Yami Bakura Posted December 24, 2002 Share Posted December 24, 2002 I shall post my deck Monsters: Blue-Eyes White Dragon MRD Promo Summoned Skull Original Yugi Deck Summoned Skull Labyrinth Wall La Jinn The Mystical etc Neo the magic swordsman Fire Kraken Fire kraken Trap Master The Unhappy Maiden The Bistro Butcher The Bistro Butcher Gaurdian of the throne room Gaurdian of the throne room Man-Eater Bug Man eating Treasure chest Wall of Illusion 7 colored fish Magician Of Faith Ryu-Kishin Powered Magic/trap Remove trap Megamorph Malevolent Nuzzler Malevolent Nuzzler Dark Energy Dian Keto the cure master Change of heart (this card has saved me more times then I play gamecube and that's alot thus naming me yami bakura) Black Pendant Tremendous Fire Dark Hole Chorus of sanctuary Soul Release Fissure Raigeki Two-Prongged attack Waboku Trap Hole Dragon Capture Jar Ultimate Offering Robbin' Goblin 20 Monsters 20 Magic/Trap 40 cards any questions? Link to comment Share on other sites More sharing options...
Hyper Posted December 24, 2002 Share Posted December 24, 2002 I'd take out that Labirynth Wall for another Summoned Skull. It looks like your going for a beatdown, and tribute defense cards won't help. Maybe you could Replace Blue Eyes for a Jinzo or a Barrel Dragon. Replace some of your 1600 ATK monsters with more powerful four-stars. Try to get more La Jinns, Seven Colored Fish, Harpie's Brother, and if you can find it (Its VERY rare) Mechanicalchaser. Add in another Man-Eater Bug. Try to get another Wall of Illusion. Magics look good. You're missing two staples though. Monster Reborn and Jar of Greed. Try to focus some of the cards more. You're going offensie, so don't include Chorus of Sanctuary. Try to get some Axes of Despar. Take out Soul Release. Traps need some work. Be sure to get the trap staples like Mirror Force, Seven Tools, Magic Jammer, etc. Good Start.:) Link to comment Share on other sites More sharing options...
Jeebs Posted December 24, 2002 Share Posted December 24, 2002 Here?s my light deck. Key: Name (ATK/DEF/Star Level/Type/Sub-Type) [B]Light Deck[/B] [U]Tributes[/U] -Blue-Eyes White Dragon (3000/2500/8/Light/Dragon) -Wingweaver (2750/2400/7/Light/Fairy) -Wingweaver (2750/2400/7/Light/Fairy) -Wingweaver (2750/2400/7/Light/Fairy) -Ryu-Ran (2200/2600/7/Fire/Dragon) -Steel Ogre Grotto #2 (1900/2200/6/Earth/Machine) [U]Non-Tributes[/U] -Guardian of the Throne Room (1650/1600/4/Light/Machine) -Mystical Elf (800/2000/4/Light/Spellcaster) -Mystical Elf (800/2000/4/Light/Spellcaster) -Ancient Elf (1450/1200/4/Light/Spellcaster) -Neo the Magic Swordsman (1700/1000/4/Light/Spellcaster) -Overdrive (1600/1500/4/Earth/Machine) -The Stern Mystic (1500/1200/4/Light/Spellcaster; Effect) -Mysterious Puppeteer (1000/1500/4/Earth/Warrior; Effect) -Ceremonial Bell (0/1850/3/Light/Spellcaster; Effect) -Giant Germ (1000/100/2/Dark/Fiend; Effect) -Trap Master (500/1100/3/Earth/Warrior; Effect) -Griggle (350/300/1/Earth/Plant; Effect) -Electric Snake (800/900/3/Light/Thunder; Effect) -Ameba (300/350/1/Water/Aqua; Effect) -Hane-Hane (450/500/2/Earth/Beast; Effect) -Witch of the Black Forest (1100/1200/4/Dark/Spellcaster; Effect) -Harpie's Brother (1800/600/4/Wind/Winged-Beast) [U]Magic[/U] -Monster Reborn -Eternal Rest -The Shallow Grave -Nobleman of Extermination -Change of Heart -Dian Keto the Cure Master -Remove Trap -Fissure -De-Spell -Malevolent Nuzzler -Malevolent Nuzzler -Malevolent Nuzzler -7 Completed -7 Completed -Limiter Removal -Prohibition [U]Traps[/U] -Enchanted Javelin -Lightforce Sword -Michizure -Fairy?s Hand Mirror -Trap Hole -Shift -Solemn Wishes -Ultimate Offering Monsters: 23 M/T: 23 Total: 46 I also have a dark deck, but I don?t have time to post it right now. Link to comment Share on other sites More sharing options...
Yami Bakura Posted December 29, 2002 Share Posted December 29, 2002 [QUOTE][i]Originally posted by HyperShadow [/i] [B]I'd take out that Labirynth Wall for another Summoned Skull. It looks like your going for a beatdown, and tribute defense cards won't help. Maybe you could Replace Blue Eyes for a Jinzo or a Barrel Dragon. Replace some of your 1600 ATK monsters with more powerful four-stars. Try to get more La Jinns, Seven Colored Fish, Harpie's Brother, and if you can find it (Its VERY rare) Mechanicalchaser. Add in another Man-Eater Bug. Try to get another Wall of Illusion. Magics look good. You're missing two staples though. Monster Reborn and Jar of Greed. Try to focus some of the cards more. You're going offensie, so don't include Chorus of Sanctuary. Try to get some Axes of Despar. Take out Soul Release. Traps need some work. Be sure to get the trap staples like Mirror Force, Seven Tools, Magic Jammer, etc. Good Start.:) [/B][/QUOTE] Well due to the ownage of tins amd some helpfull trades i think my deck got a little stronger oh and i put soul releadse in there so my blue eyes wont be used against me hehe and some other cards too Monsters: Blue Eyes White Dragon Summoned Skull Summoned Skull Summoned Skull La Jinn La Jinn La Jinn Bistro butcher Bistro Butcher Seven Colored Fish Seven Colored Fish I still have the same effect cards but with one more man eater Fire Kracken fire kracken I'll post the rest later Link to comment Share on other sites More sharing options...
Hyper Posted December 29, 2002 Share Posted December 29, 2002 Here is a very easy Japanese deck to make. Thats why it doesn't take to long to build. But its an interesting deck to make. It all focuses around one monster, the Composite Beast Gazeeto. It has 0 DEF points and has o attack either (Represented with question marks). Its attack is equal to the combined attack of the monsters required to summon it. (Its a level 7) So the idea for this deck is to summon Gazeeto wiht the use of powerful monsters. Basiccaly, its pure beatdown, but with an interesting twist. Monsters: 20 Composite Beast Gazeeto Composite Beast Gazeeto Composite Beast Gazeeto Saint Magician Blood Vorse Blood Vorse Blood Vorse Black Forest Witch Goblin Strike Team Goblin Strike Team Magic Reflect Bounder Gemini Elf Gemini Elf Gemini Elf Android Psycho Shocker Skilled Black Magician Skilled Black Magician Cyber Pod Magic: 14 Emissary of Obliteration Emissary of Obliteration Harpie Feather Duster Angel?s Gift Axe of Despair Axe of Despair Black Hole Thunderbolt Jar of Greed Cyclone Cyclone Raise Dead Change of Heart Traps: 6 Holy Barrier - Mirror Force Magic Jammer Imperial Decree Imperial Control Magic Cylinders Destruction Ring Total Monsters: 20 Total M/T: 20 Total: 40 Link to comment Share on other sites More sharing options...
Dark Knight Posted January 2, 2003 Share Posted January 2, 2003 MONSTER: blue eyes white dragon suijin dark magician summoned skull Gaia the fierce knight curse of dragon socerer of the doomed man eating treasure chest baron of the fiend sword man eater bug great white mammoth garveyard celtic guardian beaver warrior feral imp trap master magical ghost neo the magic swordsman the stern mystic winged dragon guardian of the fortress#1 silver fang(x2) doma the angel of silence whitty phantom mystic clown ansatsu giant soldier of stone dragon zombie ancient elf claw reacher wall of illusion mystic elf electric lizard ancient one of the deep forest crass clown flash assailant the bistro butcher giant germ saggi the dark clown fire kraken ground attacker bugroth empress judge MAGIC: fissure monster reborn card destruction soul exchange last will de spell sword of dark destruction yami dark hole book of secret arts remove trap change of heart dian keto the cure master soul release TRAP: two pronged attack waboku reverse trap dragon capture jar castle walls ultimate offering reinforcements trap hole Link to comment Share on other sites More sharing options...
Domon Posted January 2, 2003 Share Posted January 2, 2003 You really need to establish a theme, and take out a few of those high level monsters like Anatsu and replace it with a LaJinn. LaJinn is only level 4 and has an impressive attack of 1800. If you need to establish a theme i sugguest asking Solo Tremaine or Hypershadow. Link to comment Share on other sites More sharing options...
Solo Tremaine Posted January 3, 2003 Share Posted January 3, 2003 [SIZE=1][COLOR=purple]Firstly, I think you should reduce your card number by a bit to somewhere nearer 40. This is the minimum recommended by UpperDeck, but having too many will decrease your chances of getting the card you want by quite a lot. I think 63 is a bit too much... For themes... I'm guessing you got the Yugi and Kaiba starter decks, right? There are a few Fiend/Spellcaster ones in there, along with some Earths and Warriors. The large number of high level cards would make them difficult to summon using tournament rules, so keeping them to a ratio of less than about 1:4 with your level 1-4 cards would be useful. It's also good just to have the ratio of monsters to magic/trap cards at about 1:1, so if you had 40 cards, at least 20 would be monsters. Just for general organisation. I'd take out the monsters that are a minority (e.g. Great White- the only water type) first, as they could be taking up space of another one that could be more useful. [url]http://www.theotaku.com[/url] has a good deck-building guide (written by the highly knowledgeable Altron Gundam), which I would advise checking out. HyperShadow's probably the best one to ask, as my deck's not got a brilliant theme at the moment. Need more cards...[/SIZE][/COLOR] Link to comment Share on other sites More sharing options...
Domon Posted January 3, 2003 Share Posted January 3, 2003 i managed to come up with the begining of a warrior deck. There are a few anti theme cards but thats only because it has a decent attack. -------------------------------------------------------------------- WARRIOR COMBAT. [B]High level monsters[/B] Buster Blader Succubus Knight x2 Catapult Turtle Rude Kaiser [B]Low Level Monsters[/B] Beaver Warrior x3 Ground Attacker Bugroth Masaki The Legendary Swordsman x3 Hitotsu-Me Giant x2 Silver Fang x2 Uraby x3 Guardian Of The Labyrinth Giant Soldier Of Stone Mammoth Graveyard x2 The All-Seeing White Tiger x2 Skull Mariner x3 Mystic Horseman Pale Beast x2 Girochin Kuwagata Flying Kamakiri #2 x3 Gazelle The King Of Mystical Beasts Unkown Warrior of Fiend Milus Radius x2 Guardian of the Throne Room x2 Peit Moth Kyojikocy Man Eating Treasure Chest [B]Magic Cards[/B] Eternal Rest Gaia Power Block Attack Final Destiny Commncement Dance Malevolent Nuzzler Beast Fangs Dark Hole Raise Body Heat Wasteland x3 Mystical Moon x3 Remove Trap x2 Forest x3 Hinotama x3 Sparks x2 Red Medicine x2 Sogen x3 Monster Reborn [B]Traps[/B] Attack and Receive x2 Solomon's Lawbook Enchanted Javelin [B]Special Requirements monsters[/B] Performance Of Sword Cocoon Of Evolution Great Moth -------------------------------------- Well thats it for now. Link to comment Share on other sites More sharing options...
Hyper Posted January 3, 2003 Share Posted January 3, 2003 To Dark Knight: Well a theme is what makes a deck a deck. Usually people go for beatdowns, by combining Kaiba and Yugi starters. Fist, be sure you have all of the Big Five magic cards, those which belong in everydeck. -Raigeki -Pot of Greed -Dark Hole -Monster Reborn -Change of Heart You have three of them, but you'll need to get the others for the full potential of magic cards. Always replace Remove trap and De-spell with Mystical Space Typhoons. Two is a good number. They're much more reliable than the others, and being Quick-plays are helpful. Remove Trap and De-spell = Mystical Space Typhoon Dump the Yami. Those field cards take up space. The new MRL ones are much better. But I wouldn't use those either because they don't work to will for F/S Beatdowns. (That's the theme you'll most likely want to use; It's fast and powerful) Beatdowns rely on power-ups to reach there full potential. So naturally, Axe of Despairs are necessary. Black Pendants can also be helpful. Others include Fairy Meteor Crush and Premature Burial. And the alll powerful Megamorph (If used properly)Equip cards are vital in beatdowns. To fill in the gap with your magics, try some of these cards: - Nobleman of Crossout (Fear the Man-Eater Bugs no more!) -Tribute to the Doomed (An awesome removal card) - And maybe some other equip cards.. (See above) Pretty much all of your attack monsters should have 1700+ attack. most tournament decks have 1800+ but with the cards you hav, its best using 1700+. Cards for your basic attack monsters. - La Jinn. Currently the most popular 4-Star attacker. (x3) - Neo the M. swordsman. A good Spellcaster monster. (x3) Bistro Butchers are bad, unless used with the Hyper-draw combo in Exodia decks. Letting them draw two cards could mean your downfall if you have controll of the game. Take otu Empress Judge. Its a fusion, and you have none of the requirements. 1 Tribute Monsters should have 2200+ ATK/DEF 2 Tribute Monsters should have 2600+ ATK/DEF I usally recommend for beatdowns: 1 Jinzo (Staple, of course) 3 Summone Skulls (The best 1 Tribute in the game) OR, if you're going up against a deck such as a Direct Damage or Gravity Bind (Those are types of deck themes), you may need to replace the Summoned Skulls witht he quick and powerful, Fiend Megacyber. Its useful ablity helps when speed is the name of the game. Soul Exchange is not needed when you have a few tribute monsters. It really isn't needed at all. Keep Tribute monsters to a minimum! The fewer you have, the better chances of you getting a good hand. If you have too many, you risk the chance fo getting a hand entirely full of Tribue Monsters. So keep that in mind. Now, for the rest of your monsters. - Cyber Jar. (This one is perfect in almost everydeck) - Jinzo (Trap negation is important) - Black Forest Witch (Easy acess to your good monsters) To fill in the blank with your other monsters, use whatever you think would help your deck. I personnaly like to use Wall of Illusions. They fit my theme and re good removal/defense monsters. For the more offensive side, you could use Maha Vailos and their brilliant effect. It all depends on what you want to do with your deck. Traps are pretty simple. Go for the basic Trap format: -3 Trapholes/Michizures -1 Mirror Force -1 Seven Tools of the Bandit -2 Magic Jammers/Magic Drain Optional: Solemn Judgement Remember to have: -About 20 Monsters -About 13-14 Magics -About 7-6 Traps. (Simply because there are more useful magics) Like Solo said, try to keep it at a 1:1 ratio. That means a you commonly get good hands. With that in mind, you're only on your way to getting a better deck. If you go beyond the F/S aspect of a Beatdown, there are other 4-stars you can use. - Harpie's Brother - Seven Colored Fish - Goblin attack Force (Be sure to get this one once you move out of F/S) AND if you are [b]really[/b] lucky enough to own a MechanicalChaser, use it! There you go. Hoped that helped.:) Link to comment Share on other sites More sharing options...
G/S/B Master Posted January 5, 2003 Share Posted January 5, 2003 I sold all of my cards and now started from Scratch...here's my deck...it doesn't really has a theme though...ANd there's a lot of tribute cards.Tell me what I need in my deck and what I don't need.....I dumped all of my level 4 1600 attack monster cards (since my friend kept whupping me at duels because I put all of my over 1500 attack monsters in my deck but it doesn't work really well.) So here's my deck..... Note: The reason why I play with lots with Tribute because I always duel in a Non-tribute rule.Also I don't pay much Attention to my deck. Monsters level 5-6 2x Labyrinth Wall 1x Ancient one of the Deep forest 1x Dark Witch 1x Turtle Bird 1x Rude Kaiser 2x Gyakutenno Megami 1x Ansatsu 1x Curse Of Dragon 1x Summoned Skull 1x Judge Man Monsters level 7-8 2x Slot Machine 1x Hyozanryu 1x Sword Hunter 1x Blue eyes White Dragon 1x Gaia the Fierce Knight 1x Dark Magician 1x Ryu-Ran Non-tribute Effect monsters 2x Giant Rats 2x Giant Germs 1x Invader of the throne 1x Nimble Momongo 1x Lord Of Dragons 1x Wall of Illusons 1x Hane-Hane 1x Bite Shoes 1x Trap Master 1x Man Eater Bug 1x Mysterious Puppeteer Regular Non-Tribute Monsters 1x Neo the Magic Swordsman 2x La Jinn the Mystical Genie of the Lamp 1x Battle Ox 1x DarkFire Soldier #1 1x Darkfire Soldier #2 Magics 1x Delinquent Duo 1x Horn of the Unicorn 1x Chorus of Sanctuary 1x Curse Of Fiend 1x The flute of Summoning Dragon 1x Ookazi 1x Dian Keto the Cure Master 2x De-spell 1x Sword of Dark Destruction 1x Book of Secret Arts 1x Invigoration 1x Monster Reborn 1x Change of Heart 1x Dark Hole 1x Card Destruction 1x Ancient Telescope 1x Sogen 1x The Inexperienced Spy 1x Remove Trap 2x Ground Callapse 1x Fissure Traps 2x Trap Hole 1x Ultimate Offering 1x Two-Pronged Attack 2x Just Desserts 2x Reinforcements 1x Waboku 1x Castle Walls About 72 cards.....Right now don't reccommend Rageki and Mystical Space typhoon now because I have a rotten luck on finding either 2 of them Link to comment Share on other sites More sharing options...
Hyper Posted January 5, 2003 Share Posted January 5, 2003 If it doesn't have a theme, choose one. Thats the first step in making a deck. And if you're going for a beatdown I had a few suggestions on the previous page for beatdowns. Link to comment Share on other sites More sharing options...
G/S/B Master Posted January 5, 2003 Share Posted January 5, 2003 I guess it's a beat down.....it's mostly made out of YSD and KSD lol. Tell me what do you think of my deck. Link to comment Share on other sites More sharing options...
Hyper Posted January 5, 2003 Share Posted January 5, 2003 Well you should start for a good deck by rules ways of a tournament. So I suggest choosing a focus of beatdown. Any particular card you want to focus on? any Element or Sub-type? Strategy? There are a lot of different focuses towards a beatdown. Choose one and it would be a lot easier to cut down on cards. Link to comment Share on other sites More sharing options...
Crimson Posted January 6, 2003 Share Posted January 6, 2003 This is my deck i was kinda going for a trap'em and get'em deck......not sure about it but i love it. Tell me what i needa do with it to make it better :> thanks. LOW LEVEL MONSTERS Mask of Darkness Giant Soldier of stone Guardian of the throne room Wall of Illusion 4 Starred ladybug of Doom Witch of the black forest 2x Karate man Harpies Brother 2x Darkfire Soldier #1 2x Darkfire Soldier #2 2x La Jinn Hane-Hane Neo The Magic Swordsman Shining Angel Lord of D. Thousand Eyes Idol Oni Tank T-34 Battle Ox Jirai Gumo Milus Radiant Trap Master Sonic Bird Morphing Jar #2 Magician of faith HIGH LEVEL MONSTERS Beast of talwar Hyozanryu Curse oF dragon Seiyaryu Shadow Ghoul SUmmoned Skull Blue eyes White Dragon Wing Weaver RITUAL MONSTERS Crab Turtle MAGIC x2 Ground Collapse Forest Change OF heart Turtle Oath De-Spell Monster Reborn Salamandra The shallow Grave Exchange Yami Dark Hole Dimension hole Malevolent Nuzzler Nobelman of Crossout Fissure Ring of magnatism Remove Trap TRAPS 2x Trap Holes 2x Shadow of Eyes 2x Michizure Waboku Earthshaker The Regulation of tribe Reinforcements Magic Drain and thats my deck formitable but i think i can do better. Link to comment Share on other sites More sharing options...
Makai Kite Posted January 6, 2003 Share Posted January 6, 2003 Crimson, 66 cards is way too much for a deck. You should take out a few of the higher-level monsters, because that seems to be way too many Tributes. Take out Thousand Eyes Idol. Since you don't have Relinquished to fuse it with, it doesn't need to be in there. Take out Salamandra and Forest, because you don't appear to have anything to use them with. Curse of Dragon's stats are low for a monster of its level, so I would take it out. I'll edit this later. Suggested High-Level Monsters to Leave in: Wingweaver Shadow Ghoul Summoned Skull Hyozanryu (Good defense, same with Millennium Shield (Japanese and McD's promo in US) Use cards that allow you to draw from your deck more, like Pot of Greed (restricted to 1). Link to comment Share on other sites More sharing options...
Crimson Posted January 7, 2003 Share Posted January 7, 2003 Hey i have a question i have a shield and sword card and i don't know if i should add that into my deck just wanted your info Link to comment Share on other sites More sharing options...
Circ Posted January 7, 2003 Share Posted January 7, 2003 Shield and sword is a card that needs it's own deck. Unless you can make a deck with mostly monster with 2000+ def, don't add it. Link to comment Share on other sites More sharing options...
Hyper Posted January 7, 2003 Share Posted January 7, 2003 I'd concentrate on your theme more. Some cards don't belong in this deck. Link to comment Share on other sites More sharing options...
Crimson Posted January 7, 2003 Share Posted January 7, 2003 ohh ok thanks i needa reevaluate my deck thanks for the tips :> Link to comment Share on other sites More sharing options...
Kinetic Posted January 7, 2003 Share Posted January 7, 2003 [QUOTE][i]Originally posted by Circéus [/i] [B]Shield and sword is a card that needs it's own deck. Unless you can make a deck with mostly monster with 2000+ def, don't add it. [/B][/QUOTE] [color=darkblue] That's exactly what I've done. Nearly every single monster 4 stars and lower are 2000 defense monsters (the others are just La Jinn's). I also added the 3 gate-guardian pieces (finally got hold of Kazejin, but not the GG himself) and Gravity Bind, which really seems to help. Shield and Sword is good in there too, but only if you have a Waboku or Enchanted Javelin on the field because in their turn you die easily. I also use my shield and sword when I have Giant Soldier of Stone and Gravity Bind on the field, that seems to work well. [/color] Link to comment Share on other sites More sharing options...
Circ Posted January 7, 2003 Share Posted January 7, 2003 oh... that would be nasty. Anyway, here is my feeble attempt at a burner deck. Any fixes appreciated. Monsters 3 Mad Sword Beast 3 Mechanicalchaser 2 Invader of the Throne 2 Karate Man 2 Magician of Faith 2 Man-Eater Bug 2 Mask of Darkness 2 Nimble Momonga 2 White Magical Hat 1 Cyber Jar 1 Princess of Tsurugi 1 The Fiend Megacyber 1 Witch of the Black Forest Magic 3 Axe of Despair 2 Black Pendant 2 Tremendous Fire 2 Toll 2 Fairy Meteor Crush 1 Chain Energy 1 The Forceful Sentry 1 Pot of Greed 1 Giant Trunade 1 Megamorph 1 Raigeki Traps 2 Magic Drain 2 Magic Jammer 1 Just Desserts 1 Ceasefire 1 Mirror Force Link to comment Share on other sites More sharing options...
Hyper Posted January 7, 2003 Share Posted January 7, 2003 Missing Monster Reborn, naturally a staple. -1 Mad sword Beast -1 Mechanicalchaser (You're so lucky to have one) + Goblin Attack Forcey -2 Nimble Momamga + Giant Germ -2 Invader of the Throne + Cannon Soldier -1 Mask of Darkness +1 Princess of Tsurugi Maybe a Catapult Turtle for extra burning. Link to comment Share on other sites More sharing options...
Genkai Posted January 10, 2003 Share Posted January 10, 2003 I'd sell that mechanicalchaser, it's one HOT muffin. Anyway, isn't axe of despair restrifcted..? maybe im wrong.. i havent payed mch attention to the YGO world for a bit.. Link to comment Share on other sites More sharing options...
Circ Posted January 10, 2003 Share Posted January 10, 2003 It's an Apprentice deck, actually. I earn exactly 45 cards in real life lol. I actually completely reworked this deck one hour after posting it, and it does just as bad lol. Link to comment Share on other sites More sharing options...
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