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Revival of Magic - Revival of Disaster Sign Ups-BEWARE VERY LONG!!


Sakura
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500 years ago...

In the medieval age, magic was the way of life. Sorcerers were the most renown figureheads and politicians in the Shouichi era. Many scholars were only schooled in writing, mathematics, and sorcery. Sorcery of elements, Sorcery of healing, Sorcery of summoning. More sorceries were discovered with each coming decade, further widening the reach of magical properties.

300 years ago, a small amount of sorcerers proved to be the strongest and the mightiest of the Shouichi era:

Huozen Tetsuya, the Sorcerer of Fire
Millia Raikou, the Sorceress of Wind and Thunder
Umika Hazairu, the Sorceress of Water
Butoken Farsell, the Sorcerer of Earth
Aoi Katari, the Great Priestess of Light
Croy Velven, the Hellmage of Darkness
Mikan Moisen, The Master Mage
Saria Desie, The Great Summon Mistress

They each rivaled the others with their own magical prowness. They were all equals in the field.

100 years ago, magic started to decline... technology replaced magic. A modern era called the Dailiti era began.

Machines replaced Sorcery
Guns replaced Swords and Staves
Urban Grey replaced Village Pastures

It was very bleak...

50 years ago, was the Revolt of the Magi. Descendents of the eight sorcerers began a joint effort in an uprising to bring back the magic nature that was once was the Shouichi era, into the Dailiti era. They succeeded, thus bringing upon many people who were crossbred street smarts and mechanical knowledge with magical prowness. However, with the eight descendants revolt being successful, led to new possibilities of hostile actions, those that could destroy the world.

Classes:

Many different Job Classes reside in the Neo-Dailiti era. Technical classes, sorcery classes and hybrid classes.

Technical classes:

Classes that attack with machines but have no proficiency with magic. Primary weapons are guns and make the best long-range attackers. All their weapons use ammunition.

Marksman - Gun proficient. Excellent aim with gun-type weaponry, but can't wield rifle type weapons.

Ranger - No proficiency. Can wield both types of guns, with moderate speed.

Sniper - Rifle proficient. Superb aim with rifles, but are awkward with guns. Can't move while using Sniper Rifle.

Sorcery Classes:

Classes that attack with magic. They have no proficiency with machines however. Primary weapons are staves, with low-attack power, primarily used for defense.

Elemental Mage/Magess - Heat Mage, Aqua Mage, Wind Mage, Earth Mage - proficient in their type of magic. Heat Mages are best in Fire Magic. Aqua Mages are best in Water Magic. Wind Mages are best in Wind and Thunder Magic. Earth Mages are best in Earth Magic.

Priest/Priestess - Keepers of the white sorcery. They are able to heal, with few attack spells in their repertoire.

Archmage/Archmagess - Black Sorcerers. They came emulate and toy with human emotions, inflict various amounts of health inflictions, not to mention the Gravity and Dark spells they can cast.

Summoner/Summon Mistress - A sorcerer who can call grand beasts from the runes imprinted on their body.

Hybrid Classes:

Classes they have no proficiency, but can use both magic and machines. They can use many varieties of weapons, depending on class.

Gun Mage/Magess - Gun Heat Mage, Gun Blue Mage, Gun Wind Mage, Gun Ground Mage - Their main weaponry is guns with magic as part of their arsenal. Heat - Fire, Blue - Water, Wind - Wind/Thunder, Ground - Earth.

Blade Mage/Magess - Heat Blade Mage, Aqua Blade Mage, Wind Blade Mage, Earth Blade Mage - Mages that can use swords, with magic as part of their arsenal. Their swords can be mechanically customized.

Mercenary - Marksman and Swordsman who have tuned into and control the power of darkness in the form of magic. Mechanically-reinforced items and weaponry.

Swordcaster - Heat Swordcaster, Aqua Swordcaster, Wind Swordcaster, Earth Swordcaster, Light Swordcaster, Arch Swordcaster - A swordsman who primarily uses a sword to attack, rather than a Blade Mage whose primary form of attack is magic. They can combine two elements into their repertoire. (i.e. Aquaheat Swordcaster - A swordcaster with fire and water magic)

Guncaster - Heat Guncaster, Aqua Guncaster, Wind Guncaster, Earth Guncaster, Light Guncaster, Arch Guncaster - A marksman who primarily uses a gun to attack, rather than a Gun Mage whose primary form of attack is magic. They can combine two elements into their repertoire. (i.e. Heatwind Guncaster A Guncaster with fire and wind magic)

Gun Summoner/Summon Mistress - A marksman who can summon creatures as their main arsenal, but is able to use Guns. They can also use Staves

Blade Summoner/Summon Mistress - The same as a Gun Summoner, except using swords instead of guns.

Restricted Classes:

Classes restricted to only one character. It is first come-first serve, only for those worthy enough to possess it.

Machine Master - A superb marksman who surpasses anyone's ability in the art of projectile weaponry. No magic proficiency, however.

Blade Sorcerer/Sorceress - A powerful swordsman who is also a powerful sorcerer. Can cast magic from all elements and can summon creatures.

Gun Sorcerer/Sorceress - A powerful marksman who is also a powerful sorcerer. Can cast magic from all elements and can summon creatures.

Master Mage/Magess - The most powerful mage, whose magic capabilities far exceed even the greatest sorcerers. Staves only. Can cast magic from all six elements.

Grand Summoner/Summon Mistress - The most powerful summoner, whose summon capabilities far exceed the greatest of sorcerers. Staves only, and can have up to 6 runes.

Summoning:

Body Runes:

To summon creatures, Summoners must draw energy from runes on various parts on their bodies. Runes are incinerated onto the body with a great torrent of pain, and each body can only have up to four runes. These runes cannot be changed. These runes are also not lost when a creature is summoned, however, only one creature may be summoned at a time.

The Grand Summoner/Summon Mistress can have up to six runes. The extra two can be placed in conjucntion on any of the four limbs. The extra runes signify status.

Runes can only be on the left arm, right arm, left leg, right leg. Normal Summoners, including Blade and Gun Sorcerers and Summoners, cannot equip more than one Grand Master Rune.

High level monsters will drain more of the summoner's stamina than low level monsters, so sometimes it is wise to summon a low level monster.

Rune of Pyroclasm - Left Leg - A rune of fire, a Triangle with the character of fire in the center.
Rune of Forests - Left Leg - A rune of elves, a Diamond with the character of elves in the center
Rune of Desolation - Left Leg - A rune of hell, a Square with the character of darkness in the center.
Rune of Tsunami - Left Leg - A L2 rune of water
Rune of Quakes - Left Leg - A L3 rune of earth
Rune of Fluen - Left Leg - A rune of the Wind Grand Master

Rune of Seafare - Right Leg - A rune of water, a Circle with the character of water in the center.
Rune of Vritra - Right Leg - A rune of angels, a Circle with the character of angel in the center.
Rune of Skylight - Right Leg - A rune of the heavens, a Triangle with the character of light in the center.
Rune of Firestorm - Right Leg - A L2 rune of fire
Rune of Storms - Right Leg - A L3 rune of wind
Rune of Rhins - Right Leg - A rune of the Earth Grand Master

Rune of Tornadoes - Left Arm - A rune of wind, a Square with the character of wind in the center.
Rune of Draconus - Left Arm - A rune of dragons, a Triangle with the character of dragon in the center.
Rune of Jagras - Left Arm - A rune of the Heaven/Hell Grand Master, a Circle with the character of moon in the center.
Rune of Mountains - Left Arm - A L2 rune of earth
Rune of Tidal - Left Arm - A L3 rune of water
Rune of Meis - Left Arm - A rune of the Fire Grand Master

Rune of Spikes - Right Arm - A rune of earth, a Diamond with the character of earth in the center.
Rune of Hellsprite - Right Arm - A rune of demons, a Square with the character of demon in the center.
Rune of Maxwell - Right Arm - A rune of the elemental Grand Master, a Diamond with the character of sun in the center.
Rune of Hurricanes - Right Arm - A L2 rune of wind
Rune of Burning - Right Arm - A L3 rune of fire
Rune of Tetra - Right Arm - A rune of the Water Grand Master

List of Summons:

Level One Summon - One Rune:

Class 1A:
Pyris Katrin - a fire spirit who incinerates the caster's enemies. Required: Rune of Pyroclasm
Aquis Katrin - a water spirit who drenches the caster's enemies. Required: Rune of Seafare
Airis Katrin - an air spirit who blows heavy winds at the caster's enemies. Required: Rune of Tornadoes
Earis Katrin - an earth spirit who trembles the earth beneath the caster's enemies. Required: Rune of Spikes
Draco Katrin - a dragon with a white breath attack fries the caster's enemies. Required: Rune of Draconus
Elvin Katrin - an elf with healing prowness heals the caster and his allies. Required: Rune of Forests
Angel Katrin - an angel who casts White Light, which heals all allies to their fullest. Required: Rune of Vritra
Devil Katrin - a devil who casts Black Darkness, which attacks all ennemies with a dark light. Required: Rune of Hellsprite

Class 1B:
Hell Demon - a demon from the depths of the Underworld is summoned as an ally. Required: Rune of Desolation
Heaven Angel - an angel from the castle of the heavens is summoned as an ally. Required: Rune of Skylight
Tidal Sprite - a sprite from the sea is summoned as an ally. Required: Rune of Tsunami
Flame Sprite - a sprite from the flames is summoned as an ally. Required: Rune of Firestorm
Spike Sprite - a sprite from the mountains is summoned as an ally. Required: Rune of Mountains
Windy Sprite - a sprite from the winds of hurricanes is summoned as an ally. Required: Rune of Hurricanes

Level Two Summon - Two Runes:

Class 2A:
Fire Knight - a knight with the burning passion of fire. Required: Rune of Pyroclasm, Rune of Firestorm
Aqua Knight - a knight with the flowing nature of water. Required: Rune of Seafare, Rune of Tsunami
Wind Knight - a knight as cool as the breeze of wind. Required: Rune of Tornadoes, Rune of Hurricanes
Earth Knight - a knight as hard as the barren ground. Required: Rune of Spikes, Rune of Mountains

Class 2B:
AquaHeat Jogress - a creature with mixed properties of fire and water. Required: Rune of Pyroclasm, Rune of Seafare
EarthWind Jogress - a creature with mixed properties of wind and earth. Required: Rune of Tornadoes, Rune of Spikes
EarthHeat Jogress - a creature with mixed properties of earth and fire. Required: Rune of Pyroclasm, Rune of Spikes
AquaWind Jogress - a creature with mixed properties of water and wind. Required: Rune of Seafare, Rune of Tornadoes

Class 2C:
Fire Paladin - a paladin with the burning passion of fire. Required: Rune of Firestorm, Rune of Burning
Aqua Paladin - a paladin with the flowing nature of water. Required: Rune of Tsunami, Rune of Tidal
Wind Paladin - a paladin as cool as the breeze of wind. Required: Rune of Hurricanes, Rune of Storms
Earth Paladin - a paladin as hard as the barren ground. Required: Rune of Mountains, Rune of Quakes

Maxwell Class A (One Attack Chance - appears for one attack and disappears):
Heat Maxwell - The elemental Grand Master shows his power of fire. "Flare" Required: Rune of Pyroclasm, Rune of Maxwell
Aqua Maxwell - The elemental Grand Master shows his power of water. "Tsunami" Required: Rune of Seafare, Rune of Maxwell
Wind Maxwell - The elemental Grand Master shows his power of wind. "Storm" Required: Rune of Tornadoes, Rune of Maxwell
Earth Maxwell - The elemental Grand Master shows his power of earth. "Ripper" Required: Rune of Spikes, Rune of Maxwell *Grand Summoner only*

Maxwell Class B (One Attack Chance):
Pyro Maxwell - Maxwell shows his greater power of fire. "Flash Flare" Required: Rune of Firestorm, Rune of Maxwell
Wave Maxwell - Maxwell shows his greater power of water. "Torrent Storm" Required: Rune of Tsunami, Rune of Maxwell
Cane Maxwell - Maxwell shows his greater power of wind. "Heavy Winds" Required: Rune of Hurricanes, Rune of Maxwell *Grand Summoner only*
Spike Maxwell - Maxwell shows his greater power of earth. "Earthquake" Required: Rune of Mountains, Rune of Maxwell

Maxwell Class C (One Attack Chance):
Burning Maxwell - Maxwell shows his greatest power of fire. "Burning Flash" Required: Rune of Burning, Rune of Maxwell *Grand Summoner only*
Flowing Maxwell - Maxwell shows his greatest power of water. "Flowing Tide" Required: Rune of Tidal, Rune of Maxwell
Tornado Maxwell - Maxwell shows his greatest power of wind. "Tornado Course" Required: Rune of Storms, Rune of Maxwell
Quaking Maxwell - Maxwell shows his greatest power of earth. "Quaking Helix" Required: Rune of Quakes, Rune of Maxwell

Jagras Class A (One Attack Chance):
Vritra Jagras - Jagras shows his angelic power to heal. "White Light" Required: Rune of Vritra, Rune of Jagras
Hellsprite Jagras - Jagras shows his demonic power to destroy. "Dark Hell" Required: Rune of Hellsprite, Rune of Jagras

Grand Master Summon (two to four runes - One Attack Chance):

Meis Class:
Pyroclasm Meis - Grand Master Meis casts "Pyroclasm" Required: Rune of Pyroclasm, Rune of Meis
Firestorm Meis - Grand Master Meis casts "Firestorm" Required: Rune of Firestorm, Rune of Meis
Burning Meis - Grand Master Meis casts "Burning" Required: Rune of Burning, Rune of Meis
Pyrostorm Meis - Grand Master Meis casts "Pyrostorm" Required: Rune of Pyroclasm, Rune of Firestorm, Rune of Meis
PyroBurning Meis - Grand Master Meis casts "PyroBurning" Required: Rune of Pyroclasm, Rune of Burning, Rune of Meis
Burningstorm Meis - Grand Master Meis casts "Burningstorm" Required: Rune of Firestorm, Rune of Burning, Rune of Meis
Pyrostorm Burning Meis - Grand Master Meis casts ultimate fire spell "Pyrostorm Burning" Required: Rune of Pyroclasm, Rune of Pyrostorm, Rune of Burning, Rune of Meis

Meis Class GS: (GS = Grand Summoner only)
Meis Maxwell - Meis and Maxwell's powers combine to cast "Fire Bomber" Required: Rune of Maxwell, Rune of Meis
Tetra Meis - Meis and Tetra's powers combine to cast "Torrent of Fire" Required: Rune of Meis, Rune of Tetra

Tetra Class:
Seafare Tetra - Grand Master Tetra casts "Seafare" (healing) Required: Rune of Seafare, Rune of Tetra
Tsunami Tetra - Grand Master Tetra casts "Tsunami" Required: Rune of Tsunami, Rune of Tetra
Tidal Tetra - Grand Master Tetra casts "Tidal" (large tidal wave) Required: Rune of Tidal, Rune of Tetra
Sea Tsunami Tetra - Grand Master Tetra casts "Sea Tsunami" (healing) Required: Rune of Seafare, Rune of Tsunami, Rune of Tetra
Tidal Tsunami Tetra - Grand Master Tetra casts "Tidal Tsunami" Required: Rune of Tsunami, Rune of Tidal, Rune of Tetra
Tidal Sea Tetra - Grand Master Tetra casts "Tidal Sea" Required: Rune of Seafare, Rune of Tidal, Rune of Tetra
Sea Tidal Tsunami Tetra - Grand Master Tetra casts ultimate water spell "Sea Tidal Tsunami" Required: Rune of Seafare, Rune of Tsunami, Rune of Tidal, Rune of Tetra

Tetra Class GS:
Tetra Maxwell - Tetra and Maxwell's powers combine to cast "Water Bomber" Required: Rune of Maxwell, Rune of Tetra
Tetra Fluen - Tetra and Fluen's powers combine to cast "Sea Typhoon" Required: Rune of Tetra, Rune of Fluen

Fluen Class:
Tornado Fluen - Grand Master Fluen casts "Tornado" Required: Rune of Tornadoes, Rune of Fluen
Hurricane Fluen - Grand Master Fluen casts "Hurricane" Required: Rune of Hurricanes, Rune of Fluen
Storm Fluen - Grand Master Fluen casts "Storms" Required: Rune of Storms, Rune of Fluen
Tornadecane Fluen - Grand Master Fluen casts "Tornadecane" Required: Rune of Tornadoes, Rune of Hurricanes, Rune of Fluen
Tornado Storm Fluen - Grand Master Fluen casts "Tornado Storm" Required: Rune of Tornadoes, Rune of Storms, Rune of Fluen
Hurristorm Fluen - Grand Master Fluen casts "Hurristorm" Required: Rune of Hurricanes, Rune of Storms, Rune of Fluen
Hurristorm Tornado Fluen - Grand Master Fluen casts ultimate wind spell "Hurristorm Tornado" Required: Rune of Tornadoes, Rune of Hurricanes, Rune of Storms, Rune of Fluen

Fluen Class GS:
Fluen Maxwell - Fluen and Maxwell's powers combine to cast "Wind Bomber" Required: Rune of Fluen, Rune of Maxwell
Rhins Fluen - Fluen and Rhins' powers combine to cast "Heavy StormQuake" Required: Rune of Fluen, Rune of Rhins

Rhins Class:
Spikes Rhins - Grand Master Rhins casts "Spikes" Required: Rune of Spikes, Rune of Rhins
Mountain Rhins - Grand Master Rhins casts "Mountain" (large ranges rise up and crumble) Required: Rune of Mountains, Rune of Rhins
Quake Rhins - Grand Master Rhins casts "Quakes" Required: Rune of Quakes, Rune of Rhins
Spike Mountain Rhins - Grand Master Rhins casts "Spike Mountain" Required: Rune of Spikes, Rune of Mountains, Rune of Rhins
SpikeQuake Rhins - Grand Master Rhins casts "SpikeQuake" Required: Rune of Spikes, Rune of Quakes, Rune of Rhins
Mountain Quake Rhins - Grand Master Rhins casts "Mountain Quake" Required: Rune of Mountains, Rune of Quakes, Rune of Rhins
SpikeMountain Quake Rhins - Grand Master Rhins casts ultimate earth spell "SpikeMountain Quake" Required: Rune of Spikes, Rune of Mountains, Rune of Quakes, Rune of Rhins

Rhins Class GS:
Rhins Maxwell - Rhins and Maxwell's powers combine to cast "Earth Bomber" Required: Rune of Rhins, Rune of Maxwell
Rhins Meis - Rhins and Meis' powers combine to cast "Eruption" Required: Rune of Rhins, Rune of Meis

Rules:

-Restricted Classes go to Respected RPers... Can't trust them powerful classes to people who just barely get by. If this applies to you, give me proof.
-Two Paragraph Rule in effect. Every RP post must be two paragraphs or more. Penalty by Ejection.
-No God-like characters. Last thing we need is people who think they're all powerful ¬_¬
-Your characters will be manipulated by the storyline, regardless. You may not control another RPer's character for a main part of your post.
-No Single-OOC posts...
-I will be making a cut list if this does well
-More will be added once it comes to me.

Taken Restricted Classes:

Machine Master-
Gun Sorcerer-
Blade Sorcerer-aYokano
Master Magess-The Harlequin
Grand Summoner-Meteora
Master Allrounder-Ohkami(ME)-Can do summoning,magic and uses blades and staffs.

Character Creation:

Name:
Age: (no whacked out ages like 500 or so... keep it REASONABLE)
Gender: (male or female - no hermanphrodites or anything of the sort... everyone's human, by the way)
Class: (one of the aforementioned classes.. no duplicates)
Weapon Type: (gun, sword, staff, rifle)
Weapon Name: (name of weapon)
Runes: (if summoner type only. If not, bypass)
Left Leg:
Right Leg:
Left Arm:
Right Arm:
Extra: (Grand Summoner only)
Magic: (magic type only. If not, bypass. Summoners do NOT fall in this category. Minimum 3 spells, Maximum 5 spells)
Physical Description:Picture allowed
Personality:
History:

[b]Name:[/b]Kimana Toki(Ki)
[b]Age:[/b]17
[b]Gender:[/b]Female
[b]Class:[/b]Master Allrounder
[b]Weapon Type:[/b]Swords and Staffs
[b]Weapon Name:[/b]Rush Blade and Staff
[b]Runes:[/b]
[b]Left Leg:[/b]Rune of Tsunami
[b]Right Leg:[/b]Rune of Firestorm
[b]Left Arm:[/b]Rune of Draconus
[b]Right Arm:[/b]Rune of Maxwell
[b]Extra:[/b]Summons...I'll tell you them later.
[b]Magic:[/b]
Fire Arrow - shoots an arrow of fire
Aqua Shower - large gush of water is hurled
Raging Heat - a concentrated attack of fire is cast upon a single enemy
Angel's Tears - Water from heaven heals
AquaHeat Nova - fire and water combine to perform a devastation explosion
[b]Physical Description:[/b]Ki has Chocolate brown hair and emerald eyes,She usually wears silver,reflective sunglasses over them so they are usually covered.She wears regular clothes with protection spells cast through them.She wears a blue jacket open with a white t-shirt that has a baby blue chinese coiled up dragon on the front,navy blue pants and blue and white nike joggers.[b][She's from further in the future!No clothes like mine][/b]She also wears a blue metal gauntlet on each hand.But they stop at her wrist and are made of stretchy material like normal gloves.
[b]Personality:[/b]Kind,Caring,Mysterious Nature[b][You'll find out more about her later][/b]
[b]History:[/b]Ki is a bit further from the future who was somehow thrown a bit back in time.She has joined with he others to stop the disaster which is occuring.When she was in her time she was entitled the Master Allrounder for her abilities at the different skills.One of the youngest to ascend into one of the 6 Legendary Titles.She lost all memory of when she was in the not so much future and only remembers being in her time.She was sent back when she was 1.So she has lived in the past time for about 16 years.No one knows about her coming from the future.All they know is that one day a baby girl appeared out of no where and has lived with them ever since.She made lots of friends and is now going to help them with the predicament.
--------------------------------------------
I hope this RP does well...I'm sorry of it's length...
I've been working hard on this so please obey all the rules.
Sign Up and give it a try.
[b]I would like a test post from an RP you have been in with no less then 3 Paragraphs long.I would like it sent to me to prove you deserve to be in this RP.Send it to me via PM not here!![/b]
Have a shot...You might get in.
Sign Up and Enjoy another of my RPs

~Ohkami:D
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[COLOR=red][B][size=1]Name:Leon Kai

Age:20

Gender:Male

Class:Blade Sorcerer

Weapon Type:Sword

Weapon Name:Katana

Runes:

Left Leg:Rune of Vritra-Summon:Angel Katrin

Right Leg:Rune of Desolation-Summon:Hell Demon

Left Arm:Rune of Draconus-Summon: Draco Katrin

Right Arm:Rune of Hellsprite-Summon: Devil Katrin

Magic: Dark Flame-Uses the powers of both Hell and Flames,it engulfs the opponent in dark flames filled with hatered and pain.

Fire Dragon:Fire in the form of a dragon engulfs the opponent in flames when the dragon warps around them like a snake

Light of Healing:Heals a little of health.

Dark Energy Hole:Uses the power of darkness to make a orb of dark matter and attack the opponent with it.It opens a small dark hole,and engulfs objects,and they never can return to this world.It also can harm allies,and the user itself.

Physical Description:[img]http://images.capcom.com/games/chaos_legion/characters/sieg.jpg[/img]

Personality:Quite,Cold sometimes,Loner

History:Born to a family of Summoners,he is the youngest of three other brothers.They taking the path of mastering one element,he took others.He felt the need to be stronger then his brothers,and took up the power of darkness and flames.He need to balance the evil and good powers inside him,so he soon had the Rune of Vritra put on him.He is also a bladesmen,and learned what he knows from his master.He is now on a family quest,to see if his skills can now help him.

Edit:Sent my story to you,Ohkami.[/COLOR][/B][/size]
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[font=gothic][color=indigo]Name: Kattarin Quisanth
Age: 27
Gender: (Female
Class: Master Magess
Weapon Type: Staff
Weapon Name: Sinistraus Aetherus (Ill omened Spirit)
Magic: [B]Eldritch Darkness[/B]: Manipulation of shadow, either as illusion or as a weapon that assults the aethereal rather than the physical.
[B]Maelstrom[/B]: A combination of wind and water, creates and manipulations a raging vortex. Obviously destructive, and not particular user, or environmentally, friendly.
[B]Concatentation[/B]: Light and thunder. Creates a rather chain lightning-esque effect, but it very fine tuned, thus requiring a prior, often event triggered, casting. Can be let off quickly, but the results are far more unpredictable.
[B][I]Terra ophilious[/I][/B]: The Earth Snake. No, it doesn't summon a snake made of rock. It actually opens a snake like maw in a face of rock. As well as the obvious advantage of eating people, it's also amazingly good at reovating houses, provided you didn't want that wall there anymore....

[B]Incendiary Orb[/B]: Yes, I know it sounds like a fancy name for "fireball", but that's only partly true. While it is capable of creating ye olde whimsical ball of destructive potential unmatched anywhere else, in most cases this spell is simply there to create more compact balls of flame, usually for use on the ends of a now burning staff....


Physical Description:Picture allowed. Good. Picture it is.
Personality: Introverted, cynical and less than open to most people. Something of a nyctophile, something of an eremophile. Is rather bitter about life, and blasé, but if something esoteric comes up, she tends to be phenomenally curious.
History: Kattarin ascended her post as a master magess due in main to an affinity with elementalism, secondarily to her own nature. Life, as a whole, bored her, so she concentrated on the immaterial, the abstract, the aethereal. She was solitary enough to study almost exclusively, and curious enough to experiment. Which, of course, toughened her up....Especially developing her [I]Terra ophilious[/i] spell....That one misfired badly quite a few times. Now that she has attained her position, she spends very little time in company other than her own, since there is no longer any real need for it. Protection of the existance she doesn't really care much for seems to be a priority though. Not for any known reason yet.


I'll send you a sample sometime soon....[/font][/color]
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Name: Alexi Ryoujin
Age: 20
Gender: Male
Class: Heat/Light Guncaster
Weapon type: Handguns
Weapon Name: Ryu no Katsugan (Dragon's piercing eye)
Magic: Heat Shower: Jumps in the air and fires rapid-fire magical bullets from his handguns.
Description: fiery red spiked hair, green eyes, about 5'11", light skin, gold choker, green vest with a red dragon pattern, red armlets and gloves, twin belts with holsters for the Ryu no Katsugan(s), faded green cargo pants and walking shoes.
Personality: Relaxed and easygoing outside of combat, but a real hothead in battle. He tries hard to make friends, despite the fact that he is partially hyperactive, but he is a good person to talk to.
History: Alexi was originally trained as a mage, but his imatient nature and rebellious attitude got him into more trouble than he was worth. He left the school just barely earning some magic skills, and left to travel the world. The Ryu no Katsugan was developed by a family who was close friends of his, but despite the fact that he isn't a good gunfighter, he was the only one who could use the weapons effectively in combination with his already acquired magic skills. He enjoys travelling with friends, but so far, has no one to travel with...
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[color=green][size=1][i]Ok well I will give this a try.

Name: Meteora Mente

Age: 18

Gender: Male

Class: Grand Summoner

Weapon Type: Staff

Weapons Name: Meteor Staff

Runes:
Left Leg: Rune of Pyroclasm
Right Leg: Rune of Vritra
Left Arm: Rune of Meis
Right Arm: Rune of Burning

Extra: Summons:
Pyris Katrin
Angel Katrin

Physical Description: Look at Wondershots AVi thats him. Cept with red hair and red eyes.

Pesonality: He isLoving, likes making friends, and when his loved ones are in danger including himself he can get scary(more on that later)

History: He was abandoned by his parents at a young age. All he remembers was his last name. He chose the name Meteora, because he thought it looked cool, and sounded cool. When he got older he was taken in by a master summoner, and eventually he bacame the greatest Summoner around. He is now the Grand Summoner.

I think thats all i have to put so tellme if its ok.[/color][/size][/i]
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[color=darkblue][size=1]Name: Theondell

Age: 18

Gender: Male

Class: Blade Mage

Weapon Type: Strong Sword (Look at attachment. Yeah, it's from LotR. ^^)

Weapons Name: Nolis (No-Lees)

Runes:
Left Leg: Rune of Forests
Right Leg: Rune of Firestorm
Left Arm: Rune of Draconus
Right Arm: Rune of Hell Sprite

Extra: Summons:

Draco Katrin
Flame Sprite
Devi Katrin
Elcin Katrin

Physical Description: Think Aragorn. He looks alot like him, except for one thing, he has Blue eyes instead of brown.

Pesonality: Very nice and friendly. Caring and understanding. He knows alot about the ways of battle. When in a battle though, he turns into a pure-blodded warrior. He isn't satsfied until his target is destroyed...

History: His village was attacked as a 1 year old boy. The attackers killed his parents, and left him out for dead. Luckily, a troop of warriors came by, one man was caring enough to take him in and train him in the ways of a warrior. He also learned magic while training.[/color][/size]
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name: Tigen
age: 12
gender: male
class: mercenary
weapon: Kitana, forearm morphs into machine gun:bash:
weapon name: kitana, tical ultimate
desription: blue shirt, white jean-shorts, red headband, sandals, spiked black hair.
personality: pretty strong... very smart, very fast, usually quiet
history:He has been interested in swordsmanship and marksmanship since age 6. He has no parents and doesnt exactly try to make friends. His interesting arm transformation comes from his study with magic with the group. Though he takes no sides he is not evil.
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[color=firebrick][SIZE=1]Name-Geddoe

Age-19

Gender-Male

Class-Blade Summoner

Weapon Type-Sword(look at pic)

Weapon Name-Masamune

Runes:

Left Leg-Rune of Forests

Right Leg-Rune of Firestorm

Left Arm-Rune of Draconus

Right Arm-Rune of Burning

Description-Geddoe wears a pair of black pants,and a black shirt,a long cloak,boots,and a hat.

Personality-Geddoe is quiet and mysterious.He usually doesn't have much to say.

History-Geddoe is from a village of skilled swordsmen and magicians who were isolated from the rest of the world by vast mountain ranges and thick forests.Geddoe's village still lingers around as if it was still in the Shouichi Era and has not yet seen the new technology that was brought on by the Dailiti era.Geddoe will be the first from his village to travel to the outside world in over 700 years.He is the finest warrior in his village and he was thought to be the only one fit to take on the task of getting through the mountains and forests.Geddoe is armed with his skills as a swordsman and his magic.

I hope this is good enough.

[/SIZE][/color]
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I'm starting this now.
I would still like some more people to join.
PEople don't need to worry about he sample posts any more.
You're all in whether you sent me one or not so check the Adventure Arena and post frequently.
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Name:Sakhi

Age: 20

Gender: Female

Class: Wind Blade Magess

Weapon Type: Retractable spear

Weapon Name: RathMega (darkcloud)

Magic: Wind Blades, Flight spells, Dark wind magic, assorted illusions

Physical Description: [url=http://www.flowerstorm.net/disa/Pictures/DarkAngel/animedream-1074darkangel-leen.jpg]Here she is[/url]

Personality: A kind of powerhungry woman with increasing magic. She is nice in her own twisted way and really inconsiderate. Meanspirited as she is, she will always repay any debts.

History: She is trained as a Blade Mage and left with high marks. She seeks power and knowledge to become stronger than she already is. She doesn't have friends, only alliances. She treats mostly everyone like they could be possible psychos, so no one really messes with her.
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Name: Ororro
Age: 17
Gender: female
Class: Wind Gun Magess
Weapon Type: sniper rifle
Weapon Name: Widowmaker
Magic:
Ripper- the fired bullet 'rips' through the air, creating a wind tunnel effect and pushing anyone in its path forcefully backwards. Even if the bullet hits something, it will continue to make a wind tunnel effect, though it will be much weaker.
Physical Description: see attachment and ignore the bow and arrows
Personality: loud, outspoken, sometimes thoughtless, and occasionally obnoxious. She can also be very uncaring about someone she doesn't know very well.
History: Ororro has been trained as a master marksman almost from birth. She can even the tiniest of marks from long distances. Most of her family became snipers or marksmen, but she strayed from the norm and studied magic as well. Soon, she became annoyed by the endless studying and practicing and left her sensai.
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