still got the Lion-Crankshaft from the last time I went. That should save you a few minutes." [/FONT][/COLOR]
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[COLOR=Blue][FONT=Comic Sans MS]No modding necessary. All you'd need is an Action Replay "MAX". Mine has a "freloader" firmware-booter built in, which basically changes the DVD region to a "-1"/Debug value, letting you play whatever game you want[/FONT] [URL=http://us.codejunkies.com/shop/product.asp?c=US&cr=USD&cs=$&r=0&l=1&ProdID=211]Codejunkies Product[/URL][/COLOR]