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[SIZE="1"]Banner by:[/SIZE] [URL="http://www.otakuboards.com/member.php?u=4082"][SIZE="1"][U]The Kuja[/U][/SIZE][/URL]
[SIZE="1"][alink=Entertainment][u]Entertainment[/u][/alink] | [alink=Community][u]Community[/u][/alink] | [alink=Creative Works][u]Creative Works[/u][/alink] | [alink=Members][u]Members[/u][/alink] | [alink=Beyond OtakuBoards][u]Beyond OtakuBoards[/u][/alink] | [alink=Reviews][u]Reviews[/u][/alink][/SIZE][/center]
Welcome to the first installment of the OtakuBoards Newspaper. As you can see we intend to cover each area of the boards. Just click on the link above to be taken to the each area where the articles are listed. Not only do we wish to thank everyone for their input, support and the articles and banners they made for this endeavor, but also for future involvement.
[center][aname=Entertainment][b][SIZE="6"]Entertainment[/SIZE][/b][/aname][/CENTER]
[B][U][URL="http://www.otakuboards.com/showthread.php?t=57159"]The Anime Feud[/URL][/U][/B]
The Anime Fued is basically a clever variation of the different game threads that pop up at OtakuBoards from time to time. However unlike many other game threads the creator of it The Mask took the unique approach of actually modeling it after the real Family Feud which is a television game show that pits two families against each other in a contest to name the most popular responses to a survey-type question posed of 100 people. Only in this case all of the survey questions are related to anime in some manner.
Even if the questions don't match the standard 100 that was used in the television show, so far it's been widely received and is still running.
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~Article submitted by:[URL="http://www.otakuboards.com/member.php?u=20994"] [U]indifference[/U][/URL]
[/SIZE]
[CENTER][aname=Community][b][SIZE="6"]Community[/SIZE][/b][/aname][/CENTER]
[url=http://otakuboards.com/showthread.php?p=778584#post778584][B][U]The BIG Otakuboards Anime Event[/U][/B][/url]
In celebration as [B]White?s [/B] new place as the Otakuboards event master as well as to bring a wave of excitement to Otakuboards, the BIG Otakuboards Anime Event was created. Whereas many seem to think that Otakuboards has distanced itself from anime in recent times, this event reminds Otakuboards members where their roots lie and shows that still many members are on the anime up-and-up.
For the sake of keeping things simple, fun, and accessible, the game allows players to post in each round without having to sign-up or make any obligations to posting every round. The rules are first-come-first-serve with answers and each participant can only post once per round.
The first round was Guess that Hairstyle. There were 12 images of unique anime hair and the goal was to guess which character each hair belonged to. While most of them were not terribly difficult, there were a few that threw contestants for a complete loop. By the end of the round, though, all 12 had been correctly guessed.
Round 2 was a picture caption game. There were 3 images ([url=http://i21.photobucket.com/albums/b269/MetalSonic700/number3copytl5.jpg][B]Phoenix Wright [/B] pointing his finger[/url], [url=http://i21.photobucket.com/albums/b269/MetalSonic700/number2copycv2.jpg]dizzy [B]Pikachu[/B][/url], [url=http://i21.photobucket.com/albums/b269/MetalSonic700/howls-moving-castle-200505310135086.jpg]and [B]Sophie and Calcifer [/B] from [B]Howl's Moving Castle [/B] talking[/url].) While there were plenty of hilarious captions, the results were slightly controversial in that [B]r2vq [/B] won for 2 of the pictures despite general consensus that he is not funny (captions being - [B]"Oh SNAP!~ He got PWNED!" [/B] For #1 and - [B]"And thus, Pikachu got pwned"[/B] for #2. [B]Sandy [/B] also took the prize for picture three with an absolutely hilarious caption ([B]"As Sophie was about to blow out the candle, she noticed that the flame had gotten extraordinarily large and it was staring at her hungrily[/B].")
Round three was a bit more odd in that it was an image scavenger hunt. With each image, the contestants would be given something to look for and it would be specified whether they were allowed to look on the internet or in the real world. The first round was to find a man cosplaying as [B]Sakura [/B] from [B]Naruto [/B] which Sandy found with relative ease. The next job was finding a picture containing an oversized plushie, a bed, a TV, and a live animal. After 8 days with no attempts, [B]Desbreko [/B] finally came forward with an image he staged with a friend of his.
The third round was to be a picture of the contestant cosplaying as a non-humanoid character. After several weeks with no replies, though, White edited his post to proclaim himself on hiatus. Though the thread was thought to be dead, it just very recently was reopened by White who announced that the BOBAE was not over, but was now going to Part 2 which would begin in August or September. [SIZE="1"]
~Article submitted by: [URL="http://www.otakuboards.com/member.php?u=29754"][U]2007DitigalBoy[/U][/URL][/SIZE]
[B][url=http://otakuboards.com/showthread.php?t=57242][U]Hentai and Bigger Stuff[/U][/url][/B]
Recently, in the OB [B]Suggestions & feedback [/B] forum a massive debate broke out over hentai and bigger images for banners. While the thread appeared to have started as a joke, it quickly developed into fierce debate. While most tried not to take it seriously, a volley of valid and un-valid points began being flung about and soon, the posts escalated into heated quote-on-quote action.
The people posting in this thread mostly belonged to a game that was made as an argument between the two sides. Two people, [B]Premonition [/B] and [B]Nonentity [/B] actually managed to get kicked out of the game for taking it too seriously, though there were others who shared similar feelings of uneasiness toward the morals represented in the debate. Eventually it became hard to tell who was serious and who was joking around, and the whole thing wore a grim face. As with most threads involving such high-brow members of the OB, though, it managed to go well over 100 posts in just 2 days. Whether or not these are actually good ideas for the OB probably doesn?t matter at this point - as the thread has reduced to bickering and somewhat personal attacks.
This thread is a [B]Recent Event[/B].
[SIZE="1"] ~Article submitted by: [URL="http://www.otakuboards.com/member.php?u=29754"][U]2007DitigalBoy[/U][/URL][/SIZE]
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[aname=Creative Works][b][SIZE="6"]Creative Works[/SIZE][/b][/aname][/CENTER]
[B][U][URL="http://www.otakuboards.com/showthread.php?t=56992"]The Community Anthology Thread[/URL][/U][/B]
The community anthology thread, created by DeathKnight, serves the purpose of culminating the works of many OB members together to save space from all the compilation threads in the OB Anthology that weren?t getting replies. The idea is a good strategy because this way, if someone wants to post a new poem, but their thread is already dead or dying, they will always have a place to do so.
While there have been other threads of this variety in the past, this one is unique in multiple ways. Firstly, it is not just for poetry, but for short stories as well. Secondly, it asks the posters to critique the other works being posted as well as posting their own.
The thread was created a little over a month ago and had almost lost momentum until it recently picked back up again. Though the OB Anthology has been one of, if not the slowest portion of the boards lately; it hopes to help incite some new life into this part of the boards.
At first, DeathKnight and 2007DigitalBoy were the only ones keeping the thread alive, though over the course of the past week or so some of the Anthology?s historic posters have come forth to make the thread live up to it?s ancestors. With the re-emergence of the extremely prolific poet Mitch, the thread is sure to erupt with posts soon enough.
[SIZE="1"] ~Article submitted by: [URL="http://www.otakuboards.com/member.php?u=29754"][U]2007DitigalBoy[/U][/URL][/SIZE]
[b]Title[/b]: [URL=http://www.otakuboards.com/showthread.php?t=57091&page=1&pp=15][u][B]The Panopticon[/B][/u][/URL]
[URL=http://www.otakuboards.com/showthread.php?t=57092][u][B]The Underground[/B][/u][/URL]
[b]Section[/b]: Creative Works
[b]Category[/b]: RP
[u]Participants:[/u]
[URL=http://www.otakuboards.com/member.php?userid=29754]2007Digitalboy[/URL]
[URL=http://www.otakuboards.com/member.php?userid=30155]Allamorph[/URL]
[URL=http://www.otakuboards.com/member.php?userid=26538]BKstyles[/URL]
[URL=http://www.otakuboards.com/member.php?userid=28442]Darren[/URL]
[URL=http://www.otakuboards.com/member.php?userid=32428]HellsMinion6676[/URL]
[URL=http://www.otakuboards.com/member.php?userid=20994]Indifference[/URL]
[URL=http://www.otakuboards.com/member.php?userid=27864]Premonition[/URL]
[URL=http://www.otakuboards.com/member.php?userid=30891]Rachmaninoff[/URL]
[URL=http://www.otakuboards.com/member.php?userid=2206]Sandy[/URL]
[URL=http://www.otakuboards.com/member.php?userid=2034]Soliel[/URL]
[URL=http://www.otakuboards.com/member.php?userid=17833]SunfallE[/URL]
[URL=http://www.otakuboards.com/showpost.php?p=774686&postcount=1][center][u][b]Meet the Characters[/u][/b][/center][/URL]
[center][u][b]The Panopticon In General[/u][/b][/center]
Take the words controversial, nutty, and entertaining and proceed to adding them into the dictionary under synonyms for panopticon. The third installment of what has come to be known as the ?Death-Card? series (Labyrinth, The Maze, The Panopticon), created by 2007Digitalboy, offered it?s participants yet another opportunity to insert themselves into an amorphous atmosphere in which the surroundings are limited only by the imagination, and to think of the most gruesome and impacting ways to gradually introduce each character into their own personal death scene. The idea of this installment is very much similar to the previous two, with a few twists down the line.
The death card is the one definite reoccurring theme between the three games, and they are most certainly not lacking in The Panopticon. With only a few post requirements to be met each chapter in order for death cards to be used, each one was used with extreme prejudice as expected. More memorable deaths ranged from two characters meeting their deaths during a showdown in a coliseum to an abrupt gunshot ending the life of one of the game?s most controversial characters, with many others meeting their demise in imaginative and brutal fashions. Just as in Labyrinth and The Maze, the user of the death card has complete control over how he or she wishes to integrate the surroundings of the venue into the character?s fatality.
Elaborate death however was not the only theme invoked due to the RP?s mature rating. Within the main thread there can be found many hints and scenes dealing with sexual acts and innuendo. Whether it be the questionable acts of certain characters engaging in sexual intercourse, attempted rapes, or successful rapes and the ramifications thereafter. The reading is clearly not for younger audiences or those easily offended by such material. Such contents were also sources for much conflicting discussion within the disputatious underground thread.
One new addition to the series introduced in The Panopticon was the imprisonment system. Secret rules were set in place and were only known by the host of the game and the one in charge of making imprisonments, Indifference. If these rules were broken by any of the participants within one of their posts, the character who perpetrated the ?crime? was forced out of the main game?s progress and was faced with a harsh punishment for an allotted amount of time. Imprisoned characters however, were still prone to being killed off via death card usage. A character being imprisoned had no technical benefit in terms of protection nor a disadvantage toward a higher susceptibility to death, the system was more so for shaking things up and adding to the main progress made by each group of characters. Though ask any contestant, they will tell you the real fun of this system was seeing what kind of disconcerting method of punishment the deranged mind of Indifference could come up with each time a rule was broken.
[center][b][u]The Special Cards[/b][/u][/center]
The special cards also played a more abundant role in The Panopticon, right away in the first chapter two dual death cards were handed out to two participants. Characters Claire Montoya, Marcus Fenix, Kayrel Malone, and Moatilliata Graden were dispatched via use of these dual death cards by participants SunfallE and BKstyles respectively.
[center][img]http://i19.photobucket.com/albums/b191/Bklynstyles/dualdeathcardpanopticon.jpg[/img]
Allows the user to kill two characters in one turn.
* * * * *[/center]
The amount of special cards increased into chapter 2, as everyone now possessed a card that had an added effect other than outright death. Cards with the ability to switch the locations of two characters, poison a character to the point where they would die in a certain amount of time unless a post was created in which they found a cure, and the most intriguing one which switched the minds of two characters into each other?s bodies. Needless to say the cards offered some entertaining posts and much confusion to shake up the seemingly steady foundation of the game.
[center][img]http://i19.photobucket.com/albums/b191/Bklynstyles/switchcardpanopticon.jpg[/img]:
Let?s you instantly switch the places of any two members of the game.
[img]http://i19.photobucket.com/albums/b191/Bklynstyles/poisoncarpanop.png[/img]:
This card is used to poison one of the characters. When a character becomes poisoned, anyone can heal them simply by writing a post where they get the antidote. The catch is, though, that they only have 2 days to post about the character finding the antidote, or the CCC will post their death. killing with poison does not cost the poster their death card.
[img]http://i19.photobucket.com/albums/b191/Bklynstyles/bodytrade.png[/img]
Allows you to make two characters switch bodies. Basically, one person's mind would suddenly be in another's and vice-versa.
* * * * *[/center]
As chapter three came, everyone now received their own individual special card, each one having a tremendous effect on the course of the game. This time around, each card had the potential to change the course of the game not just for the sake of the story itself, but for the participants behind the characters to strategize against one another for the sake of figuring out the best ways to preserve one?s characters for the win. Though many of these cards had potential post-use consequences, such as revealing your character to the other participants or making yourself a target by incurring the vindictiveness of your opponents. It was also the first time the Life Card was used in the game, which was a larger part of the previous two game installments. During this chapter, the Creation card was also handed out to a participant which allowed a completely new character to enter into the game.
Such special cards cards included the automatic dispatching of a character by targeting them with the card in the underground thread, the protection from death during the entire chapter, the cloning of a deceased character, tying two character?s fates together in death, and the option to mimic the effect of a card already played.
[center][img]http://i19.photobucket.com/albums/b191/Bklynstyles/zombiecardpanopticon.jpg[/img]
When the body looses its soul but remains operational, it becomes nothing more than a machine. When another entity inhabits it, though, it is considered undead. A character who is ?undead? can still win the game and can still be killed using a death card. Regardless of who?s soul is in the body, the original creator of the character is considered it?s owner.
[img]http://i19.photobucket.com/albums/b191/Bklynstyles/fatecardpanopticon.jpg[/img]
This card binds the fate of the two target characters together. If one of the characters is not killed by within two (2) Death cards of this card's usage, both characters will die.
[img]http://i19.photobucket.com/albums/b191/Bklynstyles/infinitycard.png[/img]
This card makes it so one character's mind is released from their body. The body will be left alive, but the mind will exist out side of it, able to do as it pleases. If the body is destroyed, the character will still be alive until it's mind is destroyed. Other minds are allowed to enter it's body in it's abscence.
[img]http://i19.photobucket.com/albums/b191/Bklynstyles/clonecardpanopticon.jpg[/img]
This card can only be used on a character who has died in Chapter 3 of the Panopticon. This will create an exact clone of the character. The effect is the same as a life card, only the player themself has to be the one to revive their character.
[center][img]http://i19.photobucket.com/albums/b191/Bklynstyles/shieldcard.png[/img]
Whoever this card is used on shall not be allowed to die for the duration of chapter 3.[/center]
[img]http://i19.photobucket.com/albums/b191/Bklynstyles/pkcardmuhaha.png[/img]
This card is actually to be played in the Panopticon Underground thread. the poster must choose one other player and the CCC will select one of their characters and kill them without costing the poster a death card.
[img]http://i19.photobucket.com/albums/b191/Bklynstyles/dittocard.png[/img]
This card lets you choose one of the cards played this round and use it's effect. It cannot be used on death, life, or creation cards, though it can be used on Zombie cards.
* * * * *[/center]
The final chapter left everything almost on equal grounds as the only special cards handed out was to the only player without a living character in the game at this point, SunfallE. She was given two cards that would allow her to somewhat make enough of an impact on the game to make up for her lack of allowance to kill. These cards allowed her manipulated the form of a particular character and change them into any animal of her choosing. The other literally switched off two characters in terms of their owners. So now the character that has been representing their chance to win has been instantly changed.
[center][img]http://i19.photobucket.com/albums/b191/Bklynstyles/beastcard.png[/img]
Turns any character into an animal of the card user's choosing.
[img]http://i21.photobucket.com/albums/b269/MetalSonic700/userswitchcard.png[/img]
Switches the owners of the two characters switched by this card. Once played, the owners of the two characters switched no longer owns their original character.[/center]
[center][u][b]The Progression[/u][/b][/center]
The game began in three separate groups due to the amount of players involved. With three characters allowed to ten participants, thirty characters were indeed a lot to be moving along in one large group. Posts began being made, indicating whether or not they were dealing with group one, two, or three, until later on when a fourth was created.
The first order of business was for each of the thirty characters to be introduced well enough in order for even a smidgen of their personality to be discerned. Once that was done, the deaths were allowed. Certain characters immediately caught everyone?s eye by the way they were worked with and how their personalities were formulated. Such characters, like Katar, was made out to be a callous and self-preserving ruffian who was used to taking what he wanted and treating others, especially women, like crap. Another character who attracted much attention was Brittany, for not only being the first to be imprisoned but also due to being the character that underwent the first really drastic personality twist. Because of this she was looked at differently, this was also a large issue brought up amongst the controversial nature of the underground thread.
Other definitive personalities developed within the first chapter were Claire?s stuck up corporate princess demeanor which irritated most everyone, Lucia?s timid yet helpful nature which was tested by the situations in the panopticon and characters such as Katar, Marius?s leadership qualities and protectiveness, Julian?s hyper and generally frightened behavior, and Uriel?s meticulous mind and cautious actions.
Sandy, who drew first blood in each round, broke the ice by killing off the first character once everyone was generally introduced. The deaths seemed to grow increasingly creative and brutal as more posts were made, and as the chapters changed. Nearly everyone was glad to see Desmond killed off as well, as Premonition stuck primarily with portraying this character and the annoyance of it all pretty much made Desmond a target to everyone. After a warning by Digitaboy, Premonition?s characters were erased from the game in the first chapter. This would be the first of three deletions.
In chapter two, characters were now nearly fully within their own personalities. Blood had been drawn numerous times and the mysteries of The Panopticon were setting in as harsh reality that everyone in the story were forced to deal with. The trepidation and shock set in and it was well established that it was all about survival. Special non-death cards were thrown into the mix here, the switch cards, poison cards, and body-trade cards, each one used by two people. Failure to use their special cards or make a post altogether in the second chapter caused Hell?sMinion6676 and Soliel to also face deletion. Their remaining characters were taken out and they were permanently out of the game. Sandy once again drew first blood, and the killing was not lacking what so ever from this chapter as well.
Chapter three is where things really got shaken up, it was announced in the underground thread that everyone received their own unique cards, and the game of ?wait and see? began with everyone deliberating in their heads when the best time to use theirs was. Little time passed however before the very first one was used, and it was without a doubt the most shocking card in the entire series. The PK (Player Killer) card was used by SunfallE in the underground thread to instantly expose and destroy one of Allamorph?s remaining characters, taking that character out of the game permanently. This move earned SunfallE her nick name of ?Ruthless Sunflower?, and caused much commotion in the underground thread. The remaining cards were used throughout the progress of the game, the Fate card binding Etamet and Mary, the Infinity card alleviating Satasha?s mind and spirit from his (or rather Dafine?s) body, the Shield card ensuring immunity for Delita for the entire chapter. It was after these cards were used that another bombshell was dropped in the underground thread when Rachmaninoff revealed his Ditto Card, and mimicked the PK card?s effect, aiming it at SunfallE in a turn of ironic justice. The last card was then used to revive a fallen character via cloning, which brought the third chapter to an end.
With Chapter four underway, six characters remain, five death cards, no special cards amongst the participants that still have a chance to win it. It?s a straight forward chapter that will decide one definite winner, who will come out on top?only time will tell that.
[center][b][u]The Underground Thread[/b][/u][/center]
A great deal of the attention drawn by the game itself, for both participants and outside viewers, was thanks to the underground thread. I referred to this thread earlier as disputatious and it is certainly no understatement. With over four hundred posts currently and more than double the views of the main thread, the underground yielded many of the issues and discrepancies had by the participants about the main game. Conflicting discussion began almost instantly during the introduction phase of the game, in which disagreeing perspectives were expressed concerning what entailed a proper introduction. As characters became introduced, lists were made to make things easier for everyone to follow along, the appropriateness for certain names being on that list is what lit the fuse that led to the first real debate of the thread.
More concerns arose pertaining to inconsistencies of posts and the knotty follow through of posts previous to the ones that were in question. Such problems so early in the game seemed so trivial considering the ample room for improvement, yet an aura of discomfort overcame some players almost causing their voluntary withdrawal from the game. Matters later in the thread that drew much heat as well were the incongruity in opinions on how the host of the game had treated certain aspects of the main game. Most distinctively the deterioration of certain character?s established personality types in posts made by 2007Digitalboy. The most controversial incident being that of Lucia and Satasha?s engaging in sexual intercourse upon finding a temporary safe zone of The Panopticon. More so out of character for Lucia, it still encroached onto the mutually understood persona for both characters, and it was made well known in the underground thread. Further incidents concerning disagreeable degrees of host participation erupted later after the aforementioned issue was resolved, this time leading to the willingness to bow out of posting participation altogether by 2007Digitalboy.
Despite the examples of controversy however, the underground thread has not been all about negatives. As any member of The Panopticon cast will say, the underground thread was indeed more fun and exciting as well. If not for the hints of deceit to try and throw each other off or making claims of knowing character identities, then for the discussions about the main game posts and deaths and the tangents into amusing off-topic conversation influenced by them. Much has gone on to captivate the majority of the attention away from the main thread. When searching for the RP ?The Panopticon? in the future, the underground thread will be remembered and seen as stealing the spotlight in the Arena.
[center][u][b]Death Scene Favorites: As voted by the participants[/u][/b]
[URL=http://www.otakuboards.com/showpost.php?p=776674&postcount=65][u]Delilah burns in a sea of flames[/URL]
[URL=http://www.otakuboards.com/showpost.php?p=775971&postcount=57]Katar takes a bullet for his troubles[/URL]
[URL=http://www.otakuboards.com/showpost.php?p=775238&postcount=37]Moatilliata and Kayrel fight for the right to die[/URL]
[URL=http://www.otakuboards.com/showpost.php?p=777850&postcount=80]Lucia sees the light[/URL]
[URL=http://www.otakuboards.com/showpost.php?p=776684&postcount=66]Eliana falls for the team[/URL]
[URL=http://www.otakuboards.com/showpost.php?p=775829&postcount=55]Merik makes a wrong move[/URL]
[URL=http://www.otakuboards.com/showpost.php?p=776585&postcount=61]Meredith succumbs to punishment[/URL][/u]
[b][u]The Imprisonments[/b][/u]
[u][URL=http://www.otakuboards.com/showpost.php?p=774945&postcount=19]Brittany[/URL]
[URL=http://www.otakuboards.com/showpost.php?p=775060&postcount=26]Nadia[/URL]
[URL=http://www.otakuboards.com/showpost.php?p=775628&postcount=47]Alcuin[/URL]
[URL=http://www.otakuboards.com/showpost.php?p=776003&postcount=58]Meredith[/URL]
[/u][/center]
I've asked Panopticon participant, SunfallE to answer a few questions concerning her experience with the RP, to give everyone some insight as to what it was like being involved as well as being an observer. Without further ado:
[center][u][b]The Interview[/u][/b][/center]
[b]1) What were your expectations coming into The Panopticon?[/b]
-My expectation was that it was going to be fun. I had played in the first death card game the Labyrinth, watched the Maze and from what 2007DigitalBoy had put for the sign up it looked like he was going to take it so much further than the first two. It also looked like fun due to the players who had signed up since since many of them are very talented at RPGing.
[b]2) Which characters based on their profiles and pictures immedietely stood out to you from the beggining?[/b]
-The silly assassins/hunter/mercenaries, for the simple reason that there were way to many of them. My first thought was that each and everyone of them needed to be taken out. One or two was fine but beyond that it was overkill. After that the ones I really found more interesting were the ones that weren't some warrior or fighter, just ordinary people like the photographer and the dog sled runner. Those characters in my opinion were far more fun and I found the idea of developing their personalities exciting since they wouldn't have any type of fighting skills. In the end they seemed more real than all those assassins/hunter/mercenary types ever did.
[b]3) Which characters did you think underwent the most detailed personality progression?[/b]
-The one that changed the most in my opinion was probably Delita, she hardly got touched upon in the game but when she got turned into the Eternal Onlooker she quickly became a central figure in the story. Other ones that stood out to me were Meredith, Oromis, Lucia, Brittany and the others who got nailed by the punishments. Any character that got punished really stood out to me since I found myself feeling sorry for them.
[b]4) Compared to the original Labyrinth, what areas have The Panopticon improved on and decreased in?[/b]
-The original Labyrinth used the aspect of not knowing who was responsible for each character to make it fun. It gave the game a level of suspense that was interesting to watch since you were rooting for characters more than for any one player. The second game the Maze took that even further by making any changes such as life cards even more secret as well as throwing in new cards such as the dual death and creation cards.
The Panopticon took that concept and stretched it even further. The sheer amount of different cards really gave it a new feel since you never knew what was going to happen. The poison cards, the body switch cards as well as the punishment system made it more unpredictable in an enjoyable way. And using an outside player, one without any characters for doing the punishments was in my opinion very well done. It too gave the game a distinct feel of terror since just seeing that indifference had posted was enough to make one cringe and wonder if their own character had been 'punished'
The area where I think the game was a bit lacking was host involvement. I believe it was unintentional, but 2007DigitalBoy ended up being a little too involved. From revealing that his own characters had died, as well as throwing in elements into the story that other players objected to since they contradicted how the players were developing the characters. It spawned a number of arguments and fights in the underground thread and prompted the statement that the underground thread was more violent than the real game!
Yet in spite of all that, I still think 2007DigitalBoy did a good job. Instead of getting frustrated by it, he did his best to pull back from being too involved as the host, he wasn't always successful, but not from lack of trying.
[b]5) Which death scene stands out the most in your mind?[/b]
-Cameron's did for the simple reason that Allamorph made that whole post so epic. By the time you got to where he died, part of me was thinking...No! Even though Cameron's character wasn't mine. The other one was Meredith's since the idea of sinking into darkness like that just creeps me out. lol There were other deaths that were more graphic to be sure, but those felt more unique, in the same way that Eflair's death in the Maze was.
[b]6) How would you describe the activity in The Panopticon underground thread?[/b]
-Insane. From being wacky to crazy it's made the regular thread seem almost redundant. Between all the arguments, jokes and constant goofing off, in many ways I've enjoyed the underground more than the actual thread.
[b]7) How do you feel about the job Digitalboy has done with hosting the game?[/b]
-In all honesty, in spite of the mistakes he's made, I think he did an excellent job. The Panopticon had a lot of elements in it to make it memorable and he executed them rather well. And even with all the problems that arose, he still kept coming back and finding ways to either fix them or to find a compromise that everyone would be happy with. Or listening to the players ideas when he wasn't sure what to do.
[b]8) What would you like to see implemented in the next installment of the "Death Card" series?[/b]
-More zany cards and unexpected twists like the one where 2007DigitalBoy had an outsider posting random things like the punishments. As well as a different storyline. I know I've got my own ideas as to how to do another installment of the 'Death Card' series, though it will be a while since Darren's working on one and I'm sure everyone is ready for a break.
I'd also like to see less host involvement since in the end, the game on many levels is really meant for the players. Though it's understandable, since I can imagine that it's hard to sit back and watch when you've got characters that practically beg to be developed.
[SIZE="1"] ~Article submitted by: [URL="http://www.otakuboards.com/member.php?u=26538"][U]BKstyles[/U][/URL][/SIZE]
[center][aname=Members][b][SIZE="6"]Members[/SIZE][/b][/aname][/CENTER]
Member of the Month:[URL="http://www.otakuboards.com/member.php?u=32594"][B][U]Affection[/U][/B][/URL]. She's a new member who's exhibited excellent post quality all around.
[CENTER]
[aname=Beyond OtakuBoards][b][SIZE="6"]Beyond OtakuBoards[/SIZE][/b][/aname][/center]
Perhaps most notable as far as news outside OtakuBoards would be the recent issue with the submission side of [url]www.theOtaku.com[/url] going down. An [URL="http://www.theotaku.com/news/view/not_again.../2509/"][U]Otakulypse 2.0[/U][/URL] as Adam put it. Though fortunately it seems that things are back to normal.
[center][aname=Reviews][b][SIZE="6"]Reviews[/SIZE][/b][/aname][/CENTER]
Though there were no reviews submitted by members of OtakuBoards for this edition. Panda, a member of both sites often writes reviews of new DVD releases and posts them at [url]www.theOtaku.com[/url] OtakuBoards sister site. Many thanks to indifference for taking the time to obtain the links.
We look forward to reviews written by members here in the future, just send any you write directly to [URL="http://www.otakuboards.com/member.php?u=27884"][U]Aaryanna_Mom[/U][/URL]
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