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Ideas That Should Never Be Translated Into Video Games


Charles
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Most of us have heard of video games with rather unique themes, like Mr. Mosquito, Seaman and other quirky Japanese titles. We've also seen licenses applied to gaming products in bizarre ways that would make any red-blooded gamer grimace--as is the case with the Olson Twins games, for example. As the thread title implies, I think it would be a fun idea to introduce strange concepts that most people wouldn't associate with video games and try to flesh them out into a video game premise.

[center][img]http://www.aperfectworld.org/clipart/food_dining/chef.gif[/img][/center]

I would personally love to see more culinary simulations. Most people would dismiss this genre as "boring" but I think it has serious potential. You would begin working at a fast food restaurant, and work your way up through various jobs, such as serving school lunches. Along the way, your talents for cooking would be discovered and you would be offered your own television show.

The customization would be deep, of course. You could pick from a cast of potential assistants, each with their own positive and negative attributes. Let's put it into perspective, shall we? Yes, we shall.

The most capable assistant would look something like Al from Home Improvement. He wouldn't be much for the eyes, but he would be capable. Another candidate would be a stereotype we're all familiar with--a gorgeous blonde with big breasts who wears skimpy clothing. Although she would be clumsy and incompetent, her visual appeal would drive the ratings.

The Create-A-Cook feature would be deep; there would be many options at the player's disposal. They would be able to design their own apron logo, pick from various hats, etc. I think it'd be a nice touch to see a likeness of myself on-screen with spatula in handf.

Maintaining the kitchen would also come into play. Should you choose to neglect cleaning the set, roaches and other vermin may make themselves present during your show, which would hurt its reputation level. I could imagine great animations of the crowd looking on in appalled disgust as the cook shoos the vermin away. Obviously, the player would have certain options at their disposal; once they [i]did[/i] catch a rat, for example, they could choose whether to discard it properly or [b]include[/b] it in the meal. Silly situations could play out where guests enjoy the meal and inquire as to what the unusual meat could be, but the likelihood of getting caught in the act rises the more you continue this sort of hazardous behavior.

Forgetting to wash your hands, or forgetting to wear a hair net would bear similarly negative consequences. People could find fugitive strands in their meal or contract salmonella, ecoli, or food poisoning as the sanitation level of the kitchen decreases, incidentally tarnishing your reputation further still. Or, in a silly comedic situation, your character could slip on some food they didn't clean up while on-air.

Let's not forget about the preparation aspect either. If you failed to cook the meat properly, we could see a cut scene where someone cuts into it and blood comes out. Maybe you could overuse certain ingredients, ruining the meal. Heck, in the most disastrous scenario, you may forget to remove the aluminum foil from a meal, resulting in an explosion of some sort.

Dicing and cutting food would operate based on a meter--sort of like what we see in sports titles. If you don't keep it steady, the shot will instantly cut to a wincing crowd and you'll hear the cook shrieking in agony. From that point forward, his bandaged hand will inhibited his abilities in the kitchen. Players would also encounter spontaneous segments that test their reflexes. If they didn't tap the action button in time, the cook may sneeze directly into the food. Once again, players may choose to throw away the meal (losing money in the process) or continue on as if nothing has happened (hurting the ratings).

As time goes on, if your show is successful, you'll be able to purchase better equipment. Initially you would begin with a microwave that may catch fire while on-air, a refrigerator that is likely to die, thus spoiling the food, etc. As your wallet becomes more robust, you could expand your set and make it look more appealing to the eye. Of course, you'd be able to upgrade to more effective and reliable equipment as well. Plus, you'd be able to buy safety devices like fire extinguishers.

Well, that's my idea. What ideas do you guys have that would be unlikely to appear in a video game?

Edit: I didn't post it in the "If you were a game designerthread because this isn't was I'd develop if I was a developer. It's kind of the opposite side of the coin. Awesome reply by the way, thanks.
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Guest ScirosDarkblade
Har. You could've posted this in my "If you were a video game developer" thread. But anyway, I just thought of a killer idea that, sadly, will never become reality.

It's called... Van Damme Movie Maker 2004.

It's awesome on so many levels I don't know where to start. Ok, let's see...

Well, it's all about making a movie starring Jean-Claude Van Damme. It is for PC, and is on two DVDs. The first DVD contains the game and some random movie clips with Van Damme. The other DVD is nothing but movie clips with Van Damme.

You start out by creating a storyboard, picking from a couple of hundred different main plots (evil twin murderer, martial arts tournament, sci-fi super soldier, small-town ex-convict-turned-hero, ... ummm... ). Ok so you start out by creating a storyboard, picking from somewhere around ten different main plots. You then go scene, by scene, choosing settings, dialogues, characters, etc.

The storyboard is then translated into minimalistic 3-d scenes, with detailed 15000-polygon models of the characters (there will a very customizeable "character creator" with over 500 different Van Damme character faces). The player can create waypoints for the characters to walk along, add props, and stage fights. He can also have characters perform various physical actions (wave, jump, laugh, flex, etc.). Really, this is the meat of the game. The dialogue the player had initially written is also tweaked and added here.

The dialogue will be spoken. There will be several different-voiced versions of Microsoft Sam used for reading the user-entered text, including a "Van Damme accent" Microsoft Sam (I think this is pure genius).

So what are the scenes from the DVDs for? Well, the player can always add a [i]real[/i] Van Damme scene to his movies, provided he has it on his computer. The DVDs come with a hundred short scenes already filmed, which include fights, sex scenes, Van Damme drunk, Van Damme's butt, etc. All sorts of stuff which would just be horrible to do with the game's engine.

Also, I figure since Van Damme has nothing better to do than get himself killed on Las Vegas (the show), he can monitor an online service for this game. Users will send in requests for "real" scenes they want in their movies, and Van Damme will film the most demanded ones. That way there'll be constant generation of additional content. Also, there will be a special program that can turn movie clips into the format supported by the game, so players can add their own scenes if they wish.

Sound effects and music will be available in must-buy expansions.

I think this idea is insanely awesome and Nintendo and Bungie and Rock* should start working on it right away. Especially Rock*. It sounds like their kind of game.

EDIT: Notice also how I cleverly put "2004" in the title. Yes, the a new version of the game will be released every year, adding junk like vehicles, new character models and backgrounds and scenes (from the latest straight-to-video nightmare from our least favorite Belgian), etc. It's like Unreal, but [i]way[/i] more worthless.
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ok this may sound terrible...but i think it would be HILARIOUS to have a "Chef Boyardee Ravioli maker" game...i dunno that pic in the first post made me think of it. but seriously, like some sort of cooking game or...a RESTAURANT MANAGER GAME!!!!
Yes you ogo around telling people how to cook this and that....boy that would interesting. ah yes that makes me think of the movie Fight Club, when tyler is workin at the restaturant..eh heh... yeah that would make an intersting game. Fight Club, the game: go around and...pick fights and do the homework assignments fromthe movie. sw33t
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[quote name='Falkon']Yes you ogo around telling people how to cook this and that....boy that would interesting. ah yes that makes me think of the movie Fight Club, when tyler is workin at the restaturant..eh heh... yeah that would make an intersting game. Fight Club, the game: go around and...pick fights and do the homework assignments fromthe movie. sw33t[/quote]Actually, they are indeed making a Fight Club game.
[url="http://jpg"][/url]
[url="http://www.gamespot.com/ps2/action/fightclub/screenindex.html"]http://www.gamespot.com/ps2/action/fightclub/screenindex.html[/url]
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[COLOR=Navy][SIZE=1]I would love to see a game that alows you to make and manage your on television station. Kind of like The Movies but with television. You start out a local television station in a small town and slowly make you way up to being a cable/satelite station or both. You can take risks by making million dollar budget tv shows or just go with a old fashion sitcom that uses the same sets over and over again. Once you get up to network status you can bid on the Superbowl set costs of commercial air time. You can also bid on movie to show on your network. You have to keep up weekly ratings or your prophetability rating drops and so do the quality of you television shows/actors. You have to face random problems such as actors wanting a million an episode (you can give them what they want, replace them, kill them off, or stop the show), stars death, ect. I dont know maybe im weird but it sounds like a great game to me.[/SIZE][/COLOR]
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Okay, picture this.

We open on Barbie and Britney Spears, both clad in black sneaksuits, perhaps a throwback to Metal Gear Solid. They're infiltrating a mall in the dead of night, most likely to plant naughty sextoys around the Christina Aguilera or Malibu Stacy action figures. The CG is only so-so; it looks like it was made by Capcom in their early RE2 days, so Barbie and Ms. Spears look just a little bit plastic.

We don't notice, however, because they look that way in real life. The camera takes a few sweeping motions over the mall complex, then in true hackneyed James Bond imitation, the camera swings in behind Barbie or Spears, depending on who you choose to play as. Yes, that's right, folks, this game is a buddy adventure, similar to Jak and Daxter or Ratchet and Clank, only it doesn't operate that well. It handles more like Whiplash, with clunky controls and some really "off" platforming.

Naturally, being a buddy game, Barbie and Britney have some nifty martial arts combo moves that are sure to get the High School Freshman boys excited. The moves come just short of lesbian pornography, with Barbie and Britney intertwining with each other to pull-off bizarre acrobatics. Think Chicago but without the quality, style, visual appeal, talent, musical ability, etc. Okay, so it's really nothing like Chicago, but that's the best comparison I could come up with.

Once we infiltrate the mall after what seems like an eternity of poorly placed platforms and (unintentional) malfunctioning elevators, and after the Freshman boys have lost interest after realizing their fantasies aren't going to come true in this game, we find the mall to be bland, very bland. All of the shops are nondescript StarBucks, with a McDonalds thrown in for a bit of variation.

Now, as with any [i]good[/i] title, there must be an insanely high level of background interaction. This isn't a good title. This title doesn't even pass for bargain bin material. The backgrounds are all pre-rendered, and there is no interaction at all. See that chair? You'd like to sit down in it? Tough sh-t. Want to trash that StarBucks? Sorry, not this game. Want to drown your character in the fountain in the food court? Not happening.

There would be absolutely nothing to do in this mall except for your mission, which doesn't really differ all that much between characters. The objective change is merely a pallette swap. Malibu Stacy and Christina Aguilera are exactly the same in-game model, to save on production costs, cause we all know this game's funds went into getting permission to use Ms. Spears' likeness.

After planting these sex-toys, a timer goes off, with the voice from the Resident Evil games. The mall is about to be destroyed. We only have three minutes, and getting to our objective took around ten minutes. Barbie and Britney ignite marvelously, screaming bloody murder and through the new innovation of Smell-O-Vision, we get to smell the burning plastic.

The game fades out, the credits start to roll, with Ms. Spears' Hit Me Baby One More Time playing in the background.

After the 20-minute credits are finished, the game fades out entirely, and we're left with someone giving us the finger.

Retails for 50 bucks, all systems, online for PS2 and Xbox, but no online support at all, and no extra content ever available for download.

Worst. Game. Ever.

***

Did I do good?
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Guest Spike88
Is it jsut me or are all of you people nuts these game Idea's are more nuts the MAXSONIC VS JAMES which charles so nicely shut down. Anyways I'm sure he will appreciate that. Well weird game ideas that haven't been made. How about an everyday life. I don't mean like Harvest moon an stuff. I mean like where you have to get up make your day through Gym class algerbra and back home. You can pick after school activities you get to sleep in late on weekends have after school jobs. You can go out on saturday nights to movies clubs whatever it is you like to do kind of like an all in one game. It would be really hard to make none the less bizaar and yet in it's own way fun.
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Guest Spike88
Colour Deaf there is just one word for that game idea nad that's disturbing the only thing you'll make millions off of is people paying not to release that game
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[b][size=2]Apple Picker plus 2004[/size][/b]

[size=2]Play as Abe C. in this fantastic new adventure platformer that has the world talking! Apple Picker 2004 puts you right in the orchard, ready for a hard days work! [/size]

[size=2]Grand Farmer Abraham has forgotten to use pesticide this year, which makes your mission more difficult, as you pick the apples for this years harvest, Warren the Wascally Worm will thwart you attempts by eating, therefore "spoiling" the apples.[/size]

[size=2]There will be a range of weapo..er, tools that will be at your disposal, such as the picking arm, usefull for those hard to reach apples, hidden quantities of Pesticide will also be scattered throughout the game, so you can prevent some of the apples being spoiled (useful for when warren is too close to be stopped any other way)[/size]

[size=2]The game will be released on X-Box and PS2 and will make use of the online capabilities, compete one-on-one with your friends, or converege into "covert teams" and outpick your opponents in a multiplayer battle![/size]

[size=2]A year later, the game will be released on PC, and soon after that, mods* will be released, such as, the Day-O Banana mod, the Vines of Vermont mod, and the greatest of them all, [b]Fruit Bowl Very-Real Tournament 20016 mod.[/b] Each mod will replace the apples with the selected fruit of choice, as well as change the scenery and villain, [i](for example, Warrent he worm is rpelaced in the Day-O Banana mod by the evil Scathing banana virus)[/i] [/size]

[size=1]*all mods are 100% unauthorised by VirtuFruit; the creators of Apple Pciker 2004. use of such mods will result in heavy fines, or in the wors cases, imprisonment or capital punishment. The only Authorised mod is the [b]W. Worm[/b] mod which we will e mail you.[/size]
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How about a virtual message board game where you play as a guy who completely ignores the first post in topics, and practically says the same exact thing? Except the guy just changes around a few things. We'll call it "Falkon." You can also perform fatalities to this guy as well, like overloading his brain with common sense. Sounds really awesome doesn't it? Well, ever better still it can be published by Acclaim and developed by Studio Gigante. Now they would just bring it on home, and send sales sky rocketing!
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Oh! I've got a couple great ones!

How about this: your an Italian plumber and you jump on mushrooms! Oh, and little shell things! And you rescue a princess. And not from a Dragon, oh no, from a giant evil turtule! And you ride a dinosaur that throws eggs, too! And when you eat this special flower, you shoot fire-balls, and when you eat and acorn you sprout ears and a tail and can fly around.
Wait, that sound too bizarre.

Okay, how about this: your a hedgehog, see, but you run really fast! And you collect these shiny floating rings and fight robots built by some crazy fat guy! Oh, and theres a fox with multiple tails that can hover. Ooh! And how about a surly Echidna! Wait, nobody knows what the hell and Echidna is. Okay, scratch that.

Okay, your a Gorilla, but you wear a tie, and you throw barrels at snakes and crocodiles and you can swim too!

What was up with these first games? I mean, when you really break down Mario, Sonic, and DK, you get some pretty messed-up stories.

But seriously. An idea that I think should never be made into a video game is...Clown College! In it, you train how to be a clown and perform varios menial tasks working your was up to the big-top. You start off as a cage-cleaner but if you work hard, the manager might promote you to a real job! So you have to do really stupid stuff to make him think you're funny and make you a clown! And then you rise the ranks, from Pie-Fodder all the way to the greatest honor...BOZO!

Oh, one last idea...okay, so you have their be an American Idol game, see, but the catch is...you don't sing! You just press button combinations! Oh, and so it'll be kid friendly and widen the market, we'll tone down the insults too. Oh, and you have to make your singer look good too with a variety of nice clothes for the guys and thongs for the girls!...oh, wait, they made that. I'm not kidding. There's no actual singing in the American Idol game and they tone down Simon's remarks (the only reason I ever watched the crappy show in the first place.)

But still, you gotta admit, it's a bad idea. Of course, so is Mushroom-Stomping, Turtle-Fighting Plumbers and Tie-Wearing, Barrel-Throwing Gorillas, so, what're you gonna do, eh?

[quote name='Spike88']Is it jsut me or are all of you people nuts these game Idea's are more nuts the MAXSONIC VS JAMES which charles so nicely shut down. Anyways I'm sure he will appreciate that. Well weird game ideas that haven't been made. How about an everyday life. I don't mean like Harvest moon an stuff. I mean like where you have to get up make your day through Gym class algerbra and back home. You can pick after school activities you get to sleep in late on weekends have after school jobs. You can go out on saturday nights to movies clubs whatever it is you like to do kind of like an all in one game. It would be really hard to make none the less bizaar and yet in it's own way fun.[/quote]

[quote name='Spike88']Colour Deaf there is just one word for that game idea nad that's disturbing the only thing you'll make millions off of is people paying not to release that game[/quote]

Spike88, this is a thread about ideas that shouldn't be made, hence the insanity and stupidity of the game ideas. So stop making a fool out of yourself and actually figure out what you're posting in (you'd fit well in The Vampire: Ed's game).
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OK!!! A different different kind of game... Ready?

Nurse, The Check In.

So, you start as a nuse in training. Then from there you can choose different carrer plans. Like doctor stuff. You go to medical school. Then get an internship, and on.
OR! You can join the army. Then you can help wounded soldiers.
OH! that is different. It can be good... maybe. :eek:

ok, not that great. But i made it up really fast... OK, thats enough.
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Guest Spike88
I Know what I'm posting in I'm saying about the game who would want to play a game where they play out the same life they live. I think personally that would be a pretty dull game. who would sit through math class more than once a day or better yet after they have already. Personally the game would suck and as for the comment about Richard Gear Solid the guy had it coming. Anyways Xion you want to hera a game. How about a game where this guy just goes around critizing everything a person does and when he doesn't have a clue what the guys motives are. I think that would be a pretty zany game wouldn't you say so. Anyways I know the comment about you all being crazy with werid Ideas might have sounded alittle affensive but hey I was just pointing out the obvious.
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[QUOTE=Unborn Lord Xion]
Oh, one last idea...okay, so you have their be an American Idol game, see, but the catch is...you don't sing! You just press button combinations! Oh, and so it'll be kid friendly and widen the market, we'll tone down the insults too. Oh, and you have to make your singer look good too with a variety of nice clothes for the guys and thongs for the girls!...oh, wait, they made that. I'm not kidding. There's no actual singing in the American Idol game and they tone down Simon's remarks (the only reason I ever watched the crappy show in the first place.)
[/QUOTE]
Where would Americal Idol be without Simons remarks?

[i]I had an idea for the American Idol game, I didn't realise they had made one, but hey, they could probably take a leaf outta this one![/i]

American Idol: Unleashed (or some other crappy one line catch title)

American Idol, the game, uses the lates Eye Toy and karaoke technology to put you right into the action, square off against 32 polygonated hopefulls to become the next American Idol.

Juding will be performed by using the latest wave-length technology, which will compare your wave sound (your singing) to that of the original song, after this is done (takes 3 hours) the A.I enging will select various pre-set remarks from Randy, Paula and Simon. Juding will be harsh, but fair. Presentation will be a must also, as the Eye Toy technology will be coded to analyse how well presented you are, play this game in your pyjamas, and you'll never winn support!

If you like, you can buy special accessories to make the Idol experience more authentic, such as the Simon's Coke Cup, for those who can't handle criticism. We at Idol Software Inc. will not be held responsible for water damage to your PS2, or for any
"police brutality" that eventuates from the virtual bouncer that accompanies the cup.
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[quote name='The Vampire: Ed']How about a virtual message board game where you play as a guy who completely ignores the first post in topics, and practically says the same exact thing? Except the guy just changes around a few things. We'll call it "Falkon." You can also perform fatalities to this guy as well, like overloading his brain with common sense. Sounds really awesome doesn't it? Well, ever better still it can be published by Acclaim and developed by Studio Gigante. Now they would just bring it on home, and send sales sky rocketing![/quote]
MY GOD!!! youre so BRILLIANT!!! YES!!! i would make MILLIONS off this! ah, yes i can taste the victory now! :wigout: :eek: it would be such a sweet game...yes, it sounds like something I would buy!

Oh, wait. this thread is supposed to be for games that are BAD. you lose, captain. uh, Ed, i mean.
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Okay! I'm sure everyone's glad to hear from me again... nnno :(

So, a messed up game would be A flight sim!
BUT, heres where it's original,
It's the developement stages of airplanes! So, you might play as an independant
group thats trying to make the first airplane. Maybe you could design your own original crazy plane ideas. Hmmm :smirk:

Tell me what you all think!
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Ok, get this. You have to deliver drugs somewhere, but the cops are after you. Also, another guy has the same problem as you. You end up racing your trucks to get to the destination. Only, there's NO COPS. Also, your rival is actually a ghost on PAUSE. He doesn't move, and you can't touch him! :D Your truck can drive up almost-vertical hills without losing speed, you have the best brakes known to mankind, and you can drive off the edge of the world! Also, the backgrounds are ghosts too! You can drive through houses! And there's NO SOUND EFFECTS! Just one music track on repeat! Now I know this sounds great, but you ain't seen nothing yet! When you win, it says...Wait for it...It says...YOU'RE WINNER!!!

...Wait...What? Big Rigs already did that, you say? Damn.

*Cough* Um, yeah. My own idea:

Office Worker Sim!

You need to buy a keyboard for your console to play this game. Basically, you sit at a desk typing letters to people, telling them they haven't payed their loan or something. It uses the built in clock like in Animal Crossing. You have to turn it on at 9am every morning, and you HAVE to play it until 5pm, or else it's game over! Game over man! IT'S GAME OVER!! And don't think you can cheat by leaving your console on all day, you have to complete at least 25 letters every day! Or else it's...GAME OVER MAN!! Spellings, punctuation ect all have to be PERFECT too, or else...You know...GAME OVER MAN!!

I think it has potential. :)
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[color=#707875]I'm surprised that Desbreko hasn't suggsted a nad-kicking game.

Picture it: Nadthlete 2004.

I would imagine it working a little bit like Devil May Cry, in the sense that hordes of enemies (essentially all clones of Shinmaru) come at you and you get points for how you fight them. So for example, one attack might be "Earthquake", where you make the ground around you ripple outwards -- if one of the ripples makes any nad-contact, you get a certain amount of points.

And maybe you get points if you hit two sets of nads at once.

You could also upgrade your boots (steel-toed boots might be the most damaging kind -- they'd be useful on bosses in particular).

The biggest problem with this game is that EVERY enemy would be Shinmaru (or some variation therein). So, to keep it fresh, the developer would need to actually create multiple versions of Shinmaru.

This would also add challenges to the game. For example, one version of Shinmaru might wear a cup. You can't kick his nads if he has a cup, right? So this means you'll have to use some strategy (ie: you'll need to destroy the cup first, or distract his attention while you somehow remove it).

And then you might have another version of Shinmaru who wears a dress -- very easy nad-access. However, to compensate for his nad-exposure, this particular version of Shinmaru might feature stronger offensive weaponry (maybe he has a metal basketball or a bowling ball, instead of a regular basketball -- yes, that's his weapon, he fires basketballs at you).

In terms of game environments...well, I suppose that there would be lots of expansive forests and dungeons (we [i]are [/i]talking about Desbreko afterall). I imagine the game being like a combination of Zelda (in style) and Devil May Cry or Viewtiful Joe (in execution).

So there you go. That's my submission.[/color]
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Guest ScirosDarkblade
Ok I understand that this might be a bit inappropriate, but here goes. It was very funny when my friends and I thought of it.

Well, as an expansion to Donkey Konga, we thought of a game called ... (prepare yourself for the heights of cleverness and originality)... Donkey Schlonga!

Yep. That's right.

It would come with a gigantor strap-on that the player would have to ...err... manipulate at varying speeds and/or styles while (we decided) an actual donkey (to make the game's name a bit more appropriate) would run along a path at various speeds himself.

Being an expansion (I don't know how to "expand" a GCN game, but we'll find a way goddammit!), it will be split-screened with Donkey Konga as well as Donkey Kong Jungle Beat. So the player will have three objects to worry about besides two (the drums).

"No, you're supposed to use the strap-on! You've already ruined the drums once!"

Yeah, I know. This will probably be baleted.
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My game idea is to have like a talent contest kind of thing. The object of the game is to either dance or sing in the right sequence to be able to make the panel of three judges happy and like it. Their names being Randy, Simon, and Paula.

You mustdance or sing right to be able to reach the first place, the idol. Not just any idol, but American Idol...


wait...err...

There is already a game like this called American Idol.

Oh well, my mistake, lol.

Well, this is a good idea that should of never been translated into a game. Too late.
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[QUOTE=Shinji]Where would Americal Idol be without Simons remarks?

[i]I had an idea for the American Idol game, I didn't realise they had made one, but hey, they could probably take a leaf outta this one![/i]

American Idol: Unleashed (or some other crappy one line catch title)
[/QUOTE]

I was thinking American Idol: Underground.

Make your way up from the ghetto to become an up and coming Rap Star. Various rappers make appearances as guest judges, like Eminem who bags you out for being a try-hard white rapper (how ironic) to Snoop Dogg who is too busy smoking whatevers handy to give comment. And, as mentioned before in a previous post, after Simon's comment you can choose how to react. Want to look sad and rejected? Done. Want to have a punch-up and piledrive him through the judges table. You bet you can do that! You'll even get extra votes based on how bad you take Simon down. You'll also be competing against a rival (kinda like that guy in Tony Hawk Underground) who'll eventually manage to steal your thunder and become American Idol. Then you'll go off to 'find your roots', create some super dooper dance step (there's a create-a-dance-move mode thrown in for the hell of it) and form a really budget boy or girl band that recieves luke-warm attention. Then you'll be happy that you did it the honest way, while the other guy is rolling in money and bizaches.
Best. Game. Ever.
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Heh. Any game that has me in it is guaranteed to be bizarre.

Okay, since a lot of people (at other places, too, not just here) seem to be intrigued with the mystique and (ahem) power that comes with being a moderator at a message board, I figured it would be nice to give the kiddies a little taste of the "mod lifestyle". The working title for the game would be "I Want to Be a Moderator" and it would be the job of marketing to think up a title that doesn't sound overly goofy.

You start the game off as a newly hired moderator. At the beginning, you get a grace period where post quality in your area is sky-high, your myOtaku, if you choose to have one, gets an immediate spike in popularity (since we all know mods' myOtakus are popular due to their position, not the content of the myOtakus) and members worship the keyboard that you type on.

However, once your grace period ends, the crises start. A few bad members will begin to show up and spam your area, you'll receive multiple PMs from members all complaining about the same post right after they've just played mod in the same thread that they're complaining about and, the area of the game that will really test your will, is the mass spamming. Depending on which version of the game you buy, there are three different mass spammings: pornographic pictures, messages that say nothing but "omg u suk lolol!!!1111" and a combination of the previous two spammings. These differences are mostly made to capitalize on the idiots who buy multiple versions of a game in order to become privy to the minute differences that are in them.

Since you are a 'n00b m0d' the other moderators will not want to help you that much at first (though, that's not really reflective of how it is here lol), so you'll have to build up allegiances with other moderators and members by downloading AIM and contacting the members you would like to build relationships with. However, you'll have to suffer through AIM screwing up a million times a day and asking you to download the latest version of AIM only to find that the upgrade simply includes a new border color for the message boxes.

Depending on how well you're able to get through the game, and who you build allegiances with, there will be several different endings. Most of them will involve either you leaving the message board in shame after being fired, being betrayed by your fellow moderators and becoming a stepping stone to their success or in assassination. If you play the game perfectly, though, you'll earn a spot in the 'moderator hall of fame' (if such a thing exists) and one day earn the hallowed position of Administrator. Isn't that everyone's dream? Exactly.

The game would also include light gun support for the simple reason that light guns are awesome.
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[COLOR=Teal]OMG!!!1 your game iz teh suxorzzzz Shinm@rooo!!!11

Obviously though, my l33t game idea will own you all and will send you back home in tears, heh.

Anyway, you're... a vegetable.

On a beautiful summer's day in an old country farm, the birds sing and the grass is green. You live the simple life, hang out with fellow sprouts, a little bit of sunshine--life is good on Bill's Farm.

But, on one dreary day, where rain fell heavily and a storm roared over the area, your dream--the American dream--was crushed, all by one 'tasty' visit by the Black Locusts, a gang of crop snatchin', vegetable chomping locusts, who'll stop at nothing to get what they want. In the centre of panic, you're stepped on by the bigger, more developed sprouts, and sunk into the soft, wet compost, only to pass out in shock.

And now, with no recollection of what had happened, or why, you stand tall over the entire farm, only to see your crew savagely wiped out. In all of your rage and fury, you set out on a quest. A quest of revenge...

Enter... "The Rebellious Vegetable!"

As the intro states, you start as a sprout and meaningfully work your way up the development stages of any ordinary vegetable. The lifestyles you choose however behold different effects on what type of green you turn out to be. For example, if numerous strawberries attack you, then their seeds will latch onto you, causing an infection that will eventually turn you into a super strawberry. Each vegetable form has different abilities, and will affect the overall outcome of the game.

Taking the role of a vegetable in a huge world would require knowledge and understanding. That's why The Rebellious Vegetable! will take up a Shenmue style of gameplay; ask around, get in fights, meet a [i]girl[/i] sprout, etc. Enemies would be other fruits and vegetables who hold some unknown grudge against you, and insects that see you as lunch. Collecting items will enhance your overall physical abilities, pesticides will make you invincible to bugs, and 'Buzz' the friendly housefly will snack down on those more annoying fruits.

Your ultimate goal is to find the Dark Omen, the leader of the Black locusts gang. After your revenge is cast upon him then you can go back to your normal life as a crop, where you'll get gift wrapped and sold to some vegetarian to be finally eaten.

Ah, bliss.[/COLOR]
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I figured I would drop by with one more of my own.

[i]The View[/i], recipient of the 2003 Daytime Emmy Award for "Outstanding Talk Show," is ABC Daytime's morning chatfest, featuring a team of five dynamic women of different ages, experiences and backgrounds discussing the most exciting events of the day. The program has received critical acclaim since premiering August 11, 1997.

It only seems natural then that such a successful television show should be translated into a video game. But, there's a catch. In the world of digital entertainment we would need a new element to make the chemistry shared between this "dynamic" cast of women more appealing to the male demographic. Hence, the inclusion of Viewtiful Joe. It's a match made in Heaven. You see, I don't watch [i]The View[/i] much, but from what I've seen, it already induces a slow motion technique that easily rivals that of Joe's. And, the show's backbone is strong personality. No one brings stronger personality than Joe. Lastly, if you imagine her in tight-fitting spandex, Barbara could be the female equal to Captain Blue.

Here is some concept art:


[img]http://img15.imageshack.us/img15/1983/theview.jpg[/img]
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