shadowfire Posted December 9, 2003 Share Posted December 9, 2003 Yeah that's true, you can summon from hand if you have the specific cards plus polymerization in your hand. Here's another good thing that you could do with B.Skull and De-Fusion. Have SS, REBD, P, and D-F in hand if it's possible . Summon SS and REBD from hand with polymerization. Attack with B.Skull Dragon and possibly clear your opponents field if he only has 1 monster. Then play De-Fusion cause since it's a Quick-Play you can play it during any phase of your turn or have had it SET and flip it. Call back Summoned Skull and REBD and attack with them and if opponents field is clear thats 4900 if direct . If you don't understand that , this is more simpler and different way.... 1) Fuse to make him ( if possible from hand ) 2)Set De Fusion 3)Clear opponents field with raigeki,MST, etc. 4)Attack opponents lp directly( 4800left if 8000 ) 5)Activate De Fusion 6)Get REBD and SS back on field 7)attack with both ( -100) If you can do that and directly 1 turn kill. Nice huh ? You can perform fusion if the disired cards are .. All In Hand All On Field in Your Hand And On The Field. Link to comment Share on other sites More sharing options...
Ben Posted December 9, 2003 Share Posted December 9, 2003 I don't think that would work, shadowfire. When you play De-Fusion, that's a Special Summon, and you can't summon monsters smack dab in the middle of your Battle Phase; that would make the Main Phases almost pointless. But, it [I]is[/I] a quick-play, so I'm not entirely sure what the ruling would be concerning that...*shrug* Link to comment Share on other sites More sharing options...
Solo Tremaine Posted December 9, 2003 Share Posted December 9, 2003 [COLOR=#503F86]It would depend whose turn it was and when De-Fusion was activated- if it was flipped during your opponent's turn, you wouldn't be able to attack. If it was during yours, you might well be able to if it was activated during Main Phase 1 of your turn. Remember, BSD wouldn't be able to attack in the same turn it's summoned either, so it's not quite a one-turn kill. Pretty close, though. The main problem now is getting all of the cards into your hand. In theory it works well, but the only one you know you can get easily is SS with WOTBF. The rest you have to try and draw for, and that could get tricky.[/COLOR] Link to comment Share on other sites More sharing options...
Alexander Posted December 13, 2003 Share Posted December 13, 2003 *When* The Blue-Eyes Ultimate Dragon comes out, the De-Fusion trick you are suggesting for the Black Skull Dragon will become very interesting. Use Painful Choice could be used to drop the BEWDs, and a Summoner of Illusions to bring out the BEUD. Activate De-Fusion, and all three Blue Eyes are ready to go. Drop Dragon's Rage and you should be set. Link to comment Share on other sites More sharing options...
Andrew Posted December 13, 2003 Share Posted December 13, 2003 [I]Thanks for the help, but after some careful thinking I'm going to disregard Red-Eyes and re-tweak my deck to make it more appropriate for my theme. Thanks again. Also, can anyone tell me the exact effect of Crush Card and what booster it's in? Thanks again...again?[/I] Link to comment Share on other sites More sharing options...
Kakashi Posted December 13, 2003 Share Posted December 13, 2003 [url=http://www.stormpages.com/edhrzic/Yugioh.htm]Courtesy of Edo's:[/url] DECK-DESTRUCTION VIRUS OF DEATH (Crush Card) Type: Trap Card Effect: Sacrifice a Dark Main-Type Monster with an attack strength of 1000 or less and this card. Destroy all of your opponent's Monsters with attack strength of 1500 or more on the Field and in his or her hand. For 3 turns, destroy any Monsters with an attack strength of 1500 or more than your opponent draws. Not available in English yet, but can be found in both Kaiba Structures and PP5 in Japanese. Link to comment Share on other sites More sharing options...
Marik_Duelist Posted December 13, 2003 Share Posted December 13, 2003 I pulled Sanga Of The Thunder from a booster, is it any good? Link to comment Share on other sites More sharing options...
Snodin Posted December 14, 2003 Share Posted December 14, 2003 It will be, when Kaiser Seahorse comes out in English. It might work well in a Light Beatdown deck, and Kaiser Seahorse will make up for the two tribute summon for it. Link to comment Share on other sites More sharing options...
shadowfire Posted December 15, 2003 Share Posted December 15, 2003 Kaiser Seahorse will work well with Sanga but until then the Dark Crisis card Cost Down will be good for it too, only 1 tribute. Link to comment Share on other sites More sharing options...
Marik_Duelist Posted December 15, 2003 Share Posted December 15, 2003 well, even without those cards, Ive managed to build a Light/Dark deck, will you guys rate it, please? Link to comment Share on other sites More sharing options...
Masterdramon Posted December 18, 2003 Share Posted December 18, 2003 Well... 1. This sort of thing goes in the Rate My Deck thread. and 2. We can't rate your deck if you don't post it. Link to comment Share on other sites More sharing options...
Marik_Duelist Posted December 18, 2003 Share Posted December 18, 2003 sorry I should have mentioned I posted it in the Deck Thread sorry again Link to comment Share on other sites More sharing options...
DeathBug Posted December 18, 2003 Share Posted December 18, 2003 Okay, here's a question: "Dagger of Butterflies: Elma". Most of us know the combos with this card. For those who don't, Elma is the equip version of Sinister Serpant; if it's destroyed, it comes back to you. What you do is attach it to Gearfriend. Gearfried destroys it, and it comes back, repeat ad infinitum. If you have "Magical marrionette", each time a magic card is activated, it gains a spell counter and a power boost. Since you can activate DoB:E an infinate number of times whilst attached to Gearfried, you can power up MM to insane levels. The other combo is the same, except you have Magic Library on the field. Each time a magic card is activated, the Library gets a counter. Remove three counters to draw a card. Repeat and draw until you have all five Exodia pieces for an instant win. Anyway, I was thinking, does this card have use as simply a Sinister Serpant-type equip? It only gives a 300 atk boost, but that's usually enough. I mean, isn't the whole reason 1800 attackers were abandoned was because of a measely 100 atk points? Is this valid, or am I grasping at straws? [i]Apparently I was grasping ar straws; upon further clarification, DoB: Elma, [b]doesn't[/b] return when the monster it's attached to is destroyed. Let's all watch as it's practicality drops like a rock....[/i] Link to comment Share on other sites More sharing options...
Snodin Posted December 21, 2003 Share Posted December 21, 2003 Elma. Eruma. Whatever you wanna call it, it has its perks that's for sure. I think it was created for combos such as Gearfried/MM, and Royal Magical Library. Like the Magical Scientist, it's for those who want alternate ways to win besides the classic beatdown. There's nothing wrong with that, really; as long as they don't get played out like hit songs. I personally like it, only because it's got a Butterfly theme. I like butterlfies. ^^; I'd like to ask a question concerning Solomon's Lawbook. It's only effect says, "Skip your own Standby Phase." Now on the surface, it doesn't look like it can do much, but consider all of those continuous trap or magic cards that require you to pay life points to keep them alive, like Mirror Wall. If you were to activate Solomon's Lawbook, does that mean you can get a Mirror Wall (or other trap/spell card) effect for a free turn? Link to comment Share on other sites More sharing options...
DeathBug Posted December 21, 2003 Share Posted December 21, 2003 Yes, it would. However, it only works for one turn, or can be easily countered. There are a lot of things it can skip, but it's not really that useful. It works for a turn, at most. Link to comment Share on other sites More sharing options...
Ben Posted December 21, 2003 Share Posted December 21, 2003 There are cards that requires LP or a monster Tribute to keep active, and "If you cannot, this card is destroyed." What I'm wondering is, do they literally mean cannot? Or do they mean, [I]will[/I] not? Mirror Wall is an excellent example. After activation, would it drain your LP until you had less than 2000, or could you choose not to pay the LP in your Standby Phase and let it be destroyed? Link to comment Share on other sites More sharing options...
Solo Tremaine Posted December 21, 2003 Share Posted December 21, 2003 [COLOR=#503F86]According to the UpperDeck tournament rulings, the costs on all these cards (like Mirror Wall, Imperial Order) is optional unless it emphatically states on the card that you [i]must[/i] pay the cost. I've seen that on one or two, but I can't remember which they are.[/COLOR] Link to comment Share on other sites More sharing options...
DeathBug Posted December 21, 2003 Share Posted December 21, 2003 All of the Archfiend monsters have mandatory costs; you must keep paying as long as the lil' buggers are on your field, even if you'll pay yourself to 0 LP. Link to comment Share on other sites More sharing options...
Snodin Posted December 22, 2003 Share Posted December 22, 2003 All accept one: Archfiend Soldier (normal monster). I had someone ask me a good question concerning Skill Drain and Jinzo. Skill Drain is a continuous trap card that makes you pay 1000 LP, in order to negate the effect of a monster and (maybe) destroy it. Since Jinzo kills traps, would these two destroy each other, or can one survive when played at a certain time? Link to comment Share on other sites More sharing options...
DeathBug Posted December 22, 2003 Share Posted December 22, 2003 If Jinzo is summoned while Skill Drain is on the field, Jinzo's effect won't work. Of course, if Jinzo is on the field, SD can't even be activated. Link to comment Share on other sites More sharing options...
shadowfire Posted December 28, 2003 Share Posted December 28, 2003 Is the "you can set 1 magic or trap card from your hand" part of Dust Tornado mandantory or is it optional. If it is optional would it be like a different version of an MST?. Link to comment Share on other sites More sharing options...
Jeebs Posted December 28, 2003 Share Posted December 28, 2003 It's optional. It says you may. It doesn't say you must. Link to comment Share on other sites More sharing options...
Marik_Duelist Posted December 28, 2003 Share Posted December 28, 2003 Can the magic card double snare be used to distroy jinzo? Link to comment Share on other sites More sharing options...
Kakashi Posted December 28, 2003 Share Posted December 28, 2003 Yes. If you were desperate enough to main-deck it, you could use it to destroy Jinzo. Link to comment Share on other sites More sharing options...
Guest Inuyasha7575 Posted December 30, 2003 Share Posted December 30, 2003 I was wonderin what is considered a burner card. This is My Deck I was hoping you could tell me what cards I need and what I should remove. Monsters: Neo The Magic Swordsman Mystical Elf Dark Magician Summoned Skull Curse of Dragon Celtic Guardian Otohime Gaia The Fierce Knight Ansatsu Beaver Warrior Great Angus Silver Fang Feral Imp Giant Soilder of Stone Magical Ghost Mystic Clown Lizard Soilder Winged Dragon,Guardian of the Fortress #1 Amazoness Blowpipper Man-Eating Treasure Chest Overdrive Darkfire Soldier #1 The Stern Mystic The Hunter With 7 Weapons Harpie's Brother Magic Cards: De-Spell Remove Trap Soul Exchange Monster Reborn Sword of Dark Destruction Dark Hole Last Will Change of Heart Fissure Dian Keto the Cure Master Yami Book of Secret Arts Cards Destruction 7 Completed Trap Cards: Ultimate Offering Thunder of Ruler Gravity Bind Bad Reaction to Simochi Dragon Capture Jar Enchanted Javelin Castle Walls Two-Pronged Attack Waboku Reinforcements Spell Cards: Poison of the Old Man Mass Driver Side Deck: Trap Hole Dark Core Infinite Dismissal Rain of Mercy Reverse Trap Pigeonholing Book of Spell Type Zero Magic Crusher Gather Your Mind Ante Witty Phantom Claw Reacher Enchanted Javelin Old Vindictive Magician Sorcerer of the Doomed Hidden Book of Spells __________________ Link to comment Share on other sites More sharing options...
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