Imp Posted July 3, 2003 Share Posted July 3, 2003 [u]Name:[/u] Baby Harpie [u]Atk/def:[/u] 300/300 [u]Level:[/u] 1 [u]Attribute:[/u] Wind [u]Type:[/u] Winged Beast/Effect [u]Effect:[/u] Flip: Destroy all Magic/Trap Cards on opponent's side of the field. (built-in Harpie's Feather Duster) [u]Name:[/u] Card Maverick [u]Type:[/u] Normal Magic [u]Effect:[/u] Both players discard their hands. Then they draw seven cards and remove two of them from play. [u]Name:[/u] Gift of the Pixies [u]Type:[/u] Normal Magic [u]Effect:[/u] Return the attack and defense points of all monsters on your side of the field to normal. [u]Name:[/u] Flyswatter [u]Type:[/u] Counter Trap [u]Effect:[/u] When your opponent summons an Insect-type monster (including Flip/Special Summon), destroy it. *A good card to use against Weevil.* [u]Name:[/u] Forced Sacrifice [u]Type:[/u] Normal Magic [u]Effect:[/u] Look at your opponent's hand and remove two of those cards from play. Your opponent then draws two cards. *A good card to use against the Rare Hunter (the one with Exodia).* More coming soon! Link to comment Share on other sites More sharing options...
Marik_Duelist Posted July 9, 2003 Share Posted July 9, 2003 grey eyes dark dragon level 8 type dragon/effect atk 3200 def 3100 when this dragon is sommened all other monsters on the field are distroyed Link to comment Share on other sites More sharing options...
gaia717 Posted July 9, 2003 Share Posted July 9, 2003 here is one Name:Regenerator Type:Continuous Magic Effect:The turn after you have to pay life points due to a cards effect increase yourn life points by double what you paid. Link to comment Share on other sites More sharing options...
DeathBug Posted July 9, 2003 Share Posted July 9, 2003 Aquilo Knight (Warrior/Earth) (Level 6, 2500/1500) Effect: This monster may only be normal summoned by offering one "Hayabusa Knight" equipped with one "Axe of despair" as a Tribute. This monster may attack twice during the same battle phase. CyberSkull (Fiend/Darkness/Fusion) (Level 8, 3200/2100) {Jinzo + Summoned Skull} Effect: While this monster is one the field, you may pay 1000 Lifepoints to negate the effect of one trap card and destroy it. This card can attack directly if the only attribute of your opponent's monsters are Dark. Rancid Burger (Plant/Darkness/Fusion) (Level 7, 2800/2000) {Hungry Burger + Kuriboh} Effect: At the cost of 1500 Lifepoints, you may destroy one enemy monster on the field. this monster cannot be revived with "Monster Reborn". Freed the Armored Knight (Warrior/Earth) (Level 6, 2500/2100) Effect: This monster may only be normal summoned from your hand or deck by offering "Freed, the Matchless General" equipped with a "Metalmorph". This monster recieves 300 additional attack and defense points for every monster in your control. This monster cannot be the target of your opponent's magic cards. During your draw phase, you may special summon one level 4 or lower warrior monster from your deck instead of drawing. Your deck is then shuffled. Link to comment Share on other sites More sharing options...
Dragon Fou Lu Posted July 9, 2003 Share Posted July 9, 2003 name:Tricks of the trade type of card: Quickplay magic card effect: you must discard 2 magic cards from your hand to play this card, once this card is activated both players swap their current hands with their opponent Link to comment Share on other sites More sharing options...
Mina Posted July 9, 2003 Share Posted July 9, 2003 Here are few I dreamed up. Challenger Continous Trap Call any sub-type. As long as this card is face up on the field, any monster with the called sub-type cannot be placed on the field. Sacrifice 2000 LP at your End Phase on the turn this card is played. Ambrosia Equip Magic A monster equipped with this card cannot be sent to the graveyard by result of anything except battle. Link to comment Share on other sites More sharing options...
Vicky Posted July 9, 2003 Share Posted July 9, 2003 Ok, I made this guy up (friend drew pic) Name: Tyson Type: Warrior/effect level: 9 Element: Dark Attack: 100 Defense: 200 When this beast is summonded, select to monsters form either your or your oppents deck and add the attack points of one card to Tyson, and the defense points of the other one to tyson. (hard to understand). Shuffle decks after. here's a pic: Link to comment Share on other sites More sharing options...
Wormmon's Tamer Posted July 9, 2003 Share Posted July 9, 2003 Check this out: Monster Train 4 star light dragon/machine attack 2500 def 2800 gains 300 points to attack and deffense for every monster on field Link to comment Share on other sites More sharing options...
Guest Altron Gundam Posted July 9, 2003 Share Posted July 9, 2003 Those stats require him to be a level 8 XD Way too high for level 4..even Dark Necrophia is 2200/2800 and is at 8stars. Link to comment Share on other sites More sharing options...
Imp Posted July 11, 2003 Share Posted July 11, 2003 [u]Name:[/u] Math Menace [u]Atk/def:[/u] 0/0 [u]Level:[/u] 1 [u]Attribute:[/u] Dark [u]Type:[/u] Machine/Effect [u]Effect:[/u] Can copy the sum of the attack power of all face-up monsters on the field. You must pay the amount of life points equal to this monster's attack points after this effect is activated. (for example, if Math Menace has 4500 attack points after its effect is activated, you lose 4500 life points) [u]Name:[/u] Mirror of Confusion [u]Atk/def:[/u] 300/300 [u]Level:[/u] 1 [u]Attribute:[/u] Light [u]Type:[/u] Spellcaster/Effect [u]Effect:[/u] Flip: If not destroyed by a monster after it is flipped, this monster destroys itself. Then, swap the atk/def points of every monster on the field and change their battle position (keep them face-up). Face-down monsters are not affected by this monster's effect. [u]Name:[/u] Evil Charity [u]Type:[/u] Normal Magic [u]Effect:[/u] Your opponent draws three cards. Two of all the cards in his/her new hand are randomly selected and sent to the Graveyard. Link to comment Share on other sites More sharing options...
gaia717 Posted July 11, 2003 Share Posted July 11, 2003 Name: Millineum Dragon Attribute:Light Type: Dragon/Fusion Effect:Millineum Shield + Blue Eyes White Dragon. When this monster is summoned you may special summon 1 warrior, dragon, or thousand dragon. Atk:3500 Def:4750 Link to comment Share on other sites More sharing options...
PWNED Posted July 13, 2003 Share Posted July 13, 2003 Name: Dragon Knight. Type: Warrior Level: 6 Attack:2300 defense: 2000 effect: sacrifice 2 monsters to increase your attack by 700 Name: Charubin the Flame Champion Type: Pyro Level: 8 Attack: 2700 Defense: 2500 fusion: Charubin the fire knight+Flame Cerebus Link to comment Share on other sites More sharing options...
Imp Posted July 13, 2003 Share Posted July 13, 2003 [u]Name:[/u] White Skull Dragon [u]Atk/def:[/u] 3600/3000 [u]Level:[/u] 9 [u]Attribute:[/u] Light [u]Type:[/u] Dragon/Fusion [u]Effect:[/u] Summoned Skull + Blue Eyes White Dragon [u]Name:[/u] Spirit Elf [u]Atk/Def:[/u] 2800/2800 [u]Level:[/u] 8 [u]Attribute:[/u] Light [u]Type:[/u] Spellcaster/Fusion/Effect [u]Effect:[/u] Mystical Elf + Dark Elf. While this monster is face-up on the field, flip a coin at each of your Standby phases. If heads, you gain 800 life points. If tails, you lose 800 life points. [u]Name:[/u] Purple Eyes Gray Dragon [u]Atk/def:[/u] 3600/3500 [u]Level:[/u] 9 [u]Attribute:[/u] Dark [u]Type:[/u] Dragon/Fusion/Effect [u]Effect:[/u] Red Eyes Black Dragon + Blue Eyes White Dragon. This monster gains 300 attack points for every Red Eyes Black Dragon or Blue Eyes White Dragon in either player's graveyard. [u]Name:[/u] Red Eyes Ultimate Dragon [u]Atk/def:[/u] 4000/3500 [u]Level:[/u] 10 [u]Attribute:[/u] Dark [u]Type:[/u] Dragon/Fusion [u]Effect:[/u] Red Eyes Black Dragon + Red Eyes Black Dragon + Red Eyes Black Dragon [u]Name:[/u] Man-Eating Kuriboh [u]Atk/Def:[/u] 1000/1000 [u]Level:[/u] 3 [u]Attribute:[/u] Earth [u]Type:[/u] Fiend/Fusion/Effect [u]Effect:[/u] Kuriboh + Man-Eater Bug. As long as this monster is face-up, it reappears on the field when destroyed. You may pay 1000 life point per turn to destroy a monster on the field while this monster is face-up on the field. Link to comment Share on other sites More sharing options...
DeathBug Posted July 13, 2003 Share Posted July 13, 2003 (Limit one Mil. Item Magic card per deck; Millenium Item Magicc ards may not be brought back from the graveyard) Millenium Eye Spell Speed: Continous Effect: When this card is activated, place 1 Magic Counter on this card. While this card is on the field, your opponent must show you his/her hand, and may only place monsters in Face-up defense mode. (Millenium Eye lets the posessor read another's mind, correct?) Millenium Rod Spell Speed: Continous Effect: When this card is activated, place 1 Magic counter on this card. At the cost of 2000 life points per each usage, you may choose to activate as many of your opponents face-down cards as you wish. If the timing is incorrect, destroy the cards. If the timing is correct, you may select the target. If your opponent has any monsters on the field, you may change thier battle positions. If the monster is face-down, this effect cannot be used. (Millenium Rod controls people.) Millenium Ring Spell Speed: Quick-play Effect: Name 1 card. Your opponent must give you the card if it is in their deck. The card is added to your hand. If the card is sent to the graveyard, it goes to your opponent's graveyard. (Millenium Ring searches for other Items.) Millenium Key Spell Speed: Normal Effect: Your opponent shows you the card in their deck with the highest attack. (If there are cards of equal strength, your opponent may choose which to show.) That card is special summoned to the field in Attack position with an attack of 0. (Millenium Key allows one to "Re-arrange" another person's soul) Millenium Necklace Spell Speed: Normal Effect: Your opponent shows you the card in their deck with the highest attack. (If there are cards of equal strength, your opponent may choose which to show.) Your opponent removes this card from the game. You may select one card from your deck and add it to your hand. After the second turn that this card was played, your opponent's card is special-summoned to the field in Attack position. (Millenium Necklace shows the future) Millenium Scale Spell Speed: Normal Effect: Count the number of cards in both players' graveyards. If your graveyard has more than your opponent's, your opponent must send cards to the graveyard from their deck until the number equals yours. If your graveyard has less than your opponents, those cards may be shuffled back into your deck. Millenium Puzzle Spell Speed: Normal Effect: You may Special summon one monster from your hand, deck or graveyard to the field. You may not summon or special-summon any other monsters during this turn. Link to comment Share on other sites More sharing options...
Imp Posted July 15, 2003 Share Posted July 15, 2003 *watches Yu-Gi-Oh! on TV* Hmmm... *talks like a TV commercial* Wouldn't you like to beat some of those duelists you see on TV? Well, get these cards and you might be able to defeat them! Against Bakura: [u]Name:[/u] Magic Trap [u]Type:[/u] Continuous Trap [u]Effect:[/u] Your opponent cannot set Magic Cards on the field. Against Weevil: [u]Name:[/u] Deck Bodyguard [u]Type:[/u] Continuous Magic [u]Effect:[/u] Cards not owned by you cannot be placed in your deck. Against Rare Hunter: [u]Name:[/u] Only the Strong Survive [u]Type:[/u] Normal Magic [u]Effect:[/u] Your opponent must remove any monster cards with an attack and defense power of 1000 or less in his/her hand from play. Against Espa Roba: [u]Name:[/u] Mind Block [u]Type:[/u] Continuous Magic [u]Effect:[/u] All card effects that allow the opponent to look at your hand, deck, or face-down cards on the field are automatically negated. Against Tea and Kaiba: [u]Name:[/u] Divide and Corrode [u]Type:[/u] Normal Trap [u]Effect:[/u] After a Fusion Monster attacks, it is returned to the Fusion Deck, and the monsters that were involved in the fusion are removed from play. Against Yugi and Pegasus: [u]Name:[/u] Fatal Ritual Error [u]Type:[/u] Counter Trap [u]Effect:[/u] When a Ritual Card is activated, it and the monsters used as offerings for the ritual are removed from play. Against Weevil and Pegasus: [u]Name:[/u] Ability Disabler [u]Type:[/u] Continuous Quick-Play Magic [u]Effect:[/u] The effects of all face-up Effect Monsters are automatically negated. You must pay 500 life points every turn this card is in play on your side of the field. Against Mai: [u]Name:[/u] Harpie's Abandoned Pet Dragon [u]Atk/def:[/u] 2500/2000 [u]Level:[/u] 7 [u]Attribute:[/u] Dark [u]Type:[/u] Dragon/Effect [u]Effect:[/u] Gains 300 attack points for every Harpie Lady on the opponent's side of the field. Against Pegasus: [u]Name:[/u] Too Much Cartoons [u]Type:[/u] Quick-Play Magic [u]Effect:[/u] Destroys Toon World. Your opponent loses 1000 life points and also loses 500 life points for every Toon monster on his/her side of the field. Against Weevil: [u]Name:[/u] Bug Spray [u]Type:[/u] Normal Magic [u]Effect:[/u] Destroys every Insect monster on the field, even if they're face-down. Against Bandit Keith: [u]Name:[/u] Factory Blowout [u]Type:[/u] Normal Magic [u]Effect:[/u] Destroys every Machine monster on the field, even if they're face-down. Against Rex Raptor: [u]Name:[/u] Fossilizer [u]Type:[/u] Normal Magic [u]Effect:[/u] Destroys every Dinosaur monster on the field, even if they're face-down. Against Odion: [u]Name:[/u] No Traps Allowed [u]Type:[/u] Normal Magic [u]Effect:[/u] All Trap Cards on the field, in your opponent's hand, or drawn in the next five turns are automatically destroyed. If a trap card drawn is destroyed, your opponent can summon a monster from his/her deck. The deck is then shuffled. Against Yugi, Weevil, and Strings: [u]Name:[/u] Jammed Token Machine [u]Type:[/u] Continuous Trap [u]Effect:[/u] All tokens placed on the field are instantly destroyed. Against Yugi and Arkana: [u]Name:[/u] White Magician [u]Atk/def:[/u] 1500/1100 [u]Level:[/u] 4 [u]Attribute:[/u] Light [u]Type:[/u] Spellcaster/Effect [u]Effect:[/u] Any Dark Magician that attacks this monster or is attacked by this monster is automatically destroyed. Damage calculations do not apply. Against Joey: [u]Name:[/u] End of Daylight Savings Time [u]Type:[/u] Normal Trap [u]Effect:[/u] When Time Wizard is activated, destroy all monsters on the opponent's side of the field. Your opponent loses the amount of life points equal to half the sum of the attack points of all monsters on his/her side of the field. Against Tsunami: [u]Name:[/u] Drought [u]Type:[/u] Field Magic [u]Effect:[/u] Lowers the Atk/Def points of all Water-type monsters by 500. Against Joey: [u]Name:[/u] Weapon Saver [u]Type:[/u] Counter Trap [u]Effect:[/u] When your opponent activates Shield/Sword, the attack and defense points of the monsters on your side of the field are not swapped. Against Yugi, Kaiba, and Marik: [u]Name:[/u] God Destruction [u]Type:[/u] Normal Trap [u]Effect:[/u] When your opponent summons an Egyptian God Card, it is destroyed, and your opponent loses half of his/her life points. Good luck creaming those duelists! :angry3: Link to comment Share on other sites More sharing options...
Mina Posted July 15, 2003 Share Posted July 15, 2003 Millennia Mirror 4/1500/1450 Light/Spellcaster/Effect Effect: You may chose to use one of these effects each turn this card is face up on the field. 1)Look at the top 5 cards in your opponent's deck and replace them in any order. Pay 500 LP. 2)Look through yours or your opponent's graveyard and take all the cards that are destroyed in yours or your opponent's last 3 turns and place them on top of your deck. Pay 2000 LP and discard two cards from the top of your own deck. Link to comment Share on other sites More sharing options...
Patronus Posted July 15, 2003 Share Posted July 15, 2003 [size=1][color=000066][b]Mine: Horuji (Light/Angel/3800/3000) Level: 9 Effect: For every monster your opponent brings into play, summon a monster from your graveyard. Worship of the Sin Magic For every monster your opponent brings into play, add 200 life points to your life points. Sin Spawn Trap If the monster summoned by your opponent is level 4 or more, subtract 1000 life points from their life points. The monster is destroyed. -L/Z[/b][/color][/size] Link to comment Share on other sites More sharing options...
Yami D.Magician Posted July 16, 2003 Share Posted July 16, 2003 taken from Joey right before the Duelist Kingdom playoffs Name: Gigantic Doughtnut Type: Fiend Level: 3 Attack: 1500 Defense: 1500 Effect: Sacrifice to add food to your breakfast platter. Non-joey said card, but it makes an interesting combo Name: Breakfast Platter Type: Fiend Level: 5 Attack: 2000 Defense: 2000 Effect: Add the attack and defense of each sacrificed gigantic doughnut to Breakfast Platters own attack and defense Link to comment Share on other sites More sharing options...
Marik_Duelist Posted July 16, 2003 Share Posted July 16, 2003 [QUOTE][i]Originally posted by Yami D.Magician [/i] [B]taken from Joey right before the Duelist Kingdom playoffs Name: Gigantic Doughtnut Type: Fiend Level: 3 Attack: 1500 Defense: 1500 Effect: Sacrifice to add food to your breakfast platter. Mmmmh....dohnut Link to comment Share on other sites More sharing options...
Solo Tremaine Posted July 16, 2003 Share Posted July 16, 2003 Please put more thought into your posts, harpiesbrother1. Your comment has no relevance to the thread and is spam. Also, for the tags to work, you need to close them: [/QUOTE] will complete the quote and [/B] will complete the bold text effect. Thunder Soldier Attribute: Light Type: Warrior/Effect Level 5 1300/2600 Effect: This monster can only be Summoned to the field in face-up Attack Position. You may not change the battle position of this monster in the same turn in which it is Summoned. If this card is destroyed in face-up Defence Position as a result of battle, remove two cards on the field from play. Link to comment Share on other sites More sharing options...
Brood_Mayran Posted July 16, 2003 Share Posted July 16, 2003 Hehe...this is just a little fun card I made up one day in school. I even have it drawn and in a card sleeve now. PURE EVIL *Picture is of a paper labeled "homework" with evil eyes* Level 5 Attribute: Dark 3000/100 (Oh come on, it's a piece of paper, how much defence can it HAVE? But those papercuts HURT, ne?) [Fiend/Effect] This card cannot be special summoned. If this card is in face up attack position on the field, no monsters can attack, as they are now doing homework. Now to make up for the fun one up there, a real one. Elemental Librarian Level 4 Attribute: Earth 1600/700 [Spellcaster/Effect] When this card is face up on the field, you may sacrifice one face down magic/trap card on the field to search your deck for one field magic card to place into your hand. Shuffle deck afterwards. This effect may only be used once per game. Link to comment Share on other sites More sharing options...
Mina Posted July 16, 2003 Share Posted July 16, 2003 Wolf God 6/2100/2500 Wind/Beast Desc: This immortal beast reigns over the forests and punishes those who wish it ill. Iron Lance Equip magic Effect: A warrior type monster equipped with this card can only do battle with Warrior type monsters. Diamond Knight Dragon Fusion: Hyozanryu, EvilKnightDragon 8/3200/3000 Light/Dragon/Effect Effect: Any monster cards by the same name as those which are used to fuse this monster are Special Summoned to the field in face up attack mode. When this monster is destroyed, those cards are destroyed. Link to comment Share on other sites More sharing options...
PWNED Posted July 16, 2003 Share Posted July 16, 2003 Name: Soul Stalker Type: Fiend Attack: 2300 Defense: 2400 Level: 6 Description: A death knight from the beyond. His battle prowness is a force to be reckoned with. Link to comment Share on other sites More sharing options...
Guest Altron Gundam Posted July 18, 2003 Share Posted July 18, 2003 Poseidon - King of the Seven Seas(Water/Animal-Warrior/6/2500/1300) Effect: Sacrifice one [Sea] field magic card. Destroy all the monsters on the field but this one. Link to comment Share on other sites More sharing options...
DigitalPunk Posted July 22, 2003 Share Posted July 22, 2003 SHADOW NINJA Attribute: Dark Type: Fiend Attack: 2900 Defense: 2900 Level: 10 Effect: When this Monster is summoned or is on the field, Neither you or your opponent can play Trap cards or magic cards. Trap cards and magicards that are in the field are destroyed. The effects of monsters is also negated. Link to comment Share on other sites More sharing options...
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