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Everything posted by Charles
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I'm just dropping a line to let everyone know that I haven't forgotten about the RPG. I really just prefer to avoid rushing the sign-up process in order to get the most out of it as possible. But now, I'm just about ready to roll with this. I'm simply waiting to speak with White on AIM to cooridinate a few things. If we don't see one another on AIM later then I'll just settle for PM and we'll still launch it sometime tonight. [strike]And Revelation, I'll be glad to admit you into the RPG but only after you provide a sample RP (which I assume is coming judging by your post). After all, it would be kind of ironic if I let the moderator of the writing forum in without a writing sample.[/strike] Edit: Ah, excellent Revelation. :cool:
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Those of you waiting for the Black Lite's are needlessly torturing yourselves. Black handhelds suck because finger print smudges are much more pronounced on them. Black handhelds, such as my PSP have been forced to take their place on the back of my shelf.
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Asiaphilia, or Count to Ten Before You Post, Please.
Charles replied to Sara's topic in General Discussion
Reading this article, the only thing that comes to mind is "who ******' cares?" The next worse thing after being an "Asiaphile" is being someone who write articles for the purpose of complaining about them. I say that otaku nerds are much more obvious targets for bullies than intellectual nerds, so let them play their vital role in society by distracting the bullies while our furture leaders toil away at their studies undisturbed. Meanwhile Jenn should write articles that actually matter or release her aggression on Asiaphiles physically like the rest of us. -
[quote name='silver_blade']I know intro threads are bad, but I never saw anything in the rules about "I'm Leaving" threads.[/quote] Because it's so necessary to make an "I'm Leaving" thread with a sucky sub-topic when you've only made thirty-seven (borderline incoherent) posts. I'm glad that the OP seems to be wearing their "walking shoes."
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Hey Darren, welcome to OtakuBoards and my RPG. That was a terrific sign-up; I'm very happy with it. Excellent effort. As for this RPG--well, you know, I'm not terribly happy with the lack of interest it's received. I had actually made a rather angry post in here where I had decided to cancel the RPG. Soon thereafter, I cooled down and decided to delete my ***** fest. Obviously, that hasn't stopped people who are still able to view the post from showing it to others (which is fair enough I guess), but overall not much harm was done and everything has been straightened out. I've spoken with White about this and he's still supportive about the game and thinks it can be successful--and I think he's right. So, I'd like to get this underway soon (like within the next 24 hours). Obviously, not as many people signed up as I would have liked, so the way the game is going to be played will have to be amended slightly. On the other hand, the quality of the participants that have signed up are better than I had hoped for. It looks like we have eight rpers signed up. With White's participation we will have nine. Zidargh has expressed some interest, and I would like to get Papa Smurf involved. So, what I would like to do based on the number of people we have to work with for sure at this time, is play the game exactly like it was intended--only instead of dividing people up between worlds, everyone can take turns throughout (except Shy whose role would pretty much remain the same). Of course, I would accomodate those of you who don't have a great knowledge of a certain series by limiting your involvement in trouble areas--and we'll have an Underground thread we can use to answer questions and post up whose turn it is. Most of the storytelling should be easy with the plot points and well known characters though. If there's some kind of sudden spurt and several quality people sign up before the game starts, and we move the participant list up to 15, then we'll be able to go to the original plan (which seems doubtful right now). I still think this will be one of the best RPGs the boards have hosted, and it'll be great to bring out the best in everyone and show those who didn't give it a chance what they're missing out on. :catgirl:
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[QUOTE=Momiji Love][COLOR=DarkSlateBlue][SIZE=1][FONT=Verdana]There is that option to see all of a person's past posts. I was wondering if there was a possibility of making some (or all) of your past posts private, like something you don't want others to read. I know that sounds stupid,because thats the point of posting it...but yeah.[/FONT][/SIZE][/COLOR][/QUOTE] The original post is sort of old to respond to, but it has to be said: you've been a member for over a year and only have 131 posts. I doubt that may people care enough about you to search through your posts. Anyways, it's not like you have a lot of posts to go back through and edit/delete, so no worries--OR IS THAT BECAUSE THE DEED HAS ALREADY BEEN DONE? Dun dun dun. I probably would like this option for myself though.
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I skateboard. I'm not very good but I find the activity and environment fun and relaxing. BMX riders are generally dicks though. I made friends with a good amount of them when I worked at Vans, but generally they were the most immature, troublesome crowd I had to deal with. They also wore girl's jeans, which was a stupid style. Some of them were really amazing though, so I did have to give them props for that.
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I've heard a lot of positive things about Yakuza but I'm still skeptical myself simply because it's from Sega. Yakuza is definitely something worth keeping an eye on though. As for Shadow of the Colossus--I've heard that it's going Greatest Hits soon. EB's site even made an error where they showed it with the packaging. So, I'd wait and see what happens with that. That's what I'm doing anyway. Otherwise, you may as well just rent it first since all you really do is explore on horseback and go through puzzle-like boss sequences. Judging by where your interests seem to lie, I don't know if that'd be for you.
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The correct answer to this thread, keeping your tastes in mind, is God of War. GOW is a Greatest Hits title now, so you are paying twenty bucks for arguably the greatest hack n' slash ever made. Otherwise, if I were you, I'd probably go with "The Warriors," which is a good beat 'em up, Kingdom Hearts 2 (if you somehow managed to enjoy the first one), or one of the Katamari Damacy games (because they are fairly cheap and fun). Keep in mind that Okami and Yakuza are coming out fairly soon too. Okami is supposed to play a lot like a Legend of Zelda title, so depending on how you feel about those games it may be a must-play.
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[quote name='Bombu][color=darkred']Don't get me wrong, I own a DS Lite myself and I think it's a fantastic system, and there are some awesome games out for it, but from my personal experience, which I'm sharing with Zidargh, I would prefer to socialise with friends than play games a lot of the time.[/color][/quote] Well, I mean, that's why someone would own a DS instead of say, an Xbox 360. I mean, I'm not a Nintendo rep and I don't care about selling him on a DS (especially since he's made up his mind), but a lot of DS games are really made just for short bursts of play. I don't think the DS is meant to be anything that's meant to occupy enormous amounts of potential social time.
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A lot of these replies are stupid. The DS Lite is the best system out on the market and the games are amazing. Just because you own a DS Lite doesn't mean that you can't have a social life. You'll realize that there can be a lot of down time between classes in the morning when there isn't a lot of partying and stuff going on. Universities aren't like what you see in movies--and while drinking is okay, doing it all the time and too much will just leave you with nothing but feeling like ****. If you like games, get the Lite. If you like drinking and getting laid, get a part time job.
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It's a good thing you asked because it would be impossible to look directly under peoples' user names and titles to find out.
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Gavin, Sakura and Alan, I really like your sign-ups. Now we're moving in the right direction. Although keep in mind that you aren't picking a starting point. You're just picking an area of interest for when we start. Also, I just want to say that White messaged me and told me that some people are disappointed with how the game is set up in that they will not play it traditionally as a set character. Well, to them, I say that their complaints justify my direction. Project Gamer is an RPG that's meant to defy convention and break new ground. The first Project Gamer did that by offering a bunch of side features. If I simply did a repeat of that again, Project Gamer 2 would be more of the same. Instead, I want to change how OtakuBoards roleplays are done. The fact that a lot of you instinctually are set to play specific characters shows how narrow OtakuBoards roleplaying is and it's why I said people would be skeptical in myOtaku. I predicted this. I was hesitant to ever make a Project Gamer 2 just because of how rigid a lot of you are. People are generally set in their ways and skeptical of new directions at first. However, a good role-player is versatile and can adapt. Once you do, and we actually start the RPG, you'll see WHY I went this route and you'll have fun. Once you read how fantastic the story is and how efficiently it is told, you will understand. On the other hand, if enough people don't want to sign up and give it a chance then we just don't have to do Project Gamer 2. It's that simple.
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Okay that sign-up is fine except for one small detail Farto. I just want to issue a reminder since multiple people are approaching me about this: you are not joining to play a specific character. You are all joining as "storytellers." Of course, if you're interested in telling a story with Link involved, it would be best to apply for Hyrule. Each group will have a representative and I will private message that person, the required plot points I wish to see them make for each individual post. They will then share them with the rest of the group. So, this forces communication and team work. Here is an actual example of a plot point: [B]"Ella and Lucas start off in the Palace in the Sky where Palutena administers the light. They encounter Pit, who is apparently afraid of them. Pit scampers off without answering any of their questions. They ask a nearby citizen who he is, and they are told they had better go ask Palutena."[/B] Each world is like a chapter, and within each chapter there are going to be a lot of plot points like this. The group would convene and decide who would do a role-play based off this plot point. The roleplay would be a detailed expansion of the plot point. As you can see, there is a lot that can be filled in. There could be conversation between Ella and Lucas before they encountered Pit. There's the detail of the surroundings, how the characters look. I could go on. I would probably include another one for this post since nothing of note really happens here. This is just a small example, remember. So, there's no definite character that you'll be going into this thing with. Pac Man is the only exception to that rule.
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[CENTER][IMG]http://img226.imageshack.us/img226/2453/lostdreamscc6ep0.gif[/IMG][/CENTER] [CENTER] [/CENTER] [CENTER][B][COLOR=Blue][FONT=Tahoma] [COLOR=White][SIZE=4][CENTER]The Story[/CENTER][/SIZE][/COLOR] [color=red][SIZE=4]W[/SIZE][/color]hat is a world without dreams? What is life without the ability to imagine? It is madness. Somewhere in a world other than our own, a pitiful man wonders what it is to close his eyes and get lost in the wonderful nonsense that is a dream. Being dreamless has made him cruel and inhuman. He has become obsessed with visiting the intimate fantasy world that we easily take for granted. Because he cannot find the comfort of dreams in his own bed on [color=white][SIZE=3]a chilly winter?s night[/SIZE][/color], or[SIZE=3] in [color=yellow]the recluse of a summer?s shade[/SIZE][/color], he has resorted to the most desperate measure possible; he has decided to tap into the rawest source of imagination in existence. He has decided to steal the imaginations of hapless children so that he too can experience a dream, even if it does not truly belong to him. This scientist, [COLOR=Red]Professor Damon[/COLOR] has grown bitter and jealous of children who let their minds grow tired and lazy. Instead of using their own imaginations and creativity, he has noticed that they rely on television, movies and video games to become their escape. He has decided to take advantage of this foolishness by developing his own video game company. This company is called: Sweet Dreams. Their first release is quite a remarkable one that promises a whole new level of interactivity--and it delivers This release is called: Project Gamer. On each copy, there exists a secret program. This program is an executable, which allows the professor to bridge the gap between his world and our own so that he may freely rob the consciousness of large quantities of children at his will. Their real world bodies are replaced with a basic AI script that leaves them functional, but without personality. For the most part, this endeavor has been a resounding success for him. He has become intoxicated with his obsession, greedily consuming the children's imaginations. The children?s shells become his minions, influencing other children to play his game. But, there is one seemingly insignificant flaw. When each child is captured there is always be a small lingering part of their imagination that Damon cannot absorb and the accumulation of this escaped imagination has created a response against him in the form of the children?s favorite video game characters and their worlds. However, the biggest glitch in Project Gamer occurs when a children's filmmaker named [COLOR=Red]Gustav Albright[/COLOR], purchases a copy of the doomed software for [COLOR=Red]his daughter Ella[/COLOR]. Unlike most adults, Gustav has refused to compromise his imagination. The sincerity or Gustav's unmitigated creativity shows through in each and every one of his films. Ella is just as enthusiastic and creative as her father is; she has a strong affiliation for fantastic imagery and is pleased when she sees the video game her father has brought home. Gustav promises that he and Ella will play Project Gamer together after dinner and homework. This is a promise that he unfortunately keeps. The back of the game's packaging indicates that it supports two players, so father and daughter anxiously pick up their controllers and begin the game. Their house is engulfed in an array of brilliant, flashing colors. Gustav and Ella are immediately enthralled by the vivid, life-like graphics. The visuals are unlike anything they have ever seen before. Before they know it, they have become a part of Project Gamer. Although Project Gamer is not intended to capture adults, the richness of Gustav's imagination and the purity of his heart serve to deceive the game and his spirit is captured--but not without a cost to the professor's plan. Gustav's adult presence--the sheer abundance of his memories and life experiences are not compatible with the software; he creates the biggest glitch in the system to date. This glitch allows Ella to retain her self awareness and exist in the world of Project Gamer as a representation of her physical body. When Ella awakens she is alone and her father is nowhere to be found. She is immediately attacked by ghastly beasts known as Night Mares--bad dreams that have been rejected by Professor Damon. A boy named Lucas comes to her aid. Lucas was apparently absorbed by Project Gamer at the same time as Gustav and Ella. So, he too was able to retain his self-awareness. [COLOR=White][SIZE=4][CENTER]How the Game Will Be Played, Sign-ups, etc.[/CENTER][/SIZE][/COLOR] This RPG will not be played quite like a traditional RPG. This RPG will span five worlds. White and I will select about three or four people to represent each world. Those people will tell the story as it passes through that world. So, people will only be roleplaying at their specific point in the story. Although that may sound limiting, each world has an awesome story to be told. So, there will be no specific division of characters and I have predetermined which characters will appear in each world as it pertains to the central plot. If you decide to write in cameos, that will be fine as long as they do not disrupt the primary objectives I give you. So, for now just concentrate on which world you would like to tell the story in. The real focus here is just participating as storytellers. I have decided to use this "workshop" approach because it reflects the theme of the story--people working together to achieve a goal. I think this approach will be very positive because it sort of fosters competition between the groups to keep up with one another, and because you are only telling one part of the story, the demands of the game are not too high. The only character that is sort of unique is Pac Man, because I want him to be sort of a running sub plot that takes up a post throughout each world. I really want Shy to sign up and take that role and I'll explain more, but it's only relevant if Shy wants to do it because I liked his Pac Man so much the first time around. Some cooperation would still need to take place with each group though obviously. I will not actually be a participant in the game. Instead, I am the "Director." My only role will be to private message each group certain plot points that they must hit in their roleplays. This style might sound restrictive, but its only purpose is to provide a focus to move things along. White will be developing backgrounds for each world too, which is great. Also, music will play a big part in this RPG, which should be evident by the MIDI "Dreams, Dreams" from "Nights" that I've attached as the official theme of the RPG. For certain moments of the RPG I will give each group a song that must be used for a specific scene and when I do not specify one, you have the freedom to choose. However, please do not code them to "autostart." If you need help with the coding, don't worry, I have the code. The worlds available will be Angel Land from Kid Icarus, Raccoon City from Resident Evil, Hyrule from Zelda, The Island from Kingdom Hearts, and The Mushroom Kingdom from Super Mario. So, when you sign-up, be sure to state your preference for which world you want (try to include a first and second choice and tell us how flexible you are), and describe why you should be included in Project Gamer 2. Lastly, write a sample rp, or copy and paste an RP from any RPG you've done on OtakuBoards that you believe best reflects your ability. I know that sounds intimidating, and White and I are not going to be overly anal, but if we get too many sign-ups, we're going to need to decide who to let in. Also, we would like committed players. If you're in like, fifty RPGs and you plan to bail, then it's probably best to not bother. This RPG has the potential to be one of the better stories told on OtakuBoards and we're going to do our best to make it a lot of fun. The atmosphere is going to be very relaxed and if you have any questions, feel free to ask. We'll do an Underground thread once the RPG launches. [/FONT].[/COLOR][/B][/CENTER]
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[quote name='Derald][FONT=Trebuchet MS][SIZE=1][COLOR=DarkSlateGray]It's in the past, and, if I recall properly, I didn't like History class. I just don't share your feelings on such subjects, I don't share your 'sense of humanity' as much as I used to. People are hippocrites - they may say they care, but tell me, deep within you, you still feel anger, don't you? When someone harms another you 'care' for, you do feel anger towards that individual, right? So, as long as you bear those feelings for such people, you really can't say much to others regarding the subject of 'caring'. That is my logic, and it, too, is not open for criticism. Love thine enemy, right?[/COLOR][/SIZE'][/FONT][/quote] I understand that you have your own angst-ridden agenda, and you are entitled to it however wrong it may be. But, this pointless philosophy you are spewing has little merit. With all due respect to your opinion, it seems as if you have little to back up your stance, save for unintentionally funny drama. Boba Fett was pointing out how flawed your logic is--and he is correct. How can you simply say that we have no right to criticize China's sadistic and unethical way of dealing with rabies outbreaks? You can play with semantics all you want, but we, as human beings, generally do not act instinctively based on some vague concept of what is "right." On the contrary, we act upon what is reasonable. We are not living in the stone age anymore, where it's simply okay to solve our problems by clobbering someone with a stick. When Chinese officials slaughtered dogs despite the fact that rabies can be warded off with injections, they were not acting reasonably. I am sure that the pet owners who were walking their dogs, only to have them beaten to death right in front of them did not find their government to be very considerate either. The Chinese government should be taken to task for this and we have a right to crticize them; I don't see why you believe they are so infallible and above public criticism. The day you are in a situation where you are not free to criticize government is the day when you really have something to be upset about. And yes, I am sure the dog owners were angry and hurt. As a compassionate human being, I can feel for them. I am sure that the massacre was painful for them to endure. And of course people feel angry when they lose a loved one, be it a pet or a family member. What is your point? Aren't people allowed to feel a variety of emotions when facing a difficult situation? This isn't some crappy George Lucas flick where people turn to the dark side because they are angry at a loss, baby boy. I just do not see where you were going there. By the by,in cae you haven't noticed, we are sitting here complaining about this BS because this is a message board! That, in part, is what this place is for--reflection! [quote][FONT=Trebuchet MS][SIZE=1][COLOR=DarkSlateGray]- the world is in a downward spiral, and there doesn't seem to be much that's going to change that.[/COLOR][/SIZE][/FONT][/QUOTE] Stop being so emo and go buy a puppy or something. [quote name='Morpheus']All I know is: I am not going to lose any sleep over this.[/quote] [CENTER][IMG]http://img96.imageshack.us/img96/8563/colbertyd5aj4zp0.gif[/IMG][/CENTER]
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Are you Chinese?
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[quote name='Aaryanna][COLOR=SeaGreen']Well I wasn?t really trying to start a debate over whether or not dogs have a soul.[/COLOR][/quote] Why bother when it is painfully obvious that certain people (and I'm not naming names) don't have a soul? Whether someone supports this cruelty or not is their own prerogative. Personally-all this fancy talk of souls, and dogs' place in the ecosystem cannot cloud the fact that no living animal should be beaten to death. That's barbarism, plain and simple. The Chinese are not the only ones guilty of animal cruelty in the world, and a case could be made against the way the United States slaughters cows, but to me sadism is sadism and no living being should be bludgeoned to death. Anyone that could do such a thing would probably just as easily harm a child. A cruel streak is a cruel streak. Anyway, I'm glad that indifference rocked out with a really good reply because I probably wouldn't have been so composed.
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[CENTER][IMG]http://images.rottentomatoes.com/images/movie/coverv/49/195949.jpg[/IMG][/CENTER] It's time to play the game... TIME TO PLAY THE GAME! hahaha It's all about the game and how you play it. All about control and if you can take it. All about your debt and if you can pay it. It's all about pain and who's gonna make it. I am the game, you don't wanna play me. I am control, no way you can change me. I am heavy debt, no way you can pay me. I am the pain and I know you can't take me. Look over your shoulder, ready to run. Like a good little *****, from a smokin gun. I am the game and I make the rules. So move on out here and die like a fool. Try to figure out what my moods gonna be. Come on over sucker, why don't you ask me? Don't you forget that the price you can pay Cause I am the game and I want to play.... It's time to play the game........hahaha TIME TO PLAY THE GAME! It's all about the game and how you play it. It's all about control and if you can take it. It's all about your debt and if you can pay it. It's all about pain and who's gonna make it. I am the game, you don't wanna play me. I am control, there's no way you can change me. I am your debt, and you know you can't pay me. I am your pain and I know you can't take me. Play the game Your gonna be the same Your gonna change your name Your gonna die in flames hahaha TIME TO PLAY THE GAME! It's time to play the game... It's time to play the game... It's time to play the game... TIME TO PLAY THE GAME! hahaha
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Thanks for starting this thread, Aaryana; this topic had to come to light here. I don't see how anyone with a heart could argue that this method of brutally slaying dogs can be justified. I mean, look at this: [CENTER][IMG]http://cdn.news.aol.com/aolnews_photos/02/04/20060802125409990021[/IMG][/CENTER] Look at that sick bastard having fun twirling the stick. That poor dog didn't stand a chance. The dog probably throught he was in for a grand game of fetch before the brutal clubbing ensued. Simply awful. Some of you insist that cheaper is better, but my stance is that if China does not have a humane method of dealing with this problem, they should find one before taking such harsh action. But, I do not believe that is the case. China is fully capable of dealing with this problem in a better way, but instead they choose to take the easy, albeit cruel way out. Beating any living creature to death with a stick is one of the most savage, primal, and sadistic measures one could resort to. Also, let's not forget that "dog" spelled backwards is "god." So, in short: [CENTER][IMG]http://www.innocentenglish.com/cute-animals/cute-moving-puppy-8.gif[/IMG][/CENTER]
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Mother Charged with Rape of daughter PG-13 rating
Charles replied to ChibiHorsewoman's topic in General Discussion
[quote name='Baron Samedi][size=1']I'd rather have a rabid, crazed and dangerous dog that could potentially give me a fatal disease than have it put down. Oh wait, no I wouldn't.[/size][/quote] They didn't just put down dangerous dogs. If someone happened to be walking their dog, these squads would offer them roughly sixty cents to kill the animal themselves, or they would literally take their dog and club it to death right there. Even still, there are infinitely better ways to kill an animal than clubbing it with a large stick. -
Mother Charged with Rape of daughter PG-13 rating
Charles replied to ChibiHorsewoman's topic in General Discussion
I'm a little disappointed that you made this thread, but missed the opportunity to make a thread about the 50,000 dogs that were clubbed to death in China, ChibiHorsewoman. -
[quote name='Dhampir']He isn't ****ing someone else now, he was then and stoped.[/quote] Well, I won't get into a debate over this since I don't personally know him, but if he had an ongoing sexual relationship with someone else, there's typically a big chance that he's got her on the side. I guess it depends on how long ago the break-up was and how long it lasted. At any rate, if we're simply speaking about the AIM incident, then I don't think there's any reason to dump him over your mistake. This is just something where cooler heads should prevail. But, if he's not willing to be reasonable then there's not much that can be done anyway.
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lol @ the original poster being concerned about her boyfriend blocking her when he is ****ing someone else anyways.
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Some of you insist that he shouldn't have asked the question unless he was prepared for the truth, but the fact of the matter is that he probably just suggested the game as a means of finding out if she had sex with his good friend or not. Jealousy had probably been brewing while she was with him and he probably wanted to put his mind at ease. It's best to apply sensitivity to certain questions like this; you have to know when it's okay to tell someone what they want to hear. It was okay to lie in this situation for a number of reasons, including the fact that it wasn't any of his business who Dhampir had slept with. She could have evaded the question by saying her best experience was yet to come, with a wink. Crisis averted. Also, White--the first time your partner asks you if she looks fat in a dress, you tell her the truth, and when the inevitable argument ensues, try winning it by telling her she should have been prepared to receive the answer she didn't want to hear. And then make a thread in OL about it. lol