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Everything posted by James
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[color=#507AAC]FFX was easily the most customizable system. I don't know what the complaint is there. Being the most customizable doesn't necessarily mean that it's the best, though. I mean, with FFX...you could even decide where you want to update small issues such as health, speed or accuracy. In addition, it was still possible to have a job system of sorts, but also to provide individual characters with important specific abilities. That's what I loved about FFX; the characters were truly my own creations. I can control every single aspect of their development. Even the amount of control over Aeons was great, I thought. Oh and...Tasis/Desbreko, please don't use the edit feature to post discussion responses in other people's posts. That's a lazy way of furthering the discussion. The edit feature should [i]only[/i] be used for Moderation/corrective purposes. Next time, I urge you to use the quote feature and actually create a proper post.[/color]
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[color=#507AAC]Outlaw, you know that it is against our rules to create threads in order to advertise web sites. Please keep any site advertising in your signature.[/color]
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[color=#507AAC]Hm, I don't really know what else I can say here. You've all been pretty in-depth. Mankind's technology, language and reason are really what make us unique in the animal world. Although, of course, there are other animals who use basic technology (whether you're talking about a chimp fishing out termites with a stick or a bird making a small hook to maneuvre objects in its nest). So, we're not alone in terms of making technology, but we're certainly much further ahead than any other creature on the planet. Our technology and language are really the two major elements that define who and what we are. Just about everything else in our society comes from our inherent ability to utilize language and to interpret language in an intelligent way. The only thing about technological advancement that annoys me is that new technology is often frowned upon by certain sectors of society. For example, IVF was ridiculed only a few short decades ago. Now, it provides a valuable resource for a growing percentage of families. The same could be said for stem-cell research. Such research is [i]so[/i] necessary to the future of our species, yet political/social factors slow that process down. In ten years though, you can bet that it'll be considered the norm. Society always develops and for the most part, technologies with inherent benefits are accepted. The biggest annoyance I have with the rejection of new technology is those who argue that the technology could be used for the wrong purposes. Now, of course...almost any technology could be used in a harmful way. And I would never support that. [i]But[/i], I would not ban or limit a technology [i]because[/i] of that possibility; especially if the positives far outweigh the negatives. As a society, we need to be responsible for our actions. It's easy to ban this or censor that...but ultimately, those are just band-aid solutions. In terms of technology, it's better to embrace the new capabilities for the good they can do but to also be responsible as a society for protecting such technology against abuse.[/color]
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OOC: I just want to remind everyone that the attack occured well within the boundaries of Hunter HQ. In other words, it didn't occur within the city at all. Remember, Hunter HQ is like a city within a city. The difference is that only the staff of the organization (and guests) are allowed inside the barrier that seperates Novus Concordia with Hunter HQ. So, none of the actual city was damaged. But when you consider that Hunter HQ has hundreds of thousands of employees (and possibly more than a million), you can see why the devistation was so massive. I'll edit this later with a post. EDIT: Oh and...the entire city wouldn't really be in panic as such. The attack covered around three inner blocks of [i]Hunter HQ[/i]. So, the glow of fire might be visible from the rest of the city (which is outside the barrier), but the real panic and chaos is occuring inside Hunter HQ. Even on the outer sectors, it's totally calm...that's how massive Hunter HQ is. Just needed to clarify that a bit. ~_^ If you read my post carefully, where I describe the HQ...you'll see what kind of place it is.
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[color=#507AAC]Well, as you said, you aren't going out with either of them. In Matt's case, you've gone for five years without telling him how you feel. So what difference does it make? If you like them equally, then go out with Cal. If you find that it doesn't work out with Cal (and you've got a year to find out), then go out with Matt when he returns. You're not even in a relationship with Matt, so you wouldn't be cheating on him if you went out with Calvin for a little while. At least that way you can actually find out who you want to go out with.[/color]
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[color=#507AAC]I think IX's system was probably the most practical. But I like X's the best, simply because it allowed for 100% flexibility in all situations; you could make each character as individual or as similar as you wanted...and you can even control when their speed and health increases. In other games, much of that happens automatically. So, that's one aspect of FFX that I really enjoyed. ^_^[/color]
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[color=#507AAC]I generally think that if you're under 20 or so, the age difference is much more of a problem. It's true that teenagers in general aren't developed enough to really choose a life partner generally, especially if that person is significantly older. But if you are say 21...and your partner is 30 or 35...I don't really see a problem there. Really, once you're an adult, you can decide what's best for you. If you fall in love with someone who is 50 for example, then that shouldn't matter if you both are in love and have plenty in common.[/color]
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[color=#507AAC]Heh, the school was in Melbourne. :blah:[/color]
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[color=#507AAC]According to at least two astronauts, Cloricus, the Columbia wasn't updated enough. It did receive major updates to navigation and instrumentation, but fundamentally, it's the same unit. And therein lies the problem. I'm not exactly going to second guess those who have already travelled in the Columbia. ;)[/color]
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[color=#507AAC]It sounds like it was indeed a problem with the shuttle, based on what NASA is now saying. They believe that the explosion was due to massive and rapid changes in heat -- they've also commented that the heat of the atmosphere may have been able to penetrate the heat shield (probably due to the dislodging of one of the tiles at launch). So, based on what NASA is saying already...that seems to have been the problem. Of course, Columbia was utilizing near-30-year-old technology. Budget cuts are largely the reason that Columbia (and other shuttles) were not updated with significant new technology. It's not likely that a replacement will be produced, but rather, the next generation space vehicle is what will probably be the focus now (as well as making upgrades to current shuttles).[/color]
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[color=#507AAC]It was five o'clock in the morning precisely. Proteus had prudently activated his stand-by mode for a couple of hours, in order to perform internal diagnostics and repair operations. But now, in the darkened cockpit, the vivid blue glow in his eyes emerged. Proteus leaned forward over the command console and peered through the expansive glass facia of the transport. Sure enough, they were getting close; Proteus could see Novus Concordia's Darwin Port. It would only be a matter of minutes before the transports were breaching Hunter HQ air-space. Meanwhile, Echo was still busying himself at the other end of the console. He was scratching his head thoughtfully. "What is it?" asked Proteus, as he sat down next to Echo and looked over the piloting mechanism. "If we follow the other transports all the way in, they'll mistake us for Protogen units. We need to find somewhere to land before we get too close," said Echo. Proteus nodded. "Can you bring up a local area map?" he asked. "Yes, here," Echo's large fingers punched the keys on the pilot mechanism quickly, which prompted one of the command console monitors to display a map of their surroundings. Proteus examined the map carefully for a few moments and then he saw it; a car park just inside the outer barrier of the HQ. "Okay, can you sit her down here?" asked Proteus, his finger pointing to the virtually empty car park. Echo nodded. "Yeah, that's no problem. It doesn't look like it's very busy at this time of the morning," he said. The transport's orange thrusters faded slightly as the vehicle's speed retarded. They were now crossing the outer barrier to Hunter HQ. Echo had never seen Hunter HQ in his life and the view beyond was breathtaking. Hunter HQ was literally a city within a city. Echo guessed that the entire complex and surrounding buildings must have been several hundred miles across in every direction. The HQ itself wasn't simply one building; it was many hundreds of buildings. Some appeared to be tall apartment towers (for the staff of the HQ, Echo assumed), whilst others resembled expansive bunkers and hangars of various sizes and shapes. Between the buildings were a network of inter-connected roads and highways. Clearly, it would take an individual months to [i]walk[/i] from one entry gate to its counterpart on the opposite side of the complex. Sure enough, Echo could make out hundreds of sets of tiny lights, which appeared to belong to private vehicles. In the distance, on the horizon, Echo could barely make out a single enormous structure. It looked rather like an office tower, but it didn't appear to contain any windows (or at least, very few). The sides of the tower were flanked by gigantic guns, which seemed to be attached to stadium-sized hydraulics on the ground. As their transport moved forward a little further, Echo could also see that there were dozens upon dozens of towers and interconnecting superstructure surrounding the primary tower in the middle. Echo guessed that the large tower must be at least 100 floors in height -- it certainly [i]looked[/i] as though it dwarfed even the pink and purple clouds in the early morning sky. "Hey, wake up Echo!" cried Proteus. "Huh? Wha? Are we under attack?!" Proteus laughed and tapped Echo on his metallic head. "You weren't paying attention! We nearly missed our drop-off point. But we're here now; let's land and get on stable ground!" The transport slowly banked to the left and gently touched the car park's cool asphalt. The engine continue to hum for a few moments, before the orange thrusters faded and became dormant once more. The side door to the transport slid open with a soft hiss as Proteus stepped out. Echo exited the front of the vehicle and joined Proteus in the carpark. The pair looked up into the purple sky and saw them; all 20 transport units. They had travelled a little farther south now and had crossed at least one sector. The transports were relatively silent, but were nevertheless an eerie sight. The airspace around MHHQ was relatively calm at this time of the morning, save for a few dozen UN transports and MHHQ fighters here and there. Of course, the Maverick Hunter transports and fighters were nowhere near the north gate right now. Nor did they even notice the oncoming transports, apparently. The transports were now travelling in single file and were slithering between the apartment and office towers like some kind of enormous black snake. Their plasma engines were casting a vivid orange glow against the buildings surrounding them. "How do we stop them?" asked Echo with a sense of urgency in his voice. This was an interesting question. How to stop them indeed! Proteus had not thought this far, which immediately made him both frustrated and angry at his own lack of foresight. How would it be possible to stop twenty transports full of Protogen bombers? Proteus rubbed his chin thoughtfully and then turned to Echo. "We need to shoot them down [i]before[/i] they eject the Protogen bombers. And to do that, we need to find the nearest Barrier Guns. They have automatic controls, but we can man them manually. There are two such guns only two blocks from here; but we'll have to hurry!" Proteus began running through the car park and as he did so, he gestured for Echo to follow. Sure enough, Echo's thunderous footsteps could be heard echoing throughout the empty lot. The transports continued to amble their way past the gigantic Hunter HQ structures. They appeared to be speeding up and covering more distance in less time. Proteus had no idea where they were headed, but he suspected that they'd try to strike the central command tower. Both he and Echo continued to run through the streets, which were all but deserted in this sector. Occasionally, Proteus would see a startled scientist or medic, who's facial expression seemed to be saying "Hey, what's the rush?" Finally, Proteus saw them; on either side of the eight lane street were two five story buildings. On their rooftops were situated two enormous laser cannons. The cannons had extensive barrels, which ended with a fine diamond tip. And at the base of each barrel (which was attached to a 360 degree rotation platform), a small Gunner Cell was located. "Hurry! You take the right, I'll take the left!" cried Proteus. Echo didn't need further instruction; he dashed at full speed toward the right-hand side building and burst his way through its double doors. Proteus, on the other hand, immediately activated his anti-gravity boots. Their soles glowed softly whilst Proteus was running. As he neared the building, he pushed at the ground hard and leapt in the air, scaling the five story building with little effort. With a loud thud, Proteus hit the roof hard and rolled forward, so as to avoid taking too much damage to his legs. He could see a Gunner Cell Officer sitting inside the cell itself. The officer was reading what looked like a Mega Man comic (typical, thought Proteus). Proteus tore the cell's entrance door away and threw it to one side. "Hey hey!! What the hell are you doing?! Are you insane or something?!" yelled the officer with a startled expression. "Get [i]out[/i] of my way!" cried Proteus. "Now!" He formed his right arm into a powerful plasma buster and aimed it directly at the officer, who dropped his comic and almost tumbled backwards out of his chair. He hopped around on the rooftop, on the other side of the cell; he'd spilt hot coffee all over his lap and was trying to remove his pants in a hurry. At any other time, Proteus may have seen the humor in this situation. But not now. He jumped into the seat and activated the enormous weapon. With a series of clicks and high-pitched beeps, the gigantic hydraulic platform rotated to face the Red Alert 05 transports. They'd made quite some distance now, but were still clearly visible. Proteus quickly looked over to the building across the street and saw Echo sitting comfortably in the chair. He didn't seem to have any trouble gaining control of the laser. Just as he had looked up again, in the direction of the transports, Proteus already saw bursts of yellow and orange light coming from various areas underneath the first transport. The Hunters in the area had been alerted and had commenced firing on the invaders. Seconds later, an almost deafening air-raid siren sounded and echoed through all corners of the city-sized Hunter HQ. Moments later, Proteus saw the side entry door on the first transport open. A handful of Protogen units stood at the edge of the transport with their eyes closed and their arms crossed over their chest. "No!" cried Proteus helplessly. But it was too late. Three Protogen units tumbled from the side of the transport and disappeared below the visible horizon of buildings. Split seconds later, a deafening roar exploded through the streets within that sector, shattering windows and setting off car alarms for several kilometers around. Proteus stared in horror at the dark horizon. He saw at least four plumes orange light rising from the streets below the first transport. As the flashes of light ceased, nothing was heard. No more gunfire. Any Hunters below had been effortlessly destroyed. Proteus was angry. He felt the rage run through his cybernetic veins and bring him alive like no other emotion could. As he fought back tears of shock and grief, Proteus grabbed the controls of the cannon and aimed at the first transport. He squeezed the trigger with all his might; nearly snapping the control stick in two. The entire cannon bucked fiercly, as a ring of sharp blue light spiralled down the massive barrel to the diamond tip and exploded from that point in the form of a large blue energy burst. The wave of pure energy moved so quickly that it almost looked as though it had disappeared and reappeared at the point of impact at the same time. The bolt of energy struck the first transport, causing an earth-shattering explosion of yellow, orange and blue. The transport disintegrated in mid-air. The explosion created a powerful shockwave, which in turn formed concentric circles around the core impact. The shockwaves forced their way in all directions, hitting several other transports at the same time. The result was a chain reaction of epic proportions; the first five units were torn apart. Within the resulting fireballs, Proteus could see dozens of Protogen units falling to earth. As they fell through the plumes of fire, they each exploded, creating streaks of fire which stretched almost to the ground. Another loud "whoosh", followed by a powerful "bang" was heard, as Echo fired his cannon soon after. Instead of aiming at the first unit, he aimed his weapon at the last unit in the fleet. The result was the same; several fireballs (which easily drawfed the 100 floor central tower and obscured it from all view) erupted throughout the sky and created a blanket of orange and red haze. Fire and burning debris rained down over several sectors of Hunter HQ. The thousands of pieces of metal were like extremely hot bullets and their impact was quite similar; several nearby towers were riddled with gaping holes. Tonnes of glass rained down from the upper levels and blanketed the streets below. Already, Proteus could hear the sirens of emergency aid vehicles. He could even see several making their way south from the nearby street. Proteus exited the Gunner Cell and sat on the edge of the rooftop. He could hear a myriad of noises coming from the central sectors. Shattering glass, further small explosions, the crackle of fire and the desperate pleas of mothers for their missing children.[/color]
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[color=#507AAC]The sizeable plasma engines began to rumble softly, as Echo activated the transport's start up sequence. Proteus activated his night vision censors and explored the interior of the transport vehicle. The area that he stood in was not terribly large -- perhaps three metres in length and two and a half metres in width. But it was large enough to carry anywhere from eight to ten collapsed Protogen units, Proteus suspected. He sat down against the front wall of the cargo area. Behind him was the control center, where Echo was no doubt preparing the unit for launch. For several minutes, the engine hummed quietly and the transport did not move. Proteus didn't really know why, but he soon found out; a small communication device on the interior hull crackled to life. "Hey Proteus...I'm just making sure that we're not bugged or something. Don't want 'em tracking us now..." Proteus smiled. "Sure, that's fine," he replied. He stood up and made his way to the rear of the vehicle. Two sharp rectangular windows were situated on the rear door of the transport. Proteus peered out into the darkness and saw nothing but sand and trees, as well as the soft orange glow of the rear thrusters. But soon, he saw ruffling in the foliage nearby. And then he heard it; the sound of guns and armor clicking and clanking. Red Alert 05 forces knew where they were and were closing in fast. Proteus dashed over to the communication port and pressed the large red button near the speaker. "Echo! The guards are coming! They've spotted us! Hurry up!" Proteus heard static for a few moments; Echo's voice was hard to make out. But it didn't matter now, as Proteus could feel the entire transport rumbling. He looked out the window again and saw the forces running along the sand toward their position. But thankfully, he also saw the ground moving away; the transport slowly launched from the sand. The droids below aimed at the transport with their various weapons and began firing. Proteus saw the explosion of gunfire below and immediately, he could hear the bullets hitting the outer hull of the transport. Once again, he ran over to the communication port on the wall and prompted Echo to do something about the situation. "Okay, I have an idea...don't worry!" Echo replied. Suddenly, and with a thunderous boom, the transport lurched forward, emitting a powerful blast of heat from the rear thrusters. The blast effortlessly knocked the droids over; some of them were pushed into the ocean, which destroyed their fragile circuitry in seconds. Proteus opened the door that led to the frontal cabin of the vehicle and joined Echo. "Great job," he said calmly. Echo merely smiled and continued to focus on piloting the heavy machine. As the transport vehicle sailed through the evening sky, over the ocean below, both Proteus and Echo could clearly see the fleet of transports ahead. There were perhaps twenty in total, each with around ten Protogen units inside. Two hundred suicide bombers. The thought disturbed Proteus beyond what words could explain, but he knew that somehow the Hunters would be okay. Proteus checked his internal clock. It was nearly 2am; the transports would not make the final approach for at least another three hours. Of course, back in the days of traditional flight, the time taken would have been much greater. But the plasma engines of the transport vehicles allowed for much higher speeds. Proteus sat back in his chair and sat his feet on part of the control panel. He noticed that Echo had relaxed somewhat now that they'd joined the group of transports. None of the other vehicles seemed to realize that they were imposters. Echo looked over at Proteus and opened his mouth slightly, as if he wanted to speak. But he didn't. Instead, he turned back to the control panel and continued reading the various displays. Proteus blinked and leaned forward a little. "What is it?" he asked. "It's just...", Echo seemed to be choosing his words carefully. "You're a Hunter...and I'm a Maverick." Echo paused and looked up at Proteus again. "So?", Proteus replied with a slight grin. "Well, aren't we supposed to be enemies?", asked Echo. Proteus shook his head slowly. "No, not necessarily. We have a UN mandate to protect the peace...it just so happens that Mavericks were the cause of much unrest in the past. But that doesn't mean that all Mavericks are bad." Proteus paused and then continued, "It's like with Hunters. Not all Hunters are necessarily good. We are synthetic, but we still have freedom of thought. I've seen plenty of bad Hunters in my time." Proteus ran a metallic hand through his fibre optic hair and looked at the dark blue clouds on the horizon. "I don't know what to do, Proteus. I mean, when we get there...what do I do?" Echo looked worried. "What do you mean?", asked Proteus. Echo's facial expression was still quite awkward. "Well, once we land, won't the Hunters just kill me or something? Now that I've escaped from Red Alert 05, there's nothing for me to do". Proteus smiled. "First thing's first, Echo. Once we land we must tell the Hunters about the Red Alert organization. It's [i]really[/i] important that they know." "And then?", asked Echo as he adjusted his headset. "And then," Proteus leaned forward, "then I tell Hunter HQ that you helped to save one of their elite members. You'll get a medal and maybe I'll recommend that you join our organization." For the first time during the flight, Echo beamed. "Really?! They'd let in a Maverick?" "I don't see why not. You've got the talent and your heart is in the right place," replied Proteus calmly. Echo continued beaming and didn't stop for the rest of the journey. The events of the past few days had indeed been horrible and there was definitely still a lot to come; the Red Alert attack wasn't going to be easy. But nevertheless, both Proteus and Echo felt that things were starting to calm down. The pair of them were going home for good this time.[/color]
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[color=#507AAC]Ahh yes, what a sudden announcement this was! It seems that lately, we've been seeing more and more third party announcements for GameCube. Tube Slider is yet another. First, some background information. This game is being developed by NDcube, the company that developed F-Zero: Maximum Velocity for GBA. For those of you who don't know, NDcube was created as a joint venture between Nintendo and Dentsu (Dentsu being a large advertising & design company in Japan). Thus, NDcube "Nintendo/Dentsu Cube". After creating F-Zero for GBA, many assumed that the company would handle F-Zero on GameCube. But as we now know, Sega's Amusement vision is taking care of that game. Instead, NDcube are developing a new game titled Tube Slider. And interestingly, it's quite similar to F-Zero and Wipeout. It is being developed exclusively for GameCube and will be published by NEC (NEC is returning to the game industry after an eight year hiatus). So what's it about? Well, Tube Slider is very similar to both F-Zero and Wipeout, as mentioned. The tracks are actually made up of enormous tubes, with many layers of surfaces/wiring/glass/etc... Interestingly, due to the tube-based design, it's possible to slide your way across all surfaces of the "track". Quite often, you'll find yourself doing a sharp turn and slipping up over the ceiling to avoid other racers. I'm not sure if there are any weapons at this point, as Tube Slider seems to be more heavily based on actual racing skills rather than weaponry/fighting. Anyway, here are some shots of the game. I hope they work out (since they're from IGN, but I don't think they're Insider). Oh and...this game is nearly complete. It will arrive in February (not sure if that's Japan or the USA; I think it's the USA). So it'll be an early taste of things to come, especially for F-Zero fans. ^_^[/color] [center][img]http://cubemedia.ign.com/cube/image/tubeslider_013103_4.jpg[/img] [img]http://cubemedia.ign.com/cube/image/tubeslider_013103_47.jpg[/img] [img]http://cubemedia.ign.com/cube/image/tubeslider_013103_12.jpg[/img] [img]http://cubemedia.ign.com/cube/image/tubeslider_013103_5.jpg[/img] [img]http://cubemedia.ign.com/cube/image/tubeslider_013103_2.jpg[/img] [img]http://cubemedia.ign.com/cube/image/tubeslider_013103_65.jpg[/img] [img]http://cubemedia.ign.com/cube/image/tubeslider_013103_7.jpg[/img] [img]http://cubemedia.ign.com/cube/image/tubeslider_013103_29.jpg[/img][/center]
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[color=#507AAC]ooo...thanks for the assistance, Tasis. ^_^ That's all very cool. Oh and uh...what causes the Overkill on Omega Weapon? :blush: I might as well ask, since I've asked for everything else. lol[/color]
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[color=#507AAC]Actually, that's not true. The safest form of travel is airplane. It's been 14 people in under 20 years. Plus, there have only been about 110 shuttle flights. But there are hundreds of thousands of airplane flights per day, with millions of passengers. So, it's not the safest way to travel; far from it. It's extremely risky and dangerous. Let's hope that they learn what happened exactly and that they take steps to prevent such incidents in future missions.[/color]
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[color=#507AAC]DeathKnight, I don't think [i]anyone[/i] believes that space flight is easy or that there is no risk. Space travel is one of the riskiest things that mankind can possibly do at the moment. I'm sure the astronauts and their families accepted that risk, because this was their life's work...and their passion. Even though we will see some tragedy such as this in the course of exploration and pushing the boundaries of mankind, it's still a very sad event. I suppose though that these people would have wanted to go this way, had they chosen...in the sense that they died while following their life's passion. They sacrificed their lives for human exploration. And we should always remember to continue those efforts, even though we do accept the high level of risk involved.[/color]
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[color=#507AAC]Okay, let me clarify a little. Tsukasa "got in" to The World in the same way as everyone else -- by using a computer and VR headset. The difference is that he can't log out or even reset his computer. At this point, there is no [i]need[/i] to know why; because the first part of the series dedicates itself to the relationships between Tsukasa and his other online friends. During that time, you will see some flashbacks/black & white videos, however, which will provide some valuable insights into real life. As for an RPG...you'll just have to wait and see. ~_^[/color]
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[QUOTE][i]Originally posted by DeathKnight [/i] [B][color=crimson] Nothing is perfect, after all.[/color] [/B][/QUOTE] [color=#507AAC]That's true. There's always room for human error in anything. Still, this particular disaster and loss of life was pretty horrible. It's sad to think that this may set back the space program, too...[/color]
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[color=#507AAC]Hehe, glad to hear that you liked it. You won't actually find out why Tsukasa is stuck in The World until at least halfway through; and probably a bit later than that, too. The first ten episodes or whatever actually provide some background and set up the characters' relationships with one another. However, once it gets about halfway...it starts getting [i]really[/i] intense. Just wait. [/color] [spoiler]You know the ending, where you see the girl laying in her apartment by the computer? And it's all freaky and stuff? Well, you'll be seeing that a [i]lot[/i] more later on. And just wait 'till you see how they talk and stuff during those sequences. It's really freaky. lol But it's very good...also; when you see more scenes like that...please pay close attention. Some of the early scenes show some extremely important visual details that flash past in a matter of seconds. Those who pay attention will be greatly rewarded. [/spoiler]
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[color=#507AAC]The N-Gage even [i]looks[/i] like a GBA. :wigout: But yeah, really, I don't know how well this device will do. It seems to me that Nokia isn't even really competing directly with Nintendo; the N-Gage seems to be quite a high-end device, aimed at the same sort of people who are purchasing expensive PDAs and other generally useless devices. lol So, I don't know how this will turn out. Companies like Sega have been producing mobile phone games for years now, so it's no surprise tha they'd support this project. It'll be interesting to see some shots/video of games for this new unit though.[/color]
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[color=#507AAC]They said that several tiles were knocked loose during the approach to space, but they were fixed by one of the astronauts. So, perhaps they weren't fixed properly and were torn off during re-entry...[/color]
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[color=#507AAC]Ohhh...so Omega Ruins is like a secret place? Wow. ^_^;; [/color]
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[color=#507AAC]Oh. So, how close is Omega Ruins to my current location?[/color]
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[color=#507AAC]Okay, um...I have lots of lvl 3 key spheres. I need lvl 4 keys. So I'll take your advice on that one (though I have no idea where either of those places are). In regard to spheres...I guess I didn't phrase it right. I want the spheres that let you move spaces. I forget what they're called. -_-[/color]
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[color=#507AAC]Welcome to OB. ;) I recommend using this thread for your discussion: [url]http://www.otakuboards.com/showthread.php?s=&threadid=20341[/url] If you read our rules, you'll find that we prefer it if members don't repeat threads that currently exist on the first page of any forum. Please feel free to discuss Magic the Gathering in the thread I provided. :)[/color]