BlueYoshi Posted August 24, 2004 Share Posted August 24, 2004 [color=teal]Well, despite SNK's previous attempts at getting this right, I'm looking forward to Metal Slug Advance. Surprisingly enough, it's not a simple revamp of any of the previous games, but something completely new, with two new playable characters and a totally original card-collecting theme that have various inputs during in-game play. You can decided whether or not you want the card system to intervene though, just in case you prefer to play it the way it's meant to be played. ~_^ Apparently, the game was reported to be deliciously buggy by a number teams when it was tested at this year's E3, but hopefully they will be taken care of adequately in time for its scheduled release date later this year. Hmmm, there is a much wider variety of weapons in this one too, both new and old from the previous Neo Geo games, though the game sounds short... but Playmore (developer) have claimed that the all-new cards system should magnify a fair level of lifespan, so we'll see how that works out. What intrigues me about this game is its style, however, and considering the premise, I really hope that it won't be an all-out action version of Rogue Spear. Having to play cat and mouse all the time just makes the game utterly boring, and I don't think that tossing in an end-of-level boss will help change that. So I deeply hope that the hostages won't interfere with the core of the gameplay. I can't wait to pick it up.[/color] Link to comment Share on other sites More sharing options...
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