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Everything posted by Imp
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[QUOTE][i]Originally posted by gouf [/i] [B]Are you sure theres a restriction on jar of greed and not pot of greed. [/B][/QUOTE] Actually, you got it backwards. The restriction is on Pot of Greed. You're only allowed one of those in your deck, and the same thing goes with cards like Raigeki, Dark Hole, Harpie's Feather Duster, Change of Heart, Monster Reborn, Witch of the Black Forest, and Jinzo. Gouf, your deck needs more stronger monsters. You got a lot of effect monsters, but you really need more normal monsters (especially those with high Attack/Def) as well. Anyways, I made some modifications to my deck: I replaced Gazelle, Alligator's Sword, Curse of Dragon, and Graverobber with Fusion Sage, Card Destruction, Maha Vailo, and Rocket Warrior (or is it Rocket Soldier?).
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Did you know that Hypno has no hips? (If you're confused, look at its name carefully)
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[color=purple][u]Name:[/u] Marissa Fortei [u]Nickname:[/u] Mari [u]Age:[/u] 14 [u]Race:[/u] Witch, though she sometimes acts like a vampire... [u]Appearance:[/u] Fairly long black hair, black skirt, black tank top, seethrough black "jacket", black high-heeled sandals... The only things that are not black are her skin, which is almost white, and her eyes, which are deep blue. She also wears a black and silver pendant. [u]Other looks:[/u] Mari can transform into a soft, long-haired black cat with deep blue eyes and a long, somewhat fluffy tail. [u]Personality:[/u] Mari is almost the opposite of nice. She has a mischievous nature and is quite antisocial. She likes to play pranks on people then laugh at their fear. [u]Power:[/u] Psychic power and black magic.[/color] Wow, I seem to be almost opposite of everyone else in this RPG...
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Well, so far, I haven't seen any RPG signup threads where you're not allowed to post a pic... So I'm assuming you can.
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OOC: Cado can't actually speak human language (like most Pokemon), but I'll translate it here... IC: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [color=blue][i]Cado lay down on a cliff in the valley. She felt depressed; Celia, her former trainer, had just abandoned her. She didn't understand why; Celia had lived with her for over 80 years! Why did she abandon her? Cado was in a middle of a memory about how she was captured as a Ralts, and appeared outside of her Pokeball in front of Celia when she was a little girl. In Cado's memory:[/i] [u]Celia:[/u] Ooooh, a present for me? Wow, Dad, thank you! [u]Celia's dad:[/u] Go on. Open it! [i]Celia opens the present.[/i] [u]Celia:[/u] Wow, it's a Pokeball! [u]Dad:[/u] There's a Pokemon inside it. Go check it out! [u]Celia:[/u] OK. Pokeball, go! [i]A Ralts appears.[/i] [u]Celia:[/u] Uhhh... What is that? [u]Dad:[/u] It's called a Ralts. It's your Pokemon partner. [u]Celia:[/u] Can I name it Cado? [u]Dad:[/u] You do whatever you want. That Ralts is yours now. [i]Back to real life... Just then, Cado woke up suddenly from the trance she was in. She shook her head and remembered that Celia had mistreated her all that time. Cado ran away; Celia actually did not abandon her. Cado was alone, and she was sad because she was used to being with people all the time. Just then, something came out from behind her... It's an Aipom!!![/i] [u]Aipom:[/u] Aiiii! [u]Cado:[/u] Huh? *floats down from the cliff* [i]Aipom slaps Cado in the face with its tail.[/i] [u]Cado:[/u] :mad: [i]Aipom wants to battle![/i] [u]Aipom:[/u] Aiiiii... POM!!! *uses an Agility attack* [i]Cado uses a Psychic attack to stop Aipom from moving.[/i] [u]Aipom:[/u] AIPOM!! *stares at Cado in rage* [u]Cado:[/u] (thinking) I never saw an Aipom this mad before... [i]Cado uses a Hypnosis attack on the Aipom and quickly flies away. Aipom stands there, walking drowsily in the opposite direction. Meanwhile...[/i] [u]Sakura:[/u] Hey! Look there! [u]Sango:[/u] What is that? [u]Falco:[/u] Pretty weird-looking lady... [u]Wolf:[/u] Who are you? [i]Cado says something in Pokemon language.[/i] [u]Wolf:[/u] Huh? What did you say? [u]Falco:[/u] Hmmm... must be a Pokemon. [u]Cado:[/u] *pauses for a moment* (telepathically) Hi I'm Cado. [u]Wolf:[/u] Whoa did she just use telepathy? [u]Falco:[/u] OK... [u]Cado:[/u] Well, I can't talk any other way, or at least in English. [u]Falco:[/u] Oh. [u]Cado:[/u] There seem to be a lot of Pokemon in this valley... I just got attacked by an Aipom five minutes ago... [u]Sakura:[/u] Yeah, we just saw a Bellossom... [u]Cado:[/u] Oh how cute... [u]Sango:[/u] Cute but tough. [u]Cado:[/u] *giggle* [i]A mysterious figure appears out of thin air.[/i] [u]???:[/u] Aaaaaabraaaaa... [u]Cado:[/u] Oh great. I told you there were a lot of Pokemon here... [u]Falco:[/u] It looks like it's asleep... [u]Sango:[/u] What's up with that? [u]Cado:[/u] Oh I know these Abras here. They sleep 18 hours a day... [u]Sakura:[/u] ... [u]Wolf:[/u] ...So now what? [u]Cado:[/u] Go somewhere else, I guess... [u]Sango:[/u] Where? [u]Cado:[/u] Hmmmm... Good question.[/color] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OOC: From now on, Cado will be talking mostly with telepathy...
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I also like the Dark Magician, but one thing I frequently do in a duel is discard it via Graceful Charity or Magic Jammer to power up my Dark Magician Girl. I would also love to have Magical Hats in my deck, hoping my opponent is not psychic...
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More made-up cards: [u]Name:[/u] Soul Reviver [u]Atk/def:[/u] 300/450 [u]Level:[/u] 1 [u]Attribute:[/u] Light [u]Type:[/u] Fairy/Effect [u]Effect:[/u] Flip: Special-summon any monster in either player's Graveyard in face-up Attack or Defense Position. (built-in Monster Reborn) [u]Name:[/u] Neutron Orb [u]Atk/Def:[/u] 300/450 [u]Level:[/u] 1 [u]Attribute:[/u] Dark [u]Type:[/u] Spellcaster/Effect [u]Effect:[/u] Flip: Destroy all monsters on the field, including this monster. (built-in Dark Hole) [u]Name:[/u] Thunderous Rat [u]Atk/Def:[/u] 300/450 [u]Level:[/u] 1 [u]Attribute:[/u] Dark [u]Type:[/u] Beast/Effect [u]Effect:[/u] Flip: Destroy all monsters on opponent's side of the field. (built-in Raigeki) [u]Name:[/u] Mesmeric Eye [u]Atk/Def:[/u] 300/450 [u]Level:[/u] 1 [u]Attribute:[/u] Dark [u]Type:[/u] Spellcaster/Effect [u]Effect:[/u] Flip: Control one opponent's monster (regardless of position) for one turn. (built-in Change of Heart) [u]Name:[/u] Greedy Clown [u]Atk/Def:[/u] 300/450 [u]Level:[/u] 1 [u]Attribute:[/u] Earth [u]Type:[/u] Fiend/Effect [u]Effect:[/u] Flip: Draw 2 cards. (built-in Pot of Greed) Note: These cards' effects cannot be countered with cards such as Anti Raigeki or White Hole. They also cannot be countered with a Magic Jammer.
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But another stupid mistake I once made was putting a couple of trap cards face-down. On my next turn, I activated Heavy Storm! I forgot that it destroys [u]all[/u] Magic/Trap cards on the field!
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Can planets and ships be made-up? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [color=royal blue][u]Name:[/u] Atari Helicon [u]Gender:[/u] Female [u]Age:[/u] 16 [u]Appearance:[/u] Atari's straight, waist-length hair turned white because of the Chrono-Metric side effects, so she dyed it purple. She has deep blue eyes and wears a white shirt, purple pants, white shoes, and a purple jacket. She also has a deep blue necklace with a star on it. [u]Barcode:[/u] 1202752963632707 [u]Skills:[/u] Atari has traces of psychic powers. [u]Location:[/u] On the ship Crestine, located almost directly above the star Helion, in the Alloran Sector, Solar System 521 [u]Streaming Power:[/u] [u]Bio:[/u] Atari lived on the planet Dyara until she was about 14. She was born as a slave, with an owner named Galion. At that time, Atari looked like a boy, since she had such short hair, and that was a good thing too. Galion discriminated against all girls and killed most of them who refused to work even once. Atari was enslaved until she was 7, which was when Galion took a closer look at her, finally realizing she was a girl. Before he could grab her, tie her to a pole, and kill her with a gun, Atari ran away, faster than she had ever run before. For a few years, she lived in the forest, in a large cave near the center. The cave entrance was so well hidden that she almost had to use her psychic powers to find it. There she hid, coming out only at night when nobody would be around. She lived alone, except for a few animals. They were her only friends. Life was tough; sh hasd to do everything by herself, and she didn't even know how to make a fire or catch food or anything. But she managed (the animals helped), and when she was 10, she left the forest, fearing that it would be burned down. She felt ready for the cruel world. When Atari left the forest, she was automatically captured by a slaveowner named Ferrin. Ferrin was a lazy, obese man who always asked his slaves to fetch things to build mini-houses for his pet tigers. (He loved having pets.) Once, Atari nearly got eaten by one of those tigers, but it spat her out immediately. Life was fairly good there. When Atari was 14, she ran away again; a particular tiger was after her. She ran to the forest, but she saw that it was burned up, just as she had predicted four years before. She did, however, find a small rocket, lighted it, and took off, far away from the planet. Although Atari was aiming for the nearby planet Neonai, the rocket got out of control and crashed onto the Crestine, an abandoned ship. One person did live there, though; his name was Gio, an anti-slave person. Atari lived with him in peace for two years. She heard from him about the planet Poleche Tal, which was in a different solar system. But it wasn't too far away. Now, all Atari had to do was find a way to get there...[/color] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I hope I did that signup right... Tell me what I did wrong, if anything. I hope I'm included, especially since I'm the first to sign up...
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I'll be the first to sign up as a Pokemon! Is the signup for a Pokemon any different? Or is it the same as for any anime character? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [color=blue][u]Name:[/u] Cado (a Gardevoir) [u]Age:[/u] ??? [u]Race:[/u] uhhhhh... [u]Anime:[/u] Pokemon, obviously [u]Appearance:[/u] [IMG]http://www.pokemoncrater.com/gallery/gallery/Pokemon/Ruby%20and%20Sapphire%20Pics/rs031.gif[/IMG] (about 5 feet tall) [u]Bio:[/u] Cado is a Gardevoir that was mistreated by a trainer named Celia. She eventually ran away and is now wild. [u]Extra:[/u] ummm... no weapons, but she has psychic powers and stuff...[/color] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I'll try to translate from Pokemon language to English in this RPG...
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[quote][u]Ash:[/u] Well, I have two badges! [u]AJ:[/u] Did you buy those badges or steal them? Either that or you competed in some loser gyms. Where were they, Failure City or Wimpsville? [u]Misty:[/u] What are you calling loser gyms?!? [u]Brock:[/u] Hey Ash, pulverise this guy! [u]Ash:[/u] Ummm... OK. "The Path to the Pokémon League"[/quote] And, about the tsunami, tornado, and earthquake-causing Pokemon, it must be Absol, since it is a disaster Pokemon... Another question: How did Misty get Psyduck? Bonus: In which episode did that happen?
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I think your deck is fine; it just needs a card like Negate Attack or something. Here's my deck (not in real life; in the GBA game "Yugioh: Stairway to the Destined Duel): [u]Monsters (level 4 and lower):[/u] (22) Crazy Fish Crawling Dragon #2 x2 Gemini Elf Mystical Elf Rogue Doll Battle Ox Red Archery Girl La Jinn Giant Soldier of Stone x3 Giant Rat* x2 Witch of the Black Forest* Sonic Bird* Cyber Jar* Trap Master* Man-Eater Bug* Penguin Soldier* Rocket Warrior* Maha Vailo* [u]Monsters (level 5-6):[/u] (4) Summoned Skull Jinzo* Total Defense Shogun* Dark Magician Girl* [u]Monsters (level 7+):[/u] (5) Dark Magician x2 Red Eyes Black Dragon Buster Blader* Barrel Dragon* [u]Ritual Monsters:[/u] (2) Magician of Black Chaos Relinquished* [u]Fusion Monsters[/u] (1) Black Skull Dragon *=effect monster [u]Magic Cards:[/u] (20) Axe of Despair Black Illusion Ritual Black Pendant Change of Heart Dark Hole Dark Magic Ritual Dian Keto the Cure Master Fissure Fusion Sage Graceful Charity Harpie's Feather Duster Heavy Storm Monster Reborn Mystical Space Typhoon Polymerization Pot of Greed Premature Burial Snatch Steal Sword of Dark Destruction Yami [u]Trap Cards:[/u] (7) Magic Cylinder Magic Jammer Mirror Force Negate Attack Seven Tools of the Bandit Torrential Tribute Trap Hole I have a total of 60 cards in my deck (not counting my Fusion monster), which is the maximum number of cards you can have in your deck in WWE. I wanna put Raigeki and Bad Reaction to Simochi in my deck, but the password thingy didn't work for Bad Reaction to Simochi and I don't even have a Raigeki card... :bawl: If I did, I would replace my Giant Rats with them...
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[QUOTE][i]Originally posted by Bandit Joeykuba [/i] [B]He put a coin in each of his hands, each with a marking on them, siginfying Para's Door and Dox's Door. The coin he didn't pick would be the door they would go. He picked Dox's (I think) coin and the brother's say that Dox's door was the safe one! Yami said that the brothers could change what ever way was safest. He opened his other hand showing that the coin he didn't pick was actually Dox's! The brothers were confused/surprised and Yami explained that he knew about their trick, so he was prepared and blah blah blah. [/B][/QUOTE] Yopu're partially correct. One coin had only Dox on it, so he picked that one. Both Para and Dox said that Para's door was the safe one. However, Yugi knew that they were both liars, and that they could change the position of the doors. He tried it again, and this time, he revealed the coin with both markings on it. It showed Dox, so they went through that one. If, however, the brothers said that Dox's door was the right one, Yugi would have shown the coin with both markings again, except with Para's side face-up. He would've gone through that one.
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Here's one of the ones I made up: [u]Name:[/u] Restless Hound [u]Atk/def:[/u] 3000/1500 [u]Attribute:[/u] Fire [u]Type:[/u] Beast/Effect [u]Level:[/u] 6 [u]Effect:[/u] This monster must attack every turn. If it doesn't attack in the owner's Battle Phase, it is destroyed. [u]Name:[/u] Iron Worm [u]Atk/def:[/u] 400/300 [u]Level:[/u] 1 [u]Attribute:[/u] Earth [u]Type:[/u] Insect/Effect [u]Effect:[/u] When this face-up card is destroyed (counting Flip), the opponent must remove the top three cards from his/her deck from play. I'm not sure if cards with the same effect as the following cards actually exist, but just in case they don't... [u]Name:[/u] Field Neutralizer [u]Type:[/u] Trap [u]Effect:[/u] When a Field Magic Card is activated, negate its effect and destroy it. [u]Name:[/u] Circle Breaker [u]Type:[/u] Normal Magic [u]Effect:[/u] All of the opponent's Continuous Magic and Trap Cards' effects can only last for one more turn. [u]Name:[/u] Gust Tornado [u]Type:[/u] Trap [u]Effect:[/u] When your opponent activates "Heavy Storm", the Magic/Trap Cards on your side of the field are not destroyed. Here are some more fun cards: [u]Name:[/u] Magical Mirror [u]Attack/def:[/u] 0/2000 [u]Level:[/u] 2 [u]Attribute:[/u] Dark [u]Type:[/u] Spellcaster/Effect [u]Effect:[/u] As long as this card remains in face-up Attack Position, when it is attacked, the attack is reflected to any opponent's monster on the field. The owner loses 1000 Life Points when this effect is activated. [u]Name:[/u] Random Destruction [u]Type:[/u] Quick-Play Magic [u]Effect:[/u] Flip 5 coins. For every heads, destroy a monster on the opponent's side of the field. For every tails, destroy one monster on your side of the field. [u]Name:[/u] Super Nova [u]Atk/Def:[/u] 300/300 [u]Level:[/u] 1 [u]Attribute:[/u] Light [u]Type:[/u] Pyro/Effect [u]Effect:[/u] When this monster is attacked, it destroys itself and all monsters on the field. Each player loses the amount of life points equal to the sum of the defense points of all monsters on his/her side of the field (including this monster). [u]Name:[/u] Vacuum Machine [u]Atk/Def:[/u] 300/300 [u]Level:[/u] 1 [u]Attribute:[/u] Dark [u]Type:[/u] Machine/Effect [u]Effect:[/u] Flip: Destroys all Magic and Trap Cards on the field. [u]Name:[/u] Magic-Proof Clown [u]Atk/Def:[/u] 2400/1800 [u]Level:[/u] 6 [u]Attribute:[/u] Light [u]Type:[/u] Fiend/Effect [u]Effect:[/u] All Magic Cards cannot be activated. The effects of all face-up Magic Cards are also negated. More to come!
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The cool thing with WWE is that there's this password feature that lets you punch in the 8-digit code on the bottom left corner of a real card, and if the code is correct, you will get that card! I used that feature to get some cards from the very small amount of actual cards I have (a Pegasus starter deck and two booster packs, and that's it)... I wish it could also be vice-versa! I have an awesome deck there, and I already defeated Marik with it! (I'll post my deck later in the "Rate My Deck" thread.)
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[QUOTE][i]Originally posted by Solo Tremaine [/i] [B]Jam Breeding Machine doesn't say anything about the Slime Tokens not being used as Tributes- you just can't summon or special summon any other monster to the field while that card is in play.[/B][/QUOTE] It doesn't say so on the card, but it says so in the rules. The token rule says "Tokens may not be used as tributes." So, that actually was a mistake, the one that Strings made!
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Sometimes I tend to misread card descriptions. Here's one example: When I was in a duel, I had three monsters on the field, and my opponent played Raigeki to destroy them. Then played a monster face-down and three other cards face-down. (Probably traps.) On my turn, I summoned a Crazy Fish, which attacked a Magician of Faith. Using Magician of Faith's effect, my opponent returned Raigeki to his deck. (or at least that's what I think he did) I knew my opponent was going to play Raigeki on his next turn, so I put a Magic Jammer face-down. And here's where my stupid mistake came: I summoned Jinzo! I then destroyed a Red Archery Girl my opponent previously had in defense mode. Then, my opponent laughed and played Raigeki. Just as I was about to flip over my Magic Jammer, my opponent stopped me. He told me to read Jinzo's card description carefully. I did, and I was shocked! It said: "Prevents [u]all[/u] trap cards from activating." That meant that I could not activate my Magic Jammer! :whoops: So Jinzo was destroyed, and my opponent summoned a Celtic Guardian. Eeeek! I only had 1350 life points left!
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[QUOTE][i]Originally posted by Yami D.Magician [/i] [B]Dark Magician of course :) Also, Witch of the Black Forest, use it to bring out the Summond Skull, have the good ol' Red-Eyes, then its off to Black Skull Dragon :-D [/B][/QUOTE] Wow, that's the exact same combo I'm planning to use, if I can make room for a Witch of the Black Forest in my deck... Anyways, another card I like to use: [u]Name:[/u] Sonic Bird [u]Atk/def:[/u] 1400/1000 [u]Level:[/u] 4 [u]Effect:[/u] When this card is summoned (excluding Special Summon), you may move one Ritual Magic Card from your deck to your hand. The deck is then shuffled. [u]Why I like using it:[/u] I have two Ritual Monsters in my deck: Relinquished and Magician of Black Chaos. I also, of course, have their corresponding Ritual Magic Cards (Dark Magic Ritual and Black Illusion Ritual). Sonic Bird is a great monster to summon if I have either Ritual Monster in my hand! What's more, if I have Relinquished in my hand, I can use the Sonic Bird to get the Black Illusion Ritual card in my hand. Then, I can use the ritual card to offer Sonic Bird as a tribute to summon Relinquished! I also like to use that Bad Reaction to Simochi card. It's great when using Snatch Steal, as already stated, and it's also great if the opponent has Marie the Fallen One in the graveyard. That way, the opponent will lose 200 life points per turn!
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OOC: It's not that I think barging in on battles here is rude, it's because I just didn't feel like battling when I last posted... [color=purple]5 A.M. The sun was not up yet, and the only Falconer that was awake was, of course, Ametite. She had gotten up a little early to keep a close watch for attackers. She eventually got tired, though. Ametite was always tired like this in the morning, but some of the other Falconers (especially Shi-shi) had a slight fear of the dark. Ametite wondered why she had even let such fraidy birds in the tribe. She was overcome with hatred, even hating her own tribe members. A part of her wanted to attack the other tribes alone. "The sun has risen. I can almost taste revenge." Ametite woke everyone up by jumping in the middle of the twig-bed. Everyone woke up instantly. Saphira checked to make sure all plans were ready. "Check, check, and... check! All set and ready to go! Team?" Caryan, Ruby, and Wing nodded in agreement. "Ametite?" Ametite seemed distracted. She was thinking about the other tribes, how they disrespected her own tribe. In the past, almost all the Falconers were killed in battle by the other tribes, mostly the Dark Warriors. Ametite, who was second commander then (the leader was her father, Emeri), survived and fought well against the other tribes. However, when she realized that she was seriously outnumbered, she immediately fled, carrying her injured dad with her. But she was shot on the way home. Luckily, Ametite survived, but her father didn't. Ametite returned home to find all the trees in her area burned. A little bluebird was trapped inside the fire. Thinking it was her father, whom she had accidentally dropped when she got home, she carried the bird to safety. Of course, she was shocked to find that it was not her father. Instead, it was Saphira. Saphira thanked Ametite and asked to join the tribe, and Ametite, after seeing that the rest of her tribe had been destroyed, accepted. "Ametite?" Saphira called again. "Yeah, I'm here too," said Ametite lazily, "and I'm more ready than ever." "Then let's go!" Saphira replied with enthusiasm. Off the Falconers went. When the tribe got about fifty feet from their "home", Ametite noticed an absence... "Wait!!! Where's Shi-shi?" Everyone looked around; Shi-shi was nowhere in sight. "That's..." "Here I am..." puffed Shi-shi, cutting Ametite off. "Sorry, must've overslept..." "Now, don't you do that again, OK?" Ametite said with impatience. "If you're late, we cannot waste time looking for you. Now that there are rivals everywhere, every member of this tribe must stay together and on guard." "Does that mean I'm still in?" Shi-shi questioned dumbly. "You're lucky I've been going easy on you," Ametite said with a sigh. "Next time you mess things up or slow things down, you're gonna have to find yourself a new family." "Fine. I can live without you and this phony tribe." Ametite picked the dimwitted pigeon up and held him by the foot. "That's perfectly fine with me," Ametite replied. "I can live without you. Easily. You're lucky I'm giving you a second chance, because this is your last. Go find yourself a nice new home, if you can. It's not my fault you ended up here, and it's not my fault if you get killed out there. You've made way too many wrong turns, and good luck getting out of this forest. It's very dangerous out there, and most of the tribes would kill anything they see, even a tiny little punk like you. And don't even think you'll be coming back to us. We have no uses for little distractions like you." And with that, Ametite flew up above the surrounding trees, tossed the paralyzed Shi-shi up, and headbutted him way across the other side of the forest. "Come on, you guys, we'd better get going." Saphira was a little upsetted by the way Ametie treated Shi-shi, but no matter what, she would always be there for Ametite. She felt that she was her friend. The tribe wandered on, and along came a large black tiger with bright red stripes--the same one that tried to kidnap Saphira. It threatened the whole tribe. "So, Ametite, you're still alive, huh? Haven't you and your bird-brained friends given up yet? You may have found new recruits, but I bet they're just as wimpy as your last ones." "THAT'S NOT TRUE!" Caryan shouted. She tackled the tiger, piercing him with her sharp beak. "Yeah, what she said," Ruby added. He spat a fireball at the tiger. "You won't get away with this," Wing growled. He spun around and created a mini tornado, which immediately captured the tiger. Saphira just hid in fear. "That's it. Nobody messes with our tribe!" Ametite roared. In a blaze of fury, she hit the tiger with as much dark energy as possible, sending him flying into a tree with so much force that the tree was knocked down. The tiger had fainted. A few seconds later, it barely managed to regain consciousness and let out a faint roar. Other tigers came, all black with red stripes. "We are lost members of the Shadow Tribe," one of the tigers declared. "We are known as the Shadow Hunters. We hunt every tasty-looking animal in the forest and have it as a little snack. Cool, huh?" Caryan was disgusted; Ametite was angered. "You will not take our tribe down," Ametite shouted. "All Falconers, prepare for battle!" There were five tigers in the group (excluding the one that kidnapped Saphira), and five members of the Falconers tribe. The battle went on for at least an hour. In the end, the Shadow Hunters were driven away, but every Falconer except Ametite was severely injured. Saphira was missing again. "She must have been kidnapped again," Ametite thought. "Curse you, Shadow Hunters!!!" she yelled into the forest. She then looked at her fellow tribe members. "I'm so sorry; you'll just have to suffer for now," she said to her fellow tribe members with a hint of empathy and sorrow. A voice inside what seemed like her heart said, "Stay strong, my loves..." Hmmm... now where did that come from?[/color]
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Nope, Masterdramon is right. It's the three Magnet Warriors.
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Gyarados? It destroys everything in its path, so...
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Here are some of the cards I like to use in a duel: [u]Card:[/u] Jinzo [u]Type:[/u] Effect monster [u]Level:[/u] 6 [u]Atk/Def:[/u] 2400/ (forgot def. points... 1700 maybe?) [u]Effect:[/u] Prevents trap cards from activating. Also negates effects of face-up trap cards. [u]Why I like using it:[/u] Jinzo is a great monster to have when my opponent has a lot of face-down non-monster cards. If they're trap cards, they can't even be activated! Then, I can play a card such as Harpie's Feather Duster and not have to worry about any traps! Of course, the only downside is that the opponent can still play Raigeki or Dark Hole, and even if I had a Magic Jammer face-down, I wouldn't be able to activate it because of Jinzo's effect... [u]Card:[/u] Barrel Dragon [u]Type:[/u] Effect monster [u]Level:[/u] 7? [u]Attack/def:[/u] 2600/1700? [u]Effect:[/u] On each turn, this card's owner may flip three coins. If two out of three are heads, destroy one monster on opponent's side of the field. [u]Why I like using this card:[/u] I can destroy monsters instantly by using its effect, and, if that monster was the only one on the field, I can do a direct attack on my opponent's life points right off the bat! However, Barrel Dragon needs 2 tributes to summon... [u]Card:[/u] Relinquished [u]Type:[/u] Ritual Effect Monster [u]Level:[/u] 1 [u]Atk/def:[/u] 0/0 [u]Effect:[/u] This card can absorb any monster on the field and gains its attack and defense points. When the absorbed monster is destroyed, the owner of the monster loses life points (if in attack mode). [u]Why I like using this card:[/u] Its effect is sort of like Change of Heart and Snatch Steal, except the effect lasts until Relinquished is destroyed. This effect would be really helpful when the opponent has a powerful monster (such as a Blue Eyes Ultimate Dragon) on the field. I can just absorb it and then attack with it! And, if that monster was the only one on the opponent's side of the field, the opponent can lose a huge amount of life points! However, if Relinquished attacks a Man-Eater bug or something, it'll be destroyed... [u]Card:[/u] Total Defense Shogun [u]Type:[/u] Effect monster [u]Level:[/u] 5 [u]atk/def:[/u] 1550/2500 [u]Effect:[/u] When this monster is summoned, it automatically switches into face-up Defense Mode. This monster can attack while in Defense Mode, and does not switch into Attack Mode when doing so. [u]Why I like using this card:[/u] It only needs one tribute, and it's perfect against monsters with an attack of 2500 or less. It's like Giant Soldier of Stone, except with higher Attack points and can attack while in Defense mode. The only downside is that it the Total Defense Shogun has only 1550 attack points. Combos I like to use: [u]Combo:[/u] Opponent's monster+Change of Heart or Snatch Steal+Tribute Monster [u]Description:[/u] If opponent has a powerful monster on the field, use Change of Heart or Snatch Steal to control it, then offer it as a tribute to summon another monster. [u]Example:[/u] My opponent had a Blue Eyes Ultimate Dragon on the field, and I had a monster in defense mode. My opponent just finished his turn. I drew a card (of course), which happened to be Change of Heart. I also had a Dark Magician in my hand. So, I played Change of Heart to take control of the Blue Eyes Ultimate Dragon. Then, I offered it and my face-down monster as tributes to summon my Dark Magician! (He should've seen the look on his face when I did that!) [u]Why I like to use it:[/u] I just love playing tricks on my opponents, and this is one of the trickiest. It's a perfect plan for destroying a powerful monster, since I don't have Raigeki in my deck. :( [u]Combo:[/u] Relinquished+Ring of Magnetism [u]Description:[/u] Activate Relinquished's effect, which absorbs an opponent's monster. Then, attach Ring of Magnetism (especially if there are other monsters on owner's side of the field) to Relinquished. That way, all the opponent can attack is Relinquished, and if an opponent's monster destroys Relinquished's "monster shield", the opponent will lose life points! [u]Example:[/u] N/A; I have never actually used that combo before [u]Why I like to use it:[/u] I acually have never used that combo before, but I think it will be a pretty neat one! [u]Combo:[/u] Giant Rat+Tribute monster [u]Description:[/u] When opponent has one monster with an attack power exceeding 1450, play Giant Rat in defense mode. (If opponent's monster's attack points are between 1400 and 1450, play it in Attack mode.) When opponent destroys Giant Rat, place a monster on the field. On your next turn, offer the monster as a tribute to summon a stronger monster. When opponent has two or more monsters on the field, one of which has an Attack power more than 1400, play Giant Rat in Attack mode and destroy one of the weaker monsters. On opponent's turn, if he or she destroys Giant Rat, special-summon a monster. On your turn, offer it as a tribute to summon another monster. (make sure its attack power is higher than the monster who didn't attack) When opponent has two or more monsters on field, all of which have an attack power greater than 1450, play Giant Rat in Defense Mode. When opponent destroys Giant Rat, summon a monster that hass an Attack power greater than the monster that didn't attack, if possible. Then, offer it as a tribute to summon a stronger monster. If the situation is the same thing as above, and if the monster(s) that didn't attack have an attack power higher than your strongest Earth monster, don't use this combo. [u]Example:[/u] When my opponent had a Vorse Raider in Attack Mode, I played a Giant Rat in Defense mode. My opponent then summoned a Celtic Guardian, who attacked my Giant Rat. However, since its attack points were lower than my Giant Rat's defense points, my opponent lost 50 life points. So the Vorse Raider attacked and destroyed it instead. Since the Giant Rat's effect allowed me to special-summon an Earth monster when it was destroyed, I decided to summon Alligator's Sword, which the Celtic Guardian could not defeat. On my next turn, I offered my Alligator's Sword as a tribute to summon my Summoned Skull! [u]Why I like using it:[/u] It's a great technique for summoning monsters like Jinzo, Summoned Skull, Total Defense Shogun, and Curse of Dragon. I'll post more cards and combos later!
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Actually, Jinzo just prevents trap cards from activating and disables effects of current face-up trap cards. It doesn't destroy any traps. (Trap Master and Reaper of the Cards do that.) Anyways, is anyone ever going to ask another question? *looks around* All right, I will... Q: When Joey dueled Weevil, how did he destroy the Insect Queen? Bonus: How did he bring Weevil's Life Points down to 0?