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The Vanishing: Sing for Absolution [PG-LVS]


Seibzeihn
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[font=garamond][color=navy][i]Dawn. The light of life and birth. Or at least, it was, once...[/i]

[i]So pale. So cold. A deathly cold...[/i]

[i]A reminder that we are not free...[/i]

Once, Terra had been a bright and vibrant world, filled with the light of Aether. The human race marveled at their skills as they built towering cities of stone, wood and steel, harnessing the Aether (the energy of the planet) to power their inventions. Technology and the magic of Aether worked side-by-side to create a utopia for Man -- this utopia became known as New Eden, a place of peace and freedom. At the center of this beacon of idealistic society laid the jewel of humanity's labor, the capitol city of Sanctus. This city had been constructed of Aether crystals and stocked with mankind's most advanced technology. For hundreds of years, humanity knew olny prosperity and the calm of pacifism.

But it was not meant to be.

On a day darker than the rest, where lightning cracked against a blackened sky, the wind began to roar. Directly above the pinnable of Sanctus, the roar reached a fever pitch, and the Heavens themselves parted like curtains being drawn back. And that was the day that the angels of God descended to rain judgement upon the world of men. A column of force like the Finger of God lanced from the sky to shatter the crystalline Sanctus like glass. Following the beam from the heavens, a mighty fist of airships materialized above the proud human civilization and unleased a powerful salvo of Aether beams. The reeling human coalition gathered its wiits and launched a counterattack, but the unmarked battlecruisers proved that they were more than a match for the Terran frigates. Their advanced Aether 'wave-fields' deflected Terran guns, while their beams tore through frigate hulls. But the most terrifying spectacle had yet to come.

Haloed in brilliant silver, a colossal seven-winged figure appeared in the sky. With a wave of one hand, the figure generated a shockwave of blinding white energy that swept over the surface of the planet, destroying all in its wake. Buildings were laid low and machines blasted to ruin as God dealt out his wrath. Over 99% of the human population perished that day.

Since then, humanity has lived in fear. Driven to hide underground in makeshift towns or high in the mountains where the weather beats at the shattered human sanity, many fear that the race of men has ended. One such small civilization was the mountain-town of Atma, containing a sparse population of human survivors. They had escaped the wrath of the Angels (for that was what humans had come to call these strange unmarked ships and their unknown pilots) and built their lives anew, far from the Angels' center of control -- which was now in the once-mighty city of Sanctus, rebuilt with the Angels' mysterious technology. But their rare serenity in this age of war was about to change once again...

[i]"The time has come for you to stand up for your people!"[/i] cried the Prophet to the assembled masses, who looked at him with a combination of horror and awe. [i]"It has been written that the last of Adam's children shall come forth to lead the Vanishing out of the darkness! I see you look at me with your blank faces, you do not know of the Vanishing! But, in fact, you do,"[/i] the Prophet gestured with one hand to the crowd, his voice rising above the howl of the wind. [i]"YOU are the Vanishing! Our species is becoming extinct from the face of Terra. The strong must rise and heed my call! The time of the Vanishing is now! Who will join me?"[/i]

--------------------------------

Terra is a world of ruin. Battles are fought using conventional weaponry on foot (namely, swords, spears, and the like) or on airships equipped with Aether-based beams. Guns and other such projectile weapons of our day and age do not exist. Aether is basically magic, and there are some humans who have learned to better wield it (thus making them more like mages). Aether is the energy of the planet, which mages tap to fuel their spells. Most spells are of the elemental class, since them stem from the earth: [b]Fire, Water, Ice, Wind, Thunder, Earth. [/b]

((I'd like to have at least 4-5 people to start, but there's no limit. One character each, please. You will be playing inhabitants of Atma who are considering taking up the Prophet's offer))

((I will create an Underground thread as soon as I have a few sign-ups in case there are any questions/comments))

Sign-Ups:

[b]Name:[/b]
[b]Age:[/b] (19-35)
[b]Appearance: [/b](Pic or good description)
[b]Class: [/b](Either Mage or Warrior depending on whether you prefer using Aether or your own strength to do battle)
[b]Element:[/b] (Everyone is aligned with an Element of Aether, whether you're a mage or not. They are listed above in bold)
[b]Weapon:[/b] (Anything medieval)
[b]Occupation:[/b] (Basic medieval jobs; blacksmith, alchemist, scribe, teacher, etc and so forth)
[b]Personality: [/b]
[b]History:[/b] (Everyone was born in Atma, but what has happened to you since then? What are your parents like, if they are still alive?)
[b]Spells/Skills:[/b] (Two per person, please something weaker i.e. no godly area-of-effect spells. Make sure whatever you choose is aligned with your Aether Element)

** I will play the Prophet, and the Angels, and pretty much everyone you all don't play (i.e. any NPCs you meet along the way). I may or may not play another basic character, and if I do I will post his profile.[/font][/color]
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[SIZE=1][COLOR=SlateGray]Great story, Sevotharte.

Let me know if there is anything I need to change.

---------------------------------------



[i][u][b]Sign-Up[/b][/u][/i]


[b]Name:[/b] Siaga A. McAmoray
[i] - Siaga[/i]

[b]Age:[/b] 25.

[b]Appearance:[/b] Standing 5'3" and weight 99 lbs. Siaga appearances to be physically frail. Her, somewhat, pale complexion does not add to this. Although young, Siaga's hair is a rather dull blond. That is now leaning towards grey. She has shaggily cut bangs that fall slightly past her eye brows. The rest of her hair falls back behind her shoulder. It loosely flows, and can reach down to her waist at full length. Her eye color is a light, innocent, blue. But during the night her eyes seemed as though they are grey and glazed. But her lightly colored pink checks often times full others into believing that she is still in her teen years.

Around her mid half, she wears a slightly loose, white, long sleeve, shirt. Near the neck it breaks off going down in a frill like fashion. From there it goes totally down flattened for 5 inches all around. Bunching, the sleeves end in large, 3 inch, tight cufflinks. On each rather then a button, it is two silver pendants. The pendants are in the shape of machine arms. Above this there can be one silver bracelet seen on each arm. The lower half of her shirt is neatly tucked into her pants. Over this she wears a dim grey vest.

The bracelet is completely lined in "Shacu," also known as "shock rocks. Due to the fact that when they're bashed together, they automatically will begin to spark within 10 centimeters of each other.

On her lower half she wears black pants. They have a fairly close fit and are made of a fabric much like leather. At the top it's rounded off with a white belt. Near the buttom, the pant ends seem to flare out a bit. Over lapping her plan brown shoes.


[b]Class:[/b] Warrior.
[i] - Dealing mainly physical damage, using their own strength. Siaga rather rely on the little physical powers she has.[/i]


[b]Element:[/b] Thunder.


[b]Weapon:[/b] Azoth.
[i] - A one handed bagged. Often used by those who are a bit less skilled in physical battle. The handles are made of a stronger silver, used specifically for slicing upwards, at slanted angles. Never used for slicing downwards with force restriction near handles base break. While one of the hands is used to hold the dagger the opposite must be reeled back due to protective reasoning. User is constantly in movement. The end of the hilt is lined with murky grey rocks.[/i]


[b]Occupation:[/b] Alchemist.


[b]Personality:[/b] Siaga is a bit with quite. Never really trying to imply upon someone else's judgment, she goes on trying to ignore their trail and error. So that they in turn will learn what they need to on their own. Consider a bit...Aloof. But the thought doesn't last too long.

Most of those around her, have learnt that she is so because she would like to be strong for them. Even though she believes that emotion could be her down fall. Siaga wills to help those around her, regardless of their problem.

But even this she some times fails at. Failure is something she's not very comfortable with. Knowing hints of errors often lead up to larger errors and failures she tries her hardest not to fail. And if she does in her mind; she'll go on regretting it. Repeatedly trying to find where she went wrong, and how it will effect ever thing else. Then trying to predict how to make things right. Rarely speaking of any of this, it can cause her to go into random break downs.

Very caring and kind, really.


[b]History:[/b] Born where many others where, Atma, she grew up with no father figure. And helped more often then not with her mother's health, not to mention her "small family's" living expenses and cost. Since she was her mother's only child, she was doted on till nearly the age of 8. Near this age, another child joined their family from adoption. The rest of this child's family had been killed. Yet for some reason, he had gone on for over a year alone. He was 10. Obviously; the child wasn't from Atma.

He was mute, and even though he was older. Siaga found her self to dote on him the way her mother had her. Growing up together, Siaga found her self with a frail build he having a slightly stronger one. From this he had protected her from other's, as a return from her gratitude. They lived with their mother just fine, got along in the world just fine. Yet everything was far from alright. Near the age of 17, a terrible storm came. The boy went missing. Presumed dead. Two years after, she was mute by will.

During these three years. She's buried her self within scientific study, withdrawn from other's...She couldn't help but watch them from afar. Knowing there was nothing to fear within them, that wasn't caused by something else. From this she learned, that the only thing with this effect on others was caused by the Angels and any unknown forces. In turned she's learnt, that there are two things to fear. Loosing a loved one, and the Angels.

Siaga family was one deeply bedded within their religion. However over the years; she's been drawn to science further everyday. She cared for those around her, but only in silence. Closer to being an atheist then anything else. Siaga has choose her life to be one, still she can not truely be called thus. Deep within her heart, she knows that she's still has not given up her faith.


[b]Spells / Skills:[/b]

Broken Fury.
[i] - As normally done with the Azoth dagger, one would normally have to draw back from the target by 5 feet. Then charge again to land a significant blow. However, Siaga is skilled enough to allow her self the direction of the jagged edge of the blade. Allowing her to hit 6 times in one sweep. Twice with the smooth, sharper edge. And then four times with jagged "woven" side.[/i]

Electric Sphere.
[i] - With the two bracelet around her wrist and the stud of her dagger cling together. Both stones come out from the bracelets. The electric charge pulling them to a certain focused source. Hung together by small bolts of electricity, it will wrap it's self around the focused source. Paralyzing for a few seconds, then returning to the bracelets.[/i][/COLOR][/SIZE]
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[COLOR=RoyalBlue]Name: Yulin Masquet
Age: 20
Appearance: [URL=http://www.rdg.ac.uk/StUnion/Anime/document/image94.jpg]Clicky[/URL] I'll descirbe her outfit tomarrow.
Class: Mage
Element: Water
Weapon: [URL=http://weaponscentral.net/weapons/gladius_sword_3118501.htm]Gladius_sword[/URL]
Occupation: teacher
Personality: She's a very serious person and also wise. Yulin is like a mother who would protect anyone who was innocent. She can be pushy at times and
History: Yulin was born in Atma, where her family was knoewn for its riches. She had 12 brothers and sisters, her being the 5th child in her family. They lived in a big mansion high atop the hill. Yulin really didn't get much attention from her family due to the cat there were to many kids. So she would spend her days reading all the book sha can and practicing her magical skills. She did have her older sister (3rd child) train her in magic and teach her about the world. Yulin was very attach to her than her own parents and siblings and she would let nothing happen to her. When she was 14 her and her sister set out on a adventure to the woods to do some bonding, but when they came back...they found their family killed, each and everyone of them. They screamed in horror and both fainted, soon after the police came and had told them that their father was involved in shady business. Since that they her and her older sister moved into the village and tried to move on. (Sorry finish this later).
Spells/Skills:
Ring of Sea: She can summon the water with her sword from the sea and make a circle that surrounds the enemy.[/COLOR]
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Name: Airra Horlana
Age: 22
Appearance: Covered in mostly dark green robes, Airra is a strong and strange woman. Her colorless eyes are deceiving and mask her true emotions. Her face is a soft and pale color with nothing more than a small scar stretching from her left temple to her jaw. Her long ebony hair is usually pulled back and still stretching to her hips. Under her robes is a well-developed body made to do intense labor if nessicary.
Class: Mage
Element: Fire
Weapon: A long staff with a ruby jem entwined in the wood. This staff is used to harnness the power hidden within her body. She also carries a light weight katana like sword that she uses for close range combat if nessacary. Her staff is named Despair and her sword Belva.
Occupation: Teacher (for magi)
Personality: Airra is a very reserved person. She speaks with great wisdom and is well respected. She is known to be cold harder and even cruel at times, but it allows her to be one of the best magi left. She has tried to leave desire of worldly things behind and become one with Terran. She has spent most of her years trying to teach others the way to be one.
History: Airra's mother was sweet and gentle and a great lover. Her father and mother had been together since they were young teenagers, blissfully in love with one another. During labor for Airra, their only daughter, Airra's mother died leaving a grieving man to take care of the baby. Airra was named after her mother and was raised the best to his knowledge. He wasn't a very wealthy man, keeping a small tavern for travelers, which didn't bring in much. He did odd jobs around the village to survive and feed his daughter.

Airra was raised as a hard honest worker and put others before herself. When her father passed away when she was sixteen from a broken heart, Airra had to make it on her own. That's when she met Cathor, a very powerful mage. He took her in, asking only for her to keep the house neat. He taught her the power within herself and the proper ways of a mage. She soon after took him as her lover and his death of a strange illness at the age of twenty left her alone again.

When she could find no other way to survive, Airra studied heavily into her mage work then began to teach those younger than her what she had learned. She told fantasic stories of when Terran was a utopia.

Spells/Skills: Fertara: a powerful shield created from the heart and made of almost undestructable fire. The shield looks like a series of circles and strange patterns, each one meaning something in order to protect.
Nerratirra: this skill is usually used with the sword Belva. This attack takes awhile to perpare. It engulfs the blade of the sword in a combination of thunder and fire, when the sword is brought from above and then thrust downwards, the elements fly from the sword and hit its target.
(sorry that it's not longer, but i must sleep soon)
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[COLOR=DarkSlateGray][SIZE=1][B]I finally come to sign up...and you're a Final Fantasy 9 fan, that makes it even better![/B]
*******

[B]Name:[/B] Arkane Latmus

[B]Age:[/B] 21

[B]Gender:[/B] Male (there will probably be confusion XD)

[B]Appearance:[/B] *see atachment* He wears that outfit in Summer and in Winter will wear white, silk pants.

[B]Class:[/B] Mage

[B]Element:[/B] Wind

[B]Weapon:[/B] A staff with a Crucifix blade attached to the end. The wood is stained black and the grip is dark brown leather. There is a dark grey jewel embedded in the blade, no one knows what type of jewel it is but it has magical properties.

[B]Occupation:[/B] Herbalist

[B]Personality:[/B] Arkane is very cocky and always believes that what he says and does is right. He prefers to work on his own but will take any opportunity to show off in front of a crowd. Most younger girls like him for the fact that he is a true pretty boy, but once the reach maturity, most females realise that he?s nothing but a vain bastard who loves to show off.

Despite all this, he has made friends with those on a higher level; he prefers to hang around with Mages more than Warriors, believing magic users to be superior.

[B]History:[/B] Surprisingly, Arkane was raised by a peasant family on the outskirts of Atma even though he believes himself to be better than those type of people. His mother and father were both very hard working people and they doted over there son, having had two miscarriages beforehand.

The proud parents had also wanted a daughter and eventually they got lucky. A few weeks before Arkane's 10th birthday, his mother gave birth to a beautiful young girl. Believing Arkane to be old enough to look after himself, his parents ignored the boy and instead put all their efforts (and money) into raising their newborn child.

Arkane was furious and hated his sister with a passion, taking any opportunity to make himself seem better than her. But all his efforts fell upon closed hearts; his parents practically disowned him, leaving him to look after himself constantly.

When the boy was 15, he decided to leave home and study with Alchemists and herbalists in the centre of Atma, it was here he made friends and found his first love.
A young girl, studying Alchemy, he was infatuated with her from first sight and longed to be with her, but he was rejected and shamed in front of many other teenagers, all laughing at him and mocking him.

It was on that day that Arkane vowed to never fall in love again, and so far he has kept his promise to himself.
From his past, most people can understand why he has become so vain, it's his way of making himself feel appreciated. Inside, he's still just a hurt young boy who needs somebody to show him some love.

[B]Spells/Skills:[/B]

[U]Wind Cutter-[/U]
A powerful tornado created around Arkane, literally shredding anything that comes into contact with it, it is the young mans most powerful move but is easily deflected by a strong shield. It is also weak against water attacks.

[U]Aero Blast-[/U] A jet of air mixed with psychic energy blasted from the jewel embedded in Arkane's Crucifix staff, powerful enough to break through shields but it has been known to fail or damage Arkane when in a fierce battle.

[B]Yeah, I kinda ripped Kuja off (kinda?) but you can't blame me ^_^; Hope this is all right, by the way[/B].[/SIZE][/COLOR]
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[font=garamond][color=navy]Crucifix and demonchild, both of thsoe look good. And Crucifix, Kuja is awesome, so don't worry about ripping him off :D

Here's a little point that I forgot to mention earlier: [b]Elements aren't unique to each person. Everyone on Terra has an affiliation with an element, so don't worry if someone is the same element as you; it doesn't matter. All humans hold an affiliation with one element or another. [/b][/color][/font]
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[COLOR=SlateGray][SIZE=1]I would like to inform everyone, that Sevotharte is currently sick. Which is why the RPG has been delayed, but he should be back soon. So...

Sign-Ups are still opened..


Thank you, all, for your pertinence. =^^=
[i] - Eikou[/i][/SIZE][/COLOR]
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[SIZE=1][COLOR=Sienna]
[b]Name:[/b] Kamui Lockhart
[b]Age:[/b] 24
[b]Appearance:[/b] Add an eyepatch on this woman(see attachment. courtesy of [url]http://www.creativeuncut.com[/url]) and you've got Kamui.
[b]Class:[/b] Warrior
[b]Element:[/b] Earth
[b]Weapon:[/b] [u]Heart Pierce[/u] - A naginata made in the ancient Yamato style. It is tipped with a platinum blade which bears the signature of an Atman blacksmith named Masamune. The black handle is braced by a couple of gold rings, each bearing the crest of the Lockhart family.

[b]Occupation:[/b] Pilot
[b]Personality:[/b]
At first glance, Kamui gives the impression of a serious woman that commands a great deal of respect and has a sense of order. A description very near to the truth: she likes nothing more than Highwind (that?s the name of the ship) being kept in perfect working condition. That includes a disciplined staff, well-greased gears and squeaky-clean interiors.
She may be strict but she?s not humorless. Highwind?s crew attributes her lively and rather rowdy disposition to the dozens of sweets she keeps in her room. Never could one find her without a candy in her pocket or mouth.

[b]History:[/b]
Kamui wasn?t exactly born in Atma; her parents were, though. She was born in the ship at the time when her father, Cid, was still in command of the Highwind. They named her after the the constellation of the Godhunter, the reference point of all maps. Luthien, her mother, died in a freak engine accident when she was just four years old.
She became the ship?s captain at 21. Her father now resides in Atma.

[b]Skills:[/b]
[u]Cherry Blossom Dance[/u] ? A quick naginata technique equivalent to a sword dance.
[u]Highwind Failure[/u] ? It releases a shockwave from the naginata that creates a traveling fissure in the ground. She accidentally destroyed the ship?s hull with Highwind Failure, grounding the ship in Atma for two full weeks.

[/COLOR][/SIZE]
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[COLOR=Navy][B]Name:[/B] Aria Kaze
[B]Age:[/B] 20
[B]Appearance:[/B] See attachment but ignore the wings and replace the dress with robes, of usually blue, black, emerald green, or blood red/crimson, to show her class. And add a pendant that hangs around her neck, it's a small glass ball with a spark of blue power inside, that changes colour and size with her mood, which hangs on a fine silver chain.
[B]Class:[/B] Mage
[B]Element:[/B] Wind
[B]Weapon:[/B] The staff in the picture and a [URL=http://img.musiciansfriend.com/dbase/pics/products/46/462108.jpg]Crystal Flute[/URL] that she uses to help with her magic.
[B]Occupation:[/B] Alchemist
[B]Personality:[/B] Aria is kind, caring and considerate. She's someone you can come to talk to easily without caring if she'll judge you or not. She loves to help people and she'll do anything to help her friends when they're in trouble, danger or if they just need a shoulder to lean on. Aria loves to make friends with people and is always willing to give people a chance to become her friend. Aria is strong minded. She never gives up and hates to admit to defeat. She's a quick thinker and solves problems quickly. She can easily keep a cool head in a heated argument, but she can also have a quick temper.
[B]History:[/B] Aria was of course born in the small town of Atma, knowing no other life. She can't really remember her father, but her mother often told her about him. Her father had been a mage too, he was a War Mage that helped in battles and was greatly known, he had also been aligned with the element of Wind, as she is. He had died when she was very young, when he went off to a battle, and never returned. Aria's mother is an Alchemist, so she follows in both of her parents' footsteps, as she is a mage, and an alchemist, so she can help her mother. Aria originally wanted to become a war mage like her father, but her mother wouldn't let her, saying that there weren't many alchemists, and they needed more, so Aria agreed to become like her mother. As she got older, her mother let her wander around town, she would often visit people and sometimes ask about her father, from other people's perspective, everyone had something good to say about him and were happy that his daughter had turned out so well.
When she was 14, she was very advanced in her work as a mage and an alchemist, so her mother gave her the staff that she carries, as her 14th birthday present. Then she was so far ahead of other, older mages, at the age of 15, they asked her mother to give Aria something to do to slow her down, so her mother gave her flute lessons, Aria questioned why, and her mother told the truth, but also said it helps harness the power of Wind, because it's a woodwind instrument. Aria agreed to it and soon became very good at it, so her mother gave her the crystal flute she now carries.
Now Aria strives to become the best mage, alchemist and flortist to honour the memory of her father, and to make him and her mother proud.
[B]Spells/Skills:[/B]
[I][U]Wind Blast:[/U][/I] Can either be in the form of a ball, that she forms between her hands and throws at the enemy, or a strong blast of wind that can come by a summoning by her flute, or by making gestures with her hands.
[I][U]Wind Slice:[/U][/I] Aria slashes with her staff and a burst of wind energy follows that path, slicing through practically anything, or damaging an enemy pretty badly from the force. The power of it all depends on how close she is to the target.[/COLOR]
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[FONT=Garamond][COLOR=Navy]Thanks for your signups, everyone! I really appreciate it.

Since I'm feeling a bit better and can be online more, this RP is now up in the Adventure Square. Mind you, signups are still open; you can jump in whenever you like (as long as it's appropriate, which most of the time it will be). If you have any questions, feel free to PM me. Anyways, enjoy!
[/COLOR][/FONT]
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