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Ogre Battle: Knights of the Netheworld (M-VL Poss S)


Engel
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[color=darkred][size=1]Ogre Battle: Knights of the Netherworld

In the quiet aftermath of the Revolution, Magnus has become king of Palatinus, and has quelled the attacks of the Northern Barbarian tribes. Palatinus has become a place of great splendor once again, markets filling each town, ruins of old temples for Harnella, Fenrir, Ishtar, Asmodee, every god found. However, like the crumbling, decaying ruins of temples, nothing lasts forever, not even peace.

In the West, where the final battle had taken place, a young woman, about twenty five, lies on the ground. Her blue Indigian hair is neatly spread across her body, and her green dress lays over her legs. A rather fat Noble walks around, his greedy eyes looking for articfacts lost in the battle. Picking up some Goth, the currency of Palatinus, he smiles.

However, when he comes across the body of young Mari, he gasps, and withdraws. But, a small infant crawls from under her dress, and rises into the air. It speaks in a rough, brutal, guttral voice.

"This body is much better than my last...I have been resurrected for the fourth time, this time as a Demigod! AHAHAHAHA!" He notices the Noble, and stares at him.

"You...fat glutton...why are you here? Well...be proud...for you have witnessed the birth of your new god..." He cackled, and raised one small fist up.

"Xelath Rai Zanthos Xeath!" And a ball of shadow encricled the Noble, and crushed him inward, fire leaping from the inside of the globe. Rashidi smiled a cold grin. It was time to put his plans into motion.

Rashidi now looked like a twenty year old, rather handsome, Indigian. His blue hair was feathered out, and he had only his Royal Garments, and light Plate Mail on. He stood in the Central Division dismissal hall for the
Acadmey graduates. Rashidi had been taken in by Magnus, and raised as his own. Magnus' son, Orannis, was his best friend.

"Ash, Ashton, Demonthenis, Ecros, Orannis, Rashidi! You have all been assigned to the Central Division Guard. Go to the castle and wait for further instuctions." They nodded, and turned to leave when a huge explosion took the lives off all but Rashidi and Orannis.

"EVERYONE! OGRES ARE HERE! FLEE TO CASTLE TALPEA!" A guard shouted, before being crushed into oblivion by a giant hammer. Everyone fled to Talpea, and met with the King, the Central Division deserted. Everyone that was there is now in the Western. They had to take care of the Chaos Gates that had been uncovered, and put a stop to the maker of the Chaos Gates...
~~~
Sign ups:

Name: Can be oldish, or can be Modern

Age: 13+

Gender: Err...no explaination needed

Apperance: Picture or good description

Class:
Male Classes:
Fighter: Your average Sword&Shield guy, good little punks who can do some damage if used right.

Wizard: Staff, spellbook, and green robe is all this guy needs to cast some serious spells.

Knight: He's a pumped up Fighter, and can use bigger and better swords, along with Plate Mail.

Beserker: A walking tank. He uses sparse armor, but one handed axes are his weapon of choice.

Fencer: Sporting a Bastard Sword, and a Jin Gaza, he's the Japanise Swordfigher in this game. He's basically like a Knight, but stronger on the offense.

Ninja: He's stealthy...and he uses twin Cat Claws. A good, fast fighter.

Female Classes:
Amazon: Your average Bow&Arrow girl, she is the ranged attacker. Bascially does as much damage as a Fighter

Sorceress: Staff, Spellbook, and good looks are her weapons. A bit stronger than a Wizard.

Archer: Think a pumped up Amazon,and you've got it.

Valkryie: The Spear&Shield warriors, they fight for their elemental god. Can use a bit of spells too.

(*NOTE:* There will be more things...remember, you can't all be gods.)

Element: Fire, Earth, Wind, Water.

Weapon&Equipment: One weapon, and whatever your person has on.

Short Bio: A telling of what has gone on in their life.[/color][/size]

So...if you have any questions, or want to play a certain character, PM me
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[COLOR=DarkSlateBlue][SIZE=1][B]Heh, I meant to sign up earlier.[/B]

[B]Name: [/B] Zerros Naita

[B]Age:[/B] 23

[B]Gender:[/B] Male

[B]Appearance:[/B] Standing at an average 6', Zerros has a slim build and a rather weak outer appearance. He usually fools his enemy by his weak look, because his spells really pack a painful punch.
His slight build and long legs make him a fast runner and good at dodging physical attacks.
*look at attachments for the rest*

[B]Class:[/B] Wizard

[B]Element:[/B] Wind

[B]Weapon&Equipment:[/B] The staff in the picture, he also has a brown leather bag that he keeps his spellbooks, antidotes, scrolls and food in.

[B]Short Bio:[/B] Zerros is a pretty shady character, he seems to be more of an annoyance than a help, appearing at times when he is not needed and leaving when he should be helping.
He finds teasing people and absolute joy and has spent most of his older years travelling with different groups, either mercenaries or bandits. He always betrays them however and claims the reward for himself, investing in more magick items to increase his already large power and wealth.

He has learnt many ancient languages and therefore he knows some spells that were believed to be lost with old civilisations. His only downfall, however, is his non-existent physical attacks.
He is useless with a sword and his staff doesn't stand up to much of a beating, especially against a skilled swordsman.
Although he certainly doesn't need his staff to function, it helps to keep Zerros' power under control.

Apparently, he was involved in a fierce battle between two rival bandit gangs, once his staff was knocked from his hand and he cast an ancient spell, Zerros killed most of the bandit's and nearly killed himself.
He may have immense power, but he hasn't learnt to control it and is in danger of killing himself before his enemy if he looses concentration.

[B]I hope giving my character exceptional magick abilities is okay, like I said, he's more likely to kill himself if he uses them anyway XD
Oh yeah, I ripped off Xellos Metallium and used his Japanese first name, this is a disclaimer, do not sue me...I do not own him *damn*

AND...credits go to the original artist for the wonderful fanart attached, were you see the good...and the downright evil of Zerros.[/B][/SIZE][/COLOR]
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This looks fun, just my kind of story.
hum...

Name:Erid Esloth

Age:32

Gender:Male

Appearance: He stands around 6'7" with out his armour, his helm adds about 9 inches. He is a big man, and very, very strong. His eyes are brown, deep with the wisdom and sorrow of battle.

Class: Blue Knight of Aaron

Element: Water

Weapon&Equipment: A long sword called Silrands, blade of the sea, his knightly armour. Silver armour over a blue shirt and with a blue cloak, also his helm has a big blue feathery plume that starts just above the eyes and goes strait back and hangs off the back of the helm. The helm has a swan shap where the plum connects. There is no face mask, but the edges of the helm fold in close around his mouth.
His Cuiras has a blue swan engraved on it.

Short Bio:Erid is a knight of a land of sea kings. His father was a knight befor him, and his father befor him and so on back to the founding of the kingdom.
Erid entered the knighthood at 12 as an esquire. He worked hard and trained to become a knight, when he was 20, he was knighted by the king. Erid became a captain quickly as he showed off leadership talents not often seen.

Erid is credited with being a man who can tame any beast and calm any mans fear.
He also has a limited knowlage of magic. From an early age Erid could cast the basic sea spells, filling enemies lungs with water and other such things, but all his weak magic is a mask for the one truly powerfull spell he knows, "Host of the Sea" Erid can call for a host of Blue Knights from the after life to fight with him. The blue translusent knights are very powerfull allies though they can cast no magic. Erid only calls them when the need is great.
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