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pk88
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[center]D. [Dragon Helper] [/center]
[center] Level: 6 [/center]
[center] Atk/1500 Def/2300 [/center]
[center] Attribute: Dark [/center]
[center] Type: Spellcaster/effect [/center]
[center] Effect: All dragons on field get a +500 boost added to their atk/def and all trap/magic cards against dragon types get taken out of play. You have to sacrifice 2 dragon type cards to put this card in play[/center]
[center][IMG]www32.brinkster.com/damianakane/deth.jpg[/IMG][/center]
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Guest Altron Gundam
Winged Bracer - Eagle Lord(Air/Animal Warrior/7/2750/1500)
Effect: The field is now [Desert Storm]. When this monster is summoned, put 3 [Eagle Warrior Tokens](Air/Animal Warrior/4/1600/1000) onto the field. They may be sacrificed.
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Shape Shifter
Stars: 6
Attribute: Light
Type: Warrior
ATK/1500 DEF/3000
Effect: Sacrafice a monster to flip the ATK and DEF of this monster until your next standby phase.
Description: Shapeshift turns into it's enemy and uses the potential power in its enemies to overpower them.
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Guest Altron Gundam
[QUOTE][i]Originally posted by Forgottendeth [/i]
[B]Some of these cards are really good...well others not.. [/B][/QUOTE]

Like the funny ideas n00bs get when they make cards like:

"Blue Eyes Ultimate Ultimate Dragon(Light/Dragon/12/Infinite/Infinite)
Effect: Auto-win.

Mwuahahahahah..."

That's so lame...--;

Anyway to stay on topic:

The First D-Lord Card, To Appear in my Fanfic real soon, just like Ashraiga.

Cursed Demon Lord - Kyryusanji(Demon-Lord/10/0/0)
Effect: All monsters on the field are cannot attack unless they are a god card. This monster gains 1500 attack/defense points per turn and has several effects:

1st Effect: Shadow Bind
Sacrifice 1 monster on the field. Negate any effects of traps activated and any face down cards on the field may not be activated for three turns.

2nd Effect: The 2nd Art of Darkness - Repel Motion
When attacked by a monster, you may sacrifice 300LP to negate an attack and repel it back at your opponent. If this is done successfully, choose any of your opponent's monsters to target.
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[SIZE=1][COLOR=purple]Don't be rude Altron. Anyone can make up a card. Even if the idea seems a bit far-fetched, they are only made up. It's not like UD would make a card of it or anything.

But, having said that, I would urge people to try and post [i]realistic[/i] sounding cards in here, as that makes it more interesting.[/SIZE][/COLOR]
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Guest Altron Gundam
LOL, compared to what some people post, that is hardly considered rude. ^^, its an opinion, lmao.

Wrath of God
Type: Normal Trap
Effect: When you are attacked destroy all monsters on the field and deal to your opponent damage equal to half the destroyed monster's attack strengths(including his).
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Hmm a made up card....I GOT ONE!!!:

Mamoken the mighty
earth
5 stars
Beast-Warrior/Effect
This monster may attack twice. If Mamoken the mighty attacks a defence postion monster, choose one of your opponent's magic or trap(face up or down). That magic or trap is nullified and sent to the graveyard.

2700/1000

....AND A MAGIC!!!:

Mamoken's Axe
magic
equip magic
This can only be equipped on Mamoken the mighty. Increase (im tired of writing that name) MtM's defence points by 1000. Also if MtM is sent to the graveyard with this magic equipped, it is special summoned back onto the field(note: this effect can only be used once).
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Guest Altron Gundam
Shadow Berserker(Dark/Warrior/7/2550/2100)
Effect: Raise this monster's attack 100 for every other monster you control.
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Yeesh why does everyone have such an obsession with dragons? Almost half of these madeup cards are dragons or involve dragons, if it weren't for that amazoness thing that went on we might as well call this thread "made-up dragon cards". Enough with dragon cards already! That being said, here are my dragon cards.

Name: Dragon Lair Mother
LV: 7
Atk: 2100
Def: 2500
Attribute: Fire
Type: Dragon
Effect: Use only during your turn. Sacrifice a creature to bring a Dragon into play from the graveyard at half of its attack and defense. At the end of your next turn the Dragon's attack and defense return to normal. If Dragon Lair Mother is sacrificed in this way, increase the attack and defense of all Dragons you control by 300.

Name: Falling Star
Type: Magic
Attribute: Field
Effect: During each player's standby phase, decrease the attack of each Dragon and Dinosaur they control by 600. If at any time a Dragon or Dinosaur's attack reaches 0, destroy it.


Name: Dragon Egg Hatcher
Lv: 4
Atk: 0
Def: 1550
Attribute: Fire
Type: Machine
Effect: Play with the top card in your library face up. If at any time the top card in your library is a Dragon card, put the Dragon into play and destroy all creatures you control except for that Dragon and Dragon Egg Hatcher.

Name: Dragon's Hide
Type: Magic
Attribute: Continuous
Effect: When Dragon's Hide is cast sacrifice one dragon and gain LP equal to its defense. You cannot play any magic or trap cards while Dragon's Hide is in effect.

Name: Infernal Hydra
Lv: 7
Atk: 2100
Def: 2000
Attribute: Dark
Type: Dragon
Effect: If any damage is done to Infernal Hydra by a fire type creature, remove this card from the game. If Infernal Hydra is destroyed by any other type of creature, put it back into play at the end of your next turn and increase it's attack by 500 until the end of the game.

Name: Raging Tempest Tiamat
Lv: 6
Atk: 2250
Def: 2500
Attribute: Wind
Type: Dragon
Effect: Permenantly decrease the defense of any creature attacked by this card by 300. If another creature attacks this card, decrease that creature's attack by 300 permanently.
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Guest Altron Gundam
Vortex From The Past
Type: Normal Magic
Effect: When you sacrifice a monster to summon another monster, this card must be played at least a full turn after this happens. Revive the tributed monster and place it in either attack or face-up defense mode.
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Guest Altron Gundam
Archangel(Light/Warrior/8/3300/1200)
Effect: Summon by [Ancient Tabernacle]. You must sacrifice monsters equal or more to 8. Sacrifice one monster to destroy one of your opponent's cards on the field.
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Guest Altron Gundam
Blood Drake(Fire/Dragon/4/1900/1000)
Effect: When this card is sent to the graveyard by battle, reduce the opponent's monster who destroyed it by 1000 attack and 1000 defense points. If Blood Drake is sent to the graveyard by magic or monster effect, do 1000 damage to your opponent.
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  • 2 weeks later...
Guest Altron Gundam
[QUOTE][i]Originally posted by Egyptgirl2 [/i]
[B]Destuctive War of Shadows
Type: Magic
Effect: Destroys Obelisk the Tormentor, Slifer the Sky Dragon, and Winged Dragon of Ra instantly.

Don't worry this card is SUPER SUPER rare. It's based off of a FanFic I'm close to finishing. [/B][/QUOTE]

Unfortunately the rules surrounding the god card prevent you from doing that ^^. Any magic/trap effect that affects the a god card lasts only one turn.

Such as if you play Raise Dead(e. Mon Reborn) to a god card, such as The Sun Dragon - Ra, it will only be revived for one turn, but Malik uses this to his advantage with the "One-Turn Kill" in the BC Finals.
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[QUOTE][i]Originally posted by Xra [/i]
[B]Token Card

(effect) This card does not count for the deck card number. You may have up to five copies of a card in your deck.

Something hardcore duelists would like. [/B][/QUOTE]

[color=teal][size=1][b]There are already token cards and token counters.They come in the new Japanese sets.

Ifinite Life Points
Magic Card
Effect:Each turn you Life Points go up 500[/b][/size][/color]
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No mercy
Continuous Trap
This trap remains active intil your opponent attacks 5 time. Negate 5 attacks. All effects on the opponent's field are negated. For each attacks all monster level 2-12 on the opponents side of the field are destroyed and all level 1 are in attack mode and all stats are reduced to 0, any equip magic cards equip to the level 1s are destroyed.

Matrix Evolution
Equip magic
The monster's stats are triple of it's original stats

Matrix Zoa [8000/16,000]
Monster
Effect: This monster is only summoned when [Metal Zoa+Matrix Evolution] are sacrificed. All machine types on the opponent's field are removed from the field, but they can attack, block attacks for the monsters of the owner of the card, and sacrificed. All non-machine types on the opponent's field becomes machine types automatically and the same effect applies. This effect doesn't applies with monsters level 10-12. For each machine types on the field, in the graveyard, and out of the field, this card gains 500 attack points.


Double pain
Continiuous Magic
Both players from now on recieve twice as much LP damage
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