XC SpydeR Posted September 29, 2003 Share Posted September 29, 2003 [COLOR=blue][I]This has got to be the best RPG EVER!!!!!!!!! the graphics are great, body characteristics and movements are actually pheaseable (dunno if i spelled that correctly), it's a little farfetched but great story plot, and on top of it those are some big tits for video game characters!!!! I give the game a 10/10. Any Opinions!? [/I][/COLOR] Link to comment Share on other sites More sharing options...
hiachi Posted September 29, 2003 Share Posted September 29, 2003 *Refuses to understand how great graphics and character characteristics makes an RPG great..* but yes, the graphics are nice, though ive seen a lot of characters in there that have low quality, mainly the NPC's which [to me atleast] standout from the PC's....thats how i know who i'll play with soon ;) EDIT: Now that I think about it......this should really go in the SquareEnix forum, not this one... Link to comment Share on other sites More sharing options...
Magnum Apex Posted September 29, 2003 Share Posted September 29, 2003 [font=trebuchet ms][color=darkblue]I agree. It's the best RPG ever. I can't think of a more enjoyable battle and leveling-up system. For the first time random battles never got boring in an RPG... not since Chrono Cross, anyway. Also, the main character develops perfectly, and the linearity of the majority of the game helps keep the story tight and interesting, unlike other RPGs where too much freedom can harm the flow of the storyline. Since RPGs are also praised for their characters, it's necessary that good graphics take place. These are excellent, as they perfectly portray the facial expressions of characters in moments of suspense. I was so pleased that I shed tears during the ending sequence. A game that can connect with the player on such a high level is definitely worth its praise.[/color][/font] Link to comment Share on other sites More sharing options...
Meteora Posted September 29, 2003 Share Posted September 29, 2003 [color=666666][size=1][i]Yeah it is a great RPG. I think its good because of the Sphere Grid. I think that was the best part about X. That and the Brotherhood Sword. Those two things were the best. The graphics and everything were cool as well.[/color][/size][/i] Link to comment Share on other sites More sharing options...
craig8429 Posted September 29, 2003 Share Posted September 29, 2003 I'm not a fan, it's one the only FF games I hated, the story was horrible. on the upside!!! they had decent music.... Link to comment Share on other sites More sharing options...
Semjaza Posted September 29, 2003 Share Posted September 29, 2003 We all know big breasts make a great RPG :rolleyes: I'm not sure if you're actually playing it, or just masturbating to the female characters in it. FFX had its high points. The graphics were good, obviously... although I thought some things just looked a bit off. The sound was good, although I don't think it compares to some of the earlier games. The battle system was enjoyable, although obviously a rather simple evolution of what was already there. I really liked the whole Sphere Grid idea. It's brought down by an even greater lack of dungeons. FF games have slowly turned away from actual maze-like dungeons, which is fine enough. However, this game is pretty much a new low. It's on the same level of Suikoden III in this regard. I'm sorry, but running in a straight line from Point A to Point B is NOT enjoyable, nor is it a good gameplay mechanic. They might as well have just skipped me to the next FMV I had to sit and watch. Without these "tunnels" it'd basically be impossible to level up, so something is needed... however, I don't think this was the route to take. It felt like space to make the game feel longer. There's also those terrible Sphere Trials, or whatever they were called. They weren't challenging. They were annoying. They were completely unenjoyable and tedious. I don't know how anyone could honestly tell me they didn't mind those things. Well done puzzles in RPGs is one thing, this wasn't. Also, I'm not a fan of voice acting in games. FF is becoming increasingly cinematic (I'd say overly so), and so it wasn't too hard to take in. Unfortunately, a lot of it was just poor and badly timed. I swear, if I had to hear that one voice sample they had of Yuna saying "Yes." one more time, I'd kill someone. No matter what the situation or her mood, she always answered with that same, overly short yes. There were highlights obviously, but even then I think some characters just didn't match up well. I'm not even talking lip timing... more like facial expressions. Tidus looked excited even if he was pissed off. The voice thing is a minor complaint. It didn't really take away from the game. However, I don't know how anyone can stick up for this game story wise. It was incredibly generic and offered nothing new over any of the previous ones. I suppose this is the first one in awhile that didn't have you taking on some form of government and then some evil wizard like the last 4. That's not to say the story wasn't decent (more like "tolerable"), but it is nothing to write home about. The linearity might have kept it tighter than other random RPGs, but I've yet to play ANY FF that was so unlinear and random that it affected the story in a negative way. Forcing the player to do most everything in a specific order didn't help here, because the story was mostly so basic that anything could have been done with it in the first place. It wouldn't have been affected and I don't feel it's any better because of it. There are dozens of RPGs that rape FFX in terms of this stuff, but for whatever reason are largely ignored. I guess because of the company on the label, but who knows. I used to blindly buy anything Square, until I got to the point where I had to almost force myself to like it. The start of this was SaGa Frontier, after buying their stuff unquestionably since the NES days. Sadly, despite my distaste for this game... it is one of the better RPGs on the PS2. There just isn't much to choose from in general. There were even fewer to compare it to when it first came out. At least there is stuff like Disgaea around now, and I did like Suikoden III. Link to comment Share on other sites More sharing options...
Zidargh Posted September 29, 2003 Share Posted September 29, 2003 [size=1][color=darkblue]Heh, I disagree with 'how great the characterisation is'. Let's look back to the beginning days, just on your way to Kilika (To the boatyard). Your walking along with some supposed 'ally' and out of the blue (literally) he attacks you. Then, after that, you hear nothing about Kimahri, only your told that he's a childhood friend of Yuna. Lulu needed a sexier voice, she's only, what, 20 odd. The story itself dragged on in my opinion, it followed a linearity that repeated itself, again and again. I always liked going against a corporation, made it seem more [i]real[/i], but this is just me. Well I agree with Sem in most contexts but I did enjoy it first. Then it got tiresome, then to the extent that I felt I [b]had[/b]to play it until I reached a point as if it was a job rather than anything else. Oh well.[/color][/size] Link to comment Share on other sites More sharing options...
Charles Posted September 29, 2003 Share Posted September 29, 2003 It's been a solid minute since I've played Final Fantasy X. Like most games in the genre, it doesn't have oodles of replay value. But, while it lasted it was an engrossing experience and the best in the series you can play without a Super Nintendo. And I only say that because I can't stack it up to its 16-bit cousins, having never spent serious time with them. First and foremost, I adored the characters and storyline in Final Fantasy X. If there's one thing Square is capable of, it's delivering a plot I want to see through until the very end. Final Fantasy X is the clearest example of this trait since Final Fantasy VII (which possessed all the elements of a winning plot but was ultimately obscured by a terrible translation). With FFX though, everything came together wonderfully and there wasn't one character I didn't care about to some extent. Tidus was an excellent lead protagonist because he was so unlike what had been shoved down our throats in the later iterations of the series. He wasn't unnecessarily negative or cold like Squall or Cloud. At the same time, however, he wasn't as flat and uninteresting as Zidane. From my perspective, Tidus came across as a real person. On the surface he was cheerful and optimistic, but underneath that facade, he was resentful. The presentation of the story through his more mature perspective was fantastic because it really allowed the gamer to experience his character?s progression more thoroughly. When the time finally came for Tidus to [spoiler]confront his father[/spoiler], to deal with his personal afflictions, we see those guttural feelings for what they are. And it?s really a beautiful scene I?ll never forget. Most films don?t lead up to a moment like that. I won?t go into so much detail about the other characters. I will say that they all had their own likable little quirks. Yuna?s innocence and benevolence clash with the terrible consequences underlying her purpose. Wakka was fun. I liked how he punctuated his sentences with ?yeah??. [spoiler]Yet, at the same time, his complexity showed when he demonstrated his racist side.[/spoiler] Characters like Kimahri and Lulu appeared dark and brooding on the outside, but possessed a nurturing side as well that became clearly apparent in their exchanges with Yuna. Auron, who, at first, seemed ominous, turned out to be honorable and selfless. Lastly, Rikku symbolized the true good heartedness of the Al Bhed people and exposed the falsity of religious rhetoric. So, from where I stand, each character not only serves a general purpose, but has a complex personality that can?t really be done justice in this post. It would easily take multiple posts to talk about them at length. Anyway, I think the presentation of the story and superb characterization made up for the lack of the plot?s originality. You know, in the end it wasn?t all about ?Will they save the world from Sin?? [spoiler]We have in there better ingredients like a doomed love story, coming to terms with the past, confrontation, dealing with death, and making sacrifice.[/spoiler] The game probably had the best ending I can ever remember seeing and I earnestly think it?s because the direction was just there all along. Briefly speaking of the soundtrack--it was wonderful and easily surpassed any Final Fantasy soundtrack I?ve heard. It?s integrated into the action well, and the composition was very interesting. Listen to the song that plays during Sin?s attack on Zanarkand and then listen to the ending theme. That?s a contrast you usually won?t find in a Final Fantasy soundtrack. In terms of how the game played--it was a mixed bag. I certainly can?t excuse the lack of dungeons or the intolerable sphere trials. Yet, interesting side quests like capturing monsters, learning the Al Bhed language, collecting hidden weapons, playing Blitzball and finding hidden summon spells kept the game enjoyable. And the general layout of most areas was executed better than something like Suikoden III because there was at least a minor sense of exploration and cool gimmicks like dodging lighting on a rocky crag that kept things fresh. I was a little disappointed to see Square do away with active time battles (which still may not save FFX-2 for me). Although, on the positive side, the overdrives and summons were handled excellently. I liked how you were given control over these magical creatures to a certain extent. It added a bit of variety to the standard formula. As far as the sphere grid is concerned, I believe it?s probably the best progression system in a Final Fantasy since the materia systeem. It kind of added the ability to give your characters unique customization properties. It?s a little lame how you?re still able to make your characters very much alike if you put the effort in, but you really have to spend some major time battling before you can anyway. So, it?s not much of an issue. Overall, I enjoyed Final Fantasy X. It was worth the time. I thought it would be a little too cinematic at first, but when you factor in the abundance goodies you can accumulate, I think there?s plenty of game to be had here. It?s probably still the best traditional, turn-based RPG on the domestic market as far as the current generation of consoles is concerned. Whether or not it's because of the stuff I mentioned or because you enjoy waxing your carrot to video game breasts is your business. O_o;; Link to comment Share on other sites More sharing options...
IkkiMechaPilot Posted October 6, 2003 Share Posted October 6, 2003 I hated those stupid sphere trials and i got stuck on the second one so i cant realy say anything other than i liked the sphere grid and i enjoyed the cut scenes for their good 3D graphics. Link to comment Share on other sites More sharing options...
Ares Posted October 6, 2003 Share Posted October 6, 2003 The graphics are great, yes, but it's not the best RPG in my opinion. I believe the story and caharacters play an important role, but not so much the graphics. I actually like Final Fantasy 7 and FF9 better. But I do admit it's a pretty good RPG, Final Fantasy X. Link to comment Share on other sites More sharing options...
Xellos Posted October 7, 2003 Share Posted October 7, 2003 I agree with you on the FF7 thing. I think it's the best FF so far (sure the graphics aren't great, but the actual game more than makes up for it) I do like FFX (though the Sphere Trials have to be the most annoying thing ever put into a game), but I don't think it quite lives up the the previouse FF's Link to comment Share on other sites More sharing options...
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