Yeah, I wish the Beta didn't have to end, but I guess they wasn't you to buy the game ore something. I was just getting used to the new gametypes too.
[b]Torque Bow Tag [/b]was a bit odd, I really disliked how the weapons took forever to respawn, so if you got killed or were one of the unlucky guys who didn't snag a torque bow at start, you were screwed. Running around a map fighting a team of snipers is just not that fun, though I can see why the people on the other end would love it.
[b]Capture the Leader [/b]on the other hand was a fantastic gametype that showcases the squad based combat we all love gears of war for. the matches can drag on if it is equal teams, but I am sure if they just adjust how long it takes to get to the "overtime" feature it will be fine. I like how you have to split your focus between capturing their leader while protecting yours. (unless you decide to capture the leader as the leader) and I have to say that 30 seconds is a perfect amount of times, as it usually gives you only one shot at saving the leader, since even if you are respawning, you will have enough time to run through the map and throw a good smoke grenade.
I really wanna see what improvements they will make on the multiplayer, since this is just the Beta after all.