Domon Posted December 21, 2003 Share Posted December 21, 2003 Personally I would ditch the Spirit Reaper and swap in another D.D. Warrior Lady, or at lease a Cyber Jar, that would at least increase your chances of getting better monsters out. It all just depends on your type of playing. I really can't say much except that. Link to comment Share on other sites More sharing options...
Guest Alucardfire Posted December 22, 2003 Share Posted December 22, 2003 Cyber Pod in control? LOL, thanks but no thanks. I don't feel like replenishing my opponent's options especially if I'm paying 1000LP per for Confiscate and Mischevious Twin Duo. Soul-Hunting Spirit is a great staller, and defender, no way I would take it out, and I'm thinking of adding a DDVD so I can't take it out. Besides 1-2 DWG will get it done, not to mention *points to Calling Reinforcements* to get DWG at any time. Thanks, for the try, anyone else? Link to comment Share on other sites More sharing options...
DeathBug Posted December 22, 2003 Share Posted December 22, 2003 Since you only have one flip-effect monster, I would add Emmissary of Obliteration, to counter enemy Pods, Newts, Sphinxes and various other face-down critters. Link to comment Share on other sites More sharing options...
Guest Alucardfire Posted December 22, 2003 Share Posted December 22, 2003 Yeah, thanks. I will sideboard it because the cards main-decked are too essential to leave out. Link to comment Share on other sites More sharing options...
DeathBug Posted December 22, 2003 Share Posted December 22, 2003 Also, why Fiber Jar? I can see its use in most decks, but when you've spent the whole duel trying to decrease your opponent's options, it doesn't seem like you'd just want to restart the whole game and give them their cards back. Plus, while Demon Twins & Confiscate are good cards, I wouldn't want to pay for their effect twice. Link to comment Share on other sites More sharing options...
Guest Alucardfire Posted December 22, 2003 Share Posted December 22, 2003 Because if I didn't have Fiber Pod and MY options and hand is dwindling down, what better option than to reset? Unlike the hordes of English players, control decks don't rely on power but controlling the field and opponent's hand. Besides a Fiber for me is a win win, say this as the example: Opponent has Psycho Shocker out and just summoned a Giant Orc. Due to my lower monster ratio, I'm down to a 1-2 card hand, with no damage control in hand, and my traps negated. APS hits Fiber Pod. Opponent can't summon, and can only set m/t's. Next turn I have a direct attack. Its only as a last resort, like it or not, there will be situations where I will be outrushed and I might be running out of options. I'd take Fiber over Cyber in this situation because Cyber gives my opponent what I don't want, even more rushers and even more hand advantage. Link to comment Share on other sites More sharing options...
DeathBug Posted December 22, 2003 Share Posted December 22, 2003 That brings up something else; with a low monster ratio, and given that you expect to be at a lower hand, a Blade Knight might be a good idea. Link to comment Share on other sites More sharing options...
Guest Alucardfire Posted December 22, 2003 Share Posted December 22, 2003 Already sideboarded. Its a bit of a situational cards, and I won't always be running low hands or be and a hand disadvanage. Link to comment Share on other sites More sharing options...
DeathBug Posted December 24, 2003 Share Posted December 24, 2003 Well, first, here's the final update of my Dark Crisis era Warrior deck, Gettysburg. Any help for it would be greatly appreciated. Monsters: Jinzo Maurading Captain x2 Exiled Force Goblin Attack Force DD Warrior Lady x2 Breaker the Magical Warrior Witch of the Black Forest Sangan Amazon Archer x2 Terrorking Archfiend Blindly Loyal Goblin x2 Total monsters: 15 Traps: Waboku Call of the Haunted Imperial Order Destruction Ring Total Traps: 4 Spell: Monster Reborn Premature Burial Regeki Dark Hole Pot of Greed Graceful Charity Painful Choice Harpie's Feather Duster Heavy Storm Mystical Space Typhoon x3 Reinforcements of the Army x2 The Warrior Returning Alive x3 Riryoku Mirage of Nightmares Nobleman of Crossout x2 Total Spells: 21 Same strategy as before; added a Terrorking Archfiend to be pulled onto the field by the Captain's effect and do his lil' Mini-Hades thang. Dropped Donny Z for a second DD Warrior Lady. Dropped Cyber Jar for my new Tinzo. Now, something different; I'm trying to make my Light-deck competative, so I've decided to alter it to house the Chaos Soldier-Messenger of Creation. I've added the most useful Dark-type monsters; you'll see. Tribute monsters: Choas Soldier-Messanger of Creation Jinzo Kaiser Glider Monsters: Thunder Nyan Nyan x2 DD Warrior Lady x2 Reflect Bounder Asura Priest Witch of the Black Forest Sangan Giant Orc Breaker the Magical Warrior Roulette Barrel x2 Electric Snake x2 (I wanted to run two of my favorite cards ever, Execution-Makyura and Blade Knight, but who knows when they'll cross the other pond? until then, I run Hand-D's worst enemy, Electric Snake). Total Monsters: 17 Traps: Waboku Spell Shield Type 8 Destruction Ring Ray of Hope Judgement of Anubis Call of the Haunted Total Traps: 6 Spell: Monster Reborn Pot of Greed Regeki Dark Hole Harpie's Feather Duster Change of Heart Graceful Charity Premature Burial Mystical Space Typhoon x3 Luminous spark x3 Terraforming Heavy Storm Riryoku Total Magic: 17 Total Cards: 40 So...ratings? Fixes? It's a first effort. Link to comment Share on other sites More sharing options...
Tom222666 Posted December 28, 2003 Share Posted December 28, 2003 Why do you have Terrorking Archfiend in your deck? He cannot be pulled onto the field unless you control another archfiend and you do not. Also, why do you have Elma in your deck? Unless you plan on using it fir the 300 boost. All in all I give it a 4.5/5 Link to comment Share on other sites More sharing options...
DeathBug Posted December 28, 2003 Share Posted December 28, 2003 TKA's text states that it cannot be "Normal Summoned" without an Archfiend on the field. However, the Maurading Captain's special ability allows me to Special Summon any level four or lower monster from my hand when MC is normal summoned. Because this deck is designed to swarm, I'll most likely be using the warrior Returning Alive cards to bring the Caopt. back to my hand, and when I smmon one of them, they can bring the Terrorking along. I had DoB: Elma when I was under the mistaken impression that it would return to my hand if the monster it was equipped to was destroyed. I was later informed that this was not the case. Link to comment Share on other sites More sharing options...
Guest Alucardfire Posted December 29, 2003 Share Posted December 29, 2003 Well, here are two deck themes I've been working on. The first one is quite original and I'd like to think I've covered all weaknesses. So far in top of the line comeptition they've dominated and that means they'd mos likely crush any competition here. So if you can find anything wrong, please feel free and point it out. Back up your statement with facts please. --------------------------------- [JPN] "Viral Unleash" - Viral Control Monsters - 15 --------------------------------- Blowback Dragon Android Psycho Shocker Mage Knight Breaker Magical Scientist Dimensional Warrior Girl Dimensional Warrior Girl Executioner Makyura Kuribou Yatagarasu Critter Black Forest Witch Magical Reflector Reflect Bounder Blade Knight Chaos Emporor Dragon -Messenger of Final End- Soul-Hunting Spirit Magic - 17 ------------- Early Burial Devil Sanctuary Mischevious Demon Twins Steadfast Guard Distressing Choice Harpy's Feather Sweep Cyclone Cyclone Cyclone Tempest Thunderbolt Black Hole Change of Heart Theft Pot of Greed Angel's Gift Raise Dead Trap - 7 ------------ Deck Desutrction Virus of Death Deck Destruction Virus of Death Emissaries of Harmony Cry of the Living Dead Imperial Decree Destruction Ring Sixth Sense Fusion - 12 ---------------- Crimson Bird x3 Thousand Eyes Sacrifice x3 Dark Demon Baltar x3 Dragon Senshi x3 Sideboard - 15 ------------------- Holy Barrier - Mirror Force Heavenly Knight Perseus Hellish General Mephisto Devil's Sanctuary Fiber Pod Shrink Mirage of Nightmare Enemy Controller Dark Jelloid Chaos Soldier Alpha Confsicate Emissary of Obliteration Exclusivity Virus Calling Reinforcements Dark Necrophia -------------------- Deck Explanation: Pretty standard DDVD control. It uses DDVD to take out most of the enemy rushers rushers and minimize the opposing hand. I then support that with Misc. Twin Duo and Steadfast Guard. Plently of DDVD targets, including D-Sanctaury, while maintaining the light/dark ratio for CED to be summoned at will. With the opponent's major monsters gone, CED at 3000/2500 will go through the opponent like a hot knife through butter. Combine that with his genocide effect, dominance. Sideboard conversions are based on situation, but standard ships are to a Necrophia control, Chaos control, or standard control variant. ------------------------------- [ENG] Vigorous Revolution - English Control Variant Monsters - 15 ----------------- Android Psycho Shocker Magic Warrior Breaker Exclusivity Virus Fiber Pod Black Forest Witch Critter Yatagarasu Dimensional Warrior Girl Dimensional Warrior Girl Spear Dragon Goblin Strike Team Turner of the Dead - Kaiku Soul-Hunting Spirit Mercenary Troops Killer Snake Magic - 20 ----------------- Pot of Greed Angel's Donation Raise Dead Early Burial Thunderbolt Black Hole Harpy's Feather Sweep Cyclone Cyclone Cyclone Tempest Mishcevious Twin Duo Steadfast Guard Confiscate Change of Heart Theft Emissary of Obliteration Mirage of Nightmare Scapegoat Calling Reinforcements Trap - 5 ------------- Holy Barrier - Mirror Force Emissaries of Harmony Imperial Decree Cry of the Living Dead Destructing Ring Fusion - 9 ------------- Thousand Eyes Sacrifice x3 Dragon Senshi x3 Baltar x3 Sideboard - 15 ----------------- Dimensional Warrior Girl Hellish General - Mephisto Heavenly Knight Perseus Emissary of Destruction Don Zaruug Killer Tomato Soul-Hunting Spirit Distressing Choice Calling Reinforcements Magical Cylinder Emissaries of Harmony Magical Scientist Gemini Elf Kuribo Saint Magician -------------------------------- Deck Explanation: As good as a control deck archtype will get in the current environment. This was where the JP meta was before the psychotic Chaos twins came out, so it pretty much covers everything from hand control to as much field control as I put. Keeping hand advantage was easy with Mirage and so on. Sideboard is set for any situation. As for the monster zone, I am SICK and tired of the whole Spear Dragon sucks bla bla, its the best trampler Eng has, as Eng doesn't have Iggy or Enraged Mino. Goblin Strike Team is the best one-shot rusher I can get in to pick off opponent rushers. Link to comment Share on other sites More sharing options...
Marik_Duelist Posted December 29, 2003 Share Posted December 29, 2003 My American Deck [COLOR=brown]Monsters 2x Wingweaver 1x Buster Blader 1x Labyrinth Wall 1x Gearfried The Iron Knight 1x Opticlops 1x Dark Blade 1x 7 Colored Fish 3x Harpie's Brother 1x Maha Vailo 1x Magician Of Faith 1x Mask Of Darkness 1x Spear Cretin 1x Sangan 1x WOTBF 1x Man-Eater Bug[/COLOR] [COLOR=green]Magic 1x Monster Recovery 1x Gravekeepers Servant 1x Ekibyo Drakmord 1x Raregold Armor 1x Double Snare 1x Convulsion Of Nature 1x Dimension Hole 1x The Shallow Grave 1x Block Attack 1x Mlaevolent Nuzzler 1x Black Pendant 1x Giuant Trunade 1x Mystical Space Typhoon 1x Fissure 1x Dark Hole 1x Change Of Heart 1x Monster Reborn[/COLOR] [COLOR=magenta]Traps 1x Solemn Wishes 1x Type Zero Magic Crusher 1x Light Of Intervention 1x Fake Trap 1x Trap Hole 1x Robbin' Gobblin 2x Waboku 1x Hidden Book Of Spell[/COLOR] For this deck, the Labyrinth Wall/Raregold Armor combo is important enough so I dont like the idea of removing it. The cards I am most willing to remove are Maha Vailo and the two Magic cards Black Pendant and Malevolent Nuzzler. My European Light Deck (Please make suggestions!! Needs more cards) [COLOR=brown]Monsters 1x BEWD 1x Sanga Of The Thunder 1x Summoned Skull 2x Neo The Magic Swordsman 1x Shining Angel 1x Invader Of The Throne (Should I remove?) 1x Mask Of Darkness 1x Electric Snake 1x Spear Cretin 2x Man-Eater Bug (Will I remove one?) 1x Magician Of Faith[/COLOR] [COLOR=green]Magic 1x Delinquent Duo 1x Gravekeepers Servant 1x Monster Reborn 1x Pot Of Greed 1x Luminous Spark 1x Dark Hole 1x Card Destruction 2x Giant Trunade 1x SORL 1x Change Of Heart 1x Block Attack 1x Fissure 1x Ookazi 1x Sword Of Deep-Seated 1x Paralyzing Potion[/COLOR] [COLOR=magenta]Traps 1x Robbin' Gobblin 1x Ultimate Offering 1x Fake Trap 1x Trap Hole 2x Waboku[/COLOR] I can only use European cards in this deck as I want it to be European Official Tournie legal. Link to comment Share on other sites More sharing options...
Guest Inuyasha7575 Posted December 29, 2003 Share Posted December 29, 2003 This is My Deck I was hoping you could tell me what cards I need and what I should remove. Monsters: Neo The Magic Swordsman Mystical Elf Dark Magician Summoned Skull Curse of Dragon Celtic Guardian Otohime Gaia The Fierce Knight Ansatsu Beaver Warrior Great Angus Silver Fang Feral Imp Giant Soilder of Stone Magical Ghost Mystic Clown Lizard Soilder Winged Dragon,Guardian of the Fortress #1 Amazoness Blowpipper Man-Eating Treasure Chest Overdrive Darkfire Soldier #1 The Stern Mystic The Hunter With 7 Weapons Harpie's Brother Magic Cards: De-Spell Remove Trap Soul Exchange Monster Reborn Sword of Dark Destruction Dark Hole Last Will Change of Heart Fissure Dian Keto the Cure Master Yami Book of Secret Arts Cards Destruction 7 Completed Trap Cards: Ultimate Offering Thunder of Ruler Gravity Bind Bad Reaction to Simochi Dragon Capture Jar Enchanted Javelin Castle Walls Two-Pronged Attack Waboku Reinforcements Spell Cards: Poison of the Old Man Mass Driver Side Deck: Trap Hole Dark Core Infinite Dismissal Rain of Mercy Reverse Trap Pigeonholing Book of Spell Type Zero Magic Crusher Gather Your Mind Ante Witty Phantom Claw Reacher Enchanted Javelin Old Vindictive Magician Sorcerer of the Doomed Hidden Book of Spells Link to comment Share on other sites More sharing options...
Ayokano Posted December 29, 2003 Share Posted December 29, 2003 [size=1]*Finds old post and zaps it* O_O........ I was like that? Edit:Inuyasha7575, get a type of theme and build your deck around it. Not to be mean or anything, but your deck is very out of focus. Go to the Otaku Yu-Gi-Oh page and you will find some helpul hints(I guess I should go there too ^_^;;;;) Here is a deck I helped youngest brother make. I think it is a beat down/ burner deck........ but I really don't know. He made most of it, and I just took out the cards I thought he didn't need. [b][u]Machine Deck of Youngest Brother![/u][/b] [u]5+ Monsters[/u] Jinzo x1 [u]4- Monsters[/u] Man-Eater Bug x1 Beta the Magnet Warrior x1 Robotic Knight x2 Acrobat Monkey x1 Gaint Soldier of Stone x1 Roulette Barrel x1 Spirit of the Harp x2 Zolga x1 Island Turtle x2 Overdrive x1 Inpachi x1 Cannin Soldirer x1 Big eye x1 Magicain of Faith x1 Hwlping Robo for Combat x1 Prevent Rat x1 Witch of the Black Forest x1 Oni Tank T-35 [u]Magic and Trap[/u] Scapegoat x2 Dark Hole x1 Ekibyo Drakmord x1 Morale Boost x1 7 Completed x2 Dian Keto the Cure Master x3 Change of Heart x1 Thunder of Ruler x1 Paralyzing Potion x1 Michizure x1 Pineapple Blast x1 Monster Reborn x1 Blast with Chain x1 Sword of Deep-Seated x1 Soul Exhange x1 Waoku x1 Pigonholing Books of Spell x1 Machine Conversion Factory x2 Enchanted Javelin x1 Robbin' Goblin x1 I think it has 43 cards. Most of the traps only work for one turn, so if he uses them before he plays Jinzo he is okay. Not very tornament playable I know, just for fun play.[/size] Link to comment Share on other sites More sharing options...
Domon Posted December 29, 2003 Share Posted December 29, 2003 Okay, I haven't posted a deck in quite awhile. Anywho here is my dragon deck, I think its a little bit in the iffy stage, but no clue. [COLOR=firebrick][b]Tribute Monsters][/b] Kaiser Glider Blue Eyes White Dragon Blue Eyes White Dragon Blue Eyes White Dragon Jinzo [b]Low Level Monsters[/b] Gemini Elf D.D. Warrior Lady Sasuke Samurai Tribe-Infecting Virus Sangan Don Zaloog Breaker The Magical Warrior Twin-Headed Behemoth Cyber Jar Witch Of The Black Forest Spear Dragon Spear Dragon Lord of D. Lord Of D. Lord Of D. Mystic Tomato Mystic Tomato [b]Magic Cards[/b] Mystical Space Typhoon Mystical Space Typhoon The Flute Of Summoning Dragon The Flute Of Summoning Dragon The Flute Of Summoning Dragon Graceful Charity Premature Burial Raigeki Monster Reborn Change Of Heart Pot Of Greed United We Stand Harpie's Feather Duster [b]Trap Cards[/b] Ray Of Hope Ring Of Destruction Call Of The Haunted Mirror Force Dragon's Rage Imperial Order Magic Cylinder [b]Side Deck[/b] Goblin Attack Force Royal Command Horn Of Heaven Sinister Serpent Luster Dragon Ray Of Hope Heavy Storm Mystic Tomato Sasuke Samurai White Dragon Ritual Riryoku Paladin Of White Dragon Mage Power Dark Hole Barrel Behind The Door[/COLOR] ********************************************** Basically its a Lord Of Dragon deck, so I don't want to hear "Oh you should drop Lord of D. blah blah blah." I know that having a Sasuke Samurai in the main deck and Side Deck is a little bit of :nervous: but I might swap the Warrior Lady with another Sasuke, but if not then meh. Warrior Lady is for Monster removal as fast as I can get her out, Twin Headed Behemoth is there for pure annoyance, though he soon might find a place in the side deck and Sinister Serpent may make its new home in the main deck. Off that rant, any suggestions? Link to comment Share on other sites More sharing options...
DeathBug Posted December 29, 2003 Share Posted December 29, 2003 Guys, really; is it too much to ask that you rate the deck of the poster above you before you when you post? We've got seven decks with no ratings, with the exception of Ayokano. This is a bit ridiculous. Alucardfire: While I personally hate the CED, combining him with the DDVD was a very good idea. I can't see anything wrng with it. For the English deck, I would definatly main-deck the Magical Scientist, considering his versitility. However, I can't think of what to drop in his place. M_D: For your American deck; I can't tell what the theme is, and if you're not willing to remove any cards, then there's no point in adressing it. BTW, the Labryith Walll/Raregold Armor combo won't be effective at all, seeing as any smart opponent would simply choose not to attack. Your Euro-light deck is better, but, as I'm don't know Euro restrictions, I'm not really able to say a lot. First, though, ditch Summoned Skull, Spear Cretin, mask of Darkness and Invader of the Throne. Add three Luminous spark field cards. Add another Neo, and something that the Shining Angel can search for; perhaps and Ancient elf. Light decks weren't strong Stateside until the release of Labryith of Nightmare, so I'm afraid you're at a disadvantage. Inuyasha7575: I can't see what you're trying to do. If it's beatdown, remove the Burner cards. You also have too many traps; replace them with Magic/Spell cards. Ayokano: It's an okay Mech deck, but there's several commons that could help: a few Guardians of the Throne Room and Robotic Knights could really help. Limmiter Removals could also help it greatly. Add a Sangan and some more Machines. Domon: First, the tribute monsters: drop a Blue Eyes. Then, drop one Lord of D; your whole strategy doesn't need to revolve around him. Also, swap the Gemini Elf for the Luster Dragon. Link to comment Share on other sites More sharing options...
shadowfire Posted December 29, 2003 Share Posted December 29, 2003 This is a fun deck I'm makeing for a fun style of dueling called "Sub Type Tribal". It's basically were all monsters in the deck have to have the same Sub-Type. This is a Spellcaster Tribal deck. Gracekeeper's TRIBAL Council [ [B]Tribute Monsters[/B] ] x1 Gravekeepers Chief x1 Gravekeepers Chief/ or Chaos Command Magician/ or Cosmo Queen ( I don't knw wich one will fit the best so tell me which one you think fits better) [ [B]Normal Monsters[/B] ] x3 Gravekeepers Spy x3 Gravekeepers Spear Soldier x3 Gravekeepers Guard x3 Gravekeepers Assailant x2 Gravekeepers Cannon Holder X1 Witch of the Black Forest x1 Witch's Apprentice [ [B]Magic Cards[/B] ] x3 Necrovalley x3 MST x1 Terraforming x1 Raigeki x1 Dark Hole x1 Change of Heart x1 Pot of Greed x1 Harpie's Feather Duster x1 Nobleman of Crossout x1 Gracefull Charity x1 Monster Reborn x1 Swords of Revealing Light x1 Royal Tribute x1 Magic Reflector [ [B]Trap Cards[/B] ] x3 Rite of Spirit x1 Mirror Force x1 Waboku x1 Ring of Destruction x1 Imperial Order Link to comment Share on other sites More sharing options...
Guest Alucardfire Posted December 30, 2003 Share Posted December 30, 2003 Breaker, Skilled Black Magician, and Chaos Magician are a easy choices. Link to comment Share on other sites More sharing options...
Domon Posted December 30, 2003 Share Posted December 30, 2003 Well, seeing as how you're running three Necrovalley's I'd side deck Chaos Command Magician, but yes I definetly agree, put in Breaker, but since you're going for a spellcaster theme I'd also suggest putting in G-Elf, but if its a Spellcaster/dark type deck then put in a couple of Skilled Dark Magicians. Link to comment Share on other sites More sharing options...
Tom222666 Posted December 30, 2003 Share Posted December 30, 2003 All I can say is add another Terraforming, Breaker, use Cosmo Queen for a heavy-hitter, Mage Power, United We Stand and add a Magic Cylinder. Two things I see should probably be taken out, Witches Apprentice because by the time she comes out she will get killed and one Rite of Spirit for the Cylinder. All in all, the best gravekeepers deck I've seen. Link to comment Share on other sites More sharing options...
Kakashi Posted December 30, 2003 Share Posted December 30, 2003 Gravekeepers shouldn't really have need of a big high level monster like Cosmo Queen, since they can swarm to such great effect... Of the 3 you're stuck deciding on, I'd reccomend going for Chief; it is theme, and if you can get him onto the field, you can begin to swarm and regain the use of your graveyard... Drop: 1x Witch's Apprentice 1x Royal Tribute 1x Magic Reflector Add: 1x Breaker the Magical Warrior 1x Terraforming (speed) 1x Heavy Storm Link to comment Share on other sites More sharing options...
Marik_Duelist Posted December 30, 2003 Share Posted December 30, 2003 [QUOTE][i]Originally posted by DeathBug [/i] [B]M_D: For your American deck; I can't tell what the theme is, and if you're not willing to remove any cards, then there's no point in adressing it. BTW, the Labryith Walll/Raregold Armor combo won't be effective at all, seeing as any smart opponent would simply choose not to attack. Your Euro-light deck is better, but, as I'm don't know Euro restrictions, I'm not really able to say a lot. First, though, ditch Summoned Skull, Spear Cretin, mask of Darkness and Invader of the Throne. Add three Luminous spark field cards. Add another Neo, and something that the Shining Angel can search for; perhaps and Ancient elf. Light decks weren't strong Stateside until the release of Labryith of Nightmare, so I'm afraid you're at a disadvantage. [/B][/QUOTE] Look, the theme for the American deck is beatdown. And yes I am willing to remove cards, just not very happy about it, unless I am given a good reason for the removal. Conserning the Labyrinth Wall/Raregold Armour combo, and then I won't be under attack, so..... As for the European deck, I might keep Summoned Skull. as it is a strong card, until I find something better. I agree with the rest, though. And the deck only has around 31 cards in it, if I remove three. Any suggestions? (Only European cards, sorry!!) Link to comment Share on other sites More sharing options...
Guest Inuyasha7575 Posted December 30, 2003 Share Posted December 30, 2003 I was wondering could you tell me what cards i really dont need and what type of cards I could replace them with i dont know what a burner card is. Monsters: Neo The Magic Swordsman Mystical Elf Dark Magician Summoned Skull Curse of Dragon Celtic Guardian Otohime Gaia The Fierce Knight Ansatsu Beaver Warrior Great Angus Silver Fang Feral Imp Giant Soilder of Stone Magical Ghost Mystic Clown Lizard Soilder Winged Dragon,Guardian of the Fortress #1 Amazoness Blowpipper Man-Eating Treasure Chest Overdrive Darkfire Soldier #1 The Stern Mystic The Hunter With 7 Weapons Harpie's Brother Magic Cards: De-Spell Remove Trap Soul Exchange Monster Reborn Sword of Dark Destruction Dark Hole Last Will Change of Heart Fissure Dian Keto the Cure Master Yami Book of Secret Arts Cards Destruction 7 Completed Trap Cards: Ultimate Offering Thunder of Ruler Gravity Bind Bad Reaction to Simochi Dragon Capture Jar Enchanted Javelin Castle Walls Two-Pronged Attack Waboku Reinforcements Spell Cards: Poison of the Old Man Mass Driver Side Deck: Trap Hole Dark Core Infinite Dismissal Rain of Mercy Reverse Trap Pigeonholing Book of Spell Type Zero Magic Crusher Gather Your Mind Ante Witty Phantom Claw Reacher Enchanted Javelin Old Vindictive Magician Sorcerer of the Doomed Hidden Book of Spells __________________ Link to comment Share on other sites More sharing options...
Marik_Duelist Posted December 31, 2003 Share Posted December 31, 2003 I believe a burner card is one that causes Direct Dmage to your opponent. In the case of your deck, I suggest removing Ansatsu, Curse Of Dragon and 7 Completed. Link to comment Share on other sites More sharing options...
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