Talon Posted February 12, 2003 Share Posted February 12, 2003 [color=ocean teal][center][b]Note:[/b] This RPG follows the events in the game "Sword of the Berserk: Gut's Rage" on the Sega Dreamcast. I include no in-depth mention of the anime series "Berserk" which explained the early parts of Gattsu's life because of the sheer length of time it would take to do so. I shall simply pick up with the game, merely explaining the blade and scar. Thank you.[/color][/center] [center]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/center] [color=crimson][i]Once upon a time, a legion of darkness, a cult, reigned fear over all. The God's Hand was the name of this cult. But there was another group, a group of bandits, feared even more than the dreaded God's Hand. These bandits, named the Hawks,trfa were the bane of all, led by the most fearsome presence, a woman named Casca. However, the God's Hand grew angry. They attacked Casca's bandits, killing all except Casca and her lover, a warrior named Gattsu. Gattsu saved Casca's life, but there was a price. Gattsu was caught as he fled, but he proved a challenge to Nosferatu Zoddo, a demon capable of shifting forms. Zoddo failed to destroy Gattsu, but managed to brand him with the God's Mark, a scar that acts as a tracking device for the God's Hand. It also imparts Gattsu with the Berserk Rage, a point of physical being in which Gattsu feels no pain and triples his own damaging capability. The scar also begins to change and bleed as the God's Hand grows near or when they perform a human sacrifice. Another price followed the escape of Gattsu and Casca. Casca was traumatized deeply, becoming unable to think, act, or speak rationally. Gattsu began searching for a cure with her and his ever-present elf-partner, Puck. Puck, a blue-haired, shape-shifting elf, follows Gattsu around, providing the warrior with healing spells, cannonballs, arrows, and grenades for his weaponry. Apart from his distance weapons, he carries a seven foot long, black sword known as the Dragonslayer, forged especially for Gattsu by Godo, the finest swordsmith in creation, who made the blade when Gattsu saved Godo's life. After searching for a long while, Gattsu, nicknamed Guts after his first impartion of the Berserk Rage by Puck, met a young member of a traveling cirsu, a girl named Rita. She and her friend Job, a strong man, took Guts, Casca, and Puck to a nearby city, ruled by Baron Balzac. Balzac appeared to be genuine in his hospotality to Guts after the brutal murder of Job, an unwitting carrier of the Madragora, but Balzac soon tried to kill Gattsu, who survived. Guts soon made a pilgrimage to a village past the far swamp for a man named Dunteth, whose daughter had also contracted the Mandragora. A discovery was made that this village had been the source of the disease, caused by a young boy who had died of hunger one day long ago and began to rot in the wrong way. His corpse became a living plant, the Mandragora. A maddened nun tried to save this plant, the Heart of the Mandragora, but Guts successfully killed the plant and brought it back to the city, hoping it would be a cure for Casca and Dunteth's daughter. But Dunteth and his family were found dead in the village, killed by Zoddo, who had returned for Guts. After meeting yet another defeat, Zoddo flew away and allowed Guts to find his way through the maze of streets that was the city. As he got into Balzac's palace, he found Balzac, maddened by the fate his youthful wife had suffered: the same thing Casca went through. Unable to speak, act, or think rationally. After killing Balzac, Guts moved deeper into the palace, finding a second Heart of the Mandragora. He destroyed the beast, more powerful than the last. Casca saw the fight and was caught in an explosion, caused by Guts' scar raging in pain. Casca's sanity returned, just long enough for her to kiss her lover goodbye and to whisper her final words. She died in Guts' arms. Guts then deciided to continue his journey in Casca's memory, fighting to protect. Soon, he and Puck found something suspicious in a locked-down city called Felsegrad, where the current story begins...[/i][/color] [center]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/center][center]Required Information[/center][center]~~~~~~~~~~~~~~~~~~~~~~~~~~~[/center] [color=teal][b]Name:[/b]Gattsu Bladerage [b]Age:[/b]24 [b]Affiliation:[/b]Vigilante [b]Appearance:[/b]See attachment. [b]Bio:[/b]See above. [b]Weapons:[/b]Dragonslayer, throwing knives, hand cannon, hand crossbow, grenades, bare fists. [b]Special:[/b]A scar that provides him with a warning of danger, Berserk Rage, and unfathomable hatred for the God's Hand. Also, he has an ability to heal himself with Puck nearby.[/color] Link to comment Share on other sites More sharing options...
Raiha Posted February 12, 2003 Share Posted February 12, 2003 [COLOR=royalblue]Name: Shalistrae Lifé Age: 17 Appearance: See attachment. Affiliation: Depends on who offers her more rewards. She's worked for God's Hand before, and would do it again. Bio: Born under a bad star, Shalistrae is a rather powerful sorceress, and an excellent martial artist. Her body has been adapted to life the mercenary, and the succubus. However, she isn't infaliable, and she prefers to stay in the shadows than do anything else. Weapons: Claws, Wings, Teeth, Slingblade, Magic. Special: Power of the darkness, the Silver Kiss, and Black Bane.[/COLOR] Link to comment Share on other sites More sharing options...
Talon Posted February 12, 2003 Author Share Posted February 12, 2003 [color=teal]Oh, yes, I forgot. You must have an affiliation. I'll edit my post, Raiha, so you should too. You can be a member of the God's Hand, but I'll twist the plot to change things...[/color] Link to comment Share on other sites More sharing options...
Corey Posted February 12, 2003 Share Posted February 12, 2003 [b]Name:[/b] Ryan Schezar [b]Age:[/b] 22 [b]Affiliation-[/b] Nuetral, tilting toward evil. [b]Appearance:[/b] [url=http://www.imerion.net/gfx/mage.jpg]Click for Appearence[/url] [b]Bio:[/b] Ryan was born to a wealthy family. Dispite his lineage he was shunned by his family. Ryan was born with magic. His family had all but eradicated that ability from their line. He had been the first in about 150 years. Ryan's family had been a race of mages before the cataclysmic explosion of one mans power. He had destroyed most of the land and killed many people. Soon after, Ryans ancestors began destroying any child that exhibited signs of magic. They had tried to kill him too but failed when he wouldn't die. He would just bleed and bleed... When he was fifteen he left. No one was sorry to see him go. He later got word that his town was leveled by Zoddo's army. He could have cared less. Now he's a mercenary, looking for a chance to use his powers. [b]Weapons:[/b] Elemental magics- Fire, Water, Wind, Earth [b]Special:[/b] Glowing eyes. Never reveals his face. Link to comment Share on other sites More sharing options...
The Harlequin Posted February 12, 2003 Share Posted February 12, 2003 [font=gothic][color=crimson]I'm assuming we don't have to know anything about whatever it is this is based on. If we do, just say so, and I'll slip out sideways. And I'd better be able to use my lythanoid. [B]Name[/B]: Rali Kreigyr [B]Age[/B]: 19 [B]Affiliation[/B]: Loner. I suppose you could call it chaotic neutral. [B]Bio/Appearance[/B]:A lythanoid is a demon-like creature raised in the bowels of the earth. Six foot tall, but incredibly slender. Bat-like wings, with four arms, each tipped with a set of four claws. The reptillian head is set on an abnormally flexible neck. In fact, a lythanoid's entire body is abnormally flexible. This is because lythanoid's possess no bone structure at all. Instead, the possess specialised muscles, incredibly hard, yet still supple. Thus, while lythanoid's possess the obvious advantages of having no bones, they are unfortunately vulnerable to any piercing kind of damage. If these specialised muscles, called scyeiphs in the lythanoid's native tongue, are severed, the relevant portion of anatomy seizes up, becoming completely immobile. The scyeiphs however also make lythanoids physically powerful. When a lythanoid dies, the normal procedure is the complete decay of the body, leaving no trace whatsoever. Certain alchemists, mages, and athe usual lot of insane scientists have considered the lythanoid's unusual body structure a matter of interest, and have attempted to study them. Lythanoid's being somewhat adverse to this, the normal recourse is to kill the specimen. This however, leads to a limited time for study. So, a certain alchemist, by the name of Vi Duku, came up with an idea. He captured several lythanoids, and attempted to suck the life out of all of them. He reasoned that, in undeath, and thus domination, the body would not only remain intact, it would also be bidable. To do this, and avoid the slow decay that afflicted the normal zombie, he had each lythanoid bitten by a vampyre. His premise however, was somewhat flawed. The lythanoid religion is one of darkness. A race of nyctophiles. When a lythanoid dies, the spiritual process is one of return to darkness. They become shadows. Normal, inert, unliving shadows. In the Unlife however, the shadow is alive. And three dimensional. And aware. And less than happy... Rali was the first Lythanoid to be captured and subjected to the process. He was also the last. He had been captured by Vi Duku's minions. He killed most of them on the way out. He attempted to return to his people, but was shunned. Not for being a shadow, but for being undead. Rali stayed on the surface, becoming a mercenary/murder/basic criminal. [B]Weapons[/B]: Mainly hand to hand, with sets of nasty claws. Carries a few daggers of assorted types. For...personal reasons... [B]Special[/B]: Lythanoids being what they are, subterranean beasts, quite often found in volcanoes, heat, fire and such have no effect. Mainly because a lythanoid's internal temperature is normally hotter than your average furnace.[/font][/color] Link to comment Share on other sites More sharing options...
Corey Posted February 12, 2003 Share Posted February 12, 2003 Any RPG with a lythanoid is destined to be a great one. Link to comment Share on other sites More sharing options...
The Harlequin Posted February 13, 2003 Share Posted February 13, 2003 [font=gothic][color=crimson]Of course. Lythanoids automatically kicks ***. I could just put it down to the fact that no one except me uses them....but I'm not that arrogant.[/font][/color] Link to comment Share on other sites More sharing options...
Corey Posted February 14, 2003 Share Posted February 14, 2003 No... of course not. And death be upon the first to copy your wonderful race. Link to comment Share on other sites More sharing options...
The Harlequin Posted February 14, 2003 Share Posted February 14, 2003 [font=gothic][color=crimson]Newbies, scabs, scavengers and assorted other lowlifes take note. Not that I'm prejudiced... We'd better stop cluttering this thread with spam.[/font][/color] Link to comment Share on other sites More sharing options...
Raiha Posted February 15, 2003 Share Posted February 15, 2003 [COLOR=royalblue]I prefer succubi. They're just more fun to be with. For one thing, they won't try to grope you while you're not paying attention.[/COLOR] Link to comment Share on other sites More sharing options...
Talon Posted February 15, 2003 Author Share Posted February 15, 2003 [color=teal]No, instead, they have sex with you and steal your soul. NO MORE SPAM! This is for sign-ups only. Sirven has asked for a spot as the ever-adorable Puck, by the way (It was his game I got the idea from, so it's a bit of a copyright sort of thing.). Anyhow, no more spam, please. I want this one to succeed.....unlike all of my other ones....[/color] Link to comment Share on other sites More sharing options...
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