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Return of the (Litch) King


Isen`tar
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[Note: Ignore the bad spelling in the title. Posted this late at night.]

[i]It is a time of suffering and pain throughout the kingdoms of men. Like a growing shadow, blight is taking the crops of outlying villages. This is not a normal pestilence; however, it is much more malicious. The grain, scourged by agents of the Burning Legion, is creating an army. This ever growing army of the undead increases as more and more villages falls under the control of the Legion. The agents of the Legion have been deemed [b]The Scourge[/b] by the humans. The king has dispatched a number of his paladins to defeat the scourge before their sinister goal can be realized; however, they can not seem to do enough damage to the numbers of the undead. As each human soldier falls in battle, their corpse joins the ranks of the damned. The army is nearly unstoppable now, and it is felt by all that something will soon happen. Time is growing short for the race of men, elves, and orcs. The Burning Legion will attempt to take control. The way is paved for a new evil to control the world. The Lich King?s arrival is now near.[/i]

The young soldier looked up from the scroll he was reading. With a certain glint in his eye, he walked up to the paladin leading his regiment.

?Is this true, sire??

?Yes, it is. The Scourge has become powerful enough that they believe it is now time to summon their champion.?

The Paladin turned and walked towards his horse, preparing it for yet another battle. The young soldier ran to the Paladin, just now realizing the magnitude of what the scroll said.

?The Lich King? it can?t be true!?

?I?m afraid it is, and if we do not act soon, we will fall to the scourge, and this world will fall to the legion.?


--=[[i] Return of the (Lich) King[/i]]=--

Now accepting signups for ?Return of the Lich King?. Please post your character sheet here for consideration. Use the following format. Sheets not in the following format will be denied.
[b]Name[/b]: (Your character name)
[b]Age[/b]: (Your character?s age)
[b]Sex[/b]: (Your character?s gender. If you answer yes to this question, you?ll be denied)
[b]Race[/b]: (Your character?s race ? Please choose from Human, Orc, Elf, or Undead)
[b]Alignment[/b]: (Your character?s group ? Resistance [Anti-scourge] or Scourge [duh])
[b]Class[/b]: (Your character?s class. Can be none, paladin, necromancer, summoner, etc)
[b]Spells[/b]
[b]Spell 1[/b]: Name ? Effect ? Summoning Time/Cooldown
[b]Spell 2[/b]: Name ? Effect ? Summoning Time/Cooldown
[b]Spell 3[/b]: Name ? Effect ? Summoning Time/Cooldown
[b]Ultimate Spell[/b]: Name ? Effect ? Summoning Time/Cooldown
[b]Weapon Type[/b]: (Weapon you use. Can be bow, axe, sword, hammer, spell, etc)
[b]Character History[/b]: (A brief background of your character)
[b]Character Motivation[/b]: (A summary of why your character gives a damn about the summoning of the Lich King)
[b]Character Description[/b]: (A brief summary of what your character looks like. If you choose to be an undead ghoul, please don?t give yourself curly golden hair)

{A note about spells}
Cooldown/summoning time refers to how long it takes for the spell to occur (summoning) and how long it takes for the spell to recharge.

A spell with a summoning time of 20 seconds would take 20 seconds to complete, from start to finish.

A spell with a cooldown of 2 hours can be used once, then has to 'cool down' for two hours before it can be used again.

--=[[i]Model Character Sheet[/i]]=--
An example Character Sheet. (Note, this is my actual character sheet for this RPG as well. Also, if you wish to be a necromancer as well, do not think you have to have the same spells, infact, no two people should have all the same spells)

[b]Name[/b]: Razthul the Cold
[b]Age[/b]: 1400 years
[b]Sex[/b]: Male
[b]Race[/b]: Undead
[b]Alignment[/b]: Scourge
[b]Class[/b]: Necromancer
[b]Spells[/b]
[b]Spell 1[/b]: Raise Dead ? The necromancer uses dark magic to rise up 4 undead corpses. These corpses are zombie versions of their former selves and serve the Necromancer. ? Instant Summon/20 minute cooldown
[b]Spell 2[/b]: Summon Death Reverent ? The necromancer uses nearby corpses to assemble a Death Reverent. The Death Reverent is a brutish creature formed by the decaying pieces of the dead. ? 5 minute summon/30 minute cooldown
[b]Spell 3[/b]: Chill Aura ? The necromancer?s ice cold undead heart beats once again with the cold evil of the Lich. All friendly undead units near the Necromancer gain a frost attack, which, when hitting the enemy, slows their movement and attack speeds by cooling down their blood.
[b]Ultimate Spell[/b]: Chilled Plague ? The necromancer imbues one of his undead summons with this spell and sets him off. Once the enchanted creature is killed, the units directly around it will be infected. Once night falls, the infected units will fall under the control of the Necromancer. The infected units also carry this plague and pass it along. The contagious aspect of the spell disappears with dawn as the heat of the sun burns away the icy magic, but the infected units are forever enslaved to the necromancer, until their corpses are dismembered. ? Instant summon/48 hour cooldown
[b]Weapon Type[/b]: Staff of Frost ? Summons undead, deals frost damage.
[b]Character History[/b]: Once a practitioner of magic in a far off world, the invasion of the Burning Legion convinced him that the time of his world was over and the time of the Legion was at hand. He swore allegiance to the Lich King, who imbued him with the powers of the icy side of evil. He now serves the Legion in their conquest, summoning the undead as he goes and adding them to the ever growing army of the damned.
[b]Character Motivation[/b]: Razthul is a servant of the Lich King, and thus summoning his master into this world is a top priority. He will do everything in his power to summon the Lich King, killing all those who stand in his path.
[b]Character Description[/b]: Decrepit blue skin, black and green robe, long white hair covered in a thin layer of frost. Each breath cools the air and each step leaves an icy footprint in its wake. Stands 5? 8?, large eyes, small nose, blue lips.
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OOC: Could you please explain how the summoning/cooldown time works on the spells?

[B]Name[/B] : Guerrand "The Griffin"
[B]Age[/B]: 25
[B]Sex[/B]: Male
[B]Race[/B]: Human
[B]Alighment[/B]: Resistance
[B]Class[/B]: Mage
[B]Spells[/B]
[B]Spell1[/B]: Flame Arrow- the mage conjures a magical flaming arrow from up to each one of his finger tips(on one hand), and fires them at his selected target
[B]Spell2[/B]: Protection from Cold- the mage serrounds himself in a protective aura which renders him immune to cold, the aura lasts as long as the mage has the mental power to support it
[B]Spell3[/B]: Fire Ball- after conjuring a fire ball the mage points to his destination and launches the fire ball, after reaching its destination the fire ball explodes in a wave of flames for about 6 meters around it, consuming everything in its path
[B]Ultimate Spell[/B]: Fire Elemental- the mage summons a full grown fire elemental to do his bidding, the element attacks with his bare hands dealing massive fire damage and is immune to all types of physical damage and most types of magical damage, to control the element the mage must be in complete and total consentration, if he is disturbed the spell will be miscast and the elemental gone
[B]Weapon[/B]:Staff of Might- the staff is able to summon a griffin to the caster's aid and can be used in close combat with a strengh equal to a sword
[B]Character History[/B]: Training and graduating from mage's acadamy at a young age, Guerrand "The Griffin" established a name for himself across the land as a powerfull and reliable mercenery battle wizard.
[B]Character Motivation[/B]: When he heard the armys of Paladines are recruiting allies to fight the Scourge, Guerrand decided to take a new adventure, just for the heck of it ;)
[B]Character Description[/B]: 1.75' meter tall, has shoulder length blond hair, green eyes. Wears a long red robe with thin golden outlines, wears a small bronze talisman with the figure of a griffon in flight, has a staff made of a long oak wooden shaft, with a copper head in the shape of a griffin's head
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Name: Lord Mandor of the Double-Edged Sword

Age: 37

Sex: Male

Race: Human

Alignment: Resistence

Class: Paladin

Spells

Spell 1: Gracious Aura ? Causes friendly units around Mandor to heal over time ? N/A

Spell 2: Aura of Fear ? Friendly units surrounding Mandor are faster and hit harder, but lose their evasiveness ? N/A

Spell 3: Reclaiming Loyalty ? Kills a nearby infected friendly unit and renews Mandor?s Health and Mana ? Instant/Cooldown: 1 Hour.

Ultimate Spell: Holy Barrage ? Unleashes wave after wave of concentrated Holy Light. The light heals friendly units and damages Undead; enough hits will cause a non-Scourge unit to join the Resistence ? 3 Minutes/Cooldown: 1 Day.

Weapon Type: War hammer, and a short sword slung on his back.

Character History: (A brief background of your character)

Character Motivation: (A summary of why your character gives a damn about the summoning of the Lich King)

Character Description:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I'll be back to spiffy this up with HTML and finish off the last three parts. I loathe writing Backgrounds.....
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