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Showing results for tags 'Dragon Knights: Night Wars'.
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This is an area for both questions and information updates, I will be posting the information on the different classes here so you can get a better understanding of what you are getting into. Class info: Dragon Knight: Dragon Knights are direct disciples of dragons themselves, given powers from the ancient creatures. All Knights are trained in the art of swordsmanship and all have simple magic at their finger tips. But, their strengths can differ as Knights can be either heavy magic users or experts in melee combat. Knights, like Malik, specialize in field combat with only minor offensive and defensive spells to supplement his prowess. But, above all that separates them from the rest of the world are their long life and their ability to change into dragons. They are also given the ability to read minds at will, which gives them a stronger will against dragons invading their own minds. Slayer and Dragon knights all have a resistance to the ability, but stronger minds can over take almost any trained mind, Corvin was one of these powerful minds. Knights can wear any armor they choose, but are limited by what kind of weapons they can use by the amount of training they pursue, the same goes for magical ability if they went down that avenue. Dragon Slayers: A new breed of warrior, given talents like the Dragon Knights, able to read minds, have great proficiency with most weapons and have magical abilities of their own. The greatest difference is Slayers cannot become dragons like the knights, but this doesnâ??t put them at a disadvantage as they make up for it by honing the rest of their skills. Unlike knights, they choose to hone one skill above all else, soaring above the rest in skill in this one area and lets the others fall to the wayside. They can be proficient swordsman, magic wielders, powerful summoners, or flawless bowmen but all learn how to be perfect assassin and subterfuge agents. Dragons may have the raw power some seek, but Slayers can bring down any dragon with the element of surprise, and they work for most of the lives to obtain their skills. They have silver eyes that distinguish them, while Knights have golden eyes that separate the two. Slayers are like knights when it comes to armor, as it will vary on what they choose to specialize in. All Slayers are proficient with a short sword, as it is the only weapon they constantly carry with them. Battlemages: A mixture of magic user and fighter, created during the Daemon Wars, these soldiers had a potential for magic and were enhanced and engineered by the defected wizard. These soldiers didnâ??t have much magic at their disposal but they were able to use it to enhance their weapons for offensive use or to use defensive spells to shield them from further harm. They are special in that they can switch from defensive and offensive enhancement spells at will, and they could create new ones on the fly but they proved to be erratic and could be spectacularly effective or completely useless so this is more a last resort. Battlemages, however, can pick up any weapon and know how to use it without any training and charge into battle all the same. Battlemages typically wear medium armor (such a chain mail or scale mail) or even light armor if they are more defensive mages then offensive. As stated before, they can carry and use any weapon they can hold in their hands, whether ranged or melee. Wizards/Sorcerers: The first true Wizard amongst the empire was Teâ??lian, a powerful wizard who was an excellent summoner and could manipulate the energies within someone to give enhance a natural gift. All wizards who had come after him can hardly even attempt the same things he could, but all could still perform great feats of magic with relative ease after some significant training. As all wizards and sorcerers could perform spells of fire and ice, they all had their own specializations as well. Some were better summoners, able to pull creatures from other worlds to provide assistance; others could create massive thunderstorms that rained lighting and hail on their enemies and others found their spontaneous magic lacking but their ritual strengths beyond imagining with infinite possibilities. But they took time, some only hours and others could take weeks to execute but always followed with devastating effects. Wizards traditionally wear robes or very light armor, such as cloth or light leather. All wizards can cast offensive spells, but they must carry a spell book in order to cast greater spells in their specific field. Ritual driven wizards memorize dozens of rituals and rites but have to keep with them the materials used for the rituals themselves, though they can improvise with diminished effect. If you have any questions or any ideas for what you would like to see then please message me ahead of time and we can work it out.