Hyper Posted December 14, 2002 Share Posted December 14, 2002 I think that is his EDS deck. You can cards like Gemini Elf and Vorse Raider (Blood Vors). Link to comment Share on other sites More sharing options...
Lord of Effects Posted December 14, 2002 Share Posted December 14, 2002 [b]Monster cards: [/b] 2 Cannon Solider 2 Magician of Faith 2 Muka Muka 2 Summoned Skull 2 Giant Germ 2 Crass Clown 2 White Magical Hat 1 Electric Lizard 1 Cyber Jar 1 Morphing Jar #2 1 Swamp Battleguard 1 Lava Battleguard 1 Banisher of the light 1 Man-Eater Bug 1 Time Wizard 1 Sanga of the Thunder 1 Red-Eyes B. Dragon [b]Fusion Monsters: [/b] 1 B. Skull Dragon [b]Magic cards: [/b] 2 Horn of the Unicorn 2 Fissure 1 Change of heart 1 Horn of Light 1 Sword of the deep-seated 1 Curse of Fiend 1 De-Spell 1 Remove Trap 1 Monster Reborn 1 Card Destruction 1 Nobleman of Crossout 1 Premature Burial [b]Trap cards: [/b] 2 Trap Hole 1 Type Zero Magic Crusher 1 Armored Glass 1 Solmen Wishes 1 Skull Invitation 1 Spell Binding Circle 1 Mirror Force 1 Robin' Goblin [b]Point of this deck and tricks/plans in this deck:[/b] I try to make the game even more exciting by having most of my monsters effects(except like 2 or 3). I like to use combos like double reborn. I use monster reborn, FLIP Magician of Faith and use monster reborn again. And 2 Giant Germ's in this deck is VERY useful. But my favorite monster is Time Wizard, I love his effect I also like playing my trap cards like Mirror Force and Spell Binding circle. The main point of this deck is to make the duel even more of a challenge with a lot of good magic and monster cards.(a few good traps too) Link to comment Share on other sites More sharing options...
Hyper Posted December 15, 2002 Share Posted December 15, 2002 Your deck seems to have a good solid start. I reccomend fizing some of your monsters. Add another Man-Eater Bug. If you liked Gian Germ, You will certainly like Nimble Momamga. Add some attack monsters. It may not be that "Effect" theme your going for, but you'll ahve better odds with some decent attack force. Remove some of those unceccesary tribute monsters. Fix all your power-ups. -1 Horn of the Unicorn -Swords of DS +2-3 Axes of Despair -1 Horn of Light (Optional) Replace De-spell with Mystical Space Typhoon. For traps, try some more counter traps. PSV has a few good ones. Link to comment Share on other sites More sharing options...
Lord of Effects Posted December 15, 2002 Share Posted December 15, 2002 Hey, thanks. Horn of Heaven is a OK counter too. I might get one of those just in case. OK, thanks. Link to comment Share on other sites More sharing options...
Hyper Posted December 15, 2002 Share Posted December 15, 2002 I would use Solemn Judgement instead. The LP may be costly, but when it is used late in the game, you can stop more than summons. Link to comment Share on other sites More sharing options...
Circ Posted December 15, 2002 Share Posted December 15, 2002 Maybe find a way to include a Magic Jammer or two (discard Red-eyes, then Monster Reborn :devil: ), those can truely save the duel Link to comment Share on other sites More sharing options...
kizu Posted December 15, 2002 Share Posted December 15, 2002 I just made another deck on EDS, I got a Mystic Plasma Zone and so I tried to make my monsters work with that. But I ran out of good Dark types so I through in some Effect monsters. NORMAL MONSTERS Summoned Skull Summoned Skull La Jinn Mechanicalchaser Ryu-Kishin Powered Vorse Raider Whiptail Crow EFFECT MONSTERS Barrel Dragon Dimensional Warrior Hane-Hane Jirai Gumo Magician of Faith Mask of Darkness Morphing Jar Penguin Soldier Sangan Shadow Ghoul Witch of the Black Forest MAGIC CARDS Axe of Despair Black Illusions Ritual Change of Hearts Final Flame Fissure Garma Sword Oath Graceful Charity Graceful Dice Gravekeeper?s Servant Monster Reborn Mystic Plasma Zone Mystic Space Typhoon Pot of Greed Premature Burial Raigeki Rush Recklessly Swords of Revealing Light The Forceful Sentry TRAP CARDS Metalmorph Mirror Force Seven Tools of the Bandit Trap Hole Waboku Link to comment Share on other sites More sharing options...
Guest Altron Gundam Posted December 15, 2002 Share Posted December 15, 2002 [QUOTE][i]Originally posted by HyperShadow [/i] [B]Your deck seems to have a good solid start. I reccomend fizing some of your monsters. Add another Man-Eater Bug. If you liked Gian Germ, You will certainly like Nimble Momamga. Add some attack monsters. It may not be that "Effect" theme your going for, but you'll ahve better odds with some decent attack force. Remove some of those unceccesary tribute monsters. Fix all your power-ups. -1 Horn of the Unicorn -Swords of DS +2-3 Axes of Despair -1 Horn of Light (Optional) Replace De-spell with Mystical Space Typhoon. For traps, try some more counter traps. PSV has a few good ones. [/B][/QUOTE] Actually, 1 Unicorn's Horn will do fine here. Its re-useable, making it a little more useful than Demon's Axe in this case. Link to comment Share on other sites More sharing options...
Hyper Posted December 16, 2002 Share Posted December 16, 2002 Ohh I just made a very unusally deck. The theme? An Virus Chain Manipulation/Lockdown deck or as some peoplle call it, the Anti-Deck (Preferably Beatdown). This deck is ment to counter all and manipulate oposing strategies to ym advantage. How I play depends on what my opponent does. This is in Japanese, so in order to fully understand its potential go to a site that has translations. [size=4][u][b][i]X-Factor[/i][/b][/u][/size] [b]Monsters:[/b] 21 1. Amazoness Chain-Wielder 2. Amazoness Chain-Wielder 3. Exclusivity Virus 4. Cannon Soldier 5. Cannon Soldier 6. X-E-N-O 7. X-E-N-O 8. Blood Vors 9. Blood Vors 10. Fiber Pod 11. Naga 12. Naga 13. Swarm of Scarab Beetles 14. Swarm of Scarab Beatles 15. Metamol Pot 16. Chaos Pod 17. Chaos Pod 18. Yatagarasu 19. Saint Magician 20. Saint Magician 21. Cyber Jar [b]Magic:[/b] 13 1. Secret Passage to the Treasury 2. Secret Passage to the Treasury 3. Harpie Feather Sweep 4. Cyclone 5. Cyclone 6. Black Dust Virus 7. Emissary of Obliteration 8. Emissary of Obliteration 9. Thunderbolt 10. Black Hole 11. Jar of Greed 12. Raise the Dead 13. Change of Heart [b]Traps:[/b] 9 1. Avatar of Apophis/ Metal Reflect Slime 2. Avatar of Apophis/ Metal Reflect Slime 3. Magic Jammer 4. Deck Destruction Virus of Death 5. Deck Destruction Virus of Death 6. Magic Cylinders 7. Holy Barrier - Mirror Force 8. Metal Conversion - Magic Reflex Armor/ Chain Destruction 9. Metal Conversion - Magic Reflex Armor/ Chain Destruction Total Monsters: 21 Total M/T: 22 Total: 43 Link to comment Share on other sites More sharing options...
Kinetic Posted December 17, 2002 Share Posted December 17, 2002 [color=darkblue] This is a defensive/direct-damage deck that I've assembled and would like some help with. I don't have all of these cards, it's mostly for programs where you create the deck you want and duel others with their ideal decks. [b]Monsters:[/b] [i]Level 5+[/i] Gate Guardian x2 Sanga of the Thunder x2 Suijin x2 Kazejin x2 Summoned Skull x3 Labyrinth Wall x2 [i]Level 4-[/i] Giant Soldier of Stone x3 Mystical Elf x3 Wall of Illusion x3 Spirit of the Harp x3 Man-Eater Bug Spear Cretin Princess of Tsurugi [b]Magic:[/b] Dark Hole Monster Reborn Tribute to the Doomed Change of Heart Chorus of Sanctuary Horn of Light Gravekeeper's Servant Malevolent Nuzzler De-Spell Soul Exchange Axe of Despair x2 Raigeki Pot of Greed Remove Trap [b]Traps:[/b] Trap Hole Shift Shadow of Eyes Waboku Enchanted Javelin x2 Just Desserts x2 Mirror Force Now obviously this is not a great deck, so that's why I posted it here to see what I can change. I know I need to take out some monsters, but I just wanted to see what you think. [/color] Link to comment Share on other sites More sharing options...
Hyper Posted December 18, 2002 Share Posted December 18, 2002 Believe it or not one of the important themes in a Gate Guardian deck is monster revovery. Try using cards like Card Destruction or Cheerful Coffin to discard the GG Pieces and revive them with Shallow Grave, Monster Reborm, Premature Burrial. Add one or two more Spear Cretins. Good defense. Skip Princess of Tsurugi for more defense. Maybe another Man-Eater bug. Drop the Skulls and Lab. Walls. Those cards work better for Beatdowns, and beatdown cards don't wokr so well with this deck. Try to to cut down and replace some magics. Replace some of those individual traps wit counter traps. Good start for GG deck Link to comment Share on other sites More sharing options...
Circ Posted December 18, 2002 Share Posted December 18, 2002 Direct dammage can be a lot of fun. What! no Ceasefire? Add man-eater bugs for mons removal and eventual tributing for GG pieces. Link to comment Share on other sites More sharing options...
Kinetic Posted December 18, 2002 Share Posted December 18, 2002 [color=darkblue] The thing is, I can't use any japanese cards in this program, only cards that have been released in the LOB, MRD, MRL, PSV, SDK, SDY, TP1, and TP2 packs. This limits my capabilities, because in other games, many of my cards are Japanese. [/color] Link to comment Share on other sites More sharing options...
Circ Posted December 18, 2002 Share Posted December 18, 2002 Actually, Man-Eater Bugs and Ceasefire are both English. Link to comment Share on other sites More sharing options...
Guest Altron Gundam Posted December 18, 2002 Share Posted December 18, 2002 [QUOTE][i]Originally posted by HyperShadow [/i] [B]Ohh I just made a very unusally deck. The theme? An Virus Chain Manipulation/Lockdown deck or as some peoplle call it, the Anti-Deck (Preferably Beatdown). This deck is ment to counter all and manipulate oposing strategies to ym advantage. How I play depends on what my opponent does. This is in Japanese, so in order to fully understand its potential go to a site that has translations. [size=4][u][b][i]X-Factor[/i][/b][/u][/size] [b]Monsters:[/b] 21 1. Amazoness Chain-Wielder 2. Amazoness Chain-Wielder 3. Exclusivity Virus 4. Cannon Soldier 5. Cannon Soldier 6. X-E-N-O 7. X-E-N-O 8. Blood Vors 9. Blood Vors 10. Fiber Pod 11. Naga 12. Naga 13. Swarm of Scarab Beetles/ Killer Snake 14. Swarm of Scarab Beatles/ Killer Snake 15. Metamol Pot 16. Chaos Pod 17. Chaos Pod 18. Yatagarasu 19. Saint Magician 20. Saint Magician 21. Cyber Jar [b]Magic:[/b] 14 1. Sealing Swords of Light 2. Secret Passage to the Treasury 3. Secret Passage to the Treasury 4. Harpie Feather Sweep 5. Cyclone 6. Cyclone 7. Sealing Ward of Light 8. Black Dust Virus 9. Black Dust Virus 10. Thunderbolt 11. Black Hole 12. Jar of Greed 13. Raise the Dead 14. Change of Heart [b]Traps:[/b] 9 1. Avatar of Apophis 2. Avatar of Apophis 3. Magic Jammer 4. Deck Destruction Virus of Death 5. Deck Destruction Virus of Death 6. Super Dietery Supplement - Super Z Steroid 7. Holy Barrier - Mirror Force 8. Metal Conversion - Magic Reflex Armor/ Chain Destruction 9. Metal Conversion - Magic Reflex Armor/ Chain Destruction Total Monsters: 21 Total M/T: 23 Total: 44 [/B][/QUOTE] You are in serious trouble if the only attack negation is Holy Barrier - Mirror Force. *cough* Magic Cylinder *cough* Link to comment Share on other sites More sharing options...
Kinetic Posted December 18, 2002 Share Posted December 18, 2002 [QUOTE][i]Originally posted by Circéus [/i] [B]Actually, Man-Eater Bugs and Ceasefire are both English. [/B][/QUOTE] [color=darkblue] Ah, I found ceasefire. But that's just depending on the fact that they have effect cards. ::adds it:: ah, well. I still think Princess of Tsurugi makes a great edition to a deck. Especially against a few of my friends who always lay out as many magic cards as possible. [/color] Link to comment Share on other sites More sharing options...
Hyper Posted December 18, 2002 Share Posted December 18, 2002 [QUOTE][i]Originally posted by Altron Gundam [/i] [B]You are in serious trouble if the only attack negation is Holy Barrier - Mirror Force. *cough* Magic Cylinder *cough* [/B][/QUOTE] I meant to fix that. I was just about to to take out Super Z.... ::Goes off to edit:: Link to comment Share on other sites More sharing options...
Circ Posted December 18, 2002 Share Posted December 18, 2002 [QUOTE][i]Originally posted by Kinetic [/i] [B][color=darkblue] Ah, I found ceasefire. But that's just depending on the fact that they have effect cards. ::adds it:: ah, well. I still think Princess of Tsurugi makes a great edition to a deck. Especially against a few of my friends who always lay out as many magic cards as possible. [/color] [/B][/QUOTE] Ceasefire apply to all monsters on the field, that's why it's nice. Get a Man-Eater Bug and a Wall of Illusion nextto some reborned GG pieces, then Ceasefire and do a lotsa a dammage. Later, flip over MoF and repeat. It's interesting because it's not really that hard to get nice effect mons on the field. Besides, maybe you should replace SS with Fiend Megacyber... just a though. Princess of Tsurugi would be just great if there were more cards to flip mons face-down. Also, I noticed your *defensive* deck doesn't have any SoRL? (SoRL+Princess of Tsurugi/Magician of Faith/Man-Eater Bug=instant effect!) Link to comment Share on other sites More sharing options...
Domon Posted December 18, 2002 Share Posted December 18, 2002 Hey this is a hypothectical question so please don't laugh at me or anything like that. Okay now that's all said and done. What would you say if i were going to get a full Exodia set for christmas, should i put it in my spellcaster deck, or should i put it in my dragon deck?? Again this is just speaking hypothectaicly. Link to comment Share on other sites More sharing options...
Kinetic Posted December 18, 2002 Share Posted December 18, 2002 [QUOTE][i]Originally posted by Circéus [/i] [B]Ceasefire apply to all monsters on the field, that's why it's nice. Get a Man-Eater Bug and a Wall of Illusion nextto some reborned GG pieces, then Ceasefire and do a lotsa a dammage. Later, flip over MoF and repeat. It's interesting because it's not really that hard to get nice effect mons on the field. Besides, maybe you should replace SS with Fiend Megacyber... just a though. Princess of Tsurugi would be just great if there were more cards to flip mons face-down. Also, I noticed your *defensive* deck doesn't have any SoRL? (SoRL+Princess of Tsurugi/Magician of Faith/Man-Eater Bug=instant effect!) [/B][/QUOTE] [color=darkblue] I was actually thinking about adding SoRL, but haven't done it yet. And I was also thinking your opponent's effect cards :p That's why I need help :) [/color] Link to comment Share on other sites More sharing options...
Hyper Posted December 18, 2002 Share Posted December 18, 2002 I'd put the Exodia set in an Exodia deck. The only place it really belongs. Hypothetically of course.;) Link to comment Share on other sites More sharing options...
Domon Posted December 19, 2002 Share Posted December 19, 2002 Well i'm going to trade one of my ritual cards, the one that brings out relenquished for an arm peice of Exodia. Hopefully i get a full box set (24 booster packs) of LOB for chirstmas, maybe i'd get the entire set then. So if i did get the entire monster do i win the duel if i have all the pieces in my hand or when i play all five cards? and if i did have the entire monster what kind of monsters should i put in the deck? Link to comment Share on other sites More sharing options...
Digital Monster Posted December 19, 2002 Share Posted December 19, 2002 If all 5 pieces of Exodia are in your hand, you instantly win, no questions asked. Link to comment Share on other sites More sharing options...
Kinetic Posted December 19, 2002 Share Posted December 19, 2002 [color=darkblue] Well, you would put Sangan's and a Witch of the Black Forest(because the stupid restricted list only allows for one now) in your deck, no questions asked. Altron's site on theOtaku has good Exodia decks, you should check those out. [/color] Link to comment Share on other sites More sharing options...
Hyper Posted December 21, 2002 Share Posted December 21, 2002 Well soon to be only one Sangan. Its restricted in Japan, so eventually like after the release of 304: Power of the Guardians, it will be restricted. Well I guess I should post my Exodia deck. Although I'm missing a few obvious cards.^_^ [color=tomato][size=4][b][u][i]Exodia the Forbidden One[/i][/u][/b][/size][/color] [b]Monsters:[/b] 20 Exodia the Forbidden One Left Leg of the Forbidden One Left Arm of the Forbidden One Right Arm of the Forbidden One Right Leg of the Forbidden One Sangan Sangan Labyrinth Wall Labyrinth Wall Witch of the Black Forest Wall of Illusion Wall of Illusion Magician of Faith Magician of Faith Cannon Soldier Cannon Soldier Man-Eater Bug Man-Eater Bug Catapult Turtle Catapult Turtle [b]Magic:[/b] 14 Mystical Space Typhoon Mystical Space Typhoon Upstart Goblin Swords of Revealing Light Raigeki Dark Hole Pot of Greed Monster Reborn Change of Heart Messenger of Peace/Toll Messenger of Peace/Toll Shallow Grave Chain Energy Chain Energy [b]Traps:[/b] 6 Mirror Force Back-up Soldier Waboku Seven Tools Magic Jammer Magic Jammer Magic and Trap: 20 Monsters: 20 Total Cards: 40 Link to comment Share on other sites More sharing options...
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