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A Legend Reborn...


Kei
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[color=royalblue]In the land of Reika, there is a legend. It tells of a great evil that enveloped the country and brought pain and suffering to everyone and everthing that lived there. Everthing the people used to get by was taken for the gain of Maleer, the greedy conqueror that had taken over. Those who stood against him were easily slain by his mighty forces. The people thought there was no hope for them, and true, all seemed lost, until a group of warriors, lookking every bit the misfit lot, met Maleer's tyranny head on. With their combined powers, they defeated Maleer through a series of encounters and a great final battle. Through their valiant plight, they were able to bring peace back to Reika and it's inhabitants.

[i]A legend is revived...[/i]

Seemingly just out of the legend that occured so many centuries ago, an evil conqueror has taken over the land of Reika and driven everyone to poverty and despair. Many prosperous towns and cities now lie in ruins of their former glory, victims of a ruthless army. As many lose hopr and the land spirals into depression, unlikely heroes are receiving extrodinary gifts. Both young and old all across the land are being blessed with abilities ranging from magic, to combustion, even to flight. They've helped their villages fend off the invaders, but they all know that they have a higher calling. They know the must band together and defeat this evil. Now each begins their own quest to find the others and try to bring peace to Reika once more...

------------------

You'll note that I left the main villian's name out, as to not limit anyone. You may sign-up as him/her, but if more than one person signs up for it, I'll choose based on quality of sign-up.

You can be good or bad, it's entirely up to you. I just ask that the people that sign-up [u]try[/u] to keep it balanced.

As far as powers go, evil people [i]may have powers.[/i] I just don't want anyone having some unbeatable power. Every power should have a weakness (even if you have to think a bit to see it, lol). I'd like to keep the "heroes side", as it were, to around seven, but that is [b][u]not[/u][/b] a set limit. We'll just see.

On regards of age, anything from 10 and up is fair game. Here's the sign-up sheet:

Name:
Age:
Gender:
Affiliation (good/evil):
Power:
Weapon (if applicable)*:
Occupation (if applicable):
Appearance:
Bio:

[b]*Note about weapons:[/b] Since this RPG is in sort of a medieval setting, try to keep the weapons that way. ^_~

Should anyone decide to sign-up, it will start on Friday or close to it. (I'm reseving flight for myself on the good guys side, by the way.)[/color]
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Guess I'll go first.

Name: Jim (I'm too lazy to try and think of a different name.)

Age: 17

Gender: Male

Affiliation: good

Power: Flight (If allowed, I'd love to have it, think of the stylish attacks I could do:D)

Weapon: The tried and true classic Longsword

Occupation: N/A

Appearence: Slightly tall for his age, Jim usually wears something comfortable to make fighting easier. His normal outfit consists of a loose-fitting lightweight red shirt, with a pair of white [insert common medival fabric here] pants, held up by a leather belt. He also wears a light jacket on occasion, for when it gets a bit chilly.

Bio: A young man with a troubled past, Jim was cast from his home village at the age of 13. Reasons being, he was a bit "fresh" with the Village chief's daughter. During the four years he has been alone, Jim has been travelling from village to village, town to town, trying to find a good place to start over. Doing oddjobs for cash, he was able to purchase his first weapon two years ago, and has become very proficient with it. Now, at the age of 17, Jim still wanders, looking for a place to call home.
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Interesting, I'll join. If there's anything wrong with my post, pm me.

Name: Annika (or Anna for short)
Age: 17
Gender: Female
Affiliation: Good
Power: Fire magic
Weapon: silver broadsword
Appearance: 5'5" (i've just realized that I put 6'5" everywhere insted of 5'5". I need to get my contacts...), caramel skin, grey eyes, white hair. Wears the usual travelling clothes of this period.
Bio: Annika was cast from her village after accidently setting fire to the village leader's wife. She stayed in the general vicinity and used her powers to help defeat an attacking army. They welcomed her back with open arms and hearty apologies, but she declined. She did, however, accept the broadsword and training they offered her. When she was finished, three years had passed. She has left her home, searching for others who have the same abilities.
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I think I'll sign up as the main villian.

Name: Damian
Age: Unknown
Gender: Male
Affiliation: Evil(Duh!)
Power: Darkness
Weapon: He carries a black pole.
Appearance: Nobody knows. He is seen only in black, with a hood covering his head.
Bio: Nobody knows. He just seemed to come out of nowhere one day, and proceeded to gather an army. Nobody expected to face anything like him, and he quickly acheived dominance. Now he is preoccupied with searching for something, but nobody knows what..
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Name: Otku
Age: 20
Gender: F
Affiliation (good/evil): Evil
Power: Deadly Poison, Detailed herb knowledge

Weapon (if applicable)*: Looks, Poison Lips, Trusty Dagger
Occupation (if applicable): Main Villain?s Trusted Sidekick.
Appearance: Otku is a very beautiful girl, lightly browned skin, brown hair outstretching past her backside and big brown eyes to match. She stands 5'9" and weighs 130 pounds. Dressed in seductive, alluring clothing :: chains in all the right places :: men fall to her feet in no time.

Bio:

Otku was violently beaten and abused as a child and because of this has held a hatred for all men and the like. She ran away into the dark woods when she was still small and was able to fend for herself, both for food and shelter. As time went on, she moved out of various tree stumps and into a hut that had taken her over a month to erect. It was a lovely hut, tucked away secretly covered by bushes and trees by the lot.

It was during this time in the woods that Otku grew stronger, both mentally and physically. Through practice and study, she memorized each plant and herb of the wood and what effect they had on man. One day she happened upon an herb that had a deadly, poisonous effect on anything it had touched - anything... but her.

Then, one day, he came.

The day Otku traded words with her visitor, the mysterious man that plagued the towns and cities of this land, was the day she vowed to never leave his side. Once that chance encounter in the woods transpired the night he found her, she knew she could keep nothing from him; it was if she was under a spell, one that she wanted never to be broken of. Otku is a loyal servant to her master and will follow him to the very ends of hell if that is where he wished to take her.
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Name:Sakura

Age:16

Gender:Female

Affiliation:Good

Power:Magic,Summoning Abilities

Weapon:Elemental Blade and a staff made of oak.It has ancient writing and delicate designs carved into the staff.And it has a sapphire orb sitting on top.(The weapons can vanish and reappear so Sakura doesn't have to carry them.)

Appearance:Chocolate brown hair,emerald eyes,a blue mages robe and tunic.

Bio:Sakura learned about her powers when she was quite young.Her mother taught her how to control them and she learned fast.Sakura was brought up with daily practise and is now a great mage at the age of 16.Now she had decided to go on a quest.
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Name: Xaiver Hellsin
Age: 42
Gender: male
Affiliation (good/evil): evil
Power: Lavamancy(the ability to cause magma the ground to surface and attack his opponents, as well as control it)
Weapon (if applicable)*: a whip made from the lava he brings up from the earth
Occupation (if applicable): Lavamancer
Appearance: Bald, tall, and skinny. he is clean shaven with red eyes and albino skin. he has many tattoos over his body. he wears black robes with a blue undershirt and pants.
Bio:little to nothing about his past, or why he ventured out into the world is known outside of the Lavamancers guild, what is known however is that he was born into the Lavamancers society and has been raised to use his abilities with lethal percision, it is rumored that his talents cover everything from simple fireblasts to create wurms of titanic sizes. some of his most well known exploits involve the burning of entire cities to the ground and turning the stone mansion of a well known noble to a heap of molten rock. his true intentions are mostly unknown however the single survivor of one of his attacks (now deceaced due to burns in excess of 3rd degree on over 98% of his body) said that he wanted to "reduce to world to ash" before his death.
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[font=gothic][color=crimson]I think [I]I'll[/I] sign up as the main villian. The reasons obvious? Never...

Name: Ilmiwyrth de Ralquire
Age: 27
Gender: Male
Affiliation: Well, to all results, evil. Intent is another matter.
Power: He's capable of inducing mild psychosomatic effects on others. Basically, he imposes a force of will upon them that makes them believe something so strongly that it occurs physically. And often messily... However, Ilmiwyrth has before made the mistake of attempting to force something onto a mind that it chemically could not accept. Being locked mentally to an insane person is a painful experience... (Just a note, Ilmiwyrth cannot use his ability to persuade or dominate people, to possess their body, or anything like that.)
Weapon: Ye olde martial arts.
Occupation: You could call him a reformist, I would suppose.
Appearance: Rather unassuming actually. He's five foot ten, and very slender. His hair is black, and falls just past his chin. Eyes are a grey/blue colour, almost moonstone. He does, of course, wear black, but he's never affected the whole robes or cape thing. A simple black, short sleeved shirt, and black pants serve functionally well, a longer sleeved, laced up at the front shirt for more formal appearances. Ilmiwyrth is not your ravening demon. He's more of an understated diplomat.
Bio: For every era of peace that freezes the world, someone suffers. There is always the reactive pain in someone's life. It can't be avoided, it's considered worth it, by those who even know that it happens. It doesn't seem to make sense, does it? The idea that peace realy hurts anyone except mercenaries, assassins, grave robbers and the other unsavoury like? Certainly not your young, unassuming, slightly different young man. Ilmiwyrth was born with his strange mind, but it never really meant anything. Not for years, not until he was nearly twenty three. You see, it was about that time that Ilmiwyrth found at Reika's peace was a more than shaky thing, and based on a lot less than most people believed. Reika you see, originally seemed nothing more than your average kingdom, a collection of towns and villages, a few larger cities, nothing really all that strange and bizarre. The strange and the bizarre had been given up long ago, so all the history books said. Maleer had been the last advocate for that kind of thing. He'd been a demon worshiper, all the history books said. He'd been a rapacious fiend, a harbinger of sure apocalypse. All praises to the heroes that stopped his plan to turn the world into a devil-infested waste of ash and gore.
But since then, people noticed that things changed. The original generation hushed it up, and it faded from sight. It was the magic. The creatures. All that was fey and bizarre, the eldritch, the esoteric. Whether holy or infernal. It all disappeared. And no one ever allowed the knowledge that such things existed to be passed to the children born after that time. So magic, and the creatures that lived off its existance, faded away.

So, what was the truth? In fact, Maleer hadn't started the war. He'd merely stood up to lead it. Normal, unmagical humans were at a sharp disadvantage when pitted against magical humans or magical creatures. And that lack of dominance offended them. But they did have one advantage they pressed to the end. Sheer numbers. Increasingly large groups of them rose up, slaughtering anything that had the remotest connection to the arcane. Maleer, a young half human, half satyr, had taken it upon himself to lead the counter attack. He had been torn down eventually, by the mob, though the cost was brutal. And because the cost was brutal, the hatred simply increased. Those unmagical humans hated Maleer because he cost so many lives, they ignored the fact that they started the war. They twisted it around until they were in the right. And from a select number of the original instigators, hatred filled bigots of the worst kind, a pact was made. Their descendants were the only ones who knew that magic once existed.

Their decendants, and those quietly killed for having that arcane spark within them. For generations, anyone who showed signs of being mageborn was killed by these descendants.

Ilmiwyrth was of course a target. When he was about twenty three, asleep in his own home, a small hut on the side of the forest he basically lived in as a kind of pseudo ranger. Basically, he made sure the woods weren't set on fire, or anything bizarre like that, and that illegal poaching was not conducted. It was after all, a forest owned by a rather noble character. He was noble by accident of birth apparently, a family that stretched back before Maleer... This nobleman occasionally coursed his own woods, too. One winter, a rather harsh one, the population of the animals had dropped alarmingly. This lord, bored with winter festivities, decided to go for a hunt. Ilmiwyrth pleaded with him not too in the most strenuous of fashions, and was brushed aside.

When the lord entered the wood, he and his men had a grand hunt. The game was plentiful, their spears seeming to pierce the heart everytime, the arrows always finding a killing shot. A pity their game was each other, induced by Ilmiwyrth.

The lord's brother, a far different figure to his lackadaiscal sibling, turned up at that point. He was the direct descendant of one of those families that had sworn the pact. He saw through the illusion, resisted the mind message, with years of mental discipline. The lord and what remained of his men awoke to find more than a score dead at their own hands, and the hunt was on, the game was Ilmiwyrth.

Ilmiwyrth did escape the forest, obviously, and he of course ran for his life. It was not until a year or two later that he found out exactly what he had set himself up against, when he stumbled into a lonley hut in a far different wood. The strange woman inside, young, beautiful, haughty took one look at him and shook her head. She sat him down, and brewed him some strange tea to calm his nerves. Having been on the run constantly, they needed a lot of calming. She quietly explained the real history of Reika to him, and just why he was being hunted, and who was hunting him. His mind catalysed at that moment. His exhausted trembling stopped, settling into a quiescent stillness that spoke of little but leashed purpose, anger, and force. In a low, grating tone, he started to speak. What he said was irrelevant, but whatever it was, she was his first convert. Since then, he swept the land, gathering those who survived the underground purge, and any others who would see justice. At his side came the remnants of the fey creatures that had lived in hiding for years. His army swept through the land, he explained the situation toe very village he passed, all rejected him, attacked him. He annihilated them. But he never stopped giving people a chance for peace, provided they accepted the return of the eldritch. The strange. The bizarre. But there was always someone in every town and village, normally a public figure, occasionally a simple citizen, who stood up and talked of horrors he should not have known about, tales of demons and witches and warlocks and all other atrocities designed to scare small children, so they thought. Always, someone in Ilmiwyrth's army could identify the person as a member of that group of descendants from the original mob.


Ilmiwyrth knows he has a long way to go, and that the measure his is forced to take by those he fights against do little to help his cause. Information leaking out to the unconquered areas is always biased against him. Very little sustains him these days. A few close friends, a raging conviction, and little or no sleep.

Ilmiwyrth isn't the destroyer he's portrayed to be. He's not a marauding barbarian. A savage invader dedicated to dark and evil gods. Far worse. He's someone with a cause. Someone with a belief. Someone with the knowledge that what he is doing is right.
And unless something changes abruptly, the war he is forced to lead is going to drag everyone down with him.[/font][/color]
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[b]Name:[/b] Aidian Solore
[b]Age:[/b] 25
[b]Gender:[/b] Male
[b]Affiliation:[/b] Evil
[b]Power:[/b] Manipulation of wind and ice
[b]Weapon:[/b] Glaive with a small spear-blade at the other end.
[b]Occupation (if applicable):[/b] Captain of a regiment of guards under (insert main villain)?s command.
[b]Appearance:[/b] Altered version of the guy on the link below- It?s not actually him (has no tiara), but saves me having to draw him out. He's just for the general idea- I'm not too sure how to describe some of what he's wearing, so it's better for you to see. He has dark blue eyes and long white hair. His breastplate is a light blue with cobalt edging, and the spirally designs on it are also etched in this colour. Just below his neck on the breastplate is a diamond-shaped blue crystal. He wears metal gauntlets, with cobalt eagles and wolves etched upon them, along with deep blue jewels in their centre. He also wears lower leg armour in this style (with a triangular 'dip' for the knee to fit in, also jewelled), and has black boots, trousers and shirt.
[b]Bio:[/b] From a massive city high in the mountains, Aidian has always had dreams of glory. Not always as an evil influence per se, but he believed that their city had watched the world fly past them for too long, and that they had to set themselves among the ruling capitals of the planet. Needless to say, when he was promoted to Captain of the Guard he set about enforcing the city?s huge military capabilities in nearby villages and towns, and when the dark forces invaded he signed the army over to them to ensure they had a place in the victory. He serves (insert main villain) with a fierce loyalty, and is often blinded to reason by other people. He believes that the supremacy of the dark forces is best for everyone.

Character example: [url]http://www.otakuboards.com/attachment.php?s=&postid=330856[/url]
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[B]Name:[/B]Nayan Tara
[B]Age:[/B]17
[B]Gender:[/B]Female
[B]Affiliation:[/B]Evil
[B]Power:[/B]Wind magic
[B]Weapon:[/B]Bow and arrow,dagger
[B]Occupation:[/B]Priestess of the wind gods. (if allowed)
[B]Appearance:[/B] See attachment.
[B]Bio:[/B] From birth, Tara was a kind of 'problem child'. Her parents were disappointed that she was a girl, so she didn't really have much parental care and because of her problems she was thought to be a cause of bad luck. But as she grew, her destiny became clear and she began to train under the old Priestess of the Wind. So her powers grew and matured until she was given her new name, (Seer of Stars). Tara still remembers the attitudes of the villagers and even though she does help them, she still uses her powers destructively due to boredom and malice.
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[color=royalblue]To Jim: *points to small note* I reserved flight for me, hon. Kindly pick another.
----------------------

[b]Name:[/b] Rayne Faryin
[b]Age:[/b] 20
[b]Gender:[/b] Female
[b]Affiliation (good/evil):[/b] Good
[b]Power:[/b] Flight
[b]Weapon (if applicable):[/b] Longbow; Jagged Dirk
[b]Occupation (if applicable):[/b] Former Caretaker; Bow Maker
[b]Appearance:[/b] Rayne is around 5'10" with a slender build. She has long bluish-white hair and silver eyes. She often wears a green tunic similar to Link's and light brown pants with dark brown traveling boots. Rayne will often have her hair tied back as not to obstruct her line of sight.
[b]Bio:[/b] Rayne is a very quiet person. In her village, back when she was around 17, she often looked after the children that lived there and they pretty much adored her. After her village was attacked by forces being led by Aidian, she fled into the forest, being one of the few survivors. She found the others that had lived through the onslaught, who were some of the children she looked after, and took care of them for a while. This was how she found she had been gifted with the power of flight, as one day, one of them had fallen off a weak cliffside and she dove after her, suddenly growing wings and saving the girl from certain death. After the event, she took the children to the nearest village and left them under the care of the kind people there. She then went back into the forest and honed her skills of flight and perfected her archery. She now wanders silently through the country searching for the others that she knows will help her defeat the evil that has taken over their peaceful kingdom...[/color]
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Guest Cid_Peacecraft
Name: Cid
Age: Unknown
Gender: Male
Affiliation: good
Power: Stealth
Weapon: Katana; Crossbow
Occupation: Traveler/Mercenary

Appearance: White overcoat with red clothes under it. White hair with red eyes.
Bio: He travels the lands of Reika to find his past. The only thing he can remember was a dark man with the power to destroy whole towns... mainly what seems to be his own. He found this man dead in the woods and took his sword for his own. Today, he travels to find the shattared rememberance of his past... and to discover more of himself.
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[color=crimson][b]Name[/b]: Ken Nosgorth

[b]Age[/b]: 17

[b]Gender[/b]: Male

[b]Affiliation[/b]: Trying to be Good.

[b]Power[/b]: Warlock of the [url=http://dictionary.reference.com/search?q=bane]Bane[/url].

[b]Weapon[/b]: Axe

[b]Occupation[/b]: Blacksmith, Axemen.

[b]Appearance[/b]: He is extremely tall, 9'10 or so, and has long shaggy black hair that droops past his piercing, green eyes; his ears and stops just above the shoulders. His normal attire is that of a common blacksmith, a brown, sleeveless shirt with long, baggy black pants, a pair of hikeing boots on his shoes. Extremely musclely, he is a definate odd one amongst the crowd, from the combination of his sheer height, fearsome build, and the anticlimatic blacksmith's outfit.

[b]Biography[/b]: Maleer's armies consisted of horrid fiends, the juggurnaut weapons being the normally peaceful giants of the Hills, Tundra, and Forest in combination- All of them under some sort of possession spell, driven into berserker rages not of their own will. During this fury, no one could predict what one would do- Sometimes, they would even turn on others of Maleer's army, ripping them to shreds before being put down in a bloodied strike from their slave drivers. Many women were raped by these shock attacks lead by the giants, most being killed afterwards as the incoherant anger dominated. Still more were killed in later bouts of violence, and the ones that were left usually died trying to give birth to the brutish half-giant children, whom were larger than normal children as you can imagine. Only 3 women successful delivered half giants, 1 of the giants being brain dead when born from the odd meshing of species, and the other being murdered by the respective village it was born in out of racial hatred.

Ken was born in a perfect, all-be-it large, state, his intelligence matching that of his father- the great leader of the Hill Giants, whom committed suicide soon after Maleer was defeated- Many Giants felt the guilt of being controlled so easily, and those that did not know the intial story became predjudice against them, to extreme degrees- even murder. The Giants fled deeper into their old, natural homes to repent, and only sporadic sightings occur, the old markets that the Giants frequented to get farming tools and materials, empty. The Pubs built by giants for giants, empty. All the cheerful singing that came from the forests and hills, gone. The sorrow they felt was genuine, but they knew that people still hated them, and it was no use to apologize.

In this time of the Giant's Isolationist move, Ken himself became an apprentice to a local blacksmith, his strength aiding in creating wonderful weapons that were popular in the surronding areas, he even fashioning himself a heavy axe for personal defense when he went on walks in the woods. He practiced with it everyday, becomeing quite spectactular with it, the villagers respecting him for what he was- mainly because he himself was fashioning the weapons in which some had thought to kill Ken with.

But rumors came of a Giant's move into the deepest most remote parts of the wilderness, most finding this an odd behavior for them, since no one was ventureing to their formerly secluded newly established towns. A couple of weeks afterwards, news spread of massive devestiation on a scale that had only been matched by the unspeakable era of Maleer, some saying he had returned for vengence. The small, farming village Ken was in immediately increased the city guard with fresh recruits, fortifying itself with a hastily build wall that surronded the main downtown market area, and the homes of the wealthy.

One night, he heard yelling- screaming even, odd snorts and growls coming from the outskirts of the village. Grabbing his axe, he stepped outside as the village guards ran past, and he followed them, axe in hand, curiousity takeing the best of him. Fearsome creatures like he had never seen were devestating the outside houses and farms that lay beyond the walls, already some guards laying dead, mutilated in horrific ways. Emotional pain struck him suddenly, and he charged foreward in a fury that matched his forefathers, when they themselves were the evil ones. In a berserk strike, he slammed his axe onto the ground, and pure acid poured out onto all the creatures around him, melting their skins as blood poured from their screaming mouths, staining the ground forever. He stepped back, startled, as some of the acid seeped onto his foot- but he felt no pain, nothing at all. The other creatures called a retreat, and slid into the darkness from which they came. Ken had, almost randomly, discovered a destructive power. Confineing himself for days at a time, he tested his powers in dismay- he had control over purely negetive things- assorted necromatic spells, poison spells. Things meant to cause widespread destruction on a large scale- and he couldnt shake the feeling that something in his blood was calling him, something was trying to control him.

The rumors he had heard were right- the evil had returned, the rumors of the giants fleeing further into isolation suddenly made sense. He knew that no matter what tryed to control him, that he must save this land. This village, these people that accepted him for a him, and not a giant. Grabbing his axe he prepares to strike out to find others like him, likeminded people granted the same beyond human powers. Secret agenda's dominate this plan, as the flames of revenge for his giant's blood rage in his soul.[/color]
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Guest Oyeah
Heya Katana,

I'm a little busy at the moment (exams, exams, too many exams), so save me a spot in this awesome RPG. I'll post my sign-up when I have more free-time on my hands. (Probably tomorrow or Monday).

Thanks heaps!

Oyeah!
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[color=black][size=1]Now, there's only 6 Evil peoples... I'll be 7th! I hate being good!
~~~~~~~~~~~~~~~~~~~~~~
[b]Name:[/b]Chris

[b]Age:[/b] 17

[b]Gender:[/b] female

[b]Affiliation:[/b] EVIL! MUWAHAHAHAHAHA! sorry...

[b]Power:[/b]Thunder

[b]Weapon:[/b]Large sword, and her thundering powers

[b]Occupation:[/b]Assassin/warrior

[b]Appearance:[/b]She is a demon. More loyal than anything in the world to Aidian and Ilmiwyrth. Like I said she's a demon, She has the ears of a feathered bat with white hair and blue eyes that glowed... but in the darkness they were red, she's tall and has taloned hands. She had wings but couldn't be used for flying due to their condition, in every corner inch was a hole. Her legs were strange... that fact true, they bent back. She wore nothing but a chest armour piece under a black trench coat that covered the lower half of her face (The nose down)

[b]Biography:[/b]A soldier belonging to Aidian and Ilmiwyrth. She is kinda like his right hand 'man'.She obeys and she is also able to control thunder. She tends to think of herself as a most loyal subject to her masters. she can be light headed and a little slow but her sarcasm is far beyond normal. In day she isn't herself. She is curious in the day but at night she is an excelent assassin and is one of the best of the best. [/color][/size]
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Name: Arutha Krondor
Age: 82
Gender: Male
Affiliation (good/evil): good
Power: Healing touch. by putting his hands on a person he can heal wounds or cure poison
Weapon (if applicable): A large halberd roughly 11 feet long. Instead of having a spear point and axe blade this halberd has a spear point on each side and on the end with the blade it also has a second one coming out the other side. Though a cumbersome weapon Arutha wields it with much more speed than one would expect.
Occupation (if applicable): head of the garrison in a major city
Appearance: Arutha stands 5'5 and weighs 140 pounds. He has bright blue eyes and hair that is a solid white. He is almost always seen with a broad smile on his face. He wears a simple leather vest as armor over a plain black shirt. Despite his age Arutha has barely experienced the effects of aging possessing above average strength and incredible speed, though he tires easily and is sometimes plagued by fits of coughing.
Bio: Arutha joined the town garrison at the age of 16 and by the age of 30 worked his way up to become it's leader. He never married, considering it unfair for a solider to marry, but everyone at the garrison loves him like a father. When the city was attacked Arutha gathered up as many of the guards as could be spared and attempted to get as many civilians as possible out of the city and into the mountains were they began to launch a series of guerilla attacks against the invaders. Arutha realizing he does not have much more time in this world has left to find others willing to help fight the evil that has invaded the world once again.
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[color=royalblue]^^ Hi everyone. In regards to the fact that two people signed up for the role of the main villian, and based on me reading both of your sign-ups, (and the things one of you sent me) and giving careful consideration to both, I've decided to allow Harlequin to play the part. You are free to sign-up as another character if you wish. Jim, I'm asking kindly that you choose another power.

Anyone may still sign-up here, but you must send me a PM so that I know you've signed up and wait for approval. (It'll be quick, trust me.) The thread's now up, so go have fun. ^^[/color]
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I'll just modify my sign-up.

Name: Damian
Age: Unknown
Gender: Male
Affiliation: Evil
Power: Darkness
Weapon: He carries a black pole.
Appearance: Nobody knows. He is seen only in black, with a hood covering his head.
Occupation: Assassin/warrior
Bio: Nobody really knows. He just seemed to appear one day, and decided to work for Ilmiwyrth. He is very deadly, and not one you want as an enemy. If you survive after he strikes, he wanted you to live.
He is very loyal to Ilmirwyrth, and carries out his commands without fail. He does his job well, but is sometimes hard to find, due to the fact that he's searching for something. Nobody knows what he's looking for, not even him. However, he'll know when he finds it by the symbol he knows is on it. Searching for it is what drives him, and is a goal he pursues obsessivly.
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Guest Oyeah
Name: Dante Barnaman
Age: 15
Gender: Male
Affiliation: Good
Power: Regeneration
Weapon: Two-handed sword
Occupation: Reika Infinite Legion soldier
Appearance: Brown hair, blue eyes. 5?5??, thin. Wears a green headband around his forehead and a silver Christ necklace. Wears new, shiny full-plate mail silver body armour on top of a layer of chain mail, golden gauntlets. Armour and sword is greatly oversized due to his small height giving him a comical appearance.
Bio: On the day of his fifteenth birthday, Dante enlisted into the Infinite Legion to live out his lifelong dream of becoming a swordsman, just like his father was, and to provide money for his widowed mother. His father, Basho, had served the Infinite Legion for many seasons and his status was legendary. He fought alongside many others in the epic battle against Maleer. Although they were victorious in destroying Maleer, Basho did not return home.
However this did not deter Dante from his dream but swayed him towards it more so. It was another reason to enlist.
After gaining his knighthood, Dante hopes to see the world and live a world of adventure. He is ignorant of danger and naive to the world but he is loyal, charismatic and a good friend.
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