Jump to content
OtakuBoards

Made-up cards


pk88
 Share

Recommended Posts

I'm gonna' make up some cards based on my favorite characters from various mediums; i don't know why.

Vash the Stampede
Light/Warrior/4
1900/1500
Effect: Once per turn, you may destroy one trap card at the cost of 1000 LP. If this card's target is face down, turn it face up. If the card is not a trap, return it to its original position.

Venom
Dark/Warrior/6
2400/1500
Effect:When this card is normal summoned, you may equip it to a face-up opposing monster and gain control of that monster. If this card is destroyed, the opposing monster is also destroyed.

Yeah...I'm done now.
Link to comment
Share on other sites

  • Replies 174
  • Created
  • Last Reply

Top Posters In This Topic

Guest Altron Gundam
Bloodfire Wyvern(Fire/Dragon/6/2400/1450)
Effect: This monster may be special summoned by removing two fire main-type monsters from your graveyard. Remove one card from your graveyard to destroy one monster on the field. You may only remove one card per turn.

Berserker Flame Dragon(Fire/Dragon/4/2400/0)
Effect: When this card attacks, switch it to defense mode. When this card switches modes, your opponent draws one card. If this monster does battle damage to your opponent that drawn card is destroyed. This card may not change modes the turn after which it has attacked.
Link to comment
Share on other sites

Undieing Spirit (Dark/Fiend/4/1900/1100)
Effect: This card can attack while in the Graveyard. Once this effect is used, this card is removed from play.

Nightmare Beast (Dark/Fiend/9/2900/3400)
Effect: This card can only be special summoned by offering 2 Fiend-Type monsters from the field. Offer three Fiend type monsters in graveyard from play to increase this monster ATK by 600 points. When this card is destroyed, inflict 500 points of direct damage to your opponent?s life points and remove this card from play.

Yata Demon (Dark/Fiend/Spirit/6/2300/2350)
Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or fliped face up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent cannot attack with any monster durring his/her next turn.

Shield Arm (Earth/Fiend/3/200/2100)
No Effect
Link to comment
Share on other sites

Grasp of the Dead
Continous Magic
Effect: Pay 1000 LP before playing this card. As long as this card is face up on the field, your opponent cannot play any card which is maintained by sacrificing LP. If any such cards are already on the field, they are negated.
Link to comment
Share on other sites

Machiavelli
Earth/Warrior
4/1900/1400
Effect: When this monster is normal summoned, place one Magic counter on this monster. You may remove this counter to destroy one magic card on the field.

Disciple of the Forbidden One
Spellcaster/Dark
4/1500/1200
Effect: When this monster destroys another monster in battle, add one Exodia part from your deck to your hand. Your deck is then shuffled.

Son of the Wicked God
Dark/Spellcaster
6/2400/0
Effect: This monster's name is treated as "Thousand eyes Idol". When this monster destroys an opposing monster, look at the top card of your opponent's deck. you may pay 2000 LP to send this card to the Graveyard.

Snake Skin
Magic/Equip
This card may be equipped to one Sinister Serpant on the field. If the monster this card is equipped to is destroyed, no Battle Damage is recieved. If this monster this card is equipped to is sent to the graveyard, you may Special Summon one [Deadly Python] to the field in face-up defense mode.

Deadly Python
Water/Reptile
6/0/3000
Effect: This monster can only be special summoned with [Snake Skin]. If this monster is switched to attack mode, it is immediatly returned to Defense Mode. This monster cannot be destroyed by the effect of Magic or Traps cards. THis monster may not be used as a Tribute for any purpose.
Link to comment
Share on other sites

Mythological stuff eh? Oh well here goes:

Name: Basilisk
Lv: 7
Atk: 2400
Def: 2300
Attribute: Dark
Type: Reptile
Effect: When your opponent summons a monster (including flip or special summons) destroy it unless they pay 1000 life and discard a card from their hand. If Basilisk is attacked or attacks another monster, flip a coin. If you call it right that monster is destroyed at the end of the turn.

Name: Great Roc
Lv: 6
Atk: 2000
Def: 2400
Attribute: Wind
Type: Winged Beast
Effect: Negate any field magic in play while Great Roc is face-up. While Great Roc is in defense mode, decrease the attack of all other monsters by 600. While Great Roc is in attack mode monsters with an attack of 2000 or less cannot attack.

Name: The Sirens
Lv: 6
Atk: 1950
Def: 2400
Attribute: Dark
Type: Sea Serpent
Flip: Put a counter on every monster opponent controls. When opponent summons or sets a monster put a counter on it. When an opponent's monster attacks, add a counter to it. At the end of opponent's turn remove a counter from each of their monsters. When a monster controlled by opponent has no counters it is destroyed and removed from the game.

Name: Cassandra the Cursed
Lv: 3
Atk: 900
Def: 1800
Attribute: Light
Type: Spellcaster
Effect: Whenever a monster attacks, remove the top card of your deck from the game. When a monster is summoned, discard a card from your hand. You may pay half your life rounded up to give control of Cassandra the Cursed to your opponent.
Link to comment
Share on other sites

  • 2 weeks later...
Guest ranfanman
heres mine

ancient dragon sorcer
spellcaster
atk:3200
def:2300

effect: increase this monsters attack by 500 for every dragon card in your hand. when this monster is (somehow) destroyed, you can take one dragon card with an attack of 2000 or less from your deck and place it in your hand. the deck is then shuffled.


ancient dragon sorceress
spellcaster
atk:2300
def:3200

effect:if this monster is played when "ancient dragon sorcer" is on the field, this card becomes equipped to "ancient dragon sorcer". increase "ancient dragon sorcer"'s attack by this monsters atk and def factors.


assasin of landstar
warrior
atk:1300
def:800

the swordsman of landstars dark half.
Link to comment
Share on other sites

Name: Kaiba's Revenge
Type:Magic Card
Effect: If your opponent hs any Black Magicians in his/her deck, graveyard, or hand take them and either rip them p or, if you have a lighter handy, burn them.

Name: Weevils Jellosy (cant spell that....)
Type: Trap
Effect: When this trap card is activated take the most HATED cards in your opponents deck(if not all of them) and throw them into a pond ocean or lake.
Link to comment
Share on other sites

  • 2 weeks later...
Guest BakurasAngel
Name- Light Magician/ Magician of Light
Level- 7
Type- Magician/Fairy
Element- Light
Attk.- 2400
Defense- 2500
Stats- A powerful female magician with extrodinary powers.
Effects- When summoned to the field two more light monsters can be summoned.

Name- Fallen Angel
Level- 8
Type- Fairy/Warrior/Magician
Element- Darkness
Attk.- 2500
Def.- 2300
Stats.- A powerful dark angel that wields a powerful bow.
Link to comment
Share on other sites

Little Gladiator

Level- 3
Attribute- Earth
Type- Warrior

ATK- 1200
DEF- 500

Stats: "A young boy who dreams of becoming a great warrior one day."

Description: A child with Ancient Roman armor on, holding a small axe, and wearing a helmet that's too big for his head. He has a look of fear in his eyes, despite what the stats say


**~~@~~**

Epic Gladiator

Level- 8
Attribute- Earth
Type: Warrior/Effect

ATK: 2600
DEF: 2200

Stats: (Effect) This monster can only be Special Summoned either by offering "Little Gladiator" as a Tribute, or after "Little Gladiator" is destroyed in battle.

Description: An adult clad in Ancient Roman armor, whose face is shaded within his awesome helmet, but you can see his feirce white eyes. He's holding a long staff with an axe on each end.

**~~@~~**

Gladiator's Chariot

Continuous Magic

Stats: This card's effect only works if either "Little Gladiator" or "Epic Gladiator" is face up on your side of the field. Offer one monster on your side of the field as a Tribute (excluding "Little Gladiator" or "Epic Gladiator") to inflict 1800 LP damage to your opponent's life points. This effect can be used once per turn, as long as this card remains face up on the field.

Description: A golden chariot of Ancient Rome. If this effect were to be seen on the anime, the chariot would come equipped with the Tributed monster as the steer (for example, if it were a Red-Eyes Black Dragon, then Red-Eyes would act as the horse) while the Gladiator stands on it as the rider.
Link to comment
Share on other sites

I'm gonna be weird...& do a card based on DDR!! (Dance Dance Revolution!!)

Name: DDR Maniac
Type: Magic
Effect: When you play this card, both you & your opponent must go play DDR (even if you don't have it. You MUST go find a DDR machine. If you don't even try to find one, then why in the world did you play this card?!). Whoever wins 2 out of 3 2-player games wins 100,000 extra life points.

^^;;;; I'm insane....what can I say!!! ^^;;;;

Here's one I've based on an original character:

Name: Channary the Dark Joker Girl
Level: 6
Attribute: Dark
Type: Spellcaster/Effect
Attack: 2600
Defense: 400
Effect: If there are any Light monsters on the field (your's & your opponent's. Face-up & down), they are automatically destroyed when Channary the Dark Joker Girl is Summoned. Add 200 points to this card's ATT & DEF for every card destroyed by the effect. However, for all Dark Monsters on the field (your's & your opponent's. Face-up & down), subtract 200 points from this card's ATT & DEF. (After the additions are made.) If this card's DEF is reduced to 0, it is destoyed.

^^ I wish Channary was a real card....
Link to comment
Share on other sites

Name: Supreme Ruby Dragon
Level: 10
Attribute: Fire
Type: Dragon/Fusion/Effect
Attack: 3900
Defense: 3800

Effect: "Tri-Horned Dragon" + "Tyrant Dragon"
This monster can only be Fusion Summoned. When there is a monster on your opponent's side of the Field after the first attack of your Battle Phase, this monster can attack once again during the same Battle Phase. In addition, negate the effect of a Trap Card that specifically designates this card as the target and destroy it. This monster can only remain on the field if "Molten Destruction" is on the field.
Link to comment
Share on other sites

More from me! Yay!

**~~@~~**

Fire Butterfly

Level- 5
Attribute- Fire
Type- Insect

ATK- 2000
DEF- 1800

Stats: "An insect with wings made of pure fire."

Description: (see above Stats; its body is black like ash)

[This insect really doesn't matter; it's its cousin that does! Watch.]

**~~@~~**

Ice Butterfly

Level- 4
Attribute- Water
Type- Insect/Effect

ATK- 1800
DEF- 2000

Stats: When this monster is Normal Summoned or Flip Summoned, you can Normal Summon another Insect-type monster from your hand to the field in face up Attack mode. When summoning the extra Insect, Tributing for it will not be necessary.

Description: Looks identical to Fire Butterfly, except for having a white body and wings made of pure blue ice that are almost designed like a stained-glass window

**~~@~~**

Sudden Death

Quick-Play Magic

Stats- When your Monster attacks a Monster in attack mode whose ATK is equal to your Monster, the opponent's monster is destroyed and yours remains on the field. Battle Damage is not calculated.

Description: A joust scene in the Middle Ages, in which two opponents collide on horseback with clashing lances, and one of them takes a fall
Link to comment
Share on other sites

Name: Energy Rain
Level: N/A
Attribute: Continuous
Type: Magic
Attack: N/A
Defense: N/A

As long as this card remains face-up on the field, monsters in your Deck with Level stars 5 or above do not require Tributes, but cannot attack the turn they are summoned.

Name: Standing Ovation
Level: N/A
Attribute: Equip
Type: Magic
Attack: N/A
Defense: N/A

As long as this card remains face-up on the field, your opponent's monsters cannot attack. In addition, the lose 500 ATK points during each of your Standby Phases. You must pay 1000 Life Points to keep this card on the field, if you cannot, this card is destroyed.
Link to comment
Share on other sites

  • 2 weeks later...
Wolves In Sheep's Clothing

Quick-Play Magic

Status: You can activate this card while "Scapegoat" tokens are on your side of the field. Change the Goat tokens into Wolf tokens (Level 4/ Earth/ Beast-type/ ATK 800/ DEF 2000). Any monster that attacks destroys a Wolf token will automatically be destroyed.


Appearance: Similar to the image of "Scapegoat," only there are dark, snarling, evil-looking wolves underneath the wool of goats.
Link to comment
Share on other sites

Terrible Trio
Monster-Effect
Stars:7
Atk:2900/Dfnse:2700
Effect: When this monster is put into play it never leaves play. If this monster is attacked by an opponents monster the opposing player loses 3000 life points per turn till this monster changes control to the opponent.

Nice huh. I just now thought of it.
Link to comment
Share on other sites

[QUOTE][i]Originally posted by Snodin [/i]
[B]Fire Butterfly

Level- 5
Attribute- Fire
Type- Insect

ATK- 2000
DEF- 1800

Stats: "An insect with wings made of pure fire."

Description: (see above Stats; its body is black like ash)

[This insect really doesn't matter; it's its cousin that does! Watch.]

**~~@~~**

Ice Butterfly

Level- 4
Attribute- Water
Type- Insect/Effect

ATK- 1800
DEF- 2000

Stats: When this monster is Normal Summoned or Flip Summoned, you can Normal Summon another Insect-type monster from your hand to the field in face up Attack mode. When summoning the extra Insect, Tributing for it will not be necessary.

Description: Looks identical to Fire Butterfly, except for having a white body and wings made of pure blue ice that are almost designed like a stained-glass window [/B][/QUOTE]


I have an even better idea for these cards!


Pyro Butterfly

Level- 5
Attribute- Fire
Type- Insect

ATK- 2000
DEF- 1800

Stats: "An insect with wings made of pure fire."

Description: (see above Stats; its body is black like ash)

[This insect really doesn't matter; it's its cousin that does! Watch.]

**~~@~~**

Ice Butterfly

Level- 4
Attribute- Water
Type- Insect/Effect

ATK- 1800
DEF- 2000

Stats: When this monster is Normal Summoned or Flip Summoned, you can Special Summon another Insect-type monster with an ATK of 2000 or less from your hand to the field in face up Attack mode. (No Tribute is neccesary for Levels 5 or highter.)

Description: Looks identical to Fire Butterfly, except for having a white body and wings made of pure blue ice that are almost designed like a stained-glass window


**~~@~~**

Butterfly Queen of Chaos

Level- 8
Attribute- Dark
Type- Insect/Fusion/Effect

ATK- 2000
DEF- 2000

Stats:
"Pyro Butterfly + Ice Butterfly"
This Monster can only be fused by using the Monsters "Pyro Butterfly" and "Ice Butterfly." As long as this Monster remains face-up on your side of the field, during your Standby Phases, you may negate the activation of only one of your opponent's Magic cards and destroy it, once per turn.

Description: A giant butterfly with purple-shaded wings which, like Ice Butterfly, have a stained-glass window effect. Her eyes are red, and the rest of her body is white with long, almost moth-like antennae
Link to comment
Share on other sites

  • 3 weeks later...
Grand Behemoth

Level- 8
Attribute- Dark
Type- Fiend/Effect

ATK- 0
DEF- 0

Effect: This monster cannot be attacked by anything other than a Spellcaster-Type Monster. If there is a face-up Spellcaster-Type Monster on either your or your opponent's side of the field, the ATK and DEF of this monster copies that of the highest attacking Spellcaster, until that Spellcaster is removed from the field. This monster's ATK and DEF can copy another face-up Spellcaster-Type monster, but after your following Standby Phase. When this monster gains the ATK and DEF of another monster, this monster may attack your opponent's life points directly.

Description: A giant black dragon, with two heads- each has four green eyes and bull horns on each forehead. He's scaly, but has long black fur that starts as hair on his head and then trinkles down his spine, all the way to his tail end and comes out in a bulb, like a lion's tail. He also has massive, black bat-like wings which are slightly torn. He's giving off a tremendous roar, as if he's ready to attack. ...Scary, isn't it?
Link to comment
Share on other sites

Okay, this may be a little crazy, but I?m starting to get an idea for new Penguin-themed cards; this is based on the idea of there being cards like ?Penguin Soldier? and ?Penguin Knight.? I thought, why not go a little further?


KAISER PENGUIN
Level 5
Water
Warrior/Effect
ATK 1900
DEF 1200

Effect: ?You may Special Summon one Monster with the name ?Penguin? in it from your hand to the field in either face-up Attack position or face-down Defense position each time this monster does battle damage to your opponent. In addition, increase this Monster?s ATK and DEF by 200 points for every face-up Monster on the field with the name ?Penguin? in it.?


KAMIKAZE (or DIVE-BOMBING) PENGUIN
Level 4
Wind
Warrior/Effect
ATK 800
DEF 1800

Effect: ?When this monster attacks an opponent?s Monster whose ATK is higher than this Monster?s ATK points, both monsters are destroyed. In addition, the opponent takes the battle damage instead of this Monster?s controller.?


PENGUIN SPEAR-THROWERS
Level 3
Water
Warrior/Effect
ATK 200
DEF 500

Effect: FLIP: Destroy one card on your opponent?s side of the field.


PENGUIN CENTURIANS
Level 4
Water
Warrior/Effect
ATK: 2000
DEF: 100

Effect: ?If ?Kaiser Penguin? is not face-up on the field, the ATK and DEF stats of this Monster are reversed.?


PALACE OF THE PENGUINS
Continuous Magic/Spell Card

Effect: ?As long as this card remains face up on the field, all Monsters on your side of the field with the name ?Penguin? in it, regardless of their positions, can negate the effect of one Monster card during each of your Standby Phases.?
Link to comment
Share on other sites

Reverse Polarity
Quick-play magic card
Effect: On your next draw phase, you must place one card from your hand on top of your deck. Your deck is then shuffled.

Russian Roulette
Normal Trap card
Effect: Take the top 6 cards in your deck without looking. Your opponent picks 1 and places it in his/her hand. The remaining cards go in your hand.
Link to comment
Share on other sites

Okay these three run in tandom with my three rpgs I'm making/made and here they are.



[COLOR=darkblue][B]Apophis God Of Dragons[/b]
Level: 12
ATK: 7500
DEF: 4500

This card may not be targeted by Magic or Trap cards.This card gains 200 ATK power for every dragon on the field and in the graveyard.[/COLOR]


[COLOR=red][b]Anubis The King Of The Dead[/b]

LVL: 12
ATK: 3500
DEF: 2300

This card may not be targeted by Magic or Trap cards.This card gains 300 ATK power for every monster in this card controller's graveyard. Also during this card's controller's Main Phase 1 or 2 you may bring back 1 Monster Card from either your graveyard or your opponent's, this effect can only be used once per turn.[/COLOR]

[COLOR=blue][b]Athena The Goddess Of War[/b]

LVL: 12
ATK: 4500
DEF: 4500

This card may not be targeted by Magic or Trap cards. This card may negate the attack of your opponent's attacking monsters including other god cards. Also, during your Main Phase 1 you may choose only one of your opponent's monsters and destroy it, this excludes other god cards.[/COLOR]
Link to comment
Share on other sites

  • 3 weeks later...
This is a very nice trap.
Bark of Creation: Permanent Trap.
"When this card is activated, summon a mirage token.
(Earth/Spirit Lv. 4, Atk 1000/ Def 1000). When a monster is flipped, special summoned, or normal summoned, add that monsters base attack to this monster. When this monster is destroyed search your deck for another "Bark of Creation".
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share


×
×
  • Create New...