G/S/B Master Posted June 9, 2003 Share Posted June 9, 2003 The legendary master of dragons Warrior Lvl.8 2950/3500 Fusion Masaki the legendary warrior/Lord of Dragons Effect: For each Dragons on the field and graveyard on both player's side, increse this monster's attack points by 500. All dragons on the owner's side of the field cannot be effected by Magics and traps cannot target or be used on by the opponent. Link to comment Share on other sites More sharing options...
Crimson Posted June 13, 2003 Share Posted June 13, 2003 Name: Wind Elemental Level: 4 Attribute: Wind Type: Warrior Attack: 1900 Defense: 1800 Effect: During your turn you may discard one card to destroy one monster, magic, or trap card on the field. You may discard 2 cards to bring one monster, magic, or trap card from either graveyard and add it to your hand. Description: This warrior learn how to focus wind energy when he was accidentaly caught in a tornado and hit his head on some flying objects whild in the tornado. Link to comment Share on other sites More sharing options...
Guest darkmaster28 Posted June 14, 2003 Share Posted June 14, 2003 I cant think of one yet but u guys could tell me what would urs be. JUST say whats its name and then say what would be on it and what eefect it has and how stronge it is.:cool: ill post back and say what mines would be after i read yours. i card per person please :drunk: [SIZE=1][COLOR=purple]This really belongs in the 'Made-up cards' thread, so that's where I've moved it to. -Solo[/SIZE][/COLOR] Link to comment Share on other sites More sharing options...
Digital Monster Posted June 14, 2003 Share Posted June 14, 2003 I know you only said one per person, but I've the idea for these two for a long while. Horus of Gold Level: 10 (or whatever the level a God card is) Attribute: God/Divine Type: Winged Beast Attack: 5000 Defence: 5000 Effects: Not affected by Magic/Traps. As well as Tribute Summon, this card can be Special Summoned from the Deck if "Saint Dragon of Osiris" is in your graveyard. If so, this card's attack is increased by the number of cards in your hand. Sekhmet, the Eye of Re Level: 10 (or whatever the level a God card is) Attribute: God/Divine Type: Beast Attack: 4500 Defence: 4000 Effect: Not affected by Magic/Traps. All opponent's monsters cannot attack or defend. Link to comment Share on other sites More sharing options...
Mina Posted June 15, 2003 Share Posted June 15, 2003 Here's mine. Isis, the Mage Queen 10/4500/4500 Attribute: God Type: Spellcaster/Ritual Effect: This card can only be Ritual Summoned by playing the card Oath of Isis and sacrificing any number of Spellcasters whose level stars equal 10. This card is immune to magic cards and its' attack increases 500 points with every Spellcaster in yours or your opponents graveyard. As long as this card is face up in attack position, you may renew one magic card from the graveyard each turn. Oath of Isis Ritual Magic Desc: Use this card to summon the card Isis, the Mage Queen. You must also sacrifice any number of spellcasters whose level stars equal 10. Link to comment Share on other sites More sharing options...
Masterdramon Posted June 15, 2003 Share Posted June 15, 2003 Here's mine. Anubis, Lord of the Dead Level 10 X000 attack X000 defence Divine Zombie/Effect Effect: This monster gains 1000 attack and defence points for every card in your graveyard. While he is face up on the field, you can send any number of cards from your hand or field to the graveyard. You can also bring any number of cards from the graveyard to your hand. Link to comment Share on other sites More sharing options...
Luminaire Posted June 17, 2003 Share Posted June 17, 2003 [color=crimson]Hehe Smiley-Eyed Polka-Dotted Dragon Level 8 Atk: 2000 Def: 4000 Cute Dragon/Effect Effect: If your opponent giggles once for the rest of the duel, you automatically win. ^_^ ~Lumi ^_^[/color] Link to comment Share on other sites More sharing options...
Guest Altron Gundam Posted June 17, 2003 Share Posted June 17, 2003 Genocide Paladin(Dark/Warrior/9/3300/2500) Effect: Remove 2 monsters from your graveyard that have [Genocide] in their names from the game to special summon this monster. This monster cannot be normal summoned. Once during your turn choose one effect to use: -When this monster does battle damage to your opponent, call monster, magic, or trap. The opponent destroys all cards of the called type in his hand. -During your main phase, discard one monster from your hand. Special summon one monster with [Genocide] in their name from your deck to the field. Link to comment Share on other sites More sharing options...
SJchan Mayran Posted June 18, 2003 Share Posted June 18, 2003 Mine's a magic card, and I actually dreamed it up. ^^; Literally! I dreamed that Kazuki Takahashi-sama came into my book shop and just handed me this card. There's a bit of background behind it too. ^^;; See, I'm a fanfic authoress, and I write a lot of Ryou-angst. A LOT. So that's why, I guess, this card is what it is. Name: Battered Hikari Picture: It's a picture of Ryou Bakura chained to an alter thing. *sweatdrop* Effect: At the cost of 3000 of your own Life Points, you can destroy every Dark, Fiend, and Zombie card on your opponant's field AND in his/her deck. ^^;;; Link to comment Share on other sites More sharing options...
Mina Posted June 18, 2003 Share Posted June 18, 2003 [QUOTE][I]Originally posted by SJchan Mayran[/I] It's a picture of Ryou Bakura chained to an alter thing. [/QUOTE] Eh...nooooo. I kinda like Ryou. ^^; ------------ Another... [B]Apsara 7/2600/2200 Light Fairy/Effect Effect:[/B] As long as this card is face up, all increases in power to Dark type monsters are negated. When this card is sent ot the Graveyard, you may pay 500 LP for each light monster on the field to place it on top of your deck. [B]Divine Conch Normal Magic Effect:[/B]Destroys the opponent's monster with the highest attack power. [B]Cygnus 4/1600/1200 Wind Winged Beast/Effect Effect:[/B] When your opponent activates a continous magic or trap, offer this card from your hand to put the magic or trap on your side of the field. Link to comment Share on other sites More sharing options...
SJchan Mayran Posted June 19, 2003 Share Posted June 19, 2003 What? Are you kidding? I ADORE Ryou! ^^;; I just torture him bunches in my fics.... Ehehe... *scratches the back of her head and sweatdrops Usagi-style* ~SJ Link to comment Share on other sites More sharing options...
YugiBoy Posted June 19, 2003 Share Posted June 19, 2003 Magic: Ultima (hehe) description: discard one monster on your side of the field regardless of possition to special summon 3 monster cards from you deck to the field in atk possitions (no tribute required. Link to comment Share on other sites More sharing options...
Guest Altron Gundam Posted June 19, 2003 Share Posted June 19, 2003 Memorable Spectacle Type: Normal Trap Effect: Activate when one of your monsters engages in battle. Both players draw 3 cards. The controller of the monster that wins the battle may choose to discard 1 card in order to look at the three cards his opponent drew and take one of those drawn cards under his control. Link to comment Share on other sites More sharing options...
Exodus Posted June 20, 2003 Share Posted June 20, 2003 Mine: Balistic Swordsman 4/1900/1500 Earth Warrior Effect: Infilct 300 points of direct damage to your life points every time this monster attack Masked Beast Life Guardius 8/3300/2300 Dark Demon Effect: If "The Masked Beast Death Guardius" is in your Graveyard or you have five monsters or less in your Graveyard, you can Special Summon this card without offering any tributes. Link to comment Share on other sites More sharing options...
Guest Altron Gundam Posted June 20, 2003 Share Posted June 20, 2003 Bolt Dragon(Light/Dragon/6/2700/500) Effect: When you normal summon, reverse summon, or special summon this monster onto the field, sacrifice a monster from your hand or destroy this monster. Whenever this monster does battle damage, your opponent may special summon a level 4 or less monster from his hand. Link to comment Share on other sites More sharing options...
Masterdramon Posted June 21, 2003 Share Posted June 21, 2003 White Dragon Magician 3500 attack 2600 defence Level 11 Light Dragon/Fusion/Effect Blue-Eyes White Dragon + Dark Magician Effect: All continuous magic cards work like regular magic cards while this monster is face-up on the field. Dark Dragon Magician 3100 attack 2300 defence Level 9 Dark Spellcaster/Fusion/Effect Red-Eyes Black Dragon + Dark Magician Effect: All continuous trap cards work like regular trap cards while this monster is face-up on the field. Link to comment Share on other sites More sharing options...
Imp Posted June 22, 2003 Share Posted June 22, 2003 Here's one of the ones I made up: [u]Name:[/u] Restless Hound [u]Atk/def:[/u] 3000/1500 [u]Attribute:[/u] Fire [u]Type:[/u] Beast/Effect [u]Level:[/u] 6 [u]Effect:[/u] This monster must attack every turn. If it doesn't attack in the owner's Battle Phase, it is destroyed. [u]Name:[/u] Iron Worm [u]Atk/def:[/u] 400/300 [u]Level:[/u] 1 [u]Attribute:[/u] Earth [u]Type:[/u] Insect/Effect [u]Effect:[/u] When this face-up card is destroyed (counting Flip), the opponent must remove the top three cards from his/her deck from play. I'm not sure if cards with the same effect as the following cards actually exist, but just in case they don't... [u]Name:[/u] Field Neutralizer [u]Type:[/u] Trap [u]Effect:[/u] When a Field Magic Card is activated, negate its effect and destroy it. [u]Name:[/u] Circle Breaker [u]Type:[/u] Normal Magic [u]Effect:[/u] All of the opponent's Continuous Magic and Trap Cards' effects can only last for one more turn. [u]Name:[/u] Gust Tornado [u]Type:[/u] Trap [u]Effect:[/u] When your opponent activates "Heavy Storm", the Magic/Trap Cards on your side of the field are not destroyed. Here are some more fun cards: [u]Name:[/u] Magical Mirror [u]Attack/def:[/u] 0/2000 [u]Level:[/u] 2 [u]Attribute:[/u] Dark [u]Type:[/u] Spellcaster/Effect [u]Effect:[/u] As long as this card remains in face-up Attack Position, when it is attacked, the attack is reflected to any opponent's monster on the field. The owner loses 1000 Life Points when this effect is activated. [u]Name:[/u] Random Destruction [u]Type:[/u] Quick-Play Magic [u]Effect:[/u] Flip 5 coins. For every heads, destroy a monster on the opponent's side of the field. For every tails, destroy one monster on your side of the field. [u]Name:[/u] Super Nova [u]Atk/Def:[/u] 300/300 [u]Level:[/u] 1 [u]Attribute:[/u] Light [u]Type:[/u] Pyro/Effect [u]Effect:[/u] When this monster is attacked, it destroys itself and all monsters on the field. Each player loses the amount of life points equal to the sum of the defense points of all monsters on his/her side of the field (including this monster). [u]Name:[/u] Vacuum Machine [u]Atk/Def:[/u] 300/300 [u]Level:[/u] 1 [u]Attribute:[/u] Dark [u]Type:[/u] Machine/Effect [u]Effect:[/u] Flip: Destroys all Magic and Trap Cards on the field. [u]Name:[/u] Magic-Proof Clown [u]Atk/Def:[/u] 2400/1800 [u]Level:[/u] 6 [u]Attribute:[/u] Light [u]Type:[/u] Fiend/Effect [u]Effect:[/u] All Magic Cards cannot be activated. The effects of all face-up Magic Cards are also negated. More to come! Link to comment Share on other sites More sharing options...
Ayokano Posted June 22, 2003 Share Posted June 22, 2003 Here are some super-hero cards. Name:Hulk ATK/DEF:3000/3000 Attribute:Earth Type:Beast-Warrior/Effect Level:8 Effect:Each time the Hulk gets attacked,attacks,or is targted by magics and traps,he gets 1000 more attack points. Name:Spider-Man ATK/DEF:2000/1000 Attribute:Wind Type:Beast-Warrior/Effect Level:6 Effect:On your opponents turn,with Spider-man on your field,you can: Target on of your oppponet's,it can not attack this turn. On your opponent's Battle Phase,Spider-man can not be attacked. Name: DareDevil ATK/DEF:2500/1000 Attribute:Earth Type:Warrior/Effect Level:7 Effect:DareDevil cannot be attacked,and all targeted magic and traps do not effect DareDevil. Here are some other super-hero cards Name: X-Men:Wolverine ATK/DEF:1900/2000 Attribute:Earth Type:Warrior Level:4 Description:A mutant with the power to heal himself,he has a strong metal on his bones. Name: X-Men:Beast ATK/DEF:1600/600 Attribute:Earth Type:Beast-Warrior Level:4 Description:A mutant with the power of a beast,he is smart too. Name: X-Men:Gambit ATK/DEF:1500/1600 Attribute:Fire Type:Warrior/Effect Level:4 Effect:Each time a equip magic card that powers up attack or deffence is attached to Gambit,life points equal to the power up are taken from your opponent. Name: X-Men:Jean Grey ATK/DEF:1100/2000 Attribute:Light Type:Spellcaster/Effect Level:3 Effect:Flip:When your opponent summons a monster,you now controll it. Name: X-Men:Cyclops ATK/DEF:1550/1100 Attribute:Fire Type:Warrior Level:3 Description:A mutant with the power to shot rays from his eyes. Name: X-Men:Storm ATK/DEF:1900/2000 Attribute:Wind Type:Spellcaster/Effect Level:4 Effect:When Storm is summon in any face up mode,all magic and trap cards on your opponent's side of the field are destroyed. Name: X-Men:Nightcrawler ATK/DEF:1500/1000 Attribute:Dark Type:Beast-Warrior/Effect Level:3 Effect:Magic and trap effects do not effect him. O.K thats all.I'll finish up later. Link to comment Share on other sites More sharing options...
Guest Altron Gundam Posted June 22, 2003 Share Posted June 22, 2003 Soul Dragon(Light/Dragon/5/0/1500) Effect: This monster inherits the attack points of one of your creatures in your graveyard. Remove the chosen monster from the game. If Soul Dragon destroys a monster, its attack points go back to 0, and you must choose another monster to inherit stats from during the end of the battle phase. Link to comment Share on other sites More sharing options...
Crimson Posted June 23, 2003 Share Posted June 23, 2003 Name: Siren Attack: 1700 Defense: 1700 Attribute: Wind Type: Winged Beast Level: 4 Effect: This monster gains 300 ATK/DEF points for every monster in your graveyard, and hand, with "Harpie" in it's name. Description: This monster sings and lures sailors to crash into the rocks of where the Siren sings. Link to comment Share on other sites More sharing options...
gaia717 Posted June 30, 2003 Share Posted June 30, 2003 I have a good one Name:Amplifier Type:continuous magic Effect: You can activate this card when you activate a equip magic card. If you Equip the magic Card to one of Your monsters spread the effect to all of them. If you equip the magic card to one of your opponents monsters spread the effect to all of them. If the chosen Equip card is destroy this card is destroyed as well. Link to comment Share on other sites More sharing options...
Imp Posted July 1, 2003 Share Posted July 1, 2003 More made-up cards: [u]Name:[/u] Soul Reviver [u]Atk/def:[/u] 300/450 [u]Level:[/u] 1 [u]Attribute:[/u] Light [u]Type:[/u] Fairy/Effect [u]Effect:[/u] Flip: Special-summon any monster in either player's Graveyard in face-up Attack or Defense Position. (built-in Monster Reborn) [u]Name:[/u] Neutron Orb [u]Atk/Def:[/u] 300/450 [u]Level:[/u] 1 [u]Attribute:[/u] Dark [u]Type:[/u] Spellcaster/Effect [u]Effect:[/u] Flip: Destroy all monsters on the field, including this monster. (built-in Dark Hole) [u]Name:[/u] Thunderous Rat [u]Atk/Def:[/u] 300/450 [u]Level:[/u] 1 [u]Attribute:[/u] Dark [u]Type:[/u] Beast/Effect [u]Effect:[/u] Flip: Destroy all monsters on opponent's side of the field. (built-in Raigeki) [u]Name:[/u] Mesmeric Eye [u]Atk/Def:[/u] 300/450 [u]Level:[/u] 1 [u]Attribute:[/u] Dark [u]Type:[/u] Spellcaster/Effect [u]Effect:[/u] Flip: Control one opponent's monster (regardless of position) for one turn. (built-in Change of Heart) [u]Name:[/u] Greedy Clown [u]Atk/Def:[/u] 300/450 [u]Level:[/u] 1 [u]Attribute:[/u] Earth [u]Type:[/u] Fiend/Effect [u]Effect:[/u] Flip: Draw 2 cards. (built-in Pot of Greed) Note: These cards' effects cannot be countered with cards such as Anti Raigeki or White Hole. They also cannot be countered with a Magic Jammer. Link to comment Share on other sites More sharing options...
Mina Posted July 1, 2003 Share Posted July 1, 2003 New Stuff: Luminous Mage 6/2000/1900 Light/Spellcaster Effect: When the card "Luminous Spark" is face up on the field, this card cannot be targeted by magic cards. Hecatae, the Tormentress 7/2200/2000 Wind/Winged Beast Effect: If this card is Special Summoned when "Harpy Lady Sisters" is on the field, randomly target one magic card on your opponents field every turn and destroy it. If a face-down target is not a magic card, this card loses 200 attack points. Paradise Lost Normal Magic Replace an opponent's face up field card with one of your own. Supreme Demon Continous Trap As long as this card is face up on the field, all Dark Type monsters on either side of the field that have participated in the Battle Phase must be sacrificed to the graveyard after the Battle Phase. (Includes attacking monsters as well as monsters whose effect is triggered during this Phase.) Betrayal Counter Trap Activate this card when your opponent activates a Trap card. The properties of the opponent's Trap card are applied to both players. The Golden Bridle Continous Magic Control an opponent's monster with the sub-type Warrior which has the highest attack points. If a Warrior type card that is summoned by the opponents has a lower attack power than the card you control, destroy that card. Link to comment Share on other sites More sharing options...
Guest Altron Gundam Posted July 1, 2003 Share Posted July 1, 2003 Faltering Lifeline Type: Normal Magic Effect: Roll one six-sided die. Destroy one of the monsters on the field and do damage to your opponent equal to one-third of that monsters attack strength for X turns. X is equal to the roll of the die. Sidewinder Sentinel(Earth/Machine/4/1800/1500) Effect: If this monster is targeted by an attack(in any mode), any battle damage is reduced to zero, and special summon 1 [Sidewinder Token](Earth/Machine/2/500/100) to the field.(If the monster zone is at its limit a Sidewinder Token may not be summoned) These tokens may not be targeted by an attack as long as Sidewinder Sentinel is on the field. Raise Sentinel's attack by 300 for every Token on the field. Link to comment Share on other sites More sharing options...
gaia717 Posted July 1, 2003 Share Posted July 1, 2003 Dragon of a Thousand Battles Light/Dragon/7/2600/2300 Effect:When this card is destroyed special summon up to 5 warrior-type monsters from your deck and hand to the field. Its like the greek myth! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now