-
Posts
6216 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Everything posted by Semjaza
-
There's only a handful of people who can fix this. You either have to go through theOtaku and tell Adam or wait for one of them to see this thread. Not much else can be done. When people that do this are found out, they're deleted and their IPs are banned. However, you can't really expect them to know if something they've gotten was stolen or not until they're informed of it. Too many people submit stuff to that site for them to know.
-
I don't know where you'd know it from... but I post at a few other boards (SA and GAF) and my name is an angel from old texts lol. [QUOTE=sublime2004][b][size=1] I just got one question: Is she schizophrenic? I dunno. But, all in all, it's fine by my standards.[/b][/size][/QUOTE] Anyway, I don't think she is crazy or disturbed in any way... The first episode gave the impression that she was somehow given this power when she was hit in the head by a quarter that bounced off a statute of some Native America. I assume she got the powers from that somehow lol.
-
[quote name='Xiou']Well, actually, just to clear up some mistakes: One, there isn't any such character known as Aya in the actual movie, and two, the movie (i believe) is based off the novel and not the video game. The video game is more of some side story of sorts from the original story. It's good indeed..[/quote] I'm glad you and Angelus sorted this out already. The game came after both the book and movie (movie was in 1997, game was in 1998 -- both Japanese dates). I can confirm that the movie is based on the novel, too. So three people saying this should be enough to convince people lol. I've not played the second game, but I have finished the first. My main complaint with it was simply how easy it was. I didn't even fight that crab boss to get the extra weapon and I still managed to finish the game in about six hours with no real trouble. It was fun for its time, but even then it wasn't anything amazing. I thought it was a nice diversion and little more.
-
Anathema are amazing. I'm glad to see that someone else listens to them. Their last LP was one of the best releases of last year, in my opinion.
-
I'm not one to watch many new TV shows. Pretty much all I watch is animated or a Seinfeld rerun. This show wound up fitting in my schedule this past week, though, so I checked it out. Looked interesting. It's about this girl in her early twenties named Jaye Tyler. She still works at a local Niagra Falls gift shop and lives in her own little trailor, despite the fact that her immediate family is rather wealthy. I assume she left mostly because how eccentric they are. Some events take place that make inanimaite objects speak to her. Generally they tell her to do something that would help someone she comes across. However, they're very vague about it, so she winds up doing a lot of the wrong things before she gets it done right. Also added into this is how cynical she is. Her character is probably my favorite thing about this show. Everything pulls their role off well, but she does an exceptional job and kind of personifies my feelings on a lot of things. Too bad I'm not as vocal as she is heh. I've watched the first two episodes and I've really liked it so far. I just hope this doesn't get moved to a bunch of different days until it loses its audience and Fox cancels it. Just like they do with pretty much everything. Anyway, I was wondering if anyone else saw it?
-
It's hard to see things how they are in a film by Michael Moore who is known to miscontrue things to suit his own agenda, just like those he chastises. If you like that movie, that's one thing, but I wouldn't hold it out as the ultimate truth or authority on anything. Perhaps it could open people's eyes, but I'd hope they'd make their own conclusions based on his work and the work of others. Anyway, I figured this thread would be closed, but some people managed to save it heh. Here's mine. [B] Pee-wee's Big Adventure[/B] - In my eyes, this is the best movie ever made. You have Pee-wee, who has a big impact on my life as a child. You have Tim Burton in his first role as director in a feature film. You also have Danny Elfman's first feature film score. How can it get any better? The movie is just so ridiculous and random, yet somehow remains coherant. It has everything in it that I could possibly want from a movie, all with a weird Pee-wee spin. [B]Edward Scissorhands[/B] - Another Burton/Elfman movie. This secured Depp as my favorite actor many, many years ago. The guy can act better in one movie without even speaking than most others can in their entire careers. Solid performances all around and a lot of cool Burton signature touches (colors, timing of actions, etc.) [B] Nightmare Before Christmas[/B] - Yet another Burton/Elfman movie. I don't like all of their stuff, but what can you do heh. One of my favorite animated films in general and definitely the best stop motion animation film in existance. I love every last thing about it... especially Elfman's role as Jack Skellington's singing voice. I can't help but be reminded of Oingo Boingo (his band prior to working on film scores).
-
I can't see this happening. First of all, the videos are likely to be huge. Even if a comparatively small amount of people download them, it's still significantly larger than anything being displayed on any other section of the site. You also get into copyright infringements with both the owners of the song and the anime. It seems to be a tricky thing for a site as large and open as theOtaku.
-
I don't know what sources said that anyway, other than ones that jumped the gun and made assumptions. Capcom USA once stated that the RE games would go to other platforms if they didn't do well enough on GameCube. Capcom Japan basically told them to shut up and that it wasn't true. Some magazines took that and ran with it. There have been no comments from any involved companies since then to make me think Capcom is unhappy with the sales. The Remake and Zero GC have passed Capcom's sales expecations. I have no idea about the others, but considering they were ports of Playstation games that appeared on other systems (PC, N64 and DC), I doubt they expected much. Also, there's a low quality video around. It's some guy taping his TV with a camcorder, but it still gives a good idea of what to expect. My favorite part is when Leon blows a hole through a door with a shot gun, a bad guy peeks through and then jumps back just so he doesn't get shot by Leon's second blast. [url]http://www.gcadvanced.com/commercials/re4.wmv[/url] -- there you go.
-
I've not seen Drix in on a few days, so I'll just do it.
-
I really don't know how anyone could want a PS2 for its DVD playing as it is. When DVD players were new, it was a nice feature because they were still rather expensive. However, the DVD playback on the PS2 is not even that good. I'd compare it to one I could get for $50, to be honest. No person who cared about image quality (which is a major selling point of DVDs) would watch one on a PS2 if they didn't have to.
-
So I ordered this from Gamestop and it came in the mail this past Wednesday. I've played it on and off since then and I've come to the conclusion that it's another great addition to the series. [B][U]Graphics[/U][/B] Graphically, I was somewhat surprised. It looks pretty damn good compared to other games in the series. It's not pushing tons of polygons, has some subpar textures and isn't doing anything amazing, but it's definitely above what I was expecting. Mostly because of two reasons. The first being that everything in the game has a real time shadow. I had heard this was in the game and then removed later on. Apparently they added it back in. In most screens for this game, everything has a circle shadow. However, when you actually play it, all characters have a shadow that mimics their movements. Buildings, tress and other things also have their own shadows. What I thought was cool was that the shadow actually changes depending on the light involved. At sunset your shadow is longer than it would be at mid-day, for example. The other impressive thing is the draw distance. Again, this game isn't pushing massive amounts of polygons, but you can literally see forever. I just thought it was somewhat impressive to see someone walking around all the way on the other end of town. Or to go to the beach and see the ocean fade off into the horizon... no fog or other tricks whatsoever. Sunsets and sunrises also rock. I'm also slightly impressed by the water appearance lol. [B][U]Sound[/U][/B] Sound is good. I noticed IGN gave this a low mark claiming there was very little music in the game. I disagree with this. There is no town theme. However, every house and building in the town has its own song. You are also able to buy records to change the song that plays while you're at your farm. I thought they were all well done and pretty high quality. [CENTER][img]http://cubemedia.ign.com/cube/image/harvestmoon_012004_023.jpg[/img][/CENTER] Sound effects get the job done. Animals all sound like they should. The game doesn't overuse these sounds like the GBA version did. The only sound I found annoying was that stupid "doot" sound that plays when a character's text is being displayed on screen. It's the sort of thing you expect to see in a NES game and is grating at first. I don't even notice it anymore, honestly. [B][U]Basics[/U][/B] Unlike other games in the series, A Wonderful Life is divided into chapters. Each chapter can be from one to a few years long. There are certain things you have to accomplish in the game in order to go on to the next chapter. For example, you must get married by the end of chapter one. A good deal of this game is based on your character relationships and the woman you marry. This is because you have a child and what you do in the game has effects on how he grows up. The goal of this game is to have a great life. Having a happy family is apparently a part of that lol. In Harvest Moon the year just goes by four seasons. Usually the seasons last 30 days... so there's 120 days in the year. However, in AWL, the seasons are only 10 days. This seems really short at first, until you realize that time passes far more slowly in AWL. An hour is equal to one minute of our time. Because of this, there is no longer a Monday through Sunday day of the week system. The game just goes by the day number, one through ten. The game also relies heavily on a 12 hour clock. There are 12 PM hours and 12 AM hours. This is nothing odd, since everyone is used to a 24 hour day as it is. However, in this game, the AM and PM hours are treated a bit differently. Anything you do in the AM hours also has to be done in the PM hours. So, for example, you'll have to water a plant in both the AM and PM (twice, rather than just once per day in the rest of the series). You can also milk cows in the AM and the PM. I assume this is to make up for the fact that there's only 10 days in a month in AWL. Your character also sleeps for as long as he needs to. No more going to bed at whatever time you feel like and getting up at 6 AM automatically. Generally I go to bed at 10 PM and wake up at around 5 AM. Of course, this early in the morning, most everyone (including your animals) are asleep. There's still plenty to do though. [B][U]Farming[/U][/B] So what is there to do? Well, obviously, Harvest Moon is a farming game... so that's what you'll be doing. When you first arrive on the farm, you'll start with a heavy hoe, heavy sickle, milker and small watering can in your tool shed. There's also a bag of tomato seeds that you can plant to get started. The main difference here is that there's now different types of soil. Some things will not grow if your soil isn't fertile enough. There are three different fields, each with different fertilities. As expected, the season also effects plant growth. There's quite a bit of plants to choose from in this game. You can also grow trees in this game. There's several types to choose from and I believe you can also make hybrid trees and plants. You can also use fertilizer to increase the quality of the plant (it's the only wat to get S and A ranks apparently). Farming is made easy because of the camera view that is put into place when you work in a field. It automatically goes overhead so you get a clear view. A yellow rectangle goes around the section of ground you're targeting (it's basically divided up into a grid). This way you won't accidentally water something you don't have to or plant in the wrong square. Working obviously tires your character out. Your starting tools are heavy and require more energy to use. They can be upgraded to better versions for some money (you get some as gifts too). You can regain energy by sleeping or by eating. As usual, you have to till the ground, plant the seeds and water the ground. As said before, due to AWL's reliance on a 12 hour clock, you have to do it twice in this game. [B][U]Animals[/U][/B] After I do this, I feed my dog (you get to pick from one of two at the start) and go to take care of my cow (you also start off with one at the start). The cow can either stay in the barn or go out into a fenced pasture. It's your choice. Leaving the cow outside is easiest, although you should bring it inside if you know it's going to rain (there are weather broadcasts on TV in your home). You can also purchase other animals... male or female. In addition to cows and bulls, there are also sheep, goats, chickens and roosters. Goats are not available at the start of the game. There are also other animals you can get by various means... mostly by making friends with people. The animals in this game seem a lot more temepermental than in past ones. Chickens get angry if you pick them up when they're busy. Dogs and cats don't like to be held very long. In past games, none of this ever mattered to my knowledge. Animals really dislike being woken up (something that, again, didn't matter in other versions from what I remember --- but it's bee n awhile). This is made even more obvious because your character is often awake before the animals are. You have to do other chores and wait for them to wake up by themselves. I also notice my cow gets mad if it doesn't eat my a certain time. It makes mean noises and runs over to the trough as soon as I fill it. So I just make sure to feed it in the barn or leave it outside in the pasture where it can gather its own food. Chickens also must be fed, and the game doesn't tell you if they can be left out or not. I leave mine in the pasture for days at a time and they stay healthy and lay eggs. So I assume it's okay. You can also wash animals once you get the brush. They like being washed and it also increases the quality of their output. You get the best sheep wool doing this, for example. It's in your best interest to keep them happy. The happier they are, the better their food is. The better the food is, the more you can sell it for and the more people will like it as gifts. [CENTER] [img]http://cubemedia.ign.com/cube/image/harvestmoon_012004_024.jpg[/img][/CENTER] [B][U]Buying and Selling Stuff[/U][/B] If you want to sell your milk and crops, you can just go into your silo. Inside of there is a small ledger. When you use this, you're given the option to move them into your bin for selling. Then Takakura, the man who helps you on the farm, sells it and gives you the money the next day. This is also the way you buy and sell animals and most tools. Anything else you want has to be bought from or sold to a traveling salesman known as Van. He vists the town on the first day of the game and then the third and eighth day of each season after that. He buys anything and sells some useful items such as brushes and fishing poles. Brushes let you wash and care for animals and obviously a fishing pole lets you fish. You can eat, cook, sell or give away your catches. You can also go next to the Inn and set up your own little shop. People that walk by might stop there to look at your items. If you talk to them they'll ask if they can buy your stuff. You can charge full price or cut them a discount, if you decide to sell. [B][U]Townspeople[/U][/B] Something that has remained constant in this series is your relationship with your neighbors. If you become friends with them, they might help you out or trigger little cutscenes that can affect the game in some way. For example, if you befriend an old woman named Romana, she eventually gives you a pet cat. So how do you make friends? It's simple, really. You just talk to them and give them gifts. There are things some characters love, hate or are indifferent to. It's up to you to figure out what those things are. They might mention it or tell you what they think when you give them the item... most of the time what they like mimics their personality. A tomboyish girl might not like a flower as much as another, plain girl. I've noticed that they remember what you give them too. If you give a character some sort of food you grew or made yourself, the next day they will tell you what they thought of it. They all have their own little routines as well. Some people have jobs, so they leave town altogether. Others get up at certain times and do certain things throughout town. Some go and hang out with eachother, some go on walks, some go to work on projects, etc. Because of this different little events can happen. For example, an event might be triggered if you're friends with a both people in a couple... or if one of them is by themselves or whatever. [B][U]Girls[/U][/B] Which gets us into the next part of the game. AWL brings marriage back to the console versions of HM. The GBA version that was recently released has marriage, but the PS2 game preceding these did not. Marriage has never been complex in these games. Basically it consists of giving the girl a lot of things she likes and being nice to her. Eventually, you can give her a blue feather, which is the sign of a marriage proposal in this series. There are only three girls to choose from in this game, which is a bit less from some of the others. There's a bartender named Muffy, a traveler named Nima and a farming girl. Personally, I'm going after the last one heh. [B][U]Flaws[/U][/B] There are things that bother me in this game, however. Most of them are rather minimal. For example, I would have liked if the game stuck to the standard time system it has always used... but this new one has its own benefits and challenges. Translation is iffy. Most of it is decent, but there are a decent amount of typos... as in pretty much every Natsume game in history. Again, that "doot" sound when people talk is very, very annoying at first. Eventually I just tuned it out entirely, but I wish it wasn't there in the first place. When your character is hungry, he randomly gets really hungry. When he's very hungry, he stops in place, leans over, grabs his stomach and then it rumbles (~guu~). The problem with this is that it can interrupt anything you're doing at the time, such as fishing. Obviously if you feed your character, this won't be an issue. The menu system is just weird. It would be set up fine, but certain portions of it are hard to access and I find myself pressing the stick in all sorts of directions to get to them. WORST -- No fesitvals!! Why? The festivals in previous games made a lot of things worthwhile. Basically they consisted of minigames... dog games, horse raising, chicken fights, cow judging... they were a fun way to meet characters, pass time and an excuse to make your animals better. They're gone. Bad decision. [CENTER] [img]http://cubemedia.ign.com/cube/image/harvestmoon_012004_028.jpg[/img][/CENTER] [B][U]New Things I Like[/U][/B] If you leave your cow inside the barn you have to feed it fodder, as expected. However, in AWL, each cow has two feeding troughs. You can fill both of them up and the cow will eat whenever it feels like it. There's a button on the outside of the barn that automatically calls all the animals inside of it so they come outside. Same for when you want to bring them all inside. Needless to say, this is a GODSEND. The day of pushing animals around or ringing bells is over! Yay. Your rucksack is HUGE. You'll most likely never have an issue where you don't have room for a new item. This is such a great thing, especially after the GBA version. In that one, at first you could only hold two items other than your tools. Obviously two isn't much. You had to buy new rucksacks later on. They were very expensive and even the biggest one only held eight items. [B][U]Conclusion[/U][/B] Overall this game rocks. I'm really loving it so far. It's surprising how different it feels from other games in the series, despite all the similarities. The good qualities far outweigh the bad and I'm definitely happy with the end product. It hasn't let me down in any way, which is saying a lot considering this was my most anticipated game for the first half of this year (and the end of last year too, since it was delayed). So I'm hoping that my impressions of this might convince some people to buy it. I'm also hoping someone else here owns it so we can actually get some discussion on this game going. [url]http://media.cube.ign.com/media/482/482323/imgs_1.html[/url] -- more screens for those that want them.
-
They're just fan-made MIDIs, not MP3s or other audio that contains the original song recording, so you won't have any issues.
-
I don't know that I have a favorite. I own all three of the current ones out there, plus a GBA SP. They don't really get equal playtime, but I don't think one is the most preferred. I mostly play my GameCube because that seems to be what I get the most games for. Most of my four player games are on that system as well, so when people are over or my brothers want to play, that's what we use. Between Mario Kart: Double Dash!!, F-Zero GX, Bomberman Generations and a few others, there's plenty to do on that front. I also play these games alone, plus Viewtiful Joe and Harvest Moon: A Wonderful Life, most recently. I own more RPGs on the PS2, mostly because it just has more of them. In terms of that genre, it doesn't even really have much competition on the current platforms... although the NES, SNES and PSX still have more better RPGs than the PS2 does. Other than that I own a few platform games and music games, plus random other stuff. I recently had to get a new PS2 and it came with the Network Adapter. Everything I've played online for it so far has been pretty poorly set up, but still fun. It's a nice bonus, especially for free. In terms of the controller, I don't know if I'd call it "more ergonomic". Ergonomics implies comfort level to me, not compatiblity. Sure, you can use the PS2 controller more easily with most games because of its button layout (and since most ports start out on the PS2, of course they'll use this controller best). In terms of comfort and likability, I prefer the GCN controller. The d-pad is small, but I still honestly prefer it to the weird seperated one on the PS2 controller. Plus I still cannot stand how loose the PS2 sticks are. The GCN obviously has its tiny d-pad, z button and nubby c-stick, but they just don't bother me as much. Obviously this is just subjective, so I can't really even argue it. It's just my preference. I only own a couple of games for Xbox. Very little on it really grabs my attention for whatever. I owned Halo, but sold it when I got tired of its repetitive qualities. I actually bought the system for JSRF, when that game first came out. It really isn't as good as the original on Dreamcast, but I still play it from time to time. I also own KotOR, which I enjoyed playing despite its flaws. It certainly has good character development at the least... but since I play PC RPGs too (which it is most comparable to), nothing in it blew me away. I probably play my SP the most, mostly because I'm on the go a lot. I don't think someone who doesn't have a chance to play their GBA outside of their home regularly really gets the same enjoyment out of it as someone who does. I always see someone mention that it has nothing but ports on it... and while there are many, there are still plenty of new games that are worth getting. Mario Kart, Harvest Moon, Iridion II, Metroid Fusion, Fire Emblem, Advance Wars, Mario & Luigi, Castlevania, Car Battler Joe, Mr. Driller, etc. There's plenty more that aren't even sequels that could be easily named as well. It just depends on how far you look, I guess. I don't really know what is the best gaming console for me. Usually it's what ever one I have a new game for lol. Currently that would be GameCube, but it'll change when I get a new PS2 or Xbox game.
-
Gaming Champions of Norrath: Realms of EverQuest
Semjaza replied to G/S/B Master's topic in Noosphere
I wish I could say I've played the game. I really, really want to get it. I loved Baldur's Gate: Dark Alliance and the team that made that went on to make this game (another team did Dark Alliance 2). I figured it would be awesome and from all I've read, it sure seemed like it definitely would be. I can't wait to try the online modes. Maybe some of us could get a game going sometime. -
This isn't going to happen in my life time, if at all. Therefore, I don't care. I'll have my alotted two and a half children and die when my time comes. I also believe something like 200 species of animals are killed on a very consistent basis thanks to rain forest destruction. It's either every day or every week, I can't remember anymore. In any case, things went exctinct due to other creatures long before humans came about as it is.
-
I'm sorry to do this, but the amount of quizzes in this forum has gotten a bit ridiculous. There's already a Zelda, Mario, RPG and FF quiz... Two more than I would have liked in the first place. If you want to do quizzes, just contribute to the existing ones.
-
The gender thing... Just yesterday someone said to me "Nice hat... Misfits..." on the L platform. The person sounded stoned beyond belief and when I looked at them, I just assumed it was a guy. Later on in the train ride, I finally realized it was a girl lol. As for sexual things in public... I don't even really like getting beyond basic kisses in public situations. I don't like PDAs. However, I have done much worse things outside where people could have potentially seen. We have a hot tub in the back yard and it's high enough on the deck that any of our neighbors could watch if they wanted to heh. I'm pretty sure that one of them has at least seen something.
-
Yeah, they had mentioned they scrapped it back when this information was first released in GI. It's not a first for them, if you remember what happened with RE2. They were pretty damn far in it when they scrapped it. I hope that some of the ideas from the early versions of RE4 will show up in other games (or even this one). The whole ghost-like atmosphere it was showing was pretty cool, I thought. That said, this game sounds really great so far. I hope it turns out. I'm just hoping they change their mind with non-analog walking controls. Everything else sounds good to me.
-
Why in the world are you typing god as G*d? That's one of the weirdest things I've ever seen, regardless of your beliefs lol In any case, I've tried to explain that Lucifer and Satan aren't the same beings... but you don't really get anywhere with it because they're considered one in the same at this point due to mistranslations. Of course, if you want to talk about their actual origins and what exactly they were, there's too much contradicting material to say one story is more true than another.
-
[quote name='Mair_and_Riam']Okay, i haven't got too much experience in Rpgs but i am okay. My question is: in Super Mario RPG, how do you get the super jacket?[/quote] That's now how this works. You can't just jump in and ask a question. You have to answer the last one first. This is the second time this has happened in this thread. Everyone, please try and pay a bit more attention lol.
-
Now that I think about it... none of the movies PT mentioned are from the 80s. TMNT is from 1990 lol I think my girlfriend made me watch Heathers on cable once. It really wasn't all that bad. I'm for morbid humor when I can get it. I saw Clue a few years back and it rocked. Tim Curry was and always will be awesome. It's one of those movies with jokes you pick up on more when you get older. For some reason I like Prince's Purple Rain. It's so 80s in every horrible sense of the word. I like Prince though, so I do bother to watch it from time to time. Mostly to laugh at what people considered cool back then. Plus, I've always enjoyed the ending. It's nice that he finally gets the audience he's been craving for so long. Another good one is Near Dark. It didn't do well in theaters, but it has a cult following (there was a really nice 2 DVD set released for it awhile ago that is worth getting). It came out around the same time as The Lost Boys (another favorite of mine) and so was overlooked. They're both dealing with vampires, although Near Dark makes no mention of the word "vampire" whatsoever. It's a really cool movie though. Definitely worth seeing and defintely as good as it was when I first saw it. Good performances... Lance Henriksen and Bill Paxton are names people might recognize. They play two of the main characters. In some ways, it kind of reminds me of Dusk Till Dawn. Lost Boys hasn't really aged as well. I mean, I still love the movie and the concept, but it has its quirks. Nothing I roll my eyes at, but still things I wouldn't mind being different. Plus the kill-all-vampires scenes near the end really just destroy all the plot development up to that point. There's always stuff that I don't even feel needs to be mentioned at all, too. Stuff that is obviously still great to this day... such as Aliens. If anything, that movie is better to me now than when I first saw it as a kid. There's a lot more to pick up on in that movie and a lot more attention to detail than I think I could have realized when I was younger.
-
At first I was confused over this title because Peter Pan is most definitely not from the 80s... it's from 1952. But obviously you already stated that other things were mentioned, so I don't know what my point was lol. Anyway, considering the origin of the Peter Pan stories, I think you're looking into that far too deeply. Angel Dust/PCP first came about in 1926... and back then it was just an ingredient in a medication. Peter Pan was already out and had been since 1904. If it was based on a drug, which I personally seriously doubt knowing JM Barrie, it wouldn't have been that. I don't know when Heroin came about though, but Opium (which it's made of) has obviously been around forever lol. In any case, I still think you're reading too far into it. Not everything has some degenerate reason behind it. I'll go out on the limb and think he was just coming up with a nice fairy tale and a good excuse to make things fly. What's the excuse for the pirate ship flying at the end? Was it also under the influence of drugs? lol As for the rest, if you read any other older literature, you'll find that mermaids didn't used to be the kind-hearted 'Disney's Little Mermaid'-esque creatures that people think of today anyway. They basically existed to drown people, which they attempt to do in Peter Pan. They just weren't nice lol. Same goes for most fairy tale creatures. I think it's obvious that the mermaids were just jealous and acting on their Mermaid-ish ways, especially since Peter shows no interest in them other than their annoying Wendy as it is. In any case, I think pretty much any Disney film that's considered part of their "Masterpiece" line is timeless in some way. There's a few I don't care to watch all that much (such as Snow White), but they all definitely have held up. Even Snow White, Disney's first film, has amazing animation. Especially when considering the stuff that was pulled off in it without the techniques available today. As for James and the Giant Peach... that's only from 1996, so I don't think it's hard for a decent movie from the late 90s to stand the test of time over a period of less than a decade. I have no excuse for the trippiness of it, though. It is definitely bizarre. I always liked the first TMNT movie though... mostly because it tried to stick to the comics a bit more than the series did. The series really went off on its own tangent and while the movie wasn't much like the comics either, at least it stayed true to its dark nature. TMNT definitely wasn't originally the sort of thing most people think of today. Even the new cartoon series, despite being a bit more edgy, is still quite different from the comics. Oh well. You also have TMNT2 and 3, which really haven't stood up as well. TMNT2 is dorky, campy fun... but the Casey and April "love" story is lame. I won't even get into Vanilla Ice's appearance. TMNT3 is pretty much just forgettable. I felt like I was watching a USA made for TV movie. The original really aged a lot better than these two did. There's a lot of 80s movies I still love... most really didn't hold up so well, but that's kind of what adds to their appeal at this point. One I still love to death, though, is Pee-wee's Big Adventure. In my mind, this is the best film ever created. I could watch it every day lol. It definitely held up.
-
It depends on if they're about the game or the TV series.
-
I don't know what anyone can really do. Your first post makes it sound like the site you go to has nothing on the game or that you're having trouble finding them. Yet the site has 160 Codebreaker codes for it, which is quite a bit. What exactly is it you were expecting in repsonse? I really don't get what you wanted now.