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Kill the legends


Guest Crimson Spider
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Guest Crimson Spider
This is my guide to taking down those stubborn legendaries, and how to use them. Lets get to business shall we?

Articuno:
Flying/Ice
Base stats: RBY 485 GSC 580
Hit Points: 90
Attack: 85
Defense: 100
Speed: 85
Special: 125
Special A: 95
Special D: 125
Max stats: RBY 1068 GSC 1258
Hit Points: 383
Attack: 268
Defense: 298
Speed: 268
Special: 348
Special A: 288
Special D: 348

Information: Articuno was a favorite of the spanish birds (uno dos tres! I can count!) for its looks alone. In RBY, it was tied with the other birds for second highest special. GSC made it more of a defensive pokemon, but it still packs a punch.

Strengths: All around good stats and the rare ice type makes it a powerful foe. It learns techniques such as icebeam and sky attack for STAB, along with several others which I?m not going to mention.

Weaknesses: If the Rock type your facing survives the first icebeam/blizzard, it will be flattened by the counterattack. That and the popularly used fire and electric can pretty much chew him to pieces. A more uncommonly used weakness is that Ice is not resistant to water, making any water pokemon trouble for it.

Sharkers for Ru/Sa: Many of you may remember that in GSC they made this bird learn mind reader at level 49. In Ru/Sa, they made it learn the 1-hit K.O. trick ?Sheer Cold.? Along with mind reader, this has to be the cheapest pokemon in the game now! To defeat it, I would suggest using water, electric, fire, and rock if your brave. (some of the rock types characteristics are immune to one-hit KO moves)

My movesetts: RBY
Double team
rest
icebeam/blizzard
skyattack

GSC @ leftovers /mintberry/ Miracle berry.
Ice beam
Reflect/ doubleteam
rest/substitute
Hyper beam (If used right, it can be powerful)

Ru/Sa@ Shell Bell/ Chesto Berry/ Lum berry/leftovers
Mind reader
Sheer cold
Icebeam
Safeguard/rest

Zapdos
Base stats: RBY 490 GSC 580
Hit Points: 90
Attack: 90
Defense: 85
Speed: 100
Special: 125
Special A: 125
Special D: 90
Max stats RBY 1078 GSC 1258
Hit Points: 383
Attack: 278
Defense: 268
Speed: 298
Special: 348
Special A: 348
Special D: 278

Information: Zapdos was the most commonly used and is said to be the strongest of the spanish birds. RBY It was nearly invincible. GSC made him have an unimaginably bad weakness to Steelix. Still very powerful. Ru/Sa only added the almost useless charge to his set.

Strengths: Fast and Powerful attack and special attack. Has a pretty large move pool and has the ability to play almost any role in your team from special sweeper to poison/paralysis shuffler. Very few weaknesses.

Weaknesses: Ground/Rock mixes rule this guy. In GSC, however, he can learn steel wing that fixes both his problems. So steelix is the way to go on this guy. Or some other pure ground pokemon with a rock attack.

Sharkers for Ru/Sa Nothing much to tell. You can naturally learn thunderwave, but that is really all since charge is rarely ever good.

My movesets:

RBY
t-bolt
t-wave
drill peck
substitute/lightscreen

or the evasion set that has doubleteam and rest instead of t-wave and sub.

GSC @ kings rock/mintberry/miracleberry.
t-bolt/thunder (if raindance)
t-wave/raindance/ steel wing
drill peck
lightscreen/substitute/ minty rest

Ru/Sa
Same set, except have lax incense, Shell bell, Chesto and Lum berry added on.

Moltres
Base stats: RBY 495 GSC 580
Hit Points: 90
Attack: 100
Defense: 90
Speed: 90
Special: 125
Special A: 125
Special D: 85
Max stats: RBY 1088 GSC 1258
Hit Points: 383
Attack: 298
Defense: 278
Speed: 278
Special: 348
Special A: 348
Special D: 268

Information: Least favorite amongst the spanish birds, but still recommended over ho-oh. RBY was one of the most powerful fire. GSC taught it safeguard, and overshadowed ho-oh. Ru/Sa has the slightly more powerful Heat wave for people who want a change from flamethrower

Strengths: Good stats. His high attack lets his naturally learned sky attack to be really powerful. For a while, his sunnyday charcoal (which I recommend against) fireblast was THE most powerful attack in the game! Until Kyroge cane around.

Weaknesses: Where to start? Poor mix of elements hurts him more than it helps him. Rock types have breakfast while water trains for the next fight on him. Electrics also do pretty well.

Sharkers for Ru/Sa: Overheat may be a valuable asset if you can use it right. Or go with the unlearn able Blast Burn

My movesets
RBY
Flamethrower
Hyperbeam
Substitute/toxic
agility/firespin

GSC
@ focus band/ you know the berries/leftovers
flamethrower
return/steel wing
safeguard
rest/agility

Ru/Sa
@ focus band/ you know the berries/leftovers/shell bell
flamethrower/heat wave
return/steelwing
safeguard/rest
Agility/overheat/blastburn

Mewtwo
Base stats: RBY 590 GSC 680
Hit Points: 106
Attack: 110
Defense: 90
Speed: 130
Special: 154
Special A: 154
Special D: 90
Max stats: RBY 1278 GSC 1458
Hit Points: 415
Attack: 318
Defense: 278
Speed: 358
Special: 406
Special A: 406
Special D: 278

Information: The evergchanging background of this commonly feared genetic monster. The background in RBY said that they experimented with Mews embryo, while the anime says that it was cloned from a hair. GSC gave us a shimmer of hope with the creation of dark, steel, and megahorn.

Strengths: Where to start? Best stats in the game. Pure psychic only gives him a few weaknesses. This guy is pretty much invincible. His large move pool lets him counteract all of his weaknesses, so he has nothing to worry about.

Weaknesses: Dark types. Just Dark types. Or if you can, raise up a heracross with a high special defense to KO him in one hit. Otherwise Darks can take down a poorly raised to mid raised mewtwo. But if a person like me gets him, your dead. I have come up with this moveset that will give mewtwo enough hell to take him down, no matter how good the moveset.
Houndoom @Quick claw
Flamethrower
Crunch
Spite
Toxic
This houndoom can take out mewtwo no matter what set you give him. Flamethrower for other pokemon. Crunch to lower special defense and to inflict serious damage. Toxic to poison him (which helps more than you think) and spite to reduce his pp of a valuable move like recover to nothing in a few turns.

Sharkers for Ru/Sa: Teach it calm mind and Brick Break. If you happen to face one in Ru/Sa. Shedninja can usually rip him to shreds.

My movesets RBY
Psychic
Amnesia
Flamethrower/icebeam/thunderbolt
recover/rest

GSC @ Kings rock/Focus band/Bright powder
Psychic
Submission
Safeguard/Shadowball/amnesia/barrier
recover

Ru/Sa @Lax incense/focus band/kings rock/shell bell
Psychic
Brick Break/thunderbolt/icebeam
Add calm mind to the list of GSC
recover.

Here's another set for Ru/Sa

@same
Mist
overheat
calm mind
rest

mist prevents overheat from taking away special attack.

4/4/2003

Sorry. I was a little anxious to make this.

Here the GSC Legends.

Raikou
Base Stats:580
Hit Points: 90
Attack: 85
Defense: 75
Speed: 115
Special A: 115
Special D: 100
Max Stats:1258
Hit Points: 383
Attack: 268
Defense: 248
Speed: 328
Special A: 328
Special D: 298

Information: Possibly one of the hardest dogs/cats to catch due to his impressive speed always letting him get away first. The technique Calm mind was added the dog/cat trio at level 81.

Strengths: Unlike his his RBY counterpart, he?s faster at the sacrifice of his offensives. His pure electric makes him weak to only ground. He learns powerful elemental attacks, but didn?t get the ability to learn the accurate thunderbolt until crystal came out.

Weaknesses: Ground types usually have little trouble taking it down due to crunch. Grass can also handle him pretty well. 2 to 4 earthquakes depending if it used reflect or not.

Sharkers for Ru/Sa: Calm mind is the only real move of note because the shark-only-so-far volt tackle has a recoil.

My movesets:
GS @ kings rock/Mint berry/Miracle berry
Thunder
Crunch
Reflect/Doubleteam
Roar/Rest
For crystal, put thunderbolt over thunder.

Ru/Sa @ Chesto berry/lum berry/kings rock
Add calm mind to reflect and doubleteam.

For both games,

@Same as above
Thunderbolt
roar
toxic
reflect/rest
For a shuffler.

Entei
Base stats:580
Hit Points: 115
Attack: 115
Defense: 85
Speed: 100
Special A: 90
Special D: 75
Max stats:1258
Hit Points: 433
Attack: 328
Defense: 268
Speed: 298
Special A: 278
Special D: 248

Information: Second in line, Entei was not overlooked like his RBY counterpart.

Strengths: Entei is one of the few pokemon where the sunny-beam combo has no drawbacks. He has a really high attack power, but has little to no use for it.

Weaknesses: Pokemon that know rain dance. All his weaknesses have trouble with him because of his moveset. I would suggest using another fire type, especially one that knows Earthquake is the best hope.

Sharkers for Ru/Sa: With calm mind, overheat, and blast burn, he can become even more powerful than before.

My movesets
GSC@ leftovers/Mintberry/Miracleberry
Flamethrower
Sunny day
Solar beam
return/rest

Ru/Sa Shell Bell/Chesto Berry/ Lum Berry/leftovers
Same set, except add calm mind, overheat, and blast burn to return and rest.

Suicune
Base stats:580
Hit Points: 100
Attack: 75
Defense: 115
Speed: 85
Special A: 90
Special D: 115
Max stats:1258
Hit Points: 403
Attack: 248
Defense: 328
Speed: 268
Special A: 278
Special D: 328

Information: Obviously the programmers thought that the public liked Suicune so much that he deserved his own game! His learned moves in Crystal are completely different than in GC. Ru/Sa follows the crystal learned moves.

Strengths: MIRROR COAT! Unlike his counterpart, Suicune is pure water instead of being Ice. This leaves him with two weaknesses, both being special attacks. Mirror coat solves all his weakness problems and leaves him 3 open slots to do as you please!

Weaknesses: Very few. Beware! If you are fighting a really talented trainer, he will be able to predict your moves so much that he might know exactly when to us his devastating counter move. Use Physical attacks until you are SURE his hit points are low enough.

Sharkers for Ru/Sa: Unless you don?t go with mirror coat (for some reason, probably not good) I wouldn?t go with calm mind. Hydro cannon is for a last resort move.

My movesets
GSC (they are the same for me) @leftovers, mint/miracle berry
Surf
Icebeam
Mirror coat
Return/rest/mist

Ru/Sa @ Shell bell, chesto/lum berry
Surf
Icebeam
Mirror coat/Calm mind
Hydrocannon/Return/rest/mist

Lugia
Base stats:680
Hit Points: 106
Attack: 90
Defense: 130
Speed: 110
Special A: 90
Special D: 154
Max stats: 1458
Hit Points: 415
Attack: 278
Defense: 358
Speed: 318
Special A: 278
Special D: 406

Information: Moderator of the Spanish Birds. Lugia?s trademark move, aeroblast, is only accessible to those that have silver or can beat PKMN STDM Gym Leader Castle without using rentals.

Strengths: Highest stats in the game. Special defense and defense are so high that you barely have to worry about Ghost/Dark/Rock.
Electrics can be a problem. His elements don?t offer to many advantages. His extremely large move pool does, however.

Weaknesses: Electrics are the main thing. If it knows earthquake, then they might not win. I would suggest using a water type because almost no one teaches it an electric attack. Otherwise this guy is about as tough as Mewtwo!

Sharkers for Ru/Sa: It doesn?t learn Aeroblast until level 88. Calm mind is still suggested.

My movesets:
GSCRuSa (no room or need for new moves) @Miracle/Lum berry, focus band
Aeroblast(Silver and PKMN STDM)/psychic
Earthquake/ ancient power (imagine if its effect works!)
Safeguard/thunderbolt/surf/Shadowball.
Recover

Ho-oh
Base Stats:680
Hit Points: 106
Attack: 130
Defense: 90
Speed: 90
Special A: 110
Special D: 154
Max stats 1458
Hit Points: 415
Attack: 358
Defense: 278
Speed: 217
Special A: 318
Special D: 406

Information: He created the dogs/cats after he saw some pokemon die in the fire and then reincarnated them. Ho-oh?s trademark move, Sacred Fire, is only accessible to those that have gold or can beat PKMN STDM Gym Leader Castle without using rentals. People prefer to use Moltries instead of him because of its higher special attack and less likely to be called cheap by using him.

Strengths: Best stats in the game. His large movepool helps to get rid of his weaknesses. Another Sunny-Beamer that has only beneficial effects. His High attack power is overlooked.

Weaknesses: Rocks Can usually get in one rockslide before they are destroyed. Electrics and Water can fight him pretty well.

Sharkers for Ru/Sa: Ho-oh learns Sacred Fire at level 88. I would not suggest putting overheat on him being he can heal himself.

My movesets:
GSCRuSa @ Miracle/Lum berry, focus band
Sacred Fire/Flamethrower
Earthquake/ancient power/Solarbeam (with sunny day)
sunny day/safeguard/thunderbolt/whirlwind
recover

I would like to thank [url]www.pokemondungeon[/url] for providing me with the information about their base and max stats.

Ru/Sa has more legendaries than any of them so it will take a while. I?ll do a separate section for the Shark only legendaries.
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[color=royalblue].... Okey-frokey....

I appreciate your effort to help out other players, hon, but next time clear it before you do it, 'kay? I'll let this stay open for now, since this [i]is[/i] helping people get through the games, but if it attracts spam, I won't hesitate to close it.[/color]
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Guest Crimson Spider
Now for the new ones. I?m not going to have a sharkers for Ru/Sa because you don?t need to shark to get these. I would also like to say that stats are calculate much differently so these only seem like Extremely high stats when If you sharked the spanish birds, for example, they would have high stats too.

Regirock
Base Stats:580
Hit Points: 80
Attack: 100
Defense: 200
Speed: 50
Special A: 50
Special D: 100
Max Stats
Base Stats:2004
Hit Points: 364
Attack: 328
Defense: 548
Speed: 218
Special A: 218
Special D: 328

Information: The designers have poor taste in names with these guys. The Regi are known for having braille written around their caves, and on their faces. It?s pretty strange that his body came from different rocks in different places. To get this one. You must walk right two spaces, down two spaces, then use strength.

Strengths: His defense is almost award winning. He has a high attack power too. He is a pure rock type, giving him unusual strengths and weaknesses for a pokemon.

Weaknesses: His low special attack doesn?t let him counter his weaknesses, which are many. I would suggest a grass type the most, with water second.

My movesets: Suggest a brave or adamant personality.
@ Shell Bell, Chesto berry, Lum berry, Lieche Berry (the one on mirage island, if you can)/quick claw
Curse/ Iron defense
Ancient Power
Earthquake
Rest/Explosion (move tutor)

Regice
Base Stats:580
Hit Points: 80
Attack: 50
Defense: 100
Speed: 50
Special A: 100
Special D: 200
Max Stats: 2004
Hit points: 364
Attack: 218
Defense: 328
Speed: 218
Special A: 328
Special D: 548

Information: -328 degrees Fahrenheit Is absolute zero (when there is no heat at all), I think. To get Regice (Shouldn?t there be two I?s) You need to press A on the braille slate. After seeing the dots, press A to get rid of the text. Then wait for two minutes.

Strengths: One of three pure ice types. He has more special ability than any other Regi. Take advantage of this one?s abilities.

Weaknesses: Pokemon with a high special defense put up a pretty good fight. I would suggest A water type. Steel works well too. Another well-worker is fighting.

My movesets: suggesting a Quiet or Modest personality
@Same as other Regi
Rest/Explosion
Thunderbolt
Icebeam
Amnesia/curse

Registeel
Base Stats:580
Hit Points: 80
Attack: 75
Defense: 150
Speed: 50
Special A: 75
Special D: 150
Max Stats:2004
Hit Points: 364
Attack: 273
Defense: 438
Speed: 218
Special A: 273
Special D: 438

Information: A pokemon that might not be from this earth... strange. This is the Balance of the two. To get him. Stand in the middle of the first chamber and use fly.

Strengths: One of the two pure steels (the other one is ruby only!). This pokemon is a little more versatile.

Weaknesses: Fighting and Ground mainly. Fire suprisengly isn?t as good against him.

My movesets: I would suggest a neutral personality
@Same as Regirock.
Explosion/Rest
Earthquake
Thunderbolt/Iron Defense/Amnesia/curse/metal claw.
curese/metal clawIron Defense/Amnesia

Latios:
Base Stats:600
Hit Points: 80
Attack: 80
Defense: 90
Speed: 110
Special A: 110
Special D: 130
Max Stats:2048
Hit Points: 364
Attack: 284
Defense: 306
Speed: 350
Special A: 350
Special D: 394

Information: Yet another poke that I have almost no info about. I know that they are in both games, contrary to many beliefs. They are guardians or something. Their the Eon pokemon (eons are 10,000 years), so they are definitely old.

Strengths: Their unusual elemental mix doesn?t give many weaknesses. Her trademark move, Mist Ball, has a 50% chance of lowering the opponents special attack. Latias is more defensive. Her Levitate characteristic protects against the much used ground element.

Weaknesses: A Dark type or Ice type should do it. Otherwise, her well-rounded stats don?t leave to many weaknesses.

My movesets: A neutral personality is suggested.
@ Shell Bell, focus band, Soul dew(for all you sharkers)/leftovers
Wish/Recover/rest
Psychic/Mist Ball
Calm mind/safeguard/light screen
Dragon Claw/Thunderbolt/icebeam/earthquake

Latios:
Base Stats:600
Hit Points: 80
Attack: 90
Defense: 80
Speed: 110
Special A: 130
Special D: 110
Max Stats:2048
Hit Points: 364
Attack: 306
Defense: 284
Speed: 350
Special A: 394
Special D: 350

Information: Both of them can see into a trainers mind and both of them can alter a person vision. In the movie, they first appear as people.

Strengths: Latios is more offensive. Latioses move is luster purge, which lowers the special defense. Latios learns dragon dance as well

Weaknesses: Same as Latias (their practically identical pokemon after all)

My movesets: suggest a neutral personality
@ Same as Latias
Recover
psychic/lusterpurge
dragon claw/thunderbolt
calm mind

@chesto berry
Rest
Dragon dance
Earthquake
shadowball.

Now for 2 pokes that are far more powerful than Mewtwo!

Gruodon:
Base Stats:670
Hit Points: 100
Attack: 150
Defense: 140
Speed: 90
Special A: 100
Special D: 90
Max Stats:2198
Hit Points: 404
Attack: 438
Defense: 416
Speed: 306
Special A: 328
Special D: 306

Information: Gruodon is only in ruby. His characteristic makes it sunny instantly. Gruodon created the mountains and valleys in a cataclysmic battle with Kyroge, which left them exhausted.

Strengths: Second to highest attack in the game. Really high defense. His base stat total is second in the game! His large movepool and always sunny day give this pokemon no weaknesses!

Weaknesses: Umm... A fast water type and a sunny beamer is all that can really fight him. Throw an Ice type at him too. In fact, throw everything!

My movesets: Suggest a neutral personality
@ Chesto berry/Lum berry/ Lieche berry (for mirage islanders)
Earthquake
rest
solarbeam
flamethrower/eruption

suggesting a adament personality.
@same
Bulk up
rest
Earthquake
ancient power/solar beam

Kyogre
Base Stats:670
Hit Points: 100
Attack: 100
Defense: 90
Speed: 90
Special A: 150
Special D: 140
Max Stats:2198
Hit Points: 404
Attack: 328
Defense: 306
Speed: 306
Special A: 438
Special D: 416

Information: Sapphire only Kyroge makes it rain when he enters battle. There are two orbs that would feed energy to these beasts and stop them from messing around with he worlds ecosystems. He too went into rest after their battle.

Strengths: Second to highest special attack in the game. He?s pure water. His high special attack plus stab plus rain dance means he can pretty much OHKO or THKO any pokemon in the game. His large movepool also helps out

Weaknesses: Thunder. A pikachu holing a light ball (they can be holding them in this game) could OHKO him with thunder, which will always hit. Otherwise your pretty much gonna throw everything you?ve got at him to take him down. If you are lucky to have Shedninja, 90% of the time he?ll do the job. A Lantern can also eat him up.

My movesets: Suggest Modest, Calm, or Timid
@ Chesto/Lum berry
Surf/spout
Icebeam/thunder
calm mind
rest

Now for a poke that has the same stats as mewtwo, but would get his butt kicked by almost everything above.

Rayquaza
Base Stats:680
Hit Points: 105
Attack: 150
Defense: 90
Speed: 95
Special A: 150
Special D: 90
Max Stats:2298
Hit Points: 414
Attack: 438
Defense: 306
Speed: 317
Special A: 438
Special D: 306

Information: My guess is that this guy is the moderator of Groudon and Kyroge because his characteristic gets rid of weather effects. He live really high up. He is the mewtwo of the gem games.

Strengths: This guy is pure offense. With the second to highest offenses in the game, any attack he throws at you is nasty.

Weaknesses: Bad mix of elements makes one or two Ice attacks take him down.

My movesets: Neutral personality suggested
@Chesto/Lum berry
Rest
Dragon dance/ other move from list below
Dragon claw/ Crunch/Surf/Flamethrower/Thunderbolt/Icebeam
Earthquake/Extreamspeed/Return/Brick Break/Aerial ace

I told you that there were more! I?ll add the sharkers legends later, after I take some pain pills for my fingers.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Time for the last installment for my little guide. These are legends that (except for mew, and for japanese people, Celebi) can only be obtained through cheating.

Mew
Base stats: RBY 500 GSC 600
Hit Points: 100
Attack: 100
Defense: 100
Speed: 100
Special: 100
Special A: 100
Special D: 100
Max Stats:RBY 1519 GSC 1893
Hit Points: 403
Attack: 298
Defense: 298
Speed: 298
Special: 298
Special A: 298
Special D: 298

Information: Mew was classified in the earlier versions as the only real pokegod. Mew is unique in its ability to learn every tm and hm in every game. All the pokemon on the earth are said to have come from it because it has the DNA of all pokemon.

Strengths: Largest movepool in the game. He is easily a match for his counterpart. All his stats are identical so you always can tell immediately what his DVs are. He?s pure psychic and can easily counter his weaknesses.

Weaknesses: Dark, Bug, and Ghost can inflict super effective damage, but otherwise he really has no weaknesses.

My movesets: Way too many!! Though I would suggest softboiled and psychic for each one.

Celebi
Base stats: 600
Hit Points: 100
Attack: 100
Defense: 100
Speed: 100
Special A: 100
Special D: 100
Max Stats:1893
Hit Points: 403
Attack: 298
Defense: 298
Speed: 298
Special A: 298
Special D: 298

Information: Guardian of Ilex forest, and probably made it. Having the ability to time travel is very serious and deadly if you don?t know what you?re doing. Celebi is only available in the Japanese Crystal version.

Strengths: Has good stats. Learns a bunch of strange fun moves that mew would never learn (including recover).

Weaknesses: His poor mix of elements leave him weak too: Fire, Ice, Flying, Poison, Bug, Dark, and Ghost, which is more than enough to take him down with relative ease.

My movesets:
@ leftovers/ Miracle berry or lum berry/focus band
Recover/Leech seed (only with leftovers and gigadrain)/rest
Psychic
ancient power/gigadrain
heal bell/gigadrain/solarbeam (if your brave)/toxic

Jirachi (Didn?t bother to change the japanese name much, did they?)
Base stats: 600
Hit Points: 100
Attack: 100
Defense: 100
Speed: 100
Special A: 100
Special D: 100
Max Stats:2044
Hit Points: 404
Attack: 328
Defense: 328
Speed: 328
Special A: 328
Special D: 328

Information: If I slept for a thousand years and had a sticky note with someone?s wishes on it, I sure as heck wouldn?t grant them! He appreciates good singing and that?s it! No more info!

Strengths: Good stats. He learns yet even more unusual moves, including one of his own. It?s called Doom Desire. It?s like future sight except its a steel attack with 120 base power. His unusual mix of steel and psychic leaves him resilient to most attacks.

Weaknesses: A fire or ground pokemon should be able to take care of him.

My movesets:
@Shell bell/ Chesto and Lum berry/leftovers/focus band
Wish/rest
cosmic power/calm mind/refresh
psychic
Desire destruction/thunderbolt

Deoxys
Base stats:600
Hit Points: 50
Attack: 150
Defense: 50
Speed: 150
Special A: 150
Special D: 50
Max Stats: 2044
Hit Points: 304
Attack: 438
Defense: 218
Speed: 438
Special A: 438
Special D: 218

Information: If all pokemon did come form mew, this one didn?t. He?s a giant virus out of a sci-fi movie.

Strengths: He?s second in half of his stats, almost last in the others. He?s a strike pokemon, pure and simple. He also has his own move. It?s psycho boost. Exact same thing as overheat, except it?s psychic.

Weaknesses: Even with recover, a non-super effective attack will devastate him! He is taken down in about two hits by anyone!

My movesets:
@Focus band/ Chesto/Lum/Lieche berry/kings rock
Psychic
Shadow ball
Brick break
recover/rest/psycho boost

That?s all of them. No more! I?m done!

[color=indigo]Combined the double post. Unless you're posting so much that you can't fit everything in one post, double posting isn't allowed. Please just use the "Edit" button in the future, if you want to add something. Thanks. - Desbreko[/color] But I swear I thought that they wouldn't fit!
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Guest Crimson Spider
[QUOTE][i]Originally posted by Takuya [/i]
[B]Question: How did you get the R/B/Y and G/S/C legendaries on Ru/Sa? You can't trade with the eairlier versions, and i don't think the R/B/Y and G/S/C legends are in Ru/Sa, so how did you get them? [/B][/QUOTE]

You can't. They're not in the game (they still have an excrept when you catch them.) I was blessed wih 15$ so I bought the magic shark.

Update on 4/16/03:

I just recieved information that Bright powder, leftovers, kings rock, and scope lense CAN be achieved in Ru/Sa through battle tower. You can get them by winning 6 (42) times in a row or by stealing them from and opponent by using thief or covet.
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  • 2 weeks later...
Actually all the oldies will be in Ru/Sa.
Nintendo has said that they will release E-cards to add in all the others. At leats that's what I've heard form an accurate source.

Leftovers and Kings Rock can be found elsewhere too. Leftovers on the S.S. Tidal, and King's Rock in Mossdeep City from a guy outside Steven's house. You might have to have beaten Steven first.
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Guest Crimson Spider
[QUOTE][i]Originally posted by HyperShadow [/i]
[B]Actually all the oldies will be in Ru/Sa.
Nintendo has said that they will release E-cards to add in all the others. At leats that's what I've heard form an accurate source.

Leftovers and Kings Rock can be found elsewhere too. Leftovers on the S.S. Tidal, and King's Rock in Mossdeep City from a guy outside Steven's house. You might have to have beaten Steven first. [/B][/QUOTE]

*Imagines Mewtwo card selling on ebay for $50,000.* Nintendo has been known to not tell the truth about stuff. Until then, they are ungettable.

Thanks about the kings rock. My question is where on the S.S. Tidal? Whenever I go there, they just immediatly send me to where I select. Are you talking about the wrecked ship?

(the answer is probably right in front of me and I just don't see it)
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Guest Crimson Spider
[QUOTE][i]Originally posted by G/S/B Master [/i]
[B]????? That's the wrecked ship.....You can't explore the S.S. Tidal. [/B][/QUOTE]

He means that after you sail, you go back in right after you come back out. That is not the wrecked ship.
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No its not the wrecked ship.
It is the S.S. Tidal. You can explore it. Mr. Briney is there, you get Snatch from someone in one of the cabins. Leftovers is in the bottom of the ship.

But no, you explore the ship while voyaging. After your journey, you can just get back on the ship. And you can explore it as well. As long as its between Slateport and Lilycove. While voyaging take a nap to get halfway there. Then take another nap to arrive at your destination.

Try it.
Go to Slateport/Lilycove and take the ferry to Lilycove/Slateport. You can explore the S.S. Tidal. You cannot explore it while going to the Battle Tower. But trust me on this one.
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