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Hunter: The Reckoning (16+ for swearing, violence, and adult situations)


Talon
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[color=crimson][i]The year is 2300. Mankind has not advanced at all. In fact, they have somewhat lessened their technological advantage. It has been three centuries since the three Mages placed their bodies in the limbo between the Umbra and the Physical Realm, tearing their physical and mental beings into shards of consciousness, bombarding the Earth with these "Messengers". Unbeknownst to the Mages, they gave Earth the most powerful weapon against battling the unseen demons.

Hunters.

Human beings imbued with excellent strength, Hunter Edges, and the sixth sense required to envision the demonic forces called rots, vampires, poltergeists, and ghosts. The Hunters also have an advantage in that most Mages and warlocks are benevolent, and an ally to the cause, as are most lycanthropes, or werewolves. The Imbued are any age, and they have several different Creeds in which to defeat the coming evil.....even the government has fallen to the rising Vampire Houses! Take up your sword and battle through the horde to maintain survival of the human race![/i]

[b]~~~~~~~~~CREEDS~~~~~~~~~[/b]

[b]Innocent:[/b]Admittedly, you detest violence. You often reject carrying a gun, but when you do, it's normally to keep the Avenger from carrying it. The rest, even the Visionary, refer to you as "bait".
[u][b]Virtue:[/b][/u]Mercy

[b]Defender:[/b]Tough, strong, and dependable. You are the ultimate in security. However, you tend to be single-minded. As the Judge would say, dependable, but slow and stubborn.
[u][b]Virtue:[/b][/u]Zeal

[b]Avenger:[/b]You want nothing more than to kick the monsters' asses for even THINKING they can come onto your turf! This is YOUR world, and you don't want them anywhere NEAR it. Screw the Redeemers, you can't save what's already dead! You're strong, fast, but you tend not to think about what the consequences of your actions would be. There are few exceptions.
[u][b]Virtue:[/b][/u]Zeal

[b]Martyr:[/b]Come on out and say it. You want these things gone, and you're willing to pay the ultimate price to get them OUT! You're resilient and agile, but seriously, YOU oughta be the "bait"!!!
[u][b]Virtue:[/b][/u]Mercy

[b]Visionary:[/b]One of a kind, you're the type that believes the monsters and Hunters are the next evolutionary step for mankind. Siding with the Innocent, you believe that the zombies should bear scrutiny before death. Excellent intelligence, but low in strength. YOu have one slight problem, though. How much intelligence does it require to think that the thing dripping blood from its fangs is out for BLOOD, not a walk in the park?!?!
[u][b]Virtue:[/b][/u]Vision

[b]Judge:[/b]You are the judge, the jury, and the executioner of those freaks, and you let them know it. Your decisions affect the party, whether you like it or not. You side with the Avenger, though. Kill them all if they're guilty! And they are. Mostly. But you gotta lighten up, or you'll go insane!
[u][b]Virtue:[/b][/u]Zeal

[b]Redeemer:[/b]What the hell is wrong with you?!?! These things are dead, most of them, and you want to SAVE THEM?!?! Good for you. You can heal these things, get them on your side, but really, are you STUPID?!? Getting right in the middle of a den of evil werewolves to try to show them the light?!? Why aren't YOU the bait?! Yours is a noble cause, perhaps the noblest. Please, just try to bear the burden of your job. It could be your last.
[u][b]Virtue:[/b][/u]Mercy
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Edges, Your Weapons Against the Hordes!
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[b][size=5][u]Mercy Edges:[/b][/u][/size]

[b]Restore:[/b]Heal yourself of all injuries over a period of time. Even lost limbs regrow. Of course, what's dead can't come back!

[b]Rejuvenate:[/b]Heals you faster, but it doesn't regrow lost limbs. You CAN heal others, though....

[b]Cleanse:[/b]Poison's got nothing on you. 'Nuff said.

[b]Sense:[/b]Different from Discern, this allows you to FEEL what's wrong with a person/monster. Perhaps your Cleanse could heal that.....

[b]Cloud:[/b]You expel a death fog from your lungs, destroying all decayed tissue or dead material. In other words, the enemy. Watch out, though. This will hurt you, too. It consumes your physical wellbeing to destroy that of the annoying guy hacking at your partners.......

[b]Retribution:[/b]Whoa! Dude, this is awesome! He's shooting at me, but the bullets are getting ambedded into HIM!!! I wonder what'd happen if I got hit by a NUKE?!?!? Like Cloud, this takes a little life force to use.

[b]Hide:[/b]You can hide on a flat plain in broad daylight. Just don't attack anybody. Hell, you could get past Fort Knox security as long as you're careful!!

[b]Halt:[/b]Stops an enemy's combat action by infusing them with the image that you are what they loved most. Some enemies succeed at attacking through this, but they do so with extreme heartbreak and reluctance.

[b][size=5][u]Zeal Edges:[/b][/u][/size]

[b]Cleave:[/b]You either manifest a glowing red melee weapon that you and all Hunters can feel, or you can enhance a currently held one with fire-based damage. And we all know how the freaks hate fire......the weapons can be one-handed, two-handed, or even two weapons, one to a hand. you can even enhance your FIST with it!

[b]Ward:[/b]You create a temporary barrier that only humans, Lycans, and Mages can pass. Hunters are included in human category. Drains you of physical energy, leaving you tired.

[b]Discern:[/b]Where would a fighter be if they couldn't feel their enemies around them? From sensing that a hand doesn't leave heat on a desktop to noticing that that weird guy in the corner has really sanguine breath and hasn't TOUCHED the plate or drink in front of him, you know your foes are around you. Now, what to do about it?

[b]Impact:[/b]Your weapon, for one swing, has the attack force of a tank moving at Mach 10. Ouch. Maybe you could use that against the Behemoth over there, see how he likes it.....

[b]Burn:[/b]Your blood is replaced by magma. Anybody TOUCHING you is burned. Badly.

[b]Smite:[/b]Point and snap boomboom. You cause spontaneous zombie combustion.

[b][size=5][u]Vision Edges:[/b][/u][/size]

[b]Detect:[/b]Any lie told within ten minutes stings you like an arrow. Even works on that white lie your wife told you about "dinner with Ralph"...though I think that hurts worse than the arrow.

[b]Farsee:[/b]See what goes on at a location of your choice.....NOT THAT LOCATION, YOU PERV!!!! *SMACK*

[b]Glare:[/b]Look right through your enemy, scaring them stupid, no matter what. Useful on the annoying IRS guys...

[b]Enlighten:[/b]Wanna prove that evil does exist? How about ruining the bastard rot's hopes of becoming a governor? Use this in a crowd of people and anybody within your range can instantly see the demons for what they really are. However, this does not encompass the circumstances required for Imbuing, so unless you're REALLY lucky and the "Messengers" show up at the same time, the humans will only get one glimpse of what the electoral candidate really is. It'll be enough to hurt his chances, though. But then, he'll be after you. Maybe. Unless you kill him first.

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Rules!
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1. Police are NOT YOUR FRIENDS! Remember, to them, a corpse is a corpse, even if it was a zombie to you. Be reasonable with your gunfire, unless it's suppressed. You think they'll believe you killed that upstanding citizen because he was a VAMPIRE? Also, you never know just what the freaks have their hands into. Like the police. You know, the guys in blue with the captain whose zombie pal you whacked last week? Yeah, them.

2.FIVE EDGES APIECE! You cannot be ultra-mega-powerful-God-Hunter. No way. Your Creed Virtue must have the most Edges, or equal with another. Say you're a Judge, you can have 2 Mercy, 2 Zeal, and 1 Vision. Or 4 Zeal and 1 Vision Edges. Not 4 Mercy and 1 Zeal.

3. DO NOT USE YOUR EDGES UNLESS YOU HAVE TO! The enemy, if they are near, can sense certain Edges that can sense THEM. They can also especially sense Edges like Cleave and Ward. And remember, ALL of the Martyr's Edges consume health to use. If you're a Martyr, you're screwed if you use even Discern!

4.CARRY CASH, PREFERABLY IN THOUSANDS. If you do get caught by the cops, you're ninety percent likely to be able fork over some serious dough and be done with it. Unless he's one of those heroic "Hah! I am Copman, here to save the day!" types. Just don't waste them. You REALLY don't want to put THAT hair up the department's collective ass.

5.DO NOT KILL HUNTERS, WEREWOLVES, OR MAGES UNLESS THEY ATTACK YOU FIRST!!!! Even though the Innocent and Redeemer ARE assholes, you shouldn't kill them! Why else are they called BAIT?!?! Just kidding.
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Stats (The annoying required junk)
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[b]Name:[/b]Your name.

[b]Hunter-Net Name:[/b]Must be one word that ends in a number of the 600's!!! (Ex: Slasher634 or Gamer651)

[b]Age:[/b]Anywhere from 13 to 45. Younger, go insane by whatcha see. Older....I'd like to see a seventy-year old wield a gatling gun.....

[b]Hair:[/b]Duh.

[b]Eyes:[/b]Double-duh.

[b]Height:[/b]Duh.

[b]Weight:[/b]Sorry, girls.

[b]Creed:[/b]

[b]Weapons:[/b]Modern (NOW! Not eighty years from now, NOW) guns, but be reasonable. Swords, daggers, and wooden stakes are also advisable. For silent, deadly kills.

[b]Edges:[/b]Your Edges over the monsters!

[b]Appearance:[/b]What you look like and wear. Remember, armor can SAVE YOUR LIFE!

[b]Biography:[/b]Events up to just before your Imbuing. That is, when you became a Hunter.

[b]Imbuing:[/b]What happened around you when you were Imbued? Did you murder a zombie that was trashing a horde? Or maybe you healed the freak from his ways? Mercy Virtues tend to have a healing experience, be it human or otherwise. Zeal tends to have a bloody battle, especially a Judge, with mulitple freaks in the mix, and Vision Virtues tend to have a sight-lending Imbuing. Like learning WHAT kills THAT thing.

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My Stuff!!
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[b]Name:[/b]Ryu (Rocky or Fox) Saotome (Pronounced Ree-yu Sao-toe-may)

[b]Hunter-Net Name:[/b]Fighter626

[b]Age:[/b]17

[b]Hair:[/b]Black

[b]Eyes:[/b]Emerald

[b]Height:[/b]6'0"

[b]Weight:[/b]185 lbs.

[b]Creed:[/b]Avenger

[b]Weapons:[/b]Always carries a katana strapped to his back. Hides a pair of Uzi 9mm's in his coat, as well as a pair of Colt. 45's and a magnum. He has a sawn-off 12-gauge in a strap under the coat, as well as a bandolier of wooden stakes across his chest when on the Hunt. He has some heavy artillery, such as shotguns, assault rifles, rocket launchers, and more swords in the trunk of his station wagon. Yes, it really IS the best vehicle for a Hunt, bein' built like a tank, nice speed, and excellent handling. Bein' cheap also helps.....

[b]Edges:[/b]
Cleave- manifests a longsword or a pair of daggers.
Ward-holds up hands and yells "Back!"
Discern-closes his eyes for three seconds
Burn-focuses all his energy into his bloodstream
Smite-gestures at an enemy

[b]Appearance:[/b]Muscular, yet thin, much like Ranma from the popular anime, he's built as hard as a rock and as quick as a fox, hence his nicknames. His american heritage is hidden behind his Japanese name. He's traditional, and wears a flowing trenchcoat over his black chinese gi, sort of like Seraph from the Matrix. Except it's black. He never wears shades, but his armor is visible when he removes his jacket and shirt. It is a solid plate of conforming, muscle fitting damascus titanium, a new alloy created just for his purposes by an old friend named Shriek. He has no scars yet, a first for a veteran Hunter.

[b]Biography:[/b]He was an ordinary kid, wondering what was wrong with the world, until he was told about his father. An american naval officer, he was killed during World War XIII, and left this world not knowing he had a son by his girlfriend, Maiko Saotome. Upon realizing this, Ryu trained hard, day-in-day-out. He wished to live up to his father's memory, eventually becoming the best martial artist and weapons master in Japan...at age 15! Shortly after recieving this award, the incredibly strong Ryu was imbued....only to find that his principal was a vampire!!!

[b]Imbuing:[/b]During a private ceremony at the park, eleven people were Imbued with Hunter talents, Ryu included. The entire assembly saw the principal and teachers for what they were. Vampires. Everyone with the exception of Ryu was slain. Ryu spent a month in the infirmary, injuries to great for even him....he found Hunter-Net, an on-line community for people with gifts like his. He joined as Fighter626 and learned the turth of what he was. That was two years ago, nearly a record for Hunter survival. He now dedicates himself to his job as a Hunter, living off of his friend Shriek's "allowance" as a professional thief and Hunter. Ryu has been looking for the descendant of Witness1, the original founder of Hunter-Net. The descendant is said to be the most famous of Hunters today....because he is a Vampire![/color]
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That's about it. hope you have fun! AND READ THE RULES FIRST!!!
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How I am the first to sign up I do not know. This looks awesome.

Name: Jeremy Walker

Hunter-Net Name: Walker619

Age: 32

Hair: Long shaggy and brown

Eyes: Blue

Height: 6'4"

Weight: 214

Creed: Defender

Weapons: Always carries a Desert Eagle.50 and Comabt Knife just in case. However, when on the hunt, has an asortment of heavy artillery and melee weapons, including a broadsword,
automatic shotgun, and for those big jobs, a minigun (funny that its called a minigun, but is huge)

Edges: Cleave, Ward, Discern, Glare, Retribution


Appearance: A mountain man from Colorado, he has a large build, a thick beard, and shaggy brown hair. He often wears a white t-shirt or beater under a large coat and working jeans. He also has a rugged old pair of work boots. When he is hunting, he removes the jacket, unless it real cold, and puts on a kevlar vest over his shirt.

Biography: A simple man from small Leadville, Colorado, he worked as a guide through some of the tallest peaks in the Rockies, living in a small house from day to day. Life was simple, but he liked it that way.

Imbuing: While on an expedition, Jeremy discovered that an old abandoned mine-shaft had been unearthed. Knowing the dangers of entering such a place, he told his group to wait outside while he checked it out, hopeing to protect them from harm. Unfortunatly, all he did was place them in harms way. He was imbued with the powers of the Defender while in the cave, and another person in the hiking group was given the powers of the Visionary. Upon recieving his powers, the visionary realized that one of the couples in the group was a vampire, and upon declaring it to the group, the vampires revealed themselves and slaughtered the group. They than made there way back to Leadville were there rampage continued, killing nearly 40 people in the small town before Jeremy was able to follow them back and use his new talent of Cleave to drive his fist through their hearts, thus killing them and stopping there rampage. Blaming himself for the disaster, Jeremy has taken up the hunt to defend the innocent from the demons in the shadows.
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Looks like I'm the first Girl of the Gang.

[COLOR=darkblue][b]Name:[/b]Hikari "Kari" Sanai

[b]Hunter-Net Name:[/b]Chiméiteki600

[b]Age:[/b]17

[b]Hair:[/b]Chocolate Brown

[b]Eyes:[/b]Emerald Green

[b]Height:[/b]???(I'm not good with heights.)

[b]Weight:[/b]55kg

[b]Creed:[/b]Avenger

[b]Weapons:[/b]A glaive, a pair of Colt. 45's in holsters in her jacket, a pair of Walther P99 in holsters on her belt, she has a dagger in her boot and a [URL=http://static.howstuffworks.com/gif/sword-making-leafsword.jpg]Leaf Sword[/URL] in a sheath on her back.

[b]Edges:[/b]
[b]Cleave:[/b]Manifest a Bow and a Quiver full of arrows made of Holy Light(Even if it's Red, Holy Light.) and enhances the weapons that she chooses.
[b]Discern:[/b]She closes her eyes and concentrates until she knows.
[b]Impact:[/b]Powers up her dagger if needed, her glaive and/or her Leaf Sword.
[b]Burn:[/b]She concentrates on her blood. Her eyes flicker with fire as the magma flows through her bloodstream and she feels slightly warmer.
[b]Smite:[/b]She gestures at the enemy/enemies.

[b]Appearance:[/b]Kari has shoulder length chocolate brown hair and emerald eyes that are usually covered by silver, reflective, custom made sunglasses. She wears a blue, waterproof, durable, hooded jacket unzipped with a white t-shirt inside, navy blue pants and navy blue boots. Under her t-shirt is a bulletproof vest and her clothes are spelled with strong defensive magic, bought for an expensive price.

[b]Biography:[/b]Kari was born and bred in Tokyo, the Capital City of Japan. Kari was an innocent girl when she was young but she was bullied and picked on, so she started to toughen up. As she grew older, she would fend for herself. She started to learn the arts of fighting. She learned hand to hand combat, weapons combat, shooting, throwing and the many different martial arts and she was only 9. Now she would fight anyone who picked on her. She lost her innocent look and took on a tough state. Then she started to notice that some of the people that challenged her to fights were dead and she started to notice the teachers, they looked like Zombies. That was when she was imbued, at the age of 13.

[b]Imbuing:[/b]Kari was sent to the principal's office after asking about zombies. Kari noticed he had sharper teeth, he had fur of the back of his hands, his ears were slightly pointed and his nose was moist. Then Kari remembered that it was a Full Moon on that night. She had told him about the zombies and what she thought. He called the zombie teachers and that was the time that the power was imbued to her. She fought her way threw them and had to spend some time in the Hospital from the wounds of being attacked by 8 monsters at once. Kari found Hunter-net and joined the online community, now she knew she wasn't alone in having the unique ability of Hunting.[/COLOR]

[B]OOC:[/B]How was that?I had another one but it was deleted when I accidently pushed the back button.
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[font=gothic][color=indigo]Name: Qiqirn Amaruq (Pronounciation and meanings you can dig up yourself, if you're interested. The last name, the bestowed name, does mean wolf though.)

Hunter-Net Name: Quietus666

Age: 45

Hair: Dark, and worn cropped close, mercenary (NOT typical American soldier buzzcut though) fashion. Remains clean shaven, as not to give an adversary somewhere to grasp.

Eyes: Dark enough to seem black.

Height: 5"11

Weight: 198 lbs (90 kgs for the rest of us.)

Creed: Judge

Weapons: A pair of traditional "panas" made of lycanthrope bone, resmebling kukris more than anything else, along with a modern version of the traditional harpoon. An eight foot shaft, the bladed head being a foot long. The entire thing collapses down to two feet if neccessary. So obviously you can use the thing as a lever. The barbs make up for the lack of haft strength though. Along with that, a pair of sawn off Waste class combat shotguns. Also about two feet long, they can each fire up to eight shots without being reloaded. Both use direct shells, rather than spray fire. Qiqirn doesn't bother with them unless the situation calls for it though.

Edges: Cleave, Discern, Impact, Burn, Smite.

Appearance: Qiqirn has the typical pale Inuit skin, which is stretched over a scarred and grizzled body that, despite advancing age, still averages less than the medically safe level of body fat, and is overly muscular. His features remain frozen, the only expressions he makes are either with his eyes, or his brows, and they're only ever slightly raised in some kind of sardonic statement. His mouth remains a flat line. Not surprising, he doesn't have a lot to smile about.

He wears typical caribou skin pants, along with a heavy shirt made out of Polar bear's hide, and although the thing is many, many years old now, and has seen quite a bit of misuse, it's still in very good shape, the only hole being under the left arm, where a stray knife got through. He has eschewed the typical Kamiks for sturdy combat boots. When neccessary, he wears molded kelvar armour over the shirt. In most cases, polar bear hide is thick enough to deter a slash from anything smaller than a claymore anyway. Also wears a bit of leather gauntlets. They are also caribou leather, though not stuffed to protect from the cold, so as not to impair dexterity. They reach about three inches back past his wrist. The only nonstandard thing about them is an inlaid metal plating, over the back of the hand, not including the area near the thumb joint, though it does flow down to cover the outer edge of his hand. Ends just before his first knuckle. Used for deflecting attacks, and backhanding idiots.

Biography: An Inuit, born and raised about as far north as people can live and survive. He's not sure exactly where that is though, since the traditionalist tribe he was born into didn't bother teaching more than local geography. From birth, he was toughened by basically the harshest living environment you can get. Privation, cold, and predators, many of the two legged kind, stalked Qiqirn's tribe, keeping the numbers eternally low, and their pride eternally high.

The north, however, especially the less civilised parts, are prime hunting grounds for rogue blood drinkers however. When people die each day of the cold, and are paler than the snow around them naturally, death from loss of blood isn't overly obvious. Qiqirn had grown up with very few people his own age, the only one of note a female friend he'd known since birth, as their parents were also close. There was no romantic interest there, Qiqirn was simply rather solitary.

Their particular tribe followed the old practice of a manhood ceremony, a hunt to determine whether a boy was worthy. Normally, these hunts returned caribou, or wolves. Qiqirn single handedly killed a large polar bear, and had just finished skinning it (except for the head, which he left to show his respect for the animal's might) when several of the tribe's elder's turned up. At first, the congratulated him on his kill, seemingly more happy than was warranted. Then one of them took the first bite.

Imbuing: Qiqirn was eighteen at the time of that hunt. He stood, confused, as the elder's bit into the polar bear, while he merely stood, holding the still bloody, though already scraped, hide. After a while, one of the elder's eyes focused to him, and the man came towards him. Qiqirn stood unmoving, until the man's hand closed on his throat. Though he looked about sixty, and on the verge of death, Qiqirn had to fight hard to remove the hand from his throat, and the sound of the struggle caught the attention of the others. There were only six, and all old looking men, but Qiqirn barely survived. Eventually, the last fell to a harpoon to the heart, and Qiqirn sucummbed to unconsciousness, brought on by exhaustion, and a series of large scratches, though they were from the bear, not the vampyres.

Qiqirn woke in a snow hut, alone except for his single friend. A newfound sense drew a startled a startled gasp, though she did nothing but sit there, working at some task. Qiqirn stood up, and though he staggered, made to leave. She turned her head, and her eyes met his. It was her turn to gasp, as she instinctively knew he recognised her for what she was.

"You're leaving?"

"I must...I don't know truly what you are, but your kind are evil"

She bowed her head, and removed a long dagger from her boot, and, before Qiqirn could react, run herself through with it. Her heart's life poured itself out over the leather before her, sewn into the shirt Qiqirn still wears. Qiqirn suspects the evil blood lends it part of its toughness, but doesn't question. Once he'd walked out of that snow hut and gone south, he'd educated himself to the civilised world fairly quickly, at last finding this "Hunter net" thing. A stupid idea to him, since no doubt the vampires were smart enough to track down using it, but by that time he'd been scarred enough not to care. Only the fact that the only friend he'd ever had had been a blood drinker, and the fact that she'd ended her life rather than have to kill him, stopped him from becoming a consumed avenger.[/font][/color]
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looks like fun...I'm in.

Name: Jacob Cain

Hunter name: Thrasher601

Age: 29

Hair: Long wavy, blue dyed, un-combed strands. (Hair's black

Eyes: Frost blue (contacts, actually brown)

Height: 6'3

wieght: 215 lbs.

Creed: Avenger

Weapons: a pair of modified 9mm's hang hidden within his armored jacket. They're modified with a built in supressor(sp?) and an extended clip (25 rds) A folded steel long Sword rides on his back, in a specially designed sheath. It hangs a little low, to help avoid it from being seen, but still just within reach. His jackets thickness helps cover it up as well. A simple 12-gauge sits underneath the backseat of his car, along with 6 wooden stakes.

Edges: Cleave, Impact, Glare, Retribution, restore

Apperance: Jacob stands tall and well muscled from the training exercises he takes. Intricate black tattoos dance acrossed his torso, around a vicious scar he recieved years ago, and down to his waist. His eyes seem to dance with a mysterious, knowing light, as if he sees more than the normal human would.

He wears a large, heavy black jacket, layered with chainmail. He useually wears a black t-shirt, with white letters: "Death comes for all, I just decided to come for you next...", tucked into belted, Baggy, Navy blue cargo pants. His feet are covered with black, lightwieght boots. He also wear's steel greaves and armgaurds beneath his clothes. Black, fingerless gloves cover the pink scars striping his hands.

Bio: Born and raised in Washington, U.S., Jacob lived the normal typical life, of a caucaisian/asian born boy, in the gang-war torn town of South park (No jokes please, it's an actual town in WA) where the only rules for survival were Kill or be killed.
His parents were never home, never cared what happened, unless their stash was stolen. He failed horribly in school, constantly being thrown out for fighting. Eventually he gained respect from others when he snaped a gangsters neck in a street fight. His own gang grew around him in a matter of days. His rise to power, brought the other gangs down on him though, making his life one of constant bloodshed and paranoia. walkind down the streets, looking over his shoulder to see if anyone was following. Ready to dive and pull his gun as cars drove passed. When he wasn't fighting he was being tried(sp?) in court for assault, and murder, sending him several times to Juvie(sp?) Where, he he still fought and killed to survive.

Imbuing: Jacob was Imbued when he was 19 at a shootout with a rival gang, the Fangs of Hell. Jacob and his gang pulle up to the house were the Fangs were based, a few snuck around to the back, most lined up in front of the house, and opened fire. The gunfire started and didn't end until the hous was riddled with bullets. Screams rang out through the night. One of his 'boys' rounded the corner, Terror distorting his now pale features. A figure clad in black, tackled him, biting into his neck. The person looked up from the bloody mess he feasted on, His eyes where glowing blue, blood ran down his deathly pale face, fangs had grown out of his canines. Instinct alone, drove Jacob to start firing into him, the rest of his gang followed suit. More of the deranged people burst out of the house, 7 in all. They swung their clawed hands once, and a man died screaming, blood spraying every where. Jacob ran backwards for his car, fireing as he went. Thinking quickly, he grabbed one of the molotoves they had made, and hurled it into the fray, setting fire to friend and foe alike, though most were already dead. The Vampires writhed and screamed as the flames consumed their bodies. They stumbled weakly towards Jacob. Jacob Fired shot after shot, till all fell to the ground. Disust painted his face as the smell of burning flesh wafted past his nose. He stepped over to one of the burning bodies and kicked it. It leapt up, dragging it's sharp, flaming claws up his chest. Jacob fell back, crying out in pain, he pulled up his gun, firing his last two bullets into the things face. It stopped moving, the fire and bullets had finally made death able to claim it. He heard sirens in the distance, but he didn't move. The scene of terror kept replaying through his mind for days, till he landed back in Juvie. There he searched through everything he could about the things that had slaughtered his gang. He discovered that they were vampires, and that discovery eventually led him to Hunter.net, where he learned that there were others like him, who had encountered and slain these beasts, and continued to do so. He resolved to clean himself up and join after he got out of Juvie, and he's been hunting the damned ever since.

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[color=teal]Ok, we're doing fine so far. Ohkami, you just need to work on your "Impact" and "Cleave" Edges. Manifestation is not powering up an existing weapon, but creating one out of nothingness or out of an existing element. Like my character would prefer to manifest them out of water "isn't mentioned", creating a boiling-water pair of daggers or a steam-longsword. If it's out of nothingness, then they'd be made of fire or a fiery metal. Note that only Hunters can see the manifested weapons or the change in physical weapons.

I also hope my "special guest" will post soon.[/color]
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[size=1][color=999999][B]Name:[/B] Kilani Tarot Shi'iandra

[B]Hunter-Net Name:[/B]

[B]Age:[/B] 19

[B]Hair:[/B] Black hair with brownish-red streaks that change colors in seasons that hangs at her waist

[B]Eyes:[/B] glimmering silver eyes that changes according to her moods

[B]Height:[/B] 5'1

[B]Weight:[/B] 95

[B]Creed:[/B] Judge

[B]Weapons:[/B] A pair of [URL=http://www.cbswords.com/images/samurai3000ninja.jpg]Ninja Blades[/url] placed on her back in an X that hides a pair of folded Silver Dual Fans in their scabbards. She carries a [URL=http://www.bynoon.com/images/ontario5.jpg]Marine Raider Knife[/URL] on the inside of her calf. She also has a pair of chrome sais that are sitting, readily, in their sheaths that are placed on her waists placed in her belt. Her final weapon is herself and her nails that extend to a foot adn can retract with just a simple thought from herself.

[B]Edges:[/B] Cleave, Discern, Farsee, Impact, Smite.

[B]Appearance:[/B] See attachment...ill either put a different one up later or something.

[B]Biography:[/B] All that she could remember about her past is the training center and how she learned to become a weapon herself.

She was give multiple tests to become the weapon she was now. Given heightened senses, fast reflexes, incredible strength, stealth, agility, and alarm, Kilani was one of the greatest human experiments ever. She does not feel pain, her senses are greater than an animals, and she was great power in her. She, herself, is a weapon. With silver nails that can extend to a foot, she used that as her weapon, as well as the strange hidden powers within her. When her mood changed, her eyes would glow a different color and that effected the way she fought.

One the week of the final test, she finished her tests and she was done. And now...it was time for her to leave. Able to hide within the shadows and leave undetected, Kilani ran through the fields, letting the darkness shield her figure. Soon, she left....but a problem was shown. A guard dog had caught her scent and it ran after her. She ran towards the gate and leaped. Tanks, guards, and the people who intend to use her as the greatest weapon alive, were after her. She was in great danger.

"Weapon Number X0125, return to the base! I repeat, return to the base!"

Kilani stopped and her eyes began to change to an obsidian black. She turned slowly and her nails began to extend. Shrouds of black circled her waist as she walked towards the line of men. She stopped 3 yards from them.

"Back to the base? I think not. If you wish to take me back, you will have to fight me."

With that, Kilani stepped forward and the Leader of the base ordered the men to fire. Bullets flew past her, some hit her flesh, but they soon fell to the ground. Smirking, Kilani ran towards them, her hands slashing at the men and their guns. And with great leaps, she took out the tanks and all the men along with it. She soon came to the jeeps that held the staff of the base. A thin grin came across her face. The Leader of the base began to grow nervous.

"Weapon X0125, stay where you are! WEAPON X0125!!! STAY BACK!!!"

"Stay back? Hmm. Back is not where I want to go, nor is stay. I intend to leave this area. And if you see your face again, I will not only hunt you down, but I will slowly let you die. Understood? You gave me such great things and created me to become the ultimate weapon. Remember that."

She disappeared on sight and was never found.

[B]Imbuing:[/B] I'll get this up later.[/size][/color]
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(Darn it no wayward.)
Name:Meteo Dragoon

Hunter-Net Name: DoomsDay656

Age:34

Hair: Dirty blonde that is short and spiked

Eyes:green

Height:6'11"

Weight:409

Creed:Avenger

Weapons:He carries a basterd Sword and a .32 magnum. He also has a silver bladed Scimitar for some more efficiant kills as well.

Edges:Smite-Puts a hand forward and snaps making the wave of energy to lightning-blast the enemies.
Cleave-Slashes forward while charges up with lightning
impact-points the magnum forward and fires an electrical bullet
glare-Stares at target scaring it stupid

Appearance:Meteo wears all Leather and has Alot of Muscle He basicly looks like Duece(from original Hunter) but wears more leather.

Biography:Meteo was an executive of a arms shop Meteo loves using swords. Meteo trained himself in swordsmanship and marksmanship so he wouldn't loose a battle until the age of 29 when he left his old store and created a new arms store.

Imbuing:When Meteo was 29 he was walking through the park on a full moon and a Werewolf Jumped out of a tree and attacked him. Meteo almost got scratched by the were wolf but the werwolf got destracted by the scimitar in his posetion. Meteo drew his Silver scimitar that he with him so he slashed it multiple times eventually killing it while dodging each attack. Meteo then sheathed the sword and continued down the path to his home.
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Name: Sare Suzume

Hunter-Net Name: Shrapnel616

Age: 16

Hair: short, straight black hair.

Eyes: light gray

Height: 5'5"

Weight: 110 lb

Creed: Redeemer (heheh, so I'm stupid.)

Weapons: home-made bombs, pipe-bombs, and the such. Anything that can be made using toxic house-hold items. Sare also usually carries alcohol, so as to make her favorite: Molotov cocktails. ;)

Edges:Restore, Retribution, Impact (used with the bombs), Detect

Appearance: Still slender and undeveloped, rigorous sports and activities have kept her body toned and fit. She wears what any teen would wear, and usually has light, indiscernible body armor on underneath. She likes clothes that are kind of loose, and that have lots of large pockets or clips.

Biography: Sare grew up with a single mother, and a rich one at that. Very rich. Completely bored in the private schools she attended, she started hanging out with a group of...delinquents. They taught her how to make the small explosives, and after a while her own intelligence kicked in, and she was able to make original, ingenious designs of her own. She was well stocked with supplies as money was never a problem, and her room is like a small laboratory. After a while she drifted away from that group of friends, but still sometimes keeps in contact with them.
She still lives at home with her mother, which accounts for her never carrying weapons. Her relationship with her mother is very caring and loving. Then, one day, soon after her 16th birthday, she hid a bomb in one of the toilets. It was a favorite prank of hers, but this time, something went terribly wrong. The bomb exploded while some teachers were talking in the bathroom, and they were badly injured...which revealed their true dead forms under their damaged human disguises.

Imbuing: When the bomb exploded, all the students were evacuated, and the building was empty, but Sare went back to see because she was worried that people had been hurt. What she saw horrified her: three teachers were on the ground, knocked unconscious with debris around them, and blood seeping from their bodies. But as she watched, hidden, they got up slowly, and readjusted their bodies, bending limbs back into place, and realigning their skin. But unbeknownst to them, Sare had seen their rotting flesh underneath.
When she returned to her home after the evacuation, her mother seemed extra-concerned, questioning her on everything. Since they were so close, Sare told her mother that she had seen Rots. Her mother had grown very pale and quiet, and then suddenly, she flung the door closed and locked it. Her mother then rushed towards her, and fangs grew from her mouth. Sare was so shocked that she couldn't defend herself - her mother was a vampire, and she was going to kill her. But then her survival instincts kicked in, and she fought as hard as she could. In the end, it wasn't enough. The vampire was too strong.
But her mother couldn't deliver the final blow. Just as she was about to drink her daughter's blood, she started to weep, and then hugged her daughter. Sare, tears flowing down her face, knew that her mother indeed loved her, and knew that she would never be able to kill her. Instead, she used for the first time one of her Edges: Restore, to start healing their wounds. The next day, her mother showed her Hunter-Net, and Sare logged on as Shrapnel616.
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[color=dark-blue][size=3]
Name: Satori Smith

Net- Name: Spuds629

Age: 25

Hair: Shoulder length dreadlocks that are bleached.

Eyes: A mysterious ckear shade of blue.

Height: 6'6 1/2"

Weight: 160lbs. (or 80Kg)

Creed: Defender.

Weapons:2 glock 30's carried in holsters slung over his shoulders. Satori also has a pump action hidden under the table in his RV and a long sword hidden under the bed of his RV. In addition to these weapons Satori also has: two dozen wodden stakes, silver bullets, holly water, crosses and garlic.

Edges: Discern, Burn, Smite, Restore and Glare.

Appearance: Satori is a very tall man who likes to wear Whatever he pulls out of his drawer in the morning. Over this he normally wears a leather jacketand underneath he wears an un- obtrusive armour vest to keep vital organs from being damaged to seriously.

Bio: Satori Smith was born in a small farming community to the owners of a local distribution company. He grew up as an unasuming person till he took a job at the local pizza place where his views where changed forever.

Imbuing: After working as a delivery person for six months Satori was sent out to do a delivery in a far reaching part of his own town. When he arrived at the adress he found that a large party was taking place within the barn of the propety. When he got closer to the barn he could hear loud primal screaming issuing from the barn. Upon entering Satori discovered 200 hungry assorted rots watching some kind of ritual happening in the middle of the cavernous interior.

In an attempt to kill the rots Satori crashed the farm owners truck into the side of the barn causing it to explode on impact killing many of the creatures within. Satori escaped relativley unharmed except for a large scar that runs diagonally across his chest and the loss of feeling in his right leg.

Shortly after the incident at the barn Satori won the jackpot of a state lottery which gave him enough money to buy his RV as well as a plethora of weapons for killing the undead. For the last five years Satori has traveled the length and breadth of the country ridding the planet of the unwanted undead.
[/color][/size]
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[COLOR=teal][size=1] [b]OOC:[/b] Okays, I hope thatts all ok...

[b]Name:[/b] Annabelle (Annie) Graey

[b] Hunter-Net Name:[/b] Ditsy_Chic605

[b] Age:[/b] 16

[b] Hair:[/b] Brown with light blonde streaks worn to the shoulder

[b] Eyes:[/b] Dark Blue

[b] Height:[/b] 5? 8?

[b] Weight:[/b] 60kg (140lbs Me thinks)

[b] Creed:[/b] Innocent (We need somebody who doesn?t just go ug-Thwack!-ug-ug, lol)

[b] Weapons:[/b] Annie owns a seemingly ancient long sword that she inherited from her farther but she rarely carries it with her, being innocent all the way she owns nothing more.

[b] Edges:[/b]
Restore ? Takes a deep breath, closes her eyes and begins the process which takes a while to complete depending on the wounds she has suffered.
Rejuvenate ? Passes her hand over the wound and a soft light seems to shine through the skin as it heals. (I know its not original but hey, it?s the only way.)
Hide ? Closing her eyes and focusing on herself, Annie seems to fade into a grey shade of herself before disappearing completely.
Ward ? Thrusts her hands forward and leans into them, giving a slight yell as a furious wind whips through the area. A soft shimmering, transparent barrier appears.
Glare ? Annie has used Glare on her friends by accident on numerous occasions, those sweet eyes can be awful scary.

[b] Appearance:[/b] Standing a little under six-foot Annie is an average height for her age. She usually wears a casual blue top under a heavier white coat, covering her legs to the knee with a thick billowy dress of soft white, protecting the rest of the way with a pair of sturdy light brown boots.

[b] Biography:[/b] Annie had a fairly normal early childhood until her parents were killed by a vampire during her stay at a close friends house, (PMe if you want to play that friend, we can stick together and make it easier to post or something like that.) Annabelle was forced to move in with her uncle, a middle aged business man with no idea on how to raise a child. While Annie loved her uncle dearly she was glad to be sent away to a boarding school at the age of ten where she has spent the last six years of her life and developed considerable skill using computer systems and knows a little bit about hardware.

[b]Imbuing:[/b] Annie was imbued with her powers at on her twelfth birthday. She had gone out for dinner with a close group of friends when one of them was attacked by what she remembers as a crazed man outside the restaurant. Annie and her friends had screamed desperately and seeing no help nearby, rushed foolishly into the man, (really a ghoul) pushing him into a steady stream of nearby traffic. The monster was killed and Annie?s friend was saved, all five of the girls present received their powers that night and have spent much time developing them since, soon after discovering and joining the Hunters-Net community.[/size][/COLOR]
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Name: Ruben Thorne

Hunter-Net Name: Thorne613

Age: 27

Hair: Brown and tussled..

Eyes: Dark brown.

Height: 1.98 metres.

Weight: 60 kg.

Creed: Avenger

Weapons: Carries a small, lighter weight gattling gun over one shoulder. A saw off shotgun is under his coat, and belts of ammunition are strapped across his chest. Also carries a short axe. Remember- if they have no limbs they can't follow you home!

Edges: Discern [Eyes glow white] Impact[with fist] Smite[gestures] Restore and Retribution.

Appearance: Regular height, well muscled. Wears dark, tight clothes such as jeans and muscle T's underneath a trenchcoat. Black, of course. He wears leg armour and a kevlar body plate, which he took off a Chubb armed guard. The guard was a vampire, and the first of Them that Ruben saw.

Biography: He was a Net'aholic and Gym addicted. Torn between the two ways of life, he found it difficult to make friends- either with the computer geeks or the sporty jocks. A world in between was his place. He passed school with flying marks, but he had no clue as to what he wanted to be. Eventually, he fell in with the wrong crowd. Street gangs, whos graff tagging was a way of life. One day thought, they chose the wrong place to tag...

Imbuing: Ruben and two others were the ones for that night tagging spree, attacking a supposedly abandone warehouse right across the road from the local police station. It seems a dud mission. Walk in, spray, walk out. Simple. However, the closer they got to the warehouse, the more suspicious it was. A dull thudding echoed up through the asphalt, sounding like a party.

Was this the location of Club 702? The hottest location in town?

Aiden was the bravest, or dullest one of the group. He went right up to the side door, and stepped in. Part of him came back out. Mostly his rib cage, and a fair amount of his skull. Ruben dropped straight onto the ground, but his less clever, more cowardly friend Eugene ran for it. Out of the door loped a massive dog, or a wolf. It leapt onto Eugene's back, and Eugen hit the dirt. Ruben could hear his neck snap from twenty metres away. OPicking up a hefty piece of concrete piping, Ruben crept towards the masisve dog, before swinging it down right onto it's skull.

It turned, and jumped, bowling Ruben over, and pinning him to the ground.

Remembering a childhood lesson, the terrified Ruben pushed apart on the wolf's front legs. A snapping was heard, as the bones broke and it rolled off him.

Ruben snapped, quite literally. He used the piece of piping to beat the wolf to death. The bloody remains of the wolf blurred and became that of a man. It was his Uncle.

Ruben never returned home. He cleaned out his account, and resorted to a life of crime.


EDIT**********

Consider it deleted Harlequin.
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[B]Name:[/B] Dinol Celedurus

[B]Hunter-Net Name:[/B]OddFencer699

[B]Age:[/B]29

[B]Hair:[/B]Brown, medium length. Nothing special.

[B]Eyes:[/B]A sparkling blue.

[B]Height:[/B]6'

[B]Weight:[/B]200 lbs

[B]Creed:[/B] Defender

[B]Weapons:[/B] Rapier. (see attachment)
And a cestus (a kind of spiked vambrace/gauntlet) on each hand.

[B]Edges:[/B]Impact, Ward, Glare, Hide, Restore

[B]Appearance:[/B][img]http://www.videojuegosamazing.com/2002/soulcalibur2/popitem_sc2braph_7%5B1%5D.jpg[/img]
Wears a chain mail jacket underneath that extends to his elbows.

[B]Biography:[/B](Ack! I [I]loath[/I] writing Bios...:p)
Dinol's father had been a highly ranked competitive fencer while Dinol was growing up. He wasn't the best, but he was good enough to receive recognition. Not all of the recognition, however, was positive. In a black underworld of crime, Dinol's father fought for money. He killed for the entertainment of others. Dinol and his mother were oblivious to this fact until he came home one night, the side of his face bleeding and missing a frightening gobbet of flesh.

His father spent a few months in the hospital to recover from the wound and concussive trauma to his skull. During that time, Dinol's father took up his sword and began to teach his son. At first they used regular fencing equipment, capped foils and such. But as Dinol grew older, more experienced, and more daring, they began to use real weapons. His father refused to talk about what had happened, only insisting that Dinol learn to use the sword.

After viewing a documentary on ancient fighting styles and weapons, Dinol decided to incorporate cesti into his fighting. One evening, he decided to show his father his new style and weapons. Dinol's father went white in the face, and a vein pulsed in his neck. The cesti triggered a flashback to the night he had been defeated. His opponent had used cesti. After being the recipient of numerous debilitating stab wounds, he had entrapped the rapier in the cesti's spikes and bashed the spiked glove into the side of Dinol's father's head. Leaving him for dead, he collected his money from the pit lord and left.

The pain-filled memory caused Dinol's father to confide the truth of that night to his son.

[B]Imbuing:[/B]A day or two after their little heart-to-heart talk about his father's experience, a pair of policeman came and put Dinol's father under arrest. Saying they were "taking him downtown", they cuffed him and drove off with him. Dinol followed them.

The police were not, in fact, going downtown. They were traveling to the seedier part of town, where all sorts of freaks and unfortunates lived. Parking his car some distance from theirs, he followed on foot. The policemen took his father into an alleyway, where the pit lord was waiting.

The pit lord, an enormously fat man who smelled worse than the rotting cow he resembled, grinned widely.

"I heard you were still alive." he said. "And decided to check up on my favorite competitor."

"I don't work for you anymore. That ended when I 'died', remember?" replied Dinol's father.

"Ah yes. About your so-called 'death'. You're opponent that night, he's rather put out that he was not able to finish the job. No one else had survived that finishing blow to the head." the obese pile of flesh was obviously leading up to something.

"Get to the point." Dinol's father hissed.

"The point is, he wants a rematch. Right now!"

Dinol's father was roughly shoved out of the alley and tossed a sword pitted with rust. Out of a nearby building came a well-built individual, armed with nothing but a single cestus. He wore a t-shirt and sweat pants.

"You've let yourself go." commented Dinol's father, tensely wavering his weapon. "Didn't you had some nice chain mail that I poked numerous holes in?" the man hurled the jacket to the ground in front of Dinol's father.

"On the contrary, I've gotten stronger than you could ever imagine!"

The man charged, arms flying out behind him, chest thrust outward. Dinol's father ran forward, blade pointed straight at his opponent's heart. In a few heart-stopping seconds, it was all over.

The man had, with inhuman speed, spun around the blade, grasped Dinol's father roughly by the neck, and bitten down. Dinol watched in horror as his father was slowly drained of his life through the vampire's fangs. The two cops moved forwards, fangs growing in evidence.

[B][I]"NO!"[/I][/B]

Dinol walked out of the alleyway half an hour later, wearing a blood-spattered chain mail jacket. Three vampires killed and a slothful wizard splattered across an alleyway. (Used Impact on the pit lord) He soon after joined the Hunters.
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[color=teal]Outlaw, Flynn, skedy, Swordsaint, Ben, Cyriel, and Baron Samedi.

Congratulations, you made it in. Sorry to you others, I either turned you down because of post quality or grammatical lacking. And Flynn, don't worry. This post will be deleted the instant I begin the RPG this afternoon and PM the individual members. Or rather, to you, this evening, I believe. I'm in Louisiana, soo.......yeah. *grumbles*[/color]
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