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Ultimate Card Combos


Yami D.Magician
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Okay here goes... in your deck you use what is your ultimate combination? keeping in mind that you can only use 5 magic/trap cards. Heres mine, but im still working on it....

Dark Magician + 2xSword of deep seated + Book of Secret Arts + Reinforcements + Yami

Dark Magician goes from 2500/2100 to 4500/3600 heh :)
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Well, it's highly unlikely that you can pull a combo with more than three cards off...but are we assumig a best-case scenario?

Fine, here's the best my new deck would be able to do...

A ten-card combo:

Luminous spark +Light of Intervention + 1 set Mirror Force + United we Stand + Mage Power

UWS & MP added to Mystical Knight of Jackal, also on field: St. Joan, Twin-headed Thunder Dragon, Thunder Nyan Nyan, Airknight Parateth
MKJ atk: 9700

Total possible attack: 21100

But like I said, very very unlikely. ;)
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my best combos:

maiha vailo + malevolent nuzzler + book of secret arts = 3050

or dark magician + malevolent nuzzler + book of secret arts + sword of dark destruction = 3700

throw in card destruction + dark hole + ekibyo drakmord and im a winner :laugh: :cool: :mrt:

lord of d. + flute of summoning dragon + blue eyes + red eyes + thousand dragon + curse of dragon
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Guest Altron Gundam
Burning Blood + Tyrant Dragon + Demon Axe, 4400/2100, my signature and finishing combos for my JP fire deck.

Tyrant Dragon + Metamorphasis = Sacrifice the level 8 T-Dragon to summon a fire fusion monster without bounds, the Meteor Black Dragon, also level 8 but with 3500/2000.

Skilled Black Magician + Toon Index = Use T-Index to search for the other two Indexes, 3 magic counters, special summon BM using SBM's effect.
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Okay mine's a little basic but look at the end.

Lord of Dragons+ 2 Flute of Summoning Dragon +3 BEWD and 1 Luster Dragon+ United We Stand equiped to Lord of D.= Total attack of 5200 to Lord of D. Then maybe throw on maybe a Fairy Meteor Crush.
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Solemn Wishes+3 Graceful CHarities+ Sangan+ Shadow ghoul+ Revival Jam+ Jam defender + ??? ( FOrgot name)

Play Solemn wishes, then play your Graceful charaity and sacrifice that Sangan to get out Shadow Ghoul. Then paly that card that you can draw 3 cards whenever a mosnter is destroyed. Sacrifice a monster for SHadow Ghoul and slaugther one. Then for the final act, get out Revival jam and Jam defender. Each time Revival jam gets hit, not only you lose life points, but you receive some back because the effects of solemn wishes.

Shadow G.'s ATtack: 2700 ( After you do exactly what I did)

You can add more boost ups to him if you like ( Wasteland is recommended. )
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Some of this I copied, but put together it works well.

Use DNA surgery to change all monsters into dragons. Then use Dragon Capture Jar to switch them all to defense mode. Have something like Cure Mermaid or Dancing fairy to increase your lifepoints every turn. Then have fire princess on the field. If you opponent doesn't do anything, they'll be dead in about 16 turns.
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Guest Altron Gundam
Sacrifice 2 of my opponent's monsters for Lava Golem which now goes under his control. + Play Amoeba in attack mode. + Play Creature Swap, take Golem and atk Amoeba.

Your opponent gets 2000LP damage for controlling Amoeba.

Your opponent gets 2800 btl damage from Golem's attack.
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Here's some combos:

Bad Reaction to Simochi + Snatch Steal
Play Snatch Steal to take control of an opponent's monster, then set Bad Reaction to Simochi. On opponent's next turn, activate it, and opponent will lose 1000 life points every turn rather than gain them.

Trap Cards + Jinzo
This combo I really like. When your opponent has 5 non-monster cards face-down on the field (they're probably traps), summon Jinzo. That way, the opponent won't be able to activate those traps, and he/she won't be able to play any Magic cards either, since all the spots on his/her side of the field are filled up. That way, the only way the opponent will get past your monsters is by summoning a monster or activating a monster effect.

Relinquished + Ring of Magnetism + The Dark Door + Light of Intervention
Summon Relinquished and activate its effect. Then attach Ring of Magnetism, which will direct all opponent's attacks at Relinquished. Then summon another monster for attacking. Activate Dark Door, which only allows both players to attack with one monster per turn. Then activate Light of Intervention. Every time an opponent's monster attacks, Relinquished's "defense shield" will be destroyed and opponent will lose life points. And none of the opponent's other monsters will attack, since Dark Door is activated. Then activate Relinquished's effect on the next turn; any monster your opponent plays will be turned face-up. Oh, and you can throw in Gravekeeper's Servant for extra fun.
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[QUOTE][i]Originally posted by Nefertimon [/i]
[B]Here's some combos:

Bad Reaction to Simochi + Snatch Steal
Play Snatch Steal to take control of an opponent's monster, then set Bad Reaction to Simochi. On opponent's next turn, activate it, and opponent will lose 1000 life points every turn rather than gain them.

[COLOR=darkblue]What set does that come in? BRtS, I mean?[/COLOR]

Trap Cards + Jinzo
This combo I really like. When your opponent has 5 non-monster cards face-down on the field (they're probably traps), summon Jinzo. That way, the opponent won't be able to activate those traps, and he/she won't be able to play any Magic cards either, since all the spots on his/her side of the field are filled up. That way, the only way the opponent will get past your monsters is by summoning a monster or activating a monster effect.

[COLOR=darkblue]You know, they could have [I]magic[/I] cards face down...[/COLOR]

Relinquished + Ring of Magnetism + The Dark Door + Light of Intervention
Summon Relinquished and activate its effect. Then attach Ring of Magnetism, which will direct all opponent's attacks at Relinquished. Then summon another monster for attacking. Activate Dark Door, which only allows both players to attack with one monster per turn. Then activate Light of Intervention. Every time an opponent's monster attacks, Relinquished's "defense shield" will be destroyed and opponent will lose life points. And none of the opponent's other monsters will attack, since Dark Door is activated. Then activate Relinquished's effect on the next turn; any monster your opponent plays will be turned face-up. Oh, and you can throw in Gravekeeper's Servant for extra fun. [/B][/QUOTE]

[COLOR=darkblue]If you read Relinquish's effect a little closer, you'll find that [I]you[/I] take the damage as well, so I wouldn't suggest the combo unless used with Relinquished in defense mode.[/COLOR]

One move that I'm very fond of doing is playing Fairy's Hand Mirror when my opponent plays Monster Reborn. :demon:
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Fairy Meteor Crusher+Any monsters+Stop attack

This is simple. Equip Fairy Meteor Crusher to any monster. Use Stop Attack, and attack the defense monster. Make sure that the attack of your monster is higher than their defense. Then they will lose life points.

Ameba+Mystic Box

Use these in a combo and your opponent will lose 2000 lp. Plu if it's in attack mode. Attack it right away with a power hitter.
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Play Sinister Serpant in attack mode. Play Metamorphasis. Tribute your Serpant to summon the ultimate eyesore, Thousand Eyes Restrict.

This is really the only good use for Metamorphasis I can think of. You get TER for only one card, as opposoed to three monsters the other way.

Of course, it's vulnerable to IO, MJ, & all magic negation, but it's impervious to Bottomless Trap Hole.

It might suck; I haven't played it. But I just want to say that I made it up myself.
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This one is easier to pull off its not really anything with attacking and you have to be down to 1000LP or less play last turn and jowgen the spiritualist every monster gets destroyed except for one that u pick and u pick jowgen so ur opponent then has to special summon a monster but jowgen dosnt allow special summons and last turn states whosever monster is on the field and the end of the turn wins the duel.
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umi+ tornado walls+ magic reflector x2
that will stop you taking damage unless one of them is destroyed
using magic refector on umi means it has to be destroyed twice before its sent to the graveyard. putting a second magic reflector on means it has to be destroyed 3 times before its sent to the graveyard
protecting tornado walls, which is protecting your LP
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Guest ShyGuy0383
I still believe that the best combo is Lord of D.+Flute of summoning+any 2 high powered dragons. Is it against the official rules to use 2 flutes of summoning at the same turn? Because i remember in the series Seto used that trick. In my deck i have 3 blue eyes (yes, i got blue eyes ultimate dragon too) and 1 red eyes, 1 summon skull, 1 meteor dragon, and 1 mystical sheep 2 (ability is that it can substitute for any fushion monster),and i also have red eyes skull, and red eyes meteor dragon. Oh yea, are you allowed to summon fushion monsters with the flute of summoning?
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mysterious puppetier + fire princess
nice little trick, puppetier gets +500 lp for each monster summoned
fire princes puts them down 500 everytime yours go up
meaning ... every time a monster is summoned, you get 500 and they lose 500
(you can use a few traps to protect them if you want)
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