everyone who has played a decently long adventure game probably knows what i am talking about here, but for those who are unsure, a minigame is short video game that you play inside of another game that usually has little to nothing to do with the plot of the main game.
i feel that even though these games are usually not important at all and sometimes become difficult for some complitionists, some of them can be addicting and fun.
[spoiler] however some can be annoying and stupid, so a subcategory in this topic is your least favorite minigames.[/spoiler]
anyways i will list off my top three favorites.
3) Kingdom Hearts 2: GUMMI SHIPS
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there is a lot to hate about kingdom hearts (every no- Disney character in my opinion) but gummi ships are just to much fun.
in one they were fun, you didn't really have to do anything... but if you wanted to you could trick your ship out to make it faster or so strong that you could let go of the controller and finish a mission, in two however, the ship customization took a astronomical climb, making your ship feel like your ship.
once you made it, you could pick a few perks then take on expansive star-fox 64 like missions. it gets incredibly intense with enemies firing from four sides at once, and you have to survive as well as kill as many of them as possible to get good ranks.
2)The Legend of Zelda, Phantom Hourglass: SHOOTING RANGE
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i chose this video cause the top score is also my top score.
okay, there are lots of zelda shooting ranges... why does this one stick out as one of my favorite minigames? playing it is so friggen addictive.
its very simple, kill the (very Mario like) ghost planks and don't hit the girl (easier said then done)
points for each ghost start at ten, then add another ten for each consecutive hit up to 50 points per ghost. missing makes you start at ten and if you hit the girl its minus 50 points. this is fairly strait forward, but the way the targets move makes getting a high score require precise well timed strokes, forcing you to master the speed of the arrows, the speed of the ghosts and the girl, leading your shots, timing, angles, and your ability to do this fast. i have definitely played this mini game hundreds of times by now.
[b][size="3"]1)[/size] Final Fantasy X: BLITZBALL![/b]
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i have probably spent more time playing this minigame than the actual game (and its a good game!)
six different teams, tons of free agents, a leveling up system, a league, scrimmage and tournament play... even for final fantasy, for this mini game, they went all out.
though the physics of the game (about a dollar) dont make any sense at all, the game play is addictive. you can take controll of the ball carrier, as well as set up your defensive positioning, and when an interaction occurs (a defending player gets close to a offensive player) you can select one of your skills to use. its likelihood to work then depends on the stats of your character vs theirs, and the skill they used. using certain skills can form a good strategy, combining status effects with power.
the sport will have you racing back and forth in an underwater overly violent soccer-ish game. manage your roster well and you can enjoy obliterating the competition.
[spoiler]my least favorites really just make me angry thinking about it...
both are from the same game. knights of the old republic. the pod race mini game is the most buggy, framerapey, pointless nonsense. the only way to do well is memorizing a bland course at impossible speeds. the game has very expensive stuff so i usually try to do them anyways, but the only way to get better is practice, and if you lose you lose money as well. so it becomes a waist of time and money! i usually save before a race and reload if i lose, but even then the amount of tries ii go through is infuriating.
the only thing worse then that is Pazaak. i am a huge card game fan, so a star wars card game would be fun for me right? WRONG!!! this game is flat out unfair. the rule is you get four cards in your hand you can play at any time usually these cards are from 1-5 positive, negative or rare ones are both. you play these cards to help get as closes as possible to 20 without busting over. problem is you always go first, meaning your always at a huge disadvantage. criedits are hard to come buy so i do the save before games trick... but its so hard to beet the odds stacked up against you that at times i felt like breaking the game just so that i couldn't put myself through more abuse.[/spoiler]