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Allamorph

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Everything posted by Allamorph

  1. [FONT=Arial]I'll be doing my part as soon as I can. (^_^)[/FONT]
  2. [quote name='Sandy']Sorry, I got carried away! I just wanted the first, introductory story arch out of the way, and didn't realize how long it made the post for the readers... So I'll post them in smaller bunches from now on, although if someone wants to skip ahead on what's to come, they can always go read the old version. XP[/quote] [FONT=Arial]Rubbish. Your length has nothing on Tolkien. =P I skimmed it, since I'm short on time. But if you don't mind some pointers, I'll be sure to give it an easy once-over when I can. Your call. (^_^)[/FONT]
  3. [quote name='Matt]It is just a great [U]movie[/U'] through and through.[/quote] [FONT=Arial]Err? :p Well, after Ep. 2: hooray for overpowered Gundam. :animesmil Well, more opening episode gasp! moments. Mind control on eye contact, tactical genius, Evangelion-style numbers on the [strike]Gundam[/strike] Nightmare frame, Lelouche [I]de Brittania[/I].... I dunno, Lelouch is just fun to say. Like throwing a rock into a pond. [I]le-LOOSH[/I][/FONT]
  4. [quote name='Drizzt Do'urden']Actually that's not true. I got it from R.A. Salvatore. Though I'm not sure where he came from first.[/quote] [FONT="Arial"][INDENT][SIZE="3"][I][URL="http://en.wikipedia.org/wiki/Forgotten_Realms"][COLOR="Blue"]Forgotten Realms[/COLOR][/URL][/I][/SIZE] [I]From Wikipedia, the free encyclopedia [align=justify]The Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game, created by Canadian author and game designer Ed Greenwood. Commonly referred to as simply The Realms, it became the most popular setting with D&D gamers in the 1990s, boosted by the success of novels by authors such as [B]R. A. Salvatore[/B] and numerous computer role-playing games such as Pool of Radiance, Baldur's Gate, and Neverwinter Nights. The primary focus of the setting is the continent of Faerûn, part of the world of Abeir-Toril, an Earth-like planet with many real world influences.[/align][/I][/INDENT][/FONT] [Center][IMG]http://www.hardwarelogic.com/articles/blogs/Website_Reviews_and_You/MoreYouKnow.jpg[/IMG][/Center]
  5. [quote name='Godot]The saddest 3 deaths are of [spoiler]L, Light, and Nina[/spoiler'] from FMA[/quote] [FONT=Arial]I think you meant to say [I]"The saddest 3 deaths are of [spoiler]L and Light[/spoiler] from Death Note and [spoiler]Nina[/spoiler] from FMA"[/I]. Otherwise people who have seen FMA will be rather confused. =P[/FONT]
  6. [quote name='Aceburner][SIZE="1"']The looove shack is a lil' old place where *shot*[/SIZE][/quote] [FONT=Arial]I [I]know [/I]I have that image around here somewhere....[/FONT]
  7. [quote name='Odin M Yggdrasi']I do see one small snag though. Doing all that for a simple klondike bar, doesn't that seem a touch unusual among one's train of thought? There may be additional motives behind this, and the truth shall be revealed in due time.[/quote] [FONT=Arial]I pity thee who dost not get the joke. (What would [I]you[/I] do for a Klondike Bar?) At any rate, this will be fun to watch. And considering what all I know of future events.... :D [B]Side Note:[/B] My mother just went ballistic at the use of the following phrase: [I]"[U]among[/U] one's train of thought"[/I]. Bad grammar, Odin. How dare ye. =P[/FONT]
  8. [quote name='Blitz_Kid][B][U]The Legend of Dragoon[/U][/B']:[/quote] [FONT=Arial]Hooray for you, my friend. I wanted that game since it released in 2001, and I just grabbed it this winter. [B]Vigilante 8[/B] ? best car game ever, in my opinion. No real racing involved; just driving around, blowing the ever-lovin' snot out of everybody else with whatever you can get your hands on. The really bad disco-style music and the mutilated car names made the game even more fun?El Guerrero for El Camino; Palomino for Mustang; etc.?but yeah, driving around blasting other cars into molten metal was amazing fun. Remake for Microsoft, I think, or Sony, since the Wii just doesn't seem like it'd gel with the control system. (Plus the PS3 graphics would be killer.)[/FONT]
  9. [FONT=Arial]Two separate ideas: 1) [COLOR="DarkRed"]Aaryanna_Mom[/COLOR] would make either a great judge or a great D.A. 2) [COLOR="DarkRed"]Desbreko [/COLOR]should be tried for sommat. Probably acquitted, but the drama stirred in the Fan Club would be amusing to cover.[/FONT]
  10. [FONT=Arial]Congratulations, milady. She is very cute. (^_^)[/FONT]
  11. [quote name='Drizzt Do'urden]...just make sure that it has a begining, [B]an end[/B'], and keep in touch with your players so they're all involved.[/quote] [FONT=Arial]Ehh, maybe, maybe not. Us guys in Shinigami Dance have no clue [I]what[/I] the frill the end will be?we're just goin'. I think the biggest part is the last of what you said. Also, working with more than one person in control helps alleviate a whole lot of potential stress, and can generate more idea-bouncing outside of straight posting. AIM is wonderful for creating crap out of nowhere. So is randomly browsing deviantArt, but that's another story. :p[/FONT]
  12. [quote name='8bit][FONT="Tahoma"][COLOR="DimGray"]Kay, it was just a thought. Yeesh. >__>[/COLOR'][/FONT][/quote] [FONT=Arial]Yeeeeessss, I know. :D And it should stay that way. Who was the host of Teh Silly Circus? [COLOR="DarkRed"]Japan_86[/COLOR]? [I]*looks at thread*[/I] Yeah. Does [COLOR="DarkRed"]Japan [/COLOR]still have a log of the chat we could steal?[/FONT]
  13. [quote name='Rachmaninoff']...and just how you'll handle the next round with an uneven number of contestants.[/quote] [FONT=Arial]The obvious answer would be a three-way. Quick and concise finish that way.[/FONT]
  14. [quote name='Lunox][img']http://xs227.xs.to/xs227/08185/mod1257.png[/img][/quote] [FONT=Arial]You has a third leg. o_O[/FONT]
  15. [QUOTE=taperson][COLOR="DeepSkyBlue"][SIZE="1"]I played Risk the other day. On the top of a table. (That's where the game was. I was sitting at the table.) [URL="http://photos-c.ak.facebook.com/photos-ak-sf2p/v195/214/10/714157061/n714157061_637178_6559.jpg"]See?[/URL][/SIZE][/COLOR][/QUOTE] [FONT=Arial]Arrgh-you-stole-my-sarcasm!!! :p (Same game and everything.) Hey [COLOR="DarkRed"]Kenso[/COLOR], how's about you go spellin' out those lovely little acronyms that us uninitiated don't yet understand? I mean, I know your target audience will get ya—hopefully—but still, I'd like to know what you're talkin' about. I mean, I might even be interested.[/FONT]
  16. [FONT=Arial]Boo again. (I like answering these kind of things.) [quote name='DeLarge][SIZE=1']Firstly, does this seem like too much of a mammoth task for someone who has only just joined the OB?[/SIZE][/quote] Why would join date matter at all? If you can hold your own, then go for it. [QUOTE][I][SIZE="1"]Will it be too much for me to handle without the assistance of other, more experienced members?[/SIZE][/I][/QUOTE] I think you answered that yourself:[/FONT] [INDENT][I][SIZE="1"]It would be fairly intricate, and involve a lot of organisation on my part [U]and that of anyone who wishes to be involved[/U],....[/SIZE][/I][/INDENT] [FONT=Arial]You're already looking at collaboration, so concerns about 'going solo' are moot. :animesmil [QUOTE][I][SIZE="1"]...I noticed that my idea, in setting if not in style, bore some alarming resemblences to The Almagest Legacy,....[/SIZE][/I][/QUOTE] Unless you plan on going Steampunk, or having everyone in the game related to everyone else like it was a South Carolina town meeting, I think you'll be fine. Since Almagest isn't officially over yet, if you want to wait until any potential interest conflicts or overlaps are alleviated by time then do so?but I wouldn't be overly concerned about it. After all, it's not like there's four in the series. That reminds me: I should probably look at working on another Death Card here in a couple of months or so. Probably 'or so'.[/FONT]
  17. [quote name='8bit][FONT="Tahoma"][COLOR="DimGray"]It [I]would[/I] be cool if there was a kind of secret event/objective that led to someone getting a star or some other symbol. Maybe like once a year? I dunno, I guess it's entirely up to Des.[/COLOR'][/FONT][/quote] [FONT=Arial]Or how about no, and we let Lady A. stay amazing [I]and[/I] unique? :)[/FONT]
  18. [FONT=Arial]Right now I've drifted back over to my stations at Pandora Radio; specifically my [URL="http://www.pandora.com/stations/dbfbde428401bc93c89205ba46073f0b425ba2910f7abf8b"][COLOR="Blue"]E.S. Posthumus[/COLOR][/URL] mix. I rather enjoy it for thinking music, or music just to let my third eye wander. It's great stuff for those who can't seem to daydream. :p[/FONT]
  19. [quote name='DeLarge][SIZE=1'](although, being English, I will have to point out that it's spelt "Theatre" ;))[/SIZE][/quote] [FONT=Arial]Well, being one of the most naturally British American Southerners alive, and probably the only one in residence here at OB, I'd like to point out that it's spelt "spelled". :animesmil How I spell Theater depends on how I'm pronouncing it at the time. If the 'r' is audible, it goes at the end. If not, then it goes before the 'e'. Also, come on by the Anthology. [/shameless plug][/FONT]
  20. [QUOTE=amibasuki][FONT=Arial]I used to live in Georgia, and I now live in [B]Utah[/B] (buh). [/FONT][/QUOTE] [FONT=Arial]Oh Lord, there's seven of you now. o_O[/FONT]
  21. [QUOTE=taperson][SIZE="1"][COLOR="DeepSkyBlue"][B]authors[/B]. No apostrophe. Oh, the irony.[/COLOR][/SIZE][/QUOTE] [FONT=Arial]Hey hey heeeeeyy!! [B]ò_ó[/B] If anybody has the right to snipe about grammar around here, it's me. And I wasn't sayin' nothin'. So hush yo'self. Ya, check out the Anthology and the Art Studio, [COLOR="DarkRed"]CK[/COLOR]. Find out who frequents down there. (^_^)[/FONT]
  22. [FONT=Arial]The reason the AI get the major items is because the chance for getting one increases the farther back you are. If you're in last place, expect to get good items about one in every three or four boxes. If you're in first, expect to get only bananas, green shells, and red boxes, with the occasional boost. Plus, with more AI comes more low positions, and more chances for three computers carrying nasty items at the same time. It's all just random chance.[/FONT]
  23. [FONT=Arial]I'm actually more offended you misspelled "offend". :p However, "needing more action and killing" is the single worst reason for hating an anime that I have ever heard, next to the one that claims it's ruining our culture. I don't care for Furuba either, but I don't presume to tell the authors what to write. If you added "action and killing" into Furuba, the storyline would go straight to hell. Also, stories tend to get told more successfully if the characters stay alive. You kill everyone and you have Death Note. [I]*shot*[/I][/FONT]
  24. [quote name='SunfallE][COLOR="RoyalBlue"][FONT="Lucida Sans Unicode"]You might want to actually read up on it before you declare the dangers. ^_~ A lot of the concerns surrounding it, like many things we consume without thinking about it, have the dangers exaggerated to make them seem more dangerous than they really are. Point being, stomach ulcers isn't even one of things listed as being a possible side effect. [/FONT'][/COLOR][/quote] [FONT=Arial]To expand on what she just mentioned, a lot of "common knowledge" about types of foods being bad for you is actually just sensationalism at work. For instance, carbohydrates are not at all bad for you, despite the claims of Low-Carb Diets. Diet soda is not bad for you, either.....unless you drink eight liters a day. No food contents are inherently bad for you to consume. None will make you obese, or give you ulcers. The problem occurs when certain types of food are consumed almost exclusively, and others are neglected. Eating nothing but pizza and pasta will almost quadruple your carbohydrate intake, whereas a varied mealtime menu with [I][U]filling[/U][/I] portions consistently will not do anything to your normal physique. Also, eating less on a normal basis will condition your body to survive on less; the body will slow down the rate at which it burns sugar, carbs and proteins, and store more in reserve. I have a friend who eats one full meal a day and supplements with protein bars (which are distasteful to me), and still gains weight. I eat three meals a day and snack regularly, and I am not gaining any weight?in fact, I am losing it, which is bad because I have barely any body weight to begin with, especially for someone over six feet tall. I even exercise far less than him (which is bad for me), but since my body is used to processing food regularly, my metabolism has stayed extremely high, whereas his body basically converts his one meal into fat stores to supplement his pitiful eating habits. That's a lot of blather. Point is, it's usually better to figure out [I]why[/I] certain foods or drinks have negative effects on your body before you believe every bit of hearsay you come across. I mean, I was told last week that sleeping in pants is bad for your circulation. How does that work?[/FONT]
  25. [FONT=Arial]Just played this game for the first time today. I am pleased. The handling feels really good on both cars and bikes, and I appreciate the new drift system. It aggravated me in Double Dash that in order for your drift to mean anything you had to alternate tapping between both flippers, which made no logical sense to me. I'm mildly disappointed that your turn direction doesn't matter, since you hit (on the GC controller) R no matter what, but at least it functions more like a hand brake and less like kicking the car back and forth. I like the AI. They're at least solid racers, even late on the 50cc difficulty, and the item usage never really bothered me. Yeah, the blue shell is annoying, but everybody gets hit with the pow block and the lightning, so the only aggravating thing is when the lightning-shooter was right behind you. And even then, items don't make or break the game; if you're a solid driver yourself and know the course and the car, you can overcome any setback....except for those cheap two-inches-in-front-of-the- finish-line red shell bombardments. And that's just random, and doesn't tick me off. I am also completely in love with the bikes. Not only are they a good game addition, I think, but they suit my personal racing style almost to a T. They don't seem to have quite the same speed as most cars, but the maneuverability and the wheelie option make up for it. I can start drifting into turns later, come out earlier, and still get the same boost reward as any car, and more than once a wheelie has pulled me one spot higher at the finish line if I had a bad race. You have to know when to wheelie, as well, since your turning ability is severely reduced. But that's okay; as long as you don't wheelie right before any major turns, you'll be fine. You get a small top speed increase during a wheelie, which makes it a great finish-line tactic, and you can also use it to shake off the stun effect after being shelled or banana'd or lightninged or otherwise spun out. And the tricks are a great feature. In fact, they're almost essential to winning Rainbow Road; the more controlled time you can spend off the track with a certainty that you'll get back down, the less you have to worry about actually falling off. Also, tricking the right way will allow you to navigate that annoying figure-8 half-pipe without needing to worry about the mid-road holes. Bottom line, the game is flippin' fun. I've heard some gripes about little things like graphics that should have been better or "should have had Miis on the boat in the 64 DK stage" or menial stuff like that, but when you're going 4-for-all you don't notice, and that's really what the game was designed for. 'Course, I'd still probably play it by myself. But since I'm fortunate enough to have three (younger) siblings, this may be an incentive to actually purchase a Wii for myself now. ---------- As it stand now, I officially own the Daisy Circuit. In the five four-ways we've had so far on that course (and in the Grand Prix) I have yet to lose, and usually lead by a clean six seconds. Rainbow Road is mostly mine as well. But we'll see what later days say. :p[/FONT]
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