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Will there ever be such a thing?


edward-tivrushy
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Well, we can't see into the future, so there is no way of telling whether there will be a real version of "The World" available to us...

But that may be either awesome, or a disappointment if it does in fact come out. Having such a world with such possibilities as a player would be really awesome.. But with those possibilities comes limits with today's technology. The realism in movements portrayed in .hack//SIGN, LEGEND OF TWILIGHT and the games would really not be that possible right now. Plus the graphics would probably not be so great. It IS an MMORPG, after all.

But here is a page talking about a company working on a project called "Tasogare", AKA Japanese for "Twilight". Legend of Twilight, Book of Twilight, Key of Twilight, Bracelet of Twilight.. Sound familiar? :p [url]http://sourceforge.net/projects/tasogare[/url]

(Actually, there is a thread in the PC forum about the same topic)
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I think there are a lot of threads on this site that ask the same thing. Most of them seem to stem from the fact that the question card in the back of the game instruction manuals always ask if people would be interested in a real MMORPG version of the world.

Hopefully it can become a reality, but with the low tech that exists right now I would not expect much right away.

I wonder though, do you think the creators would call the original game "Fragment"?
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I've read a similar post like this on another site.

At first glance, you instantly think "That would be awesome!" And it would be cool if it were to work. But they brought up something I had never thought of, hackers. If the game is connected to your brain, what do you suppose a hacker could do with that? Not pretty, eh? Gets past the all kinds of protection and they could screw your brain up for life.:drunk:

We'll just have to settle for normal MMORPG's
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[QUOTE][i]Originally posted by Itami [/i]
[B]I've read a similar post like this on another site.

At first glance, you instantly think "That would be awesome!" And it would be cool if it were to work. But they brought up something I had never thought of, hackers. If the game is connected to your brain, what do you suppose a hacker could do with that? Not pretty, eh? Gets past the all kinds of protection and they could screw your brain up for life.:drunk: [/B][/QUOTE]


Not really. If those visors read the brain they would be a passive electronic system. To translate, it means they only read the signals in the brain, they do not send any signals of their own. The brain is too sensitive to make any good use of electronics that send signals into it. Anyway, were are a long way from such "neurohelmets" (as they are called in Battletech), and a simple motion suit would work much better.
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[color=royalblue]yea a motion suit would be better then that weird brain thing you were talking about. you would have to stand on this weird thing that was shaped like a tube and then it would have like a keybord attached to one part of it and you might still have the visor thing.....but what happends when you get tired? that would be the only bad thing. you wouldnt be able to play forever becuse of fatiuge lol. I dont think they would want the carecters to look like real people.....could you really kill another player if he looked just like a human?......just give that some thought.[/color]
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Motion suits? Geesh, that'll take a while to perfect. There are a couple problems with it anyway.

1) The cost. I mean, how long will it be until every household in the world has some sort of motion suit or two in it? Once that is achieved, then MAYBE the prices would come down, but that would most certainly take a long time.

2) Space Restrictions. Wouldn't such a thing take up so much space it would kinda be hard to play in a cluttered computer room or at-home office or wherever your computer would be? If you have the visors on or something like that, you would be quite likely to knock over the vase containing the ashes of your grant aunt Sophia or something of high value (If your aunt Sophia is of high value. Lolz. :p)

3) If you have such realism suits, wouldn't that mean some more perverted players could take advantage of the attractive female players' skimpy skirts? And if that is the case, with the game being so realistic, plus all of the different ways a human body can move, you can't go "yah they could just block that kind of action" or anything to that extent. That would be near impossible, if not entirely out of the question.

It would just be simpler to make the game a highly realistic game you see on a computer screen. It may not be like what they have in the .hack series or anything, btu it is much cheaper and efficient. Not to mention it's much more perfected than VR technology or motion sensor suits. Of course, that's not to say that our technology is perfect. 20 years from now people will look at.. Let's say Metal Gear Solid: The Twin Snakes for Gamecube as an example, because of its great (by our standards today great) graphics.. They will look at the game and laugh at how horrible the visuals are compared to their current-day technology.
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[QUOTE]Motion suits? Geesh, that'll take a while to perfect.[/QUOTE]


Not really. By motion suit I meant something like the kind used to animate CG characters. Basically, it is a black, form-fitting suit with "markers" (such as white spheres) along the arms, legs, back, chest and head. As the person moves cameras would record the markers' movement and a computer would translate the motion into the game.


[QUOTE]1) The cost. I mean, how long will it be until every household in the world has some sort of motion suit or two in it? Once that is achieved, then MAYBE the prices would come down, but that would most certainly take a long time. [/QUOTE]


I am not sure of the price. The suits and cameras would be cheap. It is the computers and the programs that would be expensive. All I know is that the suits are only used in Hollywood, and other areas where a computer generated character needs to move like a human.


[QUOTE]2) Space Restrictions. Wouldn't such a thing take up so much space it would kinda be hard to play in a cluttered computer room or at-home office or wherever your computer would be? If you have the visors on or something like that, you would be quite likely to knock over the vase containing the ashes of your grant aunt Sophia or something of high value [/QUOTE]


Hmm, you would need the space for free movement, and a black backdrop so that you do not confuse the computer. The other issue would be the walking/running part. You would need a treadmill that moves with your feet so that you walk, yet remain stationary. As for Great Aunt Sophia, just hope she put a good word in for you [i]before[/i] you knock the vase over.


[QUOTE]3) If you have such realism suits, wouldn't that mean some more perverted players could take advantage of the attractive female players' skimpy skirts? And if that is the case, with the game being so realistic, plus all of the different ways a human body can move, you can't go "yah they could just block that kind of action" or anything to that extent. That would be near impossible, if not entirely out of the question.[/QUOTE]


Well, the skirts could be programmed not to react, and any other actions like that would be quickly reported (most times) and the player banner in very short order. If the punishment is severe most players will not take the chance too often, and may never get the chance if they have the same IP address each time.
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[quote]3) If you have such realism suits, wouldn't that mean some more perverted players could take advantage of the attractive female players' skimpy skirts? And if that is the case, with the game being so realistic, plus all of the different ways a human body can move, you can't go "yah they could just block that kind of action" or anything to that extent. That would be near impossible, if not entirely out of the question.[/quote] O_o I'm going to pretend to know what you mean by that and say, "Yeah..." Seriously, regardless of how "high-tech" you are, every piece of CG/graphics requires creation. If it was possibly to pull up someone's skirt, I doubt programmers would even bother making something so perverted. [quote]Not really. By motion suit I meant something like the kind used to animate CG characters. Basically, it is a black, form-fitting suit with "markers" (such as white spheres) along the arms, legs, back, chest and head. As the person moves cameras would record the markers' movement and a computer would translate the motion into the game.[/quote] Sounds a lot like the motion capture suits that almost everything 3D uses. I think the "markers" are receptors for light (I'm not sure about that though).

As for the movement, it's not impossible because you could just be standing on a giant mouse that moves along with you (the sphere could be in a square so you have no balance problems).

Anyway, all these ideas are silly and [I]COMPLETELY[/I] impossible. Realize that .hack has a comparatively small fanbase for such an advanced project. Simply, as big as the fanbase is, it is nowhere near franchises such as Yugioh, and those fans have yet to recieve their "holographic dueling fields" in the mail. Researching new technologies and what-have-you is an area for NASA, with a budget of [I]at least[/I] half a billion dollars.

It's good to dream, but be practical when it comes to $$$. ;)
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now I know as far away as we are from this "the world" from happening do you think that they would include things like. skeith and all that other hacking stuff (and don't show me the harsh reality that I probably will be 56 like bear when this stuff comes out I want to be like 23 like crim and help people and sound like a corny broken record) sorry for going off the topic but how long would you say we are from this kind of game?
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Well, if you watched the OVA (I forget how to spell it) that came with the PS2 games, you can see how "The World" is played. Forget all this talk about motion capture, and reading brain waves etc etc. It comes down to a simple visor and a joypad... And that's it. I could even give you a screenshot, but my computer hates me right now...

So, really, if the demand was there, they could develop the game in a couple of years. I mean Final Fantasy 11 is supposed to be [i]very[/i] similar. So, it's possible. It may not happen, but I'd certainly say it was possible.
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[QUOTE][i]Originally posted by Braidless Baka [/i]
[B]Well, if you watched the OVA (I forget how to spell it) that came with the PS2 games, you can see how "The World" is played. Forget all this talk about motion capture, and reading brain waves etc etc. It comes down to a simple visor and a joypad... And that's it. I could even give you a screenshot, but my computer hates me right now...

So, really, if the demand was there, they could develop the game in a couple of years. I mean Final Fantasy 11 is supposed to be [i]very[/i] similar. So, it's possible. It may not happen, but I'd certainly say it was possible. [/B][/QUOTE]



The PS2 controller works well for a game with limited movement options, but something along the lines of a motion suit would be needed if someone wanted the game to be realistic. As you can notice, a controller or keyboard only has so many buttons, which limits the realistism.
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[QUOTE][i]Originally posted by Black_Phoenix [/i]
[B]The PS2 controller works well for a game with limited movement options, but something along the lines of a motion suit would be needed if someone wanted the game to be realistic. As you can notice, a controller or keyboard only has so many buttons, which limits the realistism. [/B][/QUOTE]

Yeah, I understand that [i]but[/i] if we're talking about "how long until they create The World" (which I thought we were) then The World is played with a visor and a joypad. The visor may be sophisticated, but it's still a visor none the less.

That's what I meant ^_^
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[QUOTE][i]Originally posted by Black_Phoenix [/i]
[B]The PS2 controller works well for a game with limited movement options, but something along the lines of a motion suit would be needed if someone wanted the game to be realistic. As you can notice, a controller or keyboard only has so many buttons, which limits the realistism. [/B][/QUOTE] well maybe not a motion suit, But a motion gloves becuase your more likely to use your hands and it could provide you with many more attacks than pre-selected ones. maybe motion shoes too. but it doesn't have to be the whole body just the parts that move the most. and to the person who made the comment about the part where people might try to do "the deed" with the ability to do anything with free movment of course the creators might make some boundries.
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well yes any sort of motion suits and stuff would be expensive to deveop but i think sony or some other big companies are edging towards it cause when you think about it the 128 bit consoles are very powerful when it comes to graphic so in my opinion some better graphics arent gonaa satisfy me for a ps3 so what i am thinking is a ps3 would have some more integrating technology like motion gloves or such.
so when you think about sony as a massive company making the technology instead of just a single game company it makes alot more sence in that many games could use it cutting down the cost as to research markup on each game and why would you wanna but an expensive peripheral for just one game albeit an awesome one.
also about the pervertedness its likely there would be blocks or usch things as non-adaptive dynamic meaning the skirt wouldnt be able to be lifted and would be restricted in side to side and back and forth movement.
what i think would be best is if some sort of online ps2 version of the world be put out and some of the cost could go to the development of the peripherals and once they become available you could trade your game in and pay a little to get the upgraded version and then get the peripherals.
also as for a sort of perfect motion suit it would be best to make some sort of liquid filled capsule in which you float with a breathing apparatus and such so you could run and stuff.
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Guest StrikerX
a liquid filled aparatis ,hmm , sound's good , but what if the water leaked , they need a lot of safety measure's , but considering the tech that would , be a little leak of water would be no problem, but what about , expense's , like monthly fee's , and the electricity bill , if i had that system , i would be poor , by the first payment.
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  • 3 weeks later...
[color=royal blue]As has been brought up many times before, the motion suits would be very expensive to develop, meaning that they would be expensive to buy. This makes me wonder if they would want to even bother developing them, because if they were too expensive, then no one would buy them. If very few people bought the motion suits, then that means that there wouldn't be many people playing the game. Since Sony probably would realize this, I doubt they'd make the .hack game that detailed. It would probably be like the rest of the online games out there, where you just use the controller to move the character around, and it's not that detailed. However, I'd still be willing to buy and play a .hack online game if it was like the rest of the .hack games, because I like the way those games work.[/color]
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[color=royalblue][size=1]Let's not forget one important detail...

If you watched the first .hack//LIMINALITY, then you would realize that there is no motion suit in .hack. Like Braidless Baka said, the players wear goggles and use a controller. They possibly only made the .hack anime the way it is, because it would be boring to watch a character moving in the same way, over and over again, and not moving their mouth while talking.

Hey, I could be wrong, though.[/color][/size]
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Yes, we know that in .hack they use helmets. Those helmets, however, are connected to the brain, and that would be even more expensive and harder to make, so the idea of motion suits was suggested instead. Motion suits would be less expensive than the helmets, but most likely still very costly.
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[QUOTE][i]Originally posted by Arasoi [/i]
[B]Yes, we know that in .hack they use helmets. Those helmets, however, are connected to the brain, and that would be even more expensive and harder to make, so the idea of motion suits was suggested instead. Motion suits would be less expensive than the helmets, but most likely still very costly. [/B][/QUOTE] Connected to the brain? O_o You realize .hack takes place only a few years after our time (2003)? There's no connection to the brain. If there was, .hack's primary mystery would be pretty self-explanatory, don't you think? I mean, coma victims would be pretty easy to figure out, and doctors would not be so blind as to rule out "The World" as a possible cause of the coma victims' condition.
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[QUOTE][i]Originally posted by AzureWolf [/i]
[B]Connected to the brain? O_o You realize .hack takes place only a few years after our time (2003)? There's no connection to the brain. If there was, .hack's primary mystery would be pretty self-explanatory, don't you think? I mean, coma victims would be pretty easy to figure out, and doctors would not be so blind as to rule out "The World" as a possible cause of the coma victims' condition. [/B][/QUOTE]

[color=royal blue]Errm...yeah. Sorry about that, I forgot. That kind of made me sound like an idiot. The idea of a connection to the brain had come up before, and somehow I came to think that the helmets in .hack were, in fact, connected to the brain. I remember now that they were using controllers while playing the game in .hack//SIGN and .hack//LIMINALITY.

Well, that brings up another point, though. If the helmets in .hack were only for vision purposes, and the character was controlled only by a controller like the typical PS2 one, then how were the characters' movements so realistic?[/color]
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i dont know if anyone mentioned this before but since the tech isnt ready for a true virtual reality game we can have a game that has the goggles that let u see from a player in the game's point of view but thats it. U control everything with some type of controller. it may not sound so awesome as a true VR game but its a start
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