Senor Ding Dong Posted June 8, 2003 Share Posted June 8, 2003 WHo here is looking forward to this title? Right now, this is my #1 most wanted title. SO, it's only natural that i get it. It has 7 new CO's, and the [spoiler]alien[/spoiler] known as Sturm. I am now an AW freak, and am beating the game which i got in march, and am playing now. Link to comment Share on other sites More sharing options...
Shinmaru Posted June 8, 2003 Share Posted June 8, 2003 Advance Wars 2 looks so cool. Too many games! I seriously need to get a job, so that I can get some money. Link to comment Share on other sites More sharing options...
Subversive Posted June 10, 2003 Share Posted June 10, 2003 Even more reason to buy an SP...I wish I wasn't poor. Link to comment Share on other sites More sharing options...
Senor Ding Dong Posted June 10, 2003 Author Share Posted June 10, 2003 [QUOTE][i]Originally posted by Subversive [/i] [B]Even more reason to buy an SP...I wish I wasn't poor. [/B][/QUOTE] Or the Original GBA. THe new CO's are..... Jess-Green EArth Colin-Blue moon Sensei-Yellow Moon Adder Flak Lash Hawke ^^^BLack Hole Link to comment Share on other sites More sharing options...
Hyper Posted June 12, 2003 Share Posted June 12, 2003 [b]New CO Information:[/b] (All from the manual) Colin: He deploys units at reduced costs. All of his units have a slightly reduced attack strength, which may be a result of his lack of command experience. Sensei: Foot soldiers have superior firepower, and the movement ranges for his transport units is increased by one space. He's an expert with battle copters, and those under his command have increased attack strength. (My new favorite - you'll see why) Jess: All her vehicular units possess superior firepower. Her infantry, air, and naval units suffer from inferior firepower. Flak: He possesses immense attack power, but his lack of finesse reduces the efectiveness of his attacks. Lash: She utilizes terrain so effectively that her troops recieve attack bonuses equal to the defensive cover of the terrrain they occupy. Adder: He's a quick-thinking strategist whose CO Power builds up faster than those of other COs do. Hawke: All of his units possess superior firepower, but his CO power takes longer to build up than those of other COs do. His units are also expensive. [b]CO Powers and Super CO Powers[/b] There is a new system, now with a star gauge. 3 stars for normal power, 6 for super power. NOTE: First power listed is normal, second is super. Andy Hyper Repair:Restores 2 HP to all units. Hyper Upgrade: Restores 5 HP to all units. Firepower increases, and unit movement increases by 1 space. Sami Double Time: Infantry and mech units recieve a movement bonus of +1 space. Firepower increases slightly, Victory March: Foot soldiers recisve a +2 movement bonus and a firepower boost, and they can capture a property in one turn even if not at full HP. Max Max Force: Direct-combat units recieve a slight boost in firepower and +1 to their movement ranges. Max Blast: Direct-combat units recieve a large firepower bonus and +2 to their movement ranges. Olaf Blizzard: Causes snow to fall, which adversely affects all units excpet Olaf's own. WInter Fury: Calls down a fierce storm which affects enemy troop movement and does 2 HP damage to all enemy units. Grit Snipe Attack: Inreases the range of fire of indirect-combat units by 1 space, and increases their firepower slightly, too. Super Snipe: Gives indirect-combat units a firepower bonus and increases their ranges of fire by 2 spaces. Colin Gold Rush: Increases available funds by 1.5. Power of Money: Increases strength of weapons. The more funds available, the stronger your troops become. Kanbei Morale Boost: Give units a boost of energy and increases their firepower. Samurai Spirit: Increases both offensive and defensive abilities of all troops. Damage inflicted while counterattacking is multiplied by 1.5. Sonja Enhanced vision: Increases the vision range of all units and even allows then to spot units hidden in woods and reefs. Power Break: All units recieve an increased vision range of 1 space. Additionally, the strength of their counterattacks is increased. Sensei Copter Command: Copter firepower increases, and infantry units with 9 HP appear in all allied cities, ready to move. Airborne Assault: Copter firepower increases, and mech units with 9 HP appear in all allied cities, ready to move. (Now THAT'S what I'm talking about) Eagle Lightning Drive: Air unit offensive and defensive abilities increase. Lightning Strike: Air unit offensive and defensive abilities increase, and all non-infantry units ordered to wait can move again that turn. Drake Tsunami: Causes a giant wave to strike enemy units for 1 HP of damage and reduces their fuel by half. Typhoon: A sea storm erupts and strikes enemy units, causing 2 HP of damage, reducing fuel by half, and hindering troop movement. Jess Turbo Charge: Increases movement range of vehicular units by 1 space, replenishes fuel and ammo, and gives them a firepower boost as well. Overdrive: Vehicular units increase their movement ranges by 2 spaces, replenishe fuel and ammo, and increase their attack strength. Adder Slideslip: All units recieve a movement bonus of +1 space. Sidewinder: All units increase their movement ranges by 2 spaces. Hawke Black Wave: All units recover 1 HP and increase their firepower. All enemy units take 1 Hp of damage. Black Storm: All units increase their firepower and recover 2 HP. All enemy units take 2 Hp of damage. Flak Brute Force: Increases dispersion of fire. There's a chance of getting a super strong blow, but >firepower might suddenly drop. Barbaric Blow: Attack power increases, but so does the dispersion rate, affecting, the ammount of damage targets take. Lash Terrain Tactics: Turns Terrain effectsinot firepower bonuses. Prime Tactics: In addition to using Terrain effects to increase firepower, drops movement costs for all units to 1. It is unconfirmed, but likely that Sturm has no Super CO Power. There are also [spoiler]secret CO's.[/spoiler] [b]New Terrain![/b] In addition to edited images and sprites, new terrain features have been added. The most impresive, are the ones that take up 3x4 tile spaces. Volcano randomly erupts and does damage, while the nuclear silo, after being secured by an army, can attack any desired target on the map. [b]New Units![/b] We only know one at the moment, and that is the NeoTank. The strange looking tank costs 2200 and is the only new ground unit. I'm expecting to see some naval and air units, but none have been confirmed. [b]New Features and Modes![/b] Color Edit can change the color of your CO's, and the Sound Room is what it is. Thes emust be baught from Hachi. Also there is a new scoring system to balance the rankings. Instead of the old 500/200/300 speed/power/technique meter, a new system is applied. Rankings are determined by how well you do, in a balanced scale of 300 divided evenly among the three categories. (100 for power, 100 for speed, etc.) Campaign Mode now has 33, mission, and 3 secret mission. And you can choose which level to do. Yuo can start with pretty much anything. [b]Stuff That Stays the Same![/b] -Hachi -War Room -Design Maps -All the Old CO's -Versus Battle -Ranks and Stats -Field Training Much better than the original. :) Link to comment Share on other sites More sharing options...
Epitome Posted June 12, 2003 Share Posted June 12, 2003 I liked the first Advance Wars and I am look forward to the second as well. I havent played the first in a while. Well Im gonna go play actually... *runs to go get his SP* Link to comment Share on other sites More sharing options...
Ultima Legacy Posted June 14, 2003 Share Posted June 14, 2003 Man, it's been a while since I last posted but I have seen screenshots of Advance Wars 2: Black Hole Rising, at Nintendo's website (English not Japanese) and in Nintendo Power. Also, Sturm has moved from, as I like to call it, Snifit to Booster (Super Mario RPG). They uped the anti on the Graphics, which are more clear than the old one, the map actually is a lot different from the old Advance Wars, and the CO Portraits look different, for an example, Olaf now looks a lot like Santa Claus, or maybe his brother, and Max looks like he's worked out a little too much, his biceps are twice the size of his head. This game looks like it is going to be on the top GBA game sellers. Link to comment Share on other sites More sharing options...
Senor Ding Dong Posted June 17, 2003 Author Share Posted June 17, 2003 Here is an IMPROVED CO guide. It has BIOS!!! Orange Star Andy Mechanics Waking up early No weakness or strengths CO Power: Hyper Repair Restores 2 HP to all Andy's units Super CO Power: Hyper Upgrade Restores 5 HP to all Andy's units All Andy's units get an attack boost All Andy's units get +1 movement range Sami Chocolate Cowards Infantry better all around, transport units have +1 movement range, vehicles are weakened CO Power: Double Time Sami's infantry units get +1 movement range and attack boost Super CO Power: Victory March Sami's infantry units get +2 movement range and attack boost Sami's infantry can capture properties in one day, regardless of HP Max Weight Training Studying Non-infantry direct combat troops are top-notch, indirect combat units have lower range and firepower CO Power: Max Force Max's non-infantry direct combat units get attack boost and +1 movement range bonus Super CO Power: Max Blast Max's non-infantry direct combat units get attack boost and +2 movement range bonus Nell Willful students Downtime Sometimes attacks with more power CO Power: Lucky Star Nell's units have an improved chance for harder hits Damages a few enemy units Super CO Power: Lady Luck Nell's units have an improved chance for harder hits Damages more enemy units than Lucky Star Hachi Tea Medicine Lower deployment cost CO Power: Barter Deployment cost lowers even more Super CO Power: Merchant Union Deployment cost lowers even more (Not more than Barter) Hachi can deploy ground units from any allied property -------------------------------------------------------------------------------- Blue Moon Olaf Warm boots Rain clouds No penalty in snow, more penalties than others in rain CO Power: Blizzard Snow covers the map for 1 day Super CO Power: Winter Fury Snow covers the map for one day All enemy units are dealt 2 damage Grit Cats Rats Indirect units have +1 range and attack boost, direct combat units are weak CO Power: Snipe Attack All Grit's indirect units get +1 attack range and an attack power boost Super CO Power: Super Snipe All Grit's indirect units get +2 attack range and a greater attack power boost Colin Olaf and Grit Black Hole Low deployment cost but units have less attack power CO Power: Gold Rush Colin's funds are multiplied by 1.5 Super CO Power: Power of Money Colin's units get a power boost proportional to his current funds; more funds, bigger boost -------------------------------------------------------------------------------- Green Earth Eagle Lucky goggles Swimming Air units use less fuel and have superior attack, weaky naval units CO Power: Lightning Drive Eagle's air units get an attack and defense boost Super CO Power: Lightning Strike Eagle's air units get an attack and defense boost All of Eagle's non-Infantry units that have carried out orders this turn can move again Drake Open sea High places Naval units get +1 movement range and defense bonus, movement isn't affected by rain, air units weakened CO Power: Tsunami All enemy units lose half of their fuel and 1 HP Super CO Power: Typhoon All enemy units lose half of their fuel and 2 HP Hinders enemy units' movement for one turn Jess Dandelions Unfit COs Vehicles have improved attack power, all other units weakened CO Power: Turbo Charge Jess's vehicles get +1 movement range and an attack boost Fuel and ammo is replenished for Jess's units Super CO Power: Overdrive Jess's vehicles get +2 movement range and an attack boost Fuel and ammo is replenished for Jess's units -------------------------------------------------------------------------------- Yellow Comet Kanbei Sonja Computers High offense and defense, expensive deployment CO Power: Morale Boost Kanbei's units get an attack boost Super CO Power: Samurai Spirit Kanbei's units get an attack and defense boost Kanbei's units' counterattack damage is multiplied by 1.5 Sonja Computers Bugs +1 vision for all units, HP hidden from foes, counterattacks are stronger CO Power: Enhanced Vision Sonja's units get +1 vision and can see into non-adjacent woods and reefs Super CO Power: Counter Break Sonja's units get +1 vision and can see into non-adjacent woods and reefs Counterattack damage from Sonja's units is stronger Sensei Lazy, rainy days Busy malls Power boost for infantry and copters, increased transport range, weak vehicles and naval units CO Power: Copter Command Sensei's B-Copters get an attack boost 9 HP Infantry units spawn on all of Sensei's cities that can be moved that turn Super CO Power: Airborne Assault Sensei's B-Copters get an attack boost 9 HP Mech units spawn on all of Sensei's cities that can be moved that turn -------------------------------------------------------------------------------- Black Hole Flak Meat Veggies High firepower but lower accuracy means less damage on occasion CO Power: Brute Force Increase in dispersion rate means that Flak's units can now do super strong blows or almost no damage at all Super CO Power: Barbaric Blow An even higher increase in dispersion rate for even more damage or even less Lash Getting her way Not getting it Takes advantage of terrain more than others, turns terrain bonus into firepower bonus CO Power: Terrain Tactics Drops movement cost over all terrains to 1 for Lash's units Super CO Power: Prime Tactics Doubles terrain bonuses for Lash's units Drops movement cost over all terrains to 1 for Lash's units Adder His own face Dirty Things CO Power meter charges fastest of all COs CO Power: Sideslip Adder's get +1 movement range Super CO Power: Sidewinder Adder's units get +2 movement range Hawke Black coffee Incompetence Superior firepower for all units, slow building CO Power meter CO Power: Black Wave Hawke's units regain 1 HP Enemy units lose 1 HP Super CO Power: Black Storm Hawke's units regain 2 HP Enemy units lose 2 HP Sturm Invasions Peace All units have superior firepower, 1 movement over all terrains, weak in snow CO Power: NONE!!! Sturm's Super CO Power is THAT good Super CO Power: Meteor Strike Giant meteor lands on the battlefield and cause any units it hits to lose 8 HP Sturm's units get an attack and defense boost Link to comment Share on other sites More sharing options...
Boogiepop Posted June 24, 2003 Share Posted June 24, 2003 the first one kicked *** Link to comment Share on other sites More sharing options...
Boba Fett Posted June 29, 2003 Share Posted June 29, 2003 [COLOR=green]I can?t wait to get the new Advance Wars game. Being an avid player of the old one, and having bought everything Hachi has to offer, I eagerly await this games release. Another thing. :shifty: Grit always will be the best. [/COLOR] Link to comment Share on other sites More sharing options...
Subversive Posted June 29, 2003 Share Posted June 29, 2003 [QUOTE][i]Originally posted by Senor Ding Dong [/i] [B]Or the Original GBA. [/B][/QUOTE] Never! SP is perfect, I must obtain it. Link to comment Share on other sites More sharing options...
Boba Fett Posted July 9, 2003 Share Posted July 9, 2003 [COLOR=green]I got the game, and it rules. [SPOILER] My only complaint is that rocket silos can fire only once, and that Factory pipelines are really hard to destroy. The overall game play isn't much different, with the exception of a new unit and new terrain. [/SPOILER] I give it an 8/10.[/COLOR] Link to comment Share on other sites More sharing options...
silpheedpilot Posted July 26, 2003 Share Posted July 26, 2003 WOW! I just got it! Its great! I've never played the first one...sadly...but I am NOT disapointed with this game! I've never been this hyped about a GBA games since Castlevania: Aria of Sorrow..I wouldn't like to drag Castlevania into this BUT! I have to to stop further conversation about it! No i did not get it just to get it..I got it to complete my collection! I'm only missing a fe games..NO MORE CASTLEVANIA ON THIS THREAD! back to Advance Wars 2 I turned the game on and was astonished by the beginning! THE BEGINNING! I started playin and I thought it was easy! Psh! Wrong its a pretty hard little game! I've yet to obtain all items Hachi has to sell...but I have all COs! Eagle is my favorite, cause I like Air Units. Him and....Andy, cause Andy is pretty well balanced out..Adder is okay, and my next favorite is Flak. Link to comment Share on other sites More sharing options...
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