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Metal Gear Solid2:Substance


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[size=1][color=darkblue]Well, I already own it, and I'm sure we could find many reviews on the game itself from various sites, so let's turn this into a discussion, not just a stick-note review.
As I said, I have this game. It's a direct port of the PS2 game, Sons of Liberty, with a few alternative missions, based in simulation or the real thing. They are pretty long, but many are easy, or way too hard. there's no in between for me.
The Snake Tales lack enjoyment for me, I find it too boring to carry on. The lack of a radar really gets to me.
I could say much more, but what do you guys think?[/color][/size]
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i have seen Mgs 2 and there is a raadar, even better than the 1st gfame, maybe your playing radar off?
i found mgs 2 really good though the story is less better than mgs1, the control is awsome, and the graphics are extremely good... so i found mgs2 reall good, but as you can see by my name, im a mgs fan, so im a bit bribed...
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[size=1][color=darkblue]I agree about the storyline. MGS1 had a very strong storyline, strong enough to support a sequel, or a prequel. However, I feel that MGS2 had a nearly identical storyline to the first. Using the Nikita to take out power supplies etc. It's just too similar.
The radar, I was talking about Snake Tales. Is it just me, or is there no radar? With a radar, I'll play it more, but I don't think the first person mode is 'quick' enough to flick in and out of.
Over and Out[/color][/size]
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