Snodin Posted October 2, 2003 Share Posted October 2, 2003 Okay, I said I was gonna do this, now I'm gonna do it: A Wall Shadow Deck. Monsters (Non-Tribute): x1 Yata-Garasu x3 Man-Eater Bug/Yomi Ship x3 Giant Rat x1 Witch of the Black forest x1 Sangan x3 (Any Level 4 monster with a defense of 2000) x2 Jirai Gumo Monsters (Tribute): x3 Labyrinth Wall Monster (Special Summon): x1 Wall Shadow Total Monsters: 18 Magic/Spells: x1 Monster Reborn x1 Change of Heart x1 Snatch Steal x1 Raigeki x1 Harpies Feather Duster x2 Magical Labyrinth x2 Sheild and Sword Total Magic/Spells: 9 Traps: x2 Waboku x1 7 Tools of The Bandit x1 Curse of Royal x1 Magic Jammer Total Traps: 5 Total Cards: 32?? ...Okay, okay. This deck needs a lot of work! I'd probably throw in direct-sttack things in there, mostly Magic/Spell cards. Do you think anybody could help me here, with this deck? I'd appreciate it. Link to comment Share on other sites More sharing options...
Domon Posted October 2, 2003 Share Posted October 2, 2003 [COLOR=darkblue]Well, since no one rated my deck a few months ago I would like to emphasize about this deck. [b]Please rate this deck!!!!!![/b] And without further ado here is my deck.[/COLOR] [COLOR=red][b]Tribute Monsters[/b] Shadow Ghoul Jinzo Mystical Knight of the Jackal Dragon Seeker Berfomet [b]Low level monsters[/b] Gazelle The King Of Mythical Beasts Yomi Ship x2 Amazon Archer Gravekeeper Assailant Cyber Jar Gemini Elf Gravekeeper's Spear Solider Sangan Fiber Jar Witch Of The Black Forest Cobra Jar [b]Magic Cards[/b] Necrovalley Pot Of Greed Monster Reborn Swords Of Revealing Light Raigeki Mystical Space Typhoon Polymerization Premature Burial Book Of Life Change Of Heart Snatch Steal Mask Of The Accursed Graceful Charity Mage Power United We Stand Pyramid Energy Harpie's Feather Duster Giant Trunade [b]Traps[/b] Horn of Heaven Raigeki Break Ceasfire Imperial Order Barrel Behind The Door Curse Of Royal Mirror Force Rite Of Spirit Call of The Haunted Magic Cylinder [b]Fusion Monsters[/b] Phantom Beast Chimera[/COLOR] [COLOR=darkblue]Okay I hope I can get a rating soon. Thanks for taking your time to read this and post your opinions about it.[/COLOR] Link to comment Share on other sites More sharing options...
Snodin Posted October 2, 2003 Share Posted October 2, 2003 Well, it's a very interesting-looking deck. All I'd say is that there may be too many traps, and too many Tribute monsters. As much as I love Mystical Knight Jackal, he's probably too hard to summon unless you Special Summon him. I noticed you have a lot of good Jars and Gravekeepers, but I don't see where Dragon Seeker comes in. Or Shadow Ghoul, for that matter. Monsters like them (and the Gravekeepers included) need their own decks that center around them and their effects. It's a nice strategy, but my main complaint are the Tribute monsters. The Fusion one, however, might work; you just have to get more Gazelles and Berfomets. And since you're handling them, you might as well squeeze Giant Rat in there too. I'd rate it as a 5 out of 10; 1 being the weakest, 10 being the strongest. I hope I was fair. Link to comment Share on other sites More sharing options...
Marik_Duelist Posted October 3, 2003 Share Posted October 3, 2003 [QUOTE][i]Originally posted by Snodin [/i] [B]Okay, I said I was gonna do this, now I'm gonna do it: A Wall Shadow Deck. Monsters (Non-Tribute): x1 Yata-Garasu x3 Man-Eater Bug/Yomi Ship x3 Giant Rat x1 Witch of the Black forest x1 Sangan x3 (Any Level 4 monster with a defense of 2000) x2 Jirai Gumo Monsters (Tribute): x3 Labyrinth Wall Monster (Special Summon): x1 Wall Shadow Total Monsters: 18 Magic/Spells: x1 Monster Reborn x1 Change of Heart x1 Snatch Steal x1 Raigeki x1 Harpies Feather Duster x2 Magical Labyrinth x2 Sheild and Sword Total Magic/Spells: 9 Traps: x2 Waboku x1 7 Tools of The Bandit x1 Curse of Royal x1 Magic Jammer Total Traps: 5 Total Cards: 32?? [/B][/QUOTE] when they come out, Gravekeepers Servant (magic) and Solemn Wishes (trap) Link to comment Share on other sites More sharing options...
Digital Monster Posted October 3, 2003 Share Posted October 3, 2003 My good old Dark deck, but I've managed to snag a few more theme-based cards. Still, there's high lvl 4 hitters of other types as well to back it up. [u][b][COLOR=sandybrown]Monsters (20)[/b][/u] [i][b][COLOR=indigo]Fusion Monsters (1)[/b][/i] Skull Knight[/COLOR] [b][i]Tribute Monsters (4)[/i][/b] Summoned Skull x3 Jinzo [b][i]Non-tribute Monsters (11)[/i][/b] La Jinn the Mystical Genie of the Lamp x3 Harpies Brother Ancient Brain Royal Keeper Gearfried the Iron Knight Tainted Wisdom 7 Colored Fish Neo the Magic Swordsman Battle Ox[/COLOR] [COLOR=orange][b][i]Non-tribute Effect Monsters (4)[/i][/b] Man-Eater Bug Witch of the Black Forest Wall of Illusion King Tiger Wanghu[/COLOR] [b][i][COLOR=teal]Magic Cards (21)[/i][/b] Spiritualism Malevolent Nuzzler Giant Trunade Card Destruction Monster Reborn Scapegoat Fissure Remove Trap Change of Heart De-Spell 7 Completed Axe of Despair Mystical Space Typhoon Swords of Revealing Light Graceful Charity Ground Collapse Dian Keto the Cure Master Book of Secret Arts Soul Exchange Polymerization Mystic Plasma Zone[/COLOR] [COLOR=deeppink][b][i]Traps (5)[/i][/b] Waboku Magic Jammer Light Of Intervention Enchanted Javelin Trap Hole[/COLOR] Link to comment Share on other sites More sharing options...
Snodin Posted October 3, 2003 Share Posted October 3, 2003 That's a very good deck; my only advise is to ditch one of your Summoned Skulls for a Dark Ruler Ha Des, to avoid certain effect monsters. But I like it; I give it an 8 out of 10! Link to comment Share on other sites More sharing options...
Kakashi Posted October 4, 2003 Share Posted October 4, 2003 The following monsters in your deck are not Dark Main type or have no really beneficial effects: Harpies Brother Royal Keeper Gearfried the Iron Knight 7 Colored Fish Neo the Magic Swordsman Battle Ox These six could easily be replaced by more useful card; I'd recommend three Opticlops, a Cyber Jar and two Magicians of Faith. Not too hard to get a hold of (all being normal rares), and helpful for your deck. As for Tainted Wisdom and Ancient Brain, you need to decide whether or not they're worth keeping (in other words, how badly do you think you need your Skull Knight?). Now, the magics. The ones in this list are those worth keeping: Spiritualism Malevolent Nuzzler Card Destruction Monster Reborn Scapegoat Change of Heart Axe of Despair Mystical Space Typhoon Swords of Revealing Light Graceful Charity Polymerization Mystic Plasma Zone Ground Collapse (see below) And now ones you should considering adding ([u]as many or as little as you see fit[/u]): Dark Hole 2x Mystical Space Typhoon Pot of Greed Raigeki 2x Ground Collapse (they need to be in multiples to be effective) Heavy Storm Harpie's Feather Duster 1x Mystic Plasma Zone 2x Nobleman of Crossout As for traps, get the staples Mirror Force and Imperial Order, and try for another Waboku or two. Link to comment Share on other sites More sharing options...
Digital Monster Posted October 4, 2003 Share Posted October 4, 2003 Quick note: I put in those non Dark-type monsters coz I don't have any decent Dark-type ones to use. I just needed some raw power in there, and they're the best ones to use until some Dark-types show up. Link to comment Share on other sites More sharing options...
DeathBug Posted October 4, 2003 Share Posted October 4, 2003 Oh, oh! DM, you need "Giant Orc". He's got 2200 attack for a lvl 4, and has Goblin Attack Force's effect. The best part is, though, that he's a common in Magician's Force. It shouldn't be too hard to get a pair. (I would run three, with Spear dragon & Airknight Paraseth running around, plus Big Bang Shot also coming in MGF). Link to comment Share on other sites More sharing options...
Snodin Posted October 4, 2003 Share Posted October 4, 2003 Awesome! I wanna make a Trample deck next, and as soon as I can, I'll make a list of the cards that might be needed in it. So stay tuned! Link to comment Share on other sites More sharing options...
Tom222666 Posted October 5, 2003 Share Posted October 5, 2003 Low Lv. Spear Dragon Cobra Jar Nimble Momonga x2 Cyber Jar Lord of D. Magician of Faith x3 Fiber Jar Mask of Darkness Spirit Reaper x2 Witch of the Black Forest Gemini Elf Tribute Monsters Blue Eyes White Dragon Barrel Dragon Tyrant Dragon Jinzo Magic Pot of Greed Raigeki Monster Reborn Mage Power United We Stand Card Destruction Flute of Summoning Dragon x2 Change of Heart Swords of Revealing Light Axe of Despair x2 Graceful Charity Harpies Feather Duster Shallow Grave Snatch Steal Trap Cards Spellbinding Circle Light of Intervention Mirror Force Needle Ceiling Call of the Haunted Barrel Behind the Door Pharoh's Treasure x2 Horn of Heaven Magic Cylinder So there's my deck please feel free to give an opinion. Thanks Link to comment Share on other sites More sharing options...
Kakashi Posted October 5, 2003 Share Posted October 5, 2003 There's a mixture of themes in there, and they don't compliment one another at all; I'm guesing you tried for aggro or beatdown. Your deck's also a little equip heavy, and lacks M/T removal beyond HFD. Drop: Cobra Jar Nimble Momonga Lord of D. Shallow Grave Flute of Summoning Dragon (both) Spellbinding Circle Needle Ceiling Barrel Behind the Door (unless Burners are popular where you are) Horn of Heaven Pharaoh's Treasure (that'll hurt more than help, I think) Add: 2x Spear Dragon* 1x Sangan 1x Premature Burial* 3x Mystical Space Typhoon 2x Waboku 1x Imperial Order* 1x Ring of Destruction* *- Can be hard to come across. Just add as soon as you can. Link to comment Share on other sites More sharing options...
DeathBug Posted October 5, 2003 Share Posted October 5, 2003 My Warrior deck, updated for Magician's force. [b]Gettysburg v 3.0[/b] Tribute monsters: Freed the Matchless General Monsters: Maurading Captain x2 Exiled Force Goblin Attack Force x2 Zombrya the dark x2 Don Zolong x2 Breaker the Magical Warrior Dark Blade x2 Gearfried the Iron Knight x2 Traps: Destruction Ring Reckless Greed Call of the Haunted Imperial Order Royal Command Magic: Monster Reborn Premature Burial Regeki Dark Hole Pot of greed Graceful Charity Painful Choice Harpie's FEather Duster Mystical Space Typhoon x3 Heavy Storm Reinforcements of the army x2 The Warrior Returning Alive x3 United We Stand Fusion Sword Marasamu Blade x2 Total Cards: 40 Pretty cut & dry, actually. Remove M/T ASAP and swarm my opponent. Royal Command disable flip effects, and D-Ring is my only defensive card. Dark Blade, btw. is a lvl. 4 dark/warrior with 1800 attack & no effect. Hes' got a union card, but this isn't a Union deck. The only non-warrior is Breaker, but he has built-in M/T removal as well as the ability to attack for 1900 damage, so it's okay. Max draw power and max recursion, as well. Also, Don Z. provides standard hand-control. I'm eagerly awaiting the release of Demensional Warrior Girl to replace one of my GAF, and Blade Knight to replace Gearfried. Link to comment Share on other sites More sharing options...
Snodin Posted October 5, 2003 Share Posted October 5, 2003 Awesome deck!!! I give it a solid ten. Okay, I said I was gonna do this, now I'm gonna do it. A Trample Deck. (Feel free to give me feedback; it also includes a few cards that haven't come out yet, but I think they will soon) Monsters (17): Non-Tribute: x3 Giant Orc x2 Goblin Attack Force x3 Mad Sword Beast x3 Spear Dragon x2 Ryu-Kishin Clown x1 Cyber Jar x1 Yata-Garasu Monsters (Tribute): x2 Airknight Parshath Magic/Spells (15): x1 Monster Reborn x1 Change of Heart x1 Raigeki x1 Dark Hole x1 Harpies Feather Duster x1 Pot of Greed x1 Graceful Charity x2 Gaia Power x3 Block Attack x2 Book of Moon x1 Big Bang Shot Traps (6): x1 Imperial Order x3 Waboku x2 Solemn Wishes x1 Ring of Destruction x1 Barrel Behind the Door Total cards: 40 (I think) Link to comment Share on other sites More sharing options...
DeathBug Posted October 5, 2003 Share Posted October 5, 2003 A card you might want to experiment with is, (and this is just a thought), Morphing Jar #2. I've never played it myself, though, and am not really sure if it would be efffective. Link to comment Share on other sites More sharing options...
Burori Posted October 5, 2003 Share Posted October 5, 2003 It is a very effective card but it hurts you as much as your opponent Link to comment Share on other sites More sharing options...
Snodin Posted October 5, 2003 Share Posted October 5, 2003 Aw, nuts!! Ain't it always the way? I came back here to say I wanna replace my Solemn Wishes cards with two other traps, but now I forget which traps I wanted to replace them with! >_< Anyway, thanks you guys. I do have a Morphing Jar #2, but I dunno if it's gonna help me. I could give it a try though... Link to comment Share on other sites More sharing options...
Kakashi Posted October 5, 2003 Share Posted October 5, 2003 I'm bored, so I'll post up my YVD deck for you all to look at... [b][i]"Ever seen a sandwich that could take a bite outta you?"[/i][/b] [b]Ritual Monsters[/b] 3x Hungry Burger [b]Non-Tribute Monsters[/b] 3x Senju of the Thousand Hands 3x Sonic Bird 2x Marauding Captain 2x Goblin Attack Force 2x Magician of Faith 1x Exiled Force 1x Cyber Jar 1x Sangan 1x Witch of the Black Forest [b]Magic[/b] 3x Recipe of the Hamburger 3x Mystical Space Typhoon 2x Reinforcement of the Army 1x Raigeki 1x Dark Hole 1x Pot of Greed 1x Monster Reborn 1x Premature Burial 1x Heavy Storm 1x Harpie's Feather Duster 1x The Warrior Returning Alive 1x Change of Heart [b]Traps[/b] 2x Waboku 1x Mirror Force 1x Magic Cylinders 1x Ring of Destruction 1x Call of the Haunted This is more of a joke deck, I put it together for duelling a friend's Frog the Jam beatdown. Link to comment Share on other sites More sharing options...
Tom222666 Posted October 5, 2003 Share Posted October 5, 2003 Kakashi thanks for reply I will try some suggestions out but why remove Lord of D and the flutes? And the barrel is needed where I live, burners are popular. sosome critique on your YVD deck. I would either add a warrior returning alive or drop it and also maybe drop the reinforcements or something because you only have a few warriors. Link to comment Share on other sites More sharing options...
Burori Posted October 5, 2003 Share Posted October 5, 2003 LOL I give a 10 on 10 cause of just the hungry hamberger. J/K. Nice deck I'll give it a serious 8/10 1 being the lowest and 10 being the highest. Link to comment Share on other sites More sharing options...
Kakashi Posted October 6, 2003 Share Posted October 6, 2003 [QUOTE][i]Originally posted by Tom222666 [/i] [B]Kakashi thanks for reply I will try some suggestions out but why remove Lord of D and the flutes? And the barrel is needed where I live, burners are popular. sosome critique on your YVD deck. I would either add a warrior returning alive or drop it and also maybe drop the reinforcements or something because you only have a few warriors. [/B][/QUOTE] Hungry Burger itself is a Warrior, which is the main reason why I put in Warrior support. Reinforcement of the Army and the Warrior Returning Alive also help with the ritual summoning by bringing monsters to my hand. I may try adding more Warriors, though. Edit: Does anyone think it's worth my time adding Sasuke Samurai to my deck? I don't like Book of the Moon, so I can't see myself using it to do more than kill a flip or two. Anyway, you only have two high level dragons and a single Spear Dragon- odds are, you won't draw them at the same time you have a Lord of D. and Flute. So they'll only slow your deck down. Link to comment Share on other sites More sharing options...
evanbunnell Posted October 7, 2003 Share Posted October 7, 2003 --Basic Monsters-- Giant Soldier of Stone Harpie's Brother x2 Sasuke Samurai Sangan Kuriboh Prevent Rat Wall of Illusion Hane-Hane Aqua Madoor Spirit of the Harp Magician of Faith Witch of the Black Forest Penguin Soldier The Dragon Dwelling in the Cave Island Turtle Mystical Elf Giant Rat Nimble Momonga --Tribute Monsters-- Summoned Skull Labyrinth Wall x2 Lesser Fiend --Magic Cards-- Shield and Sword Offerings to the Doomed Dian Keto the Cure Master x2 Ground Collapse x2 Remove Trap Despell Ookazi Dark Hole Dark Snake Syndrome Chorus of Sanctuary Burning Land Monster Reborn Change of Heart The Reliable Guardian Timidity --Trap Cards-- Skull Lair Seven Tools of the Bandit x2 Bad Reaction to Simochi Castle Walls Shadow of Eyes Just Deserts Michizure Non-Aggresion Area Disturbance Strategy Enchanted Javelin Curse of Royal This deck is currently in construction, mainly working on the concept and testing it and crap. But onto the concept itself. If you couldn't tell yet, it's all about lengthy battles attacking life points directly. I'm not too hip on all of the cards yet, I'm not as hardcore as most are, I know of the main concept and I love to play, I just don't know of too many cards, so if you all could help me, that would be awesome. Thanks. Link to comment Share on other sites More sharing options...
Snodin Posted October 7, 2003 Share Posted October 7, 2003 It's not a bad start, but I see that it's torn between monster types and attributes. That's the first thing I noticed; a lot of Earth, Water and Wind monsters that don't usually work in the same deck together. Like I said, it's not bad; it just dowsn't leave you enough room for special power-ups that only work for specific kinds of monsters. I also noticed that you have Burning Land. It has a good effect, but... what if your opponent doesn't have a field card to destroy? If I were you, I'd take one of the field cards out there like Rising Air Current or Gaia Power (depending on which attribute you wanna dominate the monster field), and then you can make Burning Land destroy your own field card and let the -500 LP countdown begin. What you also need to do with this strategy is give yourself LP gaining cards like Dian Keato, or something. Another one I noticed was Bad Reaction to Simochi. That's a great trap, but what if your opponent doesn't have a lot of LP gaining cards? Here's the answer to both Burning Land and Bad Reaction to Simochi: Rain of Mercy. Think about this: You activate Burning Land, and Bad Reaction. You and your opponent are starting to lose life points, right? Well, play Rain of Mercy next, and you gain 1000 LP while your opponent LOSES 1000 LP, plus 500 more from Burning Land. Evil, isn't it? Of course, there is a monster you might wanna go with for a strategy like this: Fire Princess. She makes the opponent lose life points every time you gain them. Add the trap card Solemn Wishes in there, and lookout! Anyway, the point I'm trying to make here is, if you're going for a direct attack strategy, I'd add these cards to your deck: Monsters: x3 Fire Princess Magics: x2 Molten Destruction (a power up for Fire Princess and other fire monsters) x3 Rain of Mercy x3 Tremendous Fire x2 Burning Land Traps: x3 Bad Reaction to Simochi x2 Solemn Wishes Link to comment Share on other sites More sharing options...
Domon Posted October 8, 2003 Share Posted October 8, 2003 Okay this is a deck I came up with during the end of math class so its still a rough draft version but I would like some thoughts on this deck before I put it comepletly together. [b][COLOR=darkred]Invasion of Egypt[/b] [b]Tribute Monsters[/b] Mystical Knight of Jackal x2 Moisture Creature Jinzo Spell Canceller [b]Low Level Monsters[/b] Gemini Elf Breaker The Magic Warrior Spear Dragon x3 Goblin Attack Force X-Head Cannon x3 Y-Dragon Head x3 Z-Metal Tank x3 Magician of Faith x3 Apprentice Magician x3 Old Vindictive Magician Cyber Jar Fiber Jar Sapphire Dragon [b]Magic Cards[/b] Terraforming x3 Luminous Spark Rising Air Current Mystic Plasma Zone Change of Heart United We Stand Mage Power Snatch Steal Premature Burial Monster Reborn Axe of Despair Graceful Charity Pot of Greed [b]Trap cards[/b] Barrel Behind The Door x3 Ring Of Destruction Magic Cylinder Mirror Force Call of The Haunted Ceasfire Spellbinding Circle x2 Imperial Order Metalmorph[/COLOR] Basically I'm going for something that will throw my opponent off guard so that I could hit them quick and fast. I'm probably going to replace one of my Jackals with that new lvl. 6 Light spellcaster monster from Magicians Force. Any other sugguestions are welcome. I don't want ratings, I would like sugguestions, thanks. Link to comment Share on other sites More sharing options...
Onix Posted October 9, 2003 Share Posted October 9, 2003 Here's my deck. Since I've only won, what, 4 games out of, say 10, I can't really give advice. Tribute (7)- Labyrinth Wall Dark Magician Invitation to a Dark Sleep Patrician of Darkness Summoned Skull Soul of Purity and Light Wingweaver Ritual (1)- Relinquished Non-Tribute (16) Swarm of Scarabs Giant Soldier of Stone Poison Mummy 7 Colored Fish Yomi Ship Hysteric Fairy x2 Harpie's Brother x2 Amazon Archer Wall of Illusion Maha Vailo Man-Eater Bug Mystical Elf La Jinn Neo the Magic Swordsman Magic (16) Book of Secret Arts x3 Malevolent Nuzzler Change of Heart Black Illusion Ritual Card Destruction Dark Hole Soul Exchange Dian Keto Fissure Dark Snake Syndrome Remove Trap De-Spell Ookazi Monster Reborn Traps (10) Enchanted Javelin Bad Reaction to Simochi Dragon Capture Jar Reinforcements Royal Command Trap Hole Nutrient Z Just Desserts Waboku Trap Dustshoot What do you think? Link to comment Share on other sites More sharing options...
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