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Paranoia [Rated R for Language and Violence]


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[center][size=1][u]Paranoia[/u][/center]

[i]The Key once walked among the seven races of man on this Earth. Imbodied in one being of one race, it was created by the [b]Innocence[/b], to fight the [b]Nexus[/b]. The spell that was cast foretold that the being which would be born as the key would not know anything of his/her destiny, unless guided by a Priest or Priestess of the Innocence.

Four years after the Key's destiny was cast, a young Elvin child named Marionne was found to be the Key. Still a child, she was adopted by a Priestess named Satine, the highest Sorceress in the land.

Satine watched as Marionne grew into a woman, perfecting her powers with every year that went by. She was ready to fight the Nexus. Going into the Diëss, the place of the Nexus. Satine fulfilled her destiny - defeating the whole colony of the Nexus, although with a dire price: The Key had to leave its physical body to have enough power to destroy the Nexus. Satine used the power she had to place a curse among the Earth - saying that if the Nexus was to return, the Key would once again be incarnated.[/i]

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Now, in present day, Royal Sorcerer Lexington of the IX rank, has been informed that there have been rumors of the return of the Nexus in the western hills. Lexington thought this to be a childish rumor, until he went to the hills to check it out himself. There, he found many Nexus Demons torturing the small villages.

Once he returned to Rivera, he ordered that the King and Queen hold a Royal Convention - attending would be the Kings, Queens, and Royal Sorcerers of the Lerion Kingdom, Victoria Kindgom, and the Memoria Kingdom. All would be told to look for the Key, in any and every form it could take.

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[u]What's Going to Happen[/u]:

The Key has been reincarnated - into one of the four characters that are going to participate in this RPG. No one will know exactly who the Key is until close to the end of the RPG.

The four characters will each be from one of the four Kingdoms- you can choose your own.

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[u]Sign Ups[/u]:

[u]Name[/u]: Be creative. Don't go for 'Bob' or 'George'. The best advice I can give you is to think about something that would fit in a Final Fantasy game.

[u]Age[/u]: Between 16 and 23.

[u]Race[/u]: You can choose from one of these races:

[b]Sorcerer/ress[/b]- a race of magic users that are very advanced, and have to use wands to channel their powers. They use two worded spells, which are usually in Latin. ([url=http://catholic.archives.nd.edu/cgi-bin/lookdown.pl][size=1]English to Latin Translator[/size][/url])
[b]Witch[/b]- a race of magic users that usually have a distinct power, ranging from particle manipulation to astral projection. ([url=http://charmedinteractive.com.seanic17.net/bos/powernames.html][size=1]Powers[/size][/url] [url=http://charmedinteractive.com.seanic17.net/bos/dictmenu.html][size=1]More Powers[/size][/url])
[b]Red Mage[/b]- a race of mage that can summon any element at will.
[b]White Mage[/b]- a race of mage that can heal, and specialize in defensive magic.
[b]Black Mage[/b]- a race of mage that uses dark powers. (ex. Gravitara, Bio)
[b]Elf[/b]- a race of beings like no other, who use Elvin Magic. ([url=http://www.chriswetherell.com/elf/]Elvin Names Generator {also can be used to generate Elvin spells}[/url])
[b]No Humans![/b]

[u]Magic/Spells/Weapon[/u]: If you're a mage of any sort, if you're accepted, I will PM you all your magic.

[u]Picture[/u]: Must have a picture. If you don't/can't find one, PM me and I will help.

[u]Biography[/u]: At least three paragraphs.

[u]Where From[/u]: One of the four kingdoms mentioned earlier, or a village that is named by you.
-----

To get in, you must send me a link to an RPG that you have recently been in, in PM, of course. I will decide on [b]three[/b] others who can get in.

I will post my sign up later, once someone replies.[/size]
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[SIZE=1][B]Name: Aranel Lissësúl

Age: 22

Race: Elf

Magic/Spells/Weapon:
[U]Weapons:[/U]
A long black staff with two silver sharp blades on each end, and in the middle a long red ribbon. The blades are sharp enough to cut almost any foe in half, but needs a great user to match.
Two blades that have pattrens on them, and are really hard to descripe, so they're in his picture.
[U]Magic/Spells:[/U]
Aegnor Cúthalion (Mytsic Heat), a spell that allows Aranel to heat up the blades of his two weapons, his dagger and staff, but only those two.
Elessar Elendil (Dragon Claw), not like it sounds but it confuses the foe, and also making them think the Dragon Claw attack is a real live dragon attacking them, but this magic wears down and can only be used a few times in one day.


Picture:
[IMG]http://www.mavarts.com/images/large-images/color-art1/originals/originals/misc/ElfWarrior.jpg[/IMG]

Biography: Born in the Victoria Kindgom, he grew up to be most like his father, mainly strong and relentless. He wouldn't give up, and he learnt not to in a few experiences in the pass. As a small boy he would ask his father questions about weapons and other things, knowing his father was a great warrior. As time passed by Aranel's father would teach him a few things about either survival or weilding a weapon, and when Aranel was only 10 years of age, his father gave him two matching blades. As Aranel grew, he learnt that using Magic with his weapons, he could fight combining Weapons and Magic. Knowing he could do this, he decided to have two speical weapons of his own, and that tells us how he got his Staff.

On one night, Aranel's father went away for a short while, and never returned. Aranel, feeling let down and angry, set off on his own trying to learn more magic and maybe even fight with the greatest of people. Aranel was only a child of 15 when he set off, and he hoped to learn many forms of magic, but only learnt to spells: Aegnor Cúthalion and Elessar Elendil. He did not duobt anything he knew, because Aranel always believed that it's never the magic that's strong, it's the user! Aranel always knew that the two magic spells he knew where of Elf type, but didn't care much. As time went by, he always seemed to develope on his skills and tried everytime to improve his magic and weapons use.

When he was 20 years of age, he met a few people who seemed to use magic a lot too, and went under the training of a Magic Master, who said to know everything there is about Magic. The Elvin Magic Master offered to teach Aranel everything he knew, saying Aranel was special. Aranel agreed, and at first he learnt to calm his mind, attack things without seeing and so on. After one year of that, he questioned the Elvin Magic Master about other magic and if he could learn it. Finally, after sometime Aranel was about to learn a few new spells, but when the other Elvin Magic's shown him the spells, Aranel said that kind of magic isn't magic, it's destruction, and left.

So for most of his life, he kept the two magic spells he knew, and would never forget the savage people on the world. At the age of 22, he decided to go back to his home, but never went to see anyone he knew. It seemed everyone had forgotten him, but never the less, Aranel had not forgotten them. Most of his life seemed like a mini adventure, that just kept going on and on. But, no matter where he travels, Aranel has always hoped to see the man who gave him the twin blades, the man who tought most things to Aranel, his father, who Aranel feels is still alive.

Where From: Victoria Kindgom[/B]

Tell me what needs to be edited.[/SIZE]
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[size=1]Two things that I forgot to mention is a.) that I'm not going to choose anyone yet until there are some more people signing up. b.) if you choose witch, you don't have to list the spells.

Good, Vicky, just do the one thing I told you to over AIM. ^_~

----

[u]Name[/u]: Artemis Dominion
[u]Age[/u]: 19
[u]Race[/u]: Witch (Power: Astral Projection)
[u]Magic/Spells/Weapon[/u]: Witchcraft
[u]Picture[/u]: [img]http://home.earthlink.net/~l_evans/untitled.gif[/img]

[u]Biography[/u]: At a very young age, Artemis was always very good with his powers. Always able to contain them, he was able to learn small spells easily. His parents were very proud - until one night, Artemis was possessed by an angry spirit, and the spirit tapped into his vast powers. At age eight, Artemis killed his own parents. When Artemis was able to gain a little control over himself, he realized what he had done, and forced the spirit out. The spirit left a permanent mark, though. His eyes are forever tented red.

Artemis left the Lerion Kingdom, and during the next four years, searched for redemption, and ended up at the Temple of Rea, in the Mystic Forest. There, he meditated, drawing power from the Ancient Witchcraft that resides there. In his meditation, he was visited by his mother's and father's spirits, and they told him that what had happened was [b]not[/b] his fault. Artemis pleaded that there had to be something that he could've done, but his parents still argued that it was their time to go, and nothing could've changed that.

Artemis left the Temple, and headed north, to the Rivera Kingdom. On his way, he met a witch like himself, named Terrance. Him and Terrance fell in love instantly, the two boys still young. For the next five years, Artemis lived in the Laguna Village with Terrance and his family.

One late night, the entire village was awoken by a disturbance - a large fire. Supposedly, it had been caused by a Red Mage gone bad - Artemis left the house to go and fight with his advanced powers. Artemis and the mage fought for a long time, and then, the mage just disappeared. Something didn't seem right though, so using his power of astral projection, Artemis appeared in Terrance's room - only to see the mage light his bed on fire, killing Terrance.

Artemis returned to his body and ran to the hut, using all of his power to kill the mage. He left that night, leaving Laguna, and continued traveling to Rivera, where he resides now.

[u]Where From[/u]: Lerion (originally), Rivera (now)[/size]
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[color=navy][b]Name:[/b] Yuki Nightengale

[b]Age:[/b] 18

[b]Race:[/b] Witch (Power: Transmogrification/Shapeshifting)

[b]Magic/Spells/Weapon:[/b] Witchcraft

[b]Picture:[/b] [URL=http://fairy-anime.5u.com/blog/top.gif]Here[/URL] It was too big to put it in the post.

[b]Biography:[/b] Yuki was born and bred in the Kingdom of Memoria. She was born to a magical family. Her mother was a Witch that had the power of Telekinesis and her father was a Black Mage with strong destruction powers. When she was born her parents were eager what race she was, if she inherited powers from her mother or her father. It was revealed that she was a witch but no one knew her unique power.

Until on her third birthday, she turned into a rock on her seat. Then it was clear that her power was Transmogrification. Her mother started teaching her about magic, spells and other types of things that she had to know. She would study hard to please her parents and to get better.

Whe she was old enough, at the age of 6, she started to serve at the temple. Every morning, she would go to the temple and pray for two hours straight before lighting the fire on the altar. It was a ritual that only the Nightengales were allowed to do. At Midnight, every night, the fire goes out. No one knows how. Most believe it's the spirits of past ancestors. Yuki hates the white robes that she's forced to wear when serving but wears them anyway.

Yuki's very curious. Whenever she sees something new, she'll ask about it, which is almost everything she sees. Her father laughs at her but answers the questions anyway which broadens her horizons and her knowledge.

One daunting night, when Yuki was 15, a great tradegy be fell the Kingdom. Memoria was alive and horn calls blew out. Warriors, mages and anyone who could fight ran outside of their houses. Yuki ran after her parents who had rushed out of the house at the sound of the horn. Yuki saw them climb the wall and attack the outsiders with spells. Fire arrows flew over the wall and set light to anything that could be burned, houses, stables and other things. Yuki saw warriors and fighters run out through the gate to attack with hand-to-hand combat against the invaders. Yuki decided she was strong enough to fight so she scaled the stairs and was about to run to her parents when they let out a blood-curdling scream. Yuki stared at them in horror as thorned vines wrapped around them and strangeled them before someone cast a fire spell and crimated them. Yuki cried out with grief before running to the spot her parents had been standing at and cast the strongest spells she could think of to destroy a group of mages with large smirks on their faces.

After the battle, Memoria had won but Yuki was grieving. She decided she could no longer stay with the sad and haunting memories. She gathered her things and fled from the pain. She fled far away, as far as she could remember until she ran into a village. The village Raine. Yuki now stays at the village, helping as she has been for the past 3 years.

[b]Where From:[/b] Memoria Kingdom(Originally), Raine(Now)

[B]OOC:[/B] I hope that's ok. I hope I get in, great storyline. Tell me if anything needs editting.[/color]
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I would [i]love[/i] to be a part of this RPG. If there's anything you'd like me to change, don't hesitate to tell me.

[b]Name:[/b] Sachiel Asmodeus

[b]Age:[/b] 23

[b]Race:[/b] Black Mage

[b]Weapon:[/b] He carries a long, well-kept katana, and is skilled in the use of various kinds of swords.

[b]Magic / Spells:[/b] To be determined.

[b]Picture:[/b] See attachment.

[b]Biography:[/b] Born in the city and orphaned at a young age, Sachiel was forced to become self-sufficient long before most children even dream of leaving their homes. He also had to learn to control his growing magical powers--left unchecked, they could cause incredible destruction. Though he initially relied on begging to acquire adequate food, clothing and shelter, Sachiel was later recruited by a ring of bandits. His intelligence and quickness made him a valuable asset.

These men could never substitute for a proper family, but they taught Sachiel how to properly wield a katana. When the gang broke up, his newfound skills enabled him to survive on his own. Shortly after turning thirteen, he was caught breaking into a nobleman's house. Rather than cutting off his dominant hand, which is the normal punishment for thieves, the corrupt authorities sold him into slavery.

Disobedient and dangerous, Sachiel was passed from one owner to the next until he encountered a wandering sorceress. Sensing his latent powers, she bought his freedom and took him to one of Memoria's finest magical academies. Despite the fact that he began studying at seventeen (whereas most children enter such schools before they turn ten), Sachiel mastered the intricacies of black magic in a mere two years.

Now twenty-three, he is known to be one of the finest mages in all of Memoria. As his services are in great demand, Sachiel has become quite wealthy. However, he has never forgotten his bitter hatred of slave-owners.

The clever and self-assured Sachiel will stop at nothing to get what he desires. This includes blackmail, extortion, and seduction--but once you gain his loyalty, he will never break your trust. He was given the name "Asmodeus" when he graduated from the Academy.

[b]Where from:[/b] Memoria.

I'll PM you with a link sometime today. ^_^

~Dagger~
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[color=purple][u]Name[/u]: Kumina Artiguile

[u]Age[/u]: 21

[u]Race[/u]: White Mage

[u]Magic/Spells/Weapon[/u]: ([i]Not sure what's going on here, so I'll edit[/i] ^_^)

[u]Picture[/u]: [img]http://www.otakuboards.com/attachment.php?s=&postid=550773[/img]

[u]Biography[/u]: From a very young age, Ku was aware of her magical abilities. In her home, a small village in the Lerion Kingdom, both her mother and father were noted healers, often called to other villages for their services. She has been educated trhoughout her lifetime, easily as capable with mathematics and literature as any noble to walk the land, but because of her heritage and her duties to her people, she has never ventured to the inner-most parts of the kingdom in search of wealth or status. Her job, and her duty to God, is the healing of the sick and the protection of those who cannot fend for themselves.

However, even though a White Mage by birth and training, she is by no means defenceless. Leathal with a glaive, Kumina has protected her home more than once from pillagers and theives, and will let nothing stand in the way of her protecting her kinsfolk and her friends.

She has often sworn that she would protect her kingdom again against such a force as the Nexus, should it even come again, a pledge that has been heard by many aloud, and revered by those around her. Her courage and skill, however are not all that sets her apart from those around her. If she believes in something, or someone, totally and absolutely, she will gladly forfeit her life for that belief. For that's what it means to be one of the many. Another person's life matters, hers however many not...

At present, there has been no catacalismic calling, no sob story for her to lean on for sympathy. Just her, her glaive, and her beliefs.

[u]Where From[/u]: Lerion Kingdom[/color]
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[size=1]Finally, Leh, I have finished. T.T

[b]Name:[/b] Iara Iolanthe

[b]Age:[/b] 20

[b]Race:[/b] Red Mage

[b]Magic/Spells:[/b] To be PMed.

[b]Weapon:[/b] A coil of thin but sturdy wire that tends to come in very handy at times. Normally, though, Iara relies mostly on her magic and her scathing tongue.

[b]Picture:[/b] [img]http://arcadelicious.250free.com/50n_up.jpg[/img]

[b]Biography:[/b] Iara has something of a shady past, but not out of her own doing. Her mother had been a gentleman?s daughter, born and bred in society?s eye. She had been a headstrong young girl, the youngest of three. Whereas the eldest sister was quiet and compassionate, Iara?s mother tended to be very willful and outspoken, though not always in the best manner, something Iara herself eventually inherited. (The other child had been a much older son, already engaged and living in another Kingdom.) The family lived in Lerion, but often visited Memoria to stay with old friends. Upon one of these later visits, Iara?s mother was introduced to a reclusive Mage with a hidden wild side. Being the young and spirited lady she was, she immediately took to poking at that calm exterior to get to the chaos within, and the Mage gave her every opportunity to. Needless to say, things progressed to a boiling point and the two ultimately decided to runaway and elope. The secret marriage caused a huge fuss, but was nothing compared to the sudden birth of Iara some few months later. Iara?s mother was eventually disowned and no longer welcome within the family.

The small family lived quietly in Memoria for a couple years, and the few memories that Iara has of them she cherishes. However the peace there did not last and Iara?s mother grew ill, and eventually passed on. Nothing is really known about what happened to the woman, and even to this day Iara claims she has no memories of it, though no one really believes her. Her father sent her back to Lerion soon after with a letter for her aunt, and then he too disappeared from her life.

Her aunt, now well married and with children of her own, immediately took Iara in and gave her a proper education, as well as schooling in the arts of magic, as had been requested within the letter. Eventually it was quite obvious that Iara had adopted more from her father than just his looks, and she was enrolled full time into one of the local magical academies in Lerion. She excelled in her studies and proved herself to be a very capable young lady, though she never got along well with the other students and preferred solitude to company.

Now, at twenty, Iara works in one of the more bustling cities in Lerion, using her talents as a mage to earn a living. Like her mother before her, Iara is a very proud woman and eventually took her father?s second name ? something that people still talk about, much to her amusement. Cynicism is perhaps her middle name, and most know her to be rather scathing with her opinions. She trusts no one but herself, and maybe her aunt, but her efficient and hard working nature has earned her a few admirers. Unfortunately for them, Iara has made it explicitly clear that they haven?t a snowball?s chance in hell.

[b]Where From:[/b] Originally from Memoria, she?s been brought up mostly in Lerion.[/size]
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[size=1]Alrighty, the contestants have been chosen. To those of you who didn't make it - it's nothing personal - I just didn't get a vibe from your posts I got from the others.

Those who have been accepted are the following members: Vicky, as the Elvin Aranel, Dagger IX1, as the Black Mage Sachiel, and Arcadia, as the Red Mage Iara.

The actual RP will start in a day or so, and the spells that are to be PMed will be done beforehand. Thank you all for taking interest in my RP, and now, this may be closed, as I feel anything else may be PMed to me.[/size]
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