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Adventure Arena


Mr. Maul
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[font=Book Antiqua][color=seagreen]Here's something you might want to take into consideration the next time you do a new version of the boards. It's for the Adventure Arena as the title states, and also the battle arena, and I believe it would help with the role playing process, make it better. I'm not sure what it's called or where to get it, but my friend says that he uses it when he role plays online. It's a die roller program. I don't know how it works, but it would improve the game (either that or hinder it greatly). It would be better than people saying that they do something or attack something when they should be rolling for successes and damage and such. I know this is just an online service and I'm not saying that you should do this or that it would work, I'd just like you to consider it. [/color][/font]
[font=Book Antiqua][color=#2e8b57][/color][/font]
[font=Book Antiqua][color=#2e8b57]Also, something else that bothers me is when people take control of you character and make them do things in their post, such as actions, reactions, dialogue, etc. [/color][/font]
[font=Book Antiqua][color=#2e8b57]Example:[/color][/font]
[font=Book Antiqua][color=#2e8b57]Say someone is playing as Mr. Rogers or something and I'm playing as Kaine: Lord of the vampires, and it's Mr. Roger's post. [/color][/font]
[font=Book Antiqua][color=#2e8b57][/color][/font]
[i][font=Book Antiqua][color=#2e8b57]I summon my trolly of doom. With a few gestures and the utterance of self-esteem boosting messages, a large storm cloud appears and lightning strikes. Where the lightning struck, the trolly is now there, glowing with a red aura. I hop aboard and yell "To the land of make believe!" and plow you over. Your body goes flying and in mid air you fire a psychic blast at me while summoning an army of undead minions.[/color][/font][/i]
[font=Book Antiqua][color=#2e8b57][/color][/font]
[font=Book Antiqua][color=#2e8b57]This then forces you to deal with the consequences of the attacks or actions you just made against you will. Sure this example was really lame, but it's all I could think of. I'm assuming you know what I mean. Isn't that considered godmodding? Wait. I'll find an example from an actual post.[/color][/font]
[font=Book Antiqua][color=#2e8b57]Okay, here's one by Guess? (no offence to you or your post) in the Tears of Autumn thread.[/color][/font]
[font=Book Antiqua][color=#2e8b57][/color][/font]
[QUOTE] [font=Arial Black][color=lime][color=black]"You know the Domo faction has spies everywhere," Chasity said calmly. "You should probaly be quiet about the whole Righteous Lightning. The Domos will shoot anyone even talking about it."

"So, will you take the job?" Ishi asked again.

"Yes. As long as I get paid. Since I'm a friend of the Righteous Lighting, I'll even do it for a discount." They both laughed then got down to the real buisness plans.[/color]
[/color][/font][/QUOTE]
[font=Book Antiqua][color=seagreen]See what I mean? Controlling two characters. Having a conversation with yourself. Whatever happened to the good ol' GM!? NPC's!?!?!?[/color][/font]
[font=Book Antiqua][color=#2e8b57][/color][/font]
[font=Book Antiqua][color=#2e8b57]Well, that's just my feeling on the subject. I felt like ranting today. Chiao![/color][/font]
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What we do here in an RPG is a sort of collaborative story-writing. Each person has their own character, yes, but in order for the story to progress and use all of the characters, there ought to be interaction between the various characters. If everyone could only use their own character, there might be several separate stories with the same idea in mind, instead of one greater effort.

Godmodding in this sense would be making a person's character go against what their description of the character would be. For example, if you made the character Dave, and Dave was supposed to be a calm, quiet guy who never loses his cool. If I were to write a part of the story in which Dave goes on a killing spree, laughing like a maniac, then I would be godmodding.

Basically, it is a good idea to use other people's characters in RPGs, as long as it is within reason. That way the story can progress as it should, with everybody's characters working together towards the climax and ending of the story.
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[font=Book Antiqua][color=seagreen]Oh. I didn't know you guys felt that way. I'm just so use to paper and pencil RPG's and having game masters that...etc. Maybe I should start an RPG on the boards with rules like that, but if there are a lot of other people on here who prefer to play the way you do, then I probably won't get much of a response.[/color][/font]
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[color=#707875]I think there's just a basic misunderstanding here about what "RPG" is.

When we talk about role playing games, we aren't talking about the Dungeons & Dragons type stuff. Instead, we are solely talking about collaborative/interactive stories, which are developed among multiple members (who each create and contribute their own character).

But having said that, there is [i]no [/i]reason why someone can't come along and make a totally different style of RPG, with totally new rules. That would be fine. I always encourage people to come up with new ideas and try new styles.[/color]
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