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The Council Of Five


Corey
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[size=1][b]Raden-[/b] "It is required."

[b]Trunth-[/b] "Yes, it must be done."

[b]Jasper-[/b] "Then it is settled. They will be built. Cast out your minds and gather each of your sacrifices. The Council of Five will restore order." Five minds searched the land. Five minds for five dying spirits, chosen for the task of being unwilling sacrifices to the new order. "Raden, what is yours?"

[b]Raden-[/b] "A small flower, alive but dying, in the artic chill of the north. It grew somwhere it sould not have." A small wail filled the air as the flowers sould was stolen from it.

[b]Jasper-[/b] "Donna?"

[b]Donna-[/b] "An ice creature. It has traveled to far south and is slowly melting. It will be dead soon." Another wail, slightly louder this time.

[b]Jasper-[/b] "Trunth?"

[b]Trunth-[/b] "A ghost, so filled with sorrow that it wishes for death. A willing sacrifice for the order." Another as the ghosts soul was plucked from it's body.

[b]Jasper-[/b] "Kate?"

[b]Kate-[/b] "A small child. Very sick. She will be gone by the end of the day." A fourth wail was heard and many glass items shattered.

[b]Raden-[/b] "And you, Jasper?" A smile spread across the leaders face. Jasper snapped his fingers and a man appeared between them.

[b]??-[/b] "Jasper! What am I doing her-" His last word was silenced by a knife rammed through his throat.

[b]Jasper-[/b] "Mine will be my brother. Slowly dying in our presence." His soul was ripped from his body. The mans body grew pale. The entire structure rocked with the necrotic energy being released. Five orbs of light floated into the chamber. "Now cast out your sacrifices and erect each of your Towers! We will restore order to this land!"
[center]_____________________[/center]
The Five are immortal. Their lives are bound to their individual towers. The youngest, Raden, is slowly edging toward his death. His tower crumbles. Attacks and time have taken their toll. A small force is assembling in a local village. They plan on taking down Radens tower and the other. The Five's hold on the world grows deeper each day. Their destruction and pestilance are beggining to edge out of this world and into another. Towers have been erected there aswell. They are smaller, and less powerful there. Yet it remains one Tower. The two worlds are bound by the Towers, and the Towers exist in both worlds at the same time. Destroy one, and the other falls.
[center]_____________________[/center][/size]

Ok. I hope that grabbed your attention. Now for the signup. I will only be opening eight spots and deciding who gets in by the quality of your signup. And remember this is set in MiddleAged times.

[b]Name-[/b]

[b]Age-[/b]

[b]Weapons-[/b] Keeps it simple please. You might get more in the game.

[b]Appearence-[/b]

[b]Bio-[/b] 65 words minimum please. No "I was born. I excelled at swordsmanship and want to kill the Five." That blows. I gaurantee that you will not get in if you do something like that.
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[color=ff00cc] [size=1]Yay! Another great idea, Corey. ^_^

[b]Name:[/b] Laitina Kittana (Lay-tina Kitt-ana)

[b]Age:[/b] 1018

[b]Weapons:[/b] None. Laitina prefers to use Magic.

[b]Appearance:[/b] Piccy... yes it's horrible. >_>;

[b]Bio:[/b] Laitina was born to a royal family. She is very wise and skillful with her magic. Her pointy ears reveal her as an elf of the southern wood, Platina. There is little memory of her family left in her mind, for her family had each been slaughtered during the night. Laitina escaped from the battle site, and made her way into an empty forest. On her wrist, was a special jewel her people had called the 'White Star'. It brought enchanting spells into the forest where she lay, and brought a sacred shield around a small clearing. Despite her age, she appears around twenty-two, for that was the age she was gifted with immortality. She prefers not to fight, and does not have any skills in fighting. Although, her race allows her to use a few spells to protect and heal.
--------

Hope that's okay. ^_^;[/color] [/size]
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Forgot to post mine... And Juu, for some reason I keep on getting good ideas in Geometry...
__________
[b]Name-[/b] Ryan Schezar

[b]Age-[/b] 29

[b]Weapons-[/b] Rune Staff (A staff used in casting magic), Dagger

[b]Appearence-[/b] Ryan is about 6'3" tall. His build is medium. His eyes are hazel and his hair brown. Dresses in black to avoid attention. It also helps him blend into the crowd.

[b]Bio-[/b] Ryan is a Mage. His family were Mages. His family were still Mages when Jasper slaughtered them individually by hand. What fuels him after losing everything he cared about? Revenge. What else? Ryan wants to destroy Jasper. Plain and simple. He was the one that organized the meeting in Strone. There he will meet others that also want to cleanse this land of the pestilance that the Five have caused. Hopefully, they will be enough.
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Name - Misha Kronstof

Age - 58

Weapons - Large Battle Axe

Appearence - Misha is a giant as far as men go. He stands 7'8" and weighs over 500 lbs. However, his build is a very strong one. He is a man of the North, with a long white/grey beard and long unkept hair. He has only one good eye left, as he lost the other when he was attacked by a pack of wolves. He has a large scar over that eye lid. Misha often wears a thick coat and pants made from the hide wild Bears he has hunted and killed.

Bio - Misha was a man born and raised in the great white North, the son of a humble lumberjack and a mother he never new. His mother died when she gave birth to Misha, and so his father was left to raise him himself. As Misha grew, and grow he did, his father realized that Misha would make a great warrior. He had Misha chop wood for days to hone his strength and make money selling it as fire wood. When Misha was 16, his father gave him his greatest task ever. He was sent out into the wild alone with nothing but his heavy clothing and a large wood axe. His father told him to climb mount Orelia, the tallest mountain in the North Country. Few had ever climbed it and lived to tell the tall. After 6 months, Misha returned home, haveing succeeded in his training, only to find that his father had been slain. He found his torn and tatered boody lying in the snow outside of their cabin. Searching for his father's murderer, Misha found a set of wolf prints in the snow leading into the woods. With rage in his heart, and an axe in his hand, Misha set off in persute of his father's killers. He found the pack 3 miles from his house in a large cave. The pack was large, numbering over 2 dozen. Misha didn't car. With recless Zeal he lassed out at the pack. He slayed most, but a few escaped. Their leader had taken one more thing from Misha before the battle was over though, his left eye. After this, Misha swore to become the greatest warrior he could, so that no other child would ever face the horror of lossing a parent unjustly again. Misha now travels the great white North as a hero, saving villages and righting wrongs. With the tyranny of the five in full boom, Misha now focuses on the downfall of these evil beings.

Sorry its a little long, got sort of carried away. You don't have to read it all.
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[COLOR=royalblue]Oh yes...

Name: Shalistrae Sevenstar

Age: 800

Weapons: Javelin, double pointed.

Appearence: See attatchment.

Bio: Born of Jenica Werewolf and Acidius the Daywalker, Shalistrae is both a feral warrior and a mage. She is highly skilled with the dark magic and the martial arts, but it's not something she has fully developed. She is born to kill, and the blood in her eyes is always changing with her energy.....[/COLOR]
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[font=gothic][color=crimson]Name: Rali Kreigyr

Age: 23

Weapons: Mainly hand to hand. When he does need a weapon, he tends to use a five foot long, two handed scimitar known as a flasher.

Appearence: Six foot tall, and as slender as a rail. Weighs little enough that it seems he is wasting away. His tight clothing reveals a tight, wiry muscled physique though. His hair is raven black, and falls to his shoulders. His working eye is grey, with black flecks. Clothing is of course black. Skintight black shirt, long sleeved, and somewhat looser tough pants. Wears black leather boots. His left eye has a long, black scar through it, that winds it way down to near his chin. The eye itself is a sickly, dead white, with strange blue/black discolourations that seem to be signs of mortification. Almost imperceptible hitches in certain movements hint at other scars, but Rali doesn't volunteer information.

Bio- Rali was born to a Northern tribe, and stayed with them until his mother's death. His father was an outsider, and the reason for his ultimate banishment. His father, you see, was a vagabond jester who seduced his mother, then disappeared. His mother defended him, but the tribe shunned him still. And, they shunned his progeny. Rali's mother always treated him well, as he was the last reminder of his long lost father. Six weeks before his fourteenth birthday, Rali's mother died in a raid. Rali was immediately booted out of the tribe.

He was however, given the chance to prove himself worthy. He immediately visited civilised lands, and sought himself an education. His mother had imparted that learning was far superiour to the brute strength his barbarian tribe favoured, and he resolved to find out.

He joined an order of monks, The Eldritch Hearts. who taught him all he would need to know. Including combat. A specific style in fact, called Barqu'ino. This style alters mind synapses, and is all about reaction, and killing. It trains one to kill quickly, without hesitation, or even having to think about it. Every part of the body is a weapon. It is lightning fast, and horribly precise. Barqu'ino aspirants are trained to fight multiple armed opponents, and still win. As such, it one of the most rigorous endeavours known. Still, Rali was well suited to a life of hardship, and found it far superior to returning to his tribe. However, Rali eventually left the monks, when a begger child broke in to the monastery, seeking shelter. He walked into one of the dormitories, and shook one of the monks awake. The monk, a high level barqu'ino aspirant, brained the child by reflex. He was commended, as it showed his neural patterns were changing to reflect the drill. Rali, unwilling to embrace the wanton slaughter that was his barbarian heritage, left the monastery. He broke oath. Every now and again, an aspirant, called a [I]do'aa[/I], comes after him, on a life vow, to bring him back to the monastery's justice. So far, no one has managed.

Rali sought work as a mercenary, and was on the losing side of a battle with the Five. Rali took it personally, and nows seeks to bring them down.[/font][/color]
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Name: "Lord" Elthior Maxwell

Age: 21

Weapon: A sabre with a hilt shaped to be a crane with wings spread out, the blade extending from the bird's open mouth, as well as a curved main-gauche. He is known to use his cloak in more "formal" duels as a type of buckler.

Appearance: He is fairly tall (around 5'10") with the wide-shoulders of a typical westerner. His body is well-kepy from the trainig he goes through, although his arms are quite a bit too long to be in proportion and his fighting style has left him with a near-permament slouch, with sandy blone hair and a light bit of stubble. His body holds three main scars, although there are some more faded ones. They are deep, ragged wounds that trace almost a triangle on his chest and abdomen. His eyes are a deep green, large and beatutiful and all-too out of place on his angular face. They hold something more terrible than sorrow or the greatest anger, they hold nothing, no will to live, but a fear they must go on.

Bio: Elthior was raised in a well-off merchant family from the West. He grew up in a large house, and had many servants. He loved to practice a style of fighting that his family had mastered over all their generations, the style of Glavian fencing, which his father was a master. When he reached the age of 13 troops fighting the war against the Five marched through and claimed all the cattle and land his father owned to "Feed the troops protecting the country." His father fell into despair at losing all he had gained in his life, and shortly after both his parents killed themselves to spare themselves the shame of it. Elthior cried for days straight, curled up into a ball in the old main hall, long since looted of it's former finery. One day he simply got up and walked out, his face as emotional as a flat piece of granite. He has grown in skill with his sabre and now seeks one thing, through all the shame of not being able to help his parents.
He seeks to forget. The only way to forget is to die. And there is only one task that will surely let you die.
He seeks to destroy the Five.
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