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Zoids: Battle Legends


Ben Holiday
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I knew better but I just couldn't resist picking a copy up and hoping for the best. Well to be honest best can truly only be used to describe the menu it's the best looking part of the game and feels great as you choose pilots, zoids and parts but the fun soon ends once you start a battle or mission. When you are out in the open on a battlefield it's not bad but if you do a battle near buildings or such the AI really shows its limitation as the enemy zoids get stuck or repeatedly run into a wall. The controls are nothing to get excited about either I had less trouble piloting mechs on any of the Armored Core games for the PS/2. :eek: Half the battles you just end up circling eachother trying to get a shot off I much prefer AI that understands both close combat and far ranging attacks. The menu graphics nice the in game graphics come out kinda shoddy you can see the potential but looking at how much the zoids just look like badly painted model kits leaves something to be desired there's just a general plastic look to a lot of the parts. As for the missions what can I say they start out with Zoids Fuzors leaving the rest to be unlocked too bad the third show was one that I actually disliked more then the first if they would have just started out with the first or second shows it would've been no problem but I will play through them just so I can get to the CC missions.

As much as I dislike certain aspects of the game I will most likely play through just so I can unlock all the character and zoids and you never know maybe multiplayer will have some potential. :rolleyes:
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