fluffyfan Posted October 16, 2004 Share Posted October 16, 2004 Hey! Anyone ever play Sonic Adventure 2 Battle? :love: It's an awsome game and the graphics are nice. But there are some invisable walls. :flaming: I don't like invisable walls. :flaming: Anybody else ever played this game? If you did, please tell me. I love talking :babble: about this game as much as i like playing it. But my friends don't really understand. :( My favorite character is Shadow. :love: I'd like to hear all of yours! Thanks! Later! take care! ~fluffyfan Link to comment Share on other sites More sharing options...
Meggido Posted October 18, 2004 Share Posted October 18, 2004 I've borrowed this game from my video store dozens of times because it's highly addictive. :D This is one of the greatest games ever and I would have to agree that Shadow is by far the best Sonic character. Link to comment Share on other sites More sharing options...
Andrew Posted October 20, 2004 Share Posted October 20, 2004 [I]I agree that Sonic Adventure 2 is a great game, just like all the Sonic games but the greatest one is by far Sonic 3 and Knuckles! That game has immense replay and is utterly addictive! Shadow is a great character but I still prefer Sonic, his super Form looks better. for a while I always liked Espio from the Chaotix Crew but now I'm stuck between Sonic and Shadow but leaning more towards Sonic. Ah well[/I] Link to comment Share on other sites More sharing options...
Meggido Posted October 21, 2004 Share Posted October 21, 2004 I've been playing some of the Sonic Advances but I don't like them as much as the Sonic Adventures or the older games on Sega Master System and Sega Mega Drive. I owned the Master System versions and could finish all except Sonic 2 where I couldn't get the last chaos emerald. I've also been trying to find Sonic Adventure DX but as far as I know it's been discontinued here in Australia. Link to comment Share on other sites More sharing options...
Desbreko Posted October 21, 2004 Share Posted October 21, 2004 [color=#4B0082]Please try to stay on topic, fluffyflan and MajinVegeta; I've had to delete a few posts from both of you. If you want to talk about things other than Sonic Adventure 2 Battle, please use PMs instead of posting in this thread. Myself, I borrowed SA2B from a friend a while back and got about halfway through both the hero and dark stories, I think. After so long, I just wasn't having any fun with the game and quit. The Sonic and Shadow levels were decently fun, but the Tails/Eggman levels were just sort of "eh" and the Knuckles/Rouge levels were downright boring. That, added to a bad camera and not-that-great play control, along with the fact that I found the Chao Garden pretty boring, just didn't hold my interest very long. Really, I don't know what other people see in the game, but whatever. I find the 2D Sonic games to be a lot more fun, and view SA2B as sort of a second rate platformer next to them.[/color] Link to comment Share on other sites More sharing options...
fluffyfan Posted October 21, 2004 Author Share Posted October 21, 2004 [quote name='Meggido']I've been playing some of the Sonic Advances but I don't like them as much as the Sonic Adventures or the older games on Sega Master System and Sega Mega Drive. I owned the Master System versions and could finish all except Sonic 2 where I couldn't get the last chaos emerald. I've also been trying to find Sonic Adventure DX but as far as I know it's been discontinued here in Australia.[/quote] Really? That sucks! They have no right to discontinue Sonic games ANYWHERE!!! :flaming: Link to comment Share on other sites More sharing options...
Desbreko Posted October 22, 2004 Share Posted October 22, 2004 [color=#4B0082]Sega doesn't have the right to discontinue the distribution of a game they created? A game which they actually released on the GameCube after it had been discontinued on the Dreamcast, to extend its lifespan? Sorry, but that doesn't make sense. I mean, they're not still selling the old Genesis Sonic games. Those were discontinued because they wouldn't sell well enough to justify the costs of continuing to produce them, and it's likely the same case with Sonic Adventure DX. You can't expect Sega to continue making a game that isn't turning a profit, and seeing as how they were the ones to create the game in the first place, they have every right to discontinue the production of that game. Oh, and as a sidenote: James, the Site Director, gave me the right to delete posts which I believe to be in violation of the [url=http://www.otakuboards.com/rules.php?][u]rules[/u][/url] when he made me a moderator. That includes off topic posts, as well as ones which fail to meet the standard of quality expected here at OtakuBoards. So I'd suggest reading and following those rules if you wish to continue posting here; James has also given me the privilege of banning members who continually violate the rules, and your post quality is somewhat lacking.[/color] Link to comment Share on other sites More sharing options...
fluffyfan Posted October 27, 2004 Author Share Posted October 27, 2004 [QUOTE=Desbreko][color=#4B0082]Sega doesn't have the right to discontinue the distribution of a game they created? A game which they actually released on the GameCube after it had been discontinued on the Dreamcast, to extend its lifespan? Sorry, but that doesn't make sense. I mean, they're not still selling the old Genesis Sonic games. Those were discontinued because they wouldn't sell well enough to justify the costs of continuing to produce them, and it's likely the same case with Sonic Adventure DX. You can't expect Sega to continue making a game that isn't turning a profit, and seeing as how they were the ones to create the game in the first place, they have every right to discontinue the production of that game. Oh, and as a sidenote: James, the Site Director, gave me the right to delete posts which I believe to be in violation of the [url=http://www.otakuboards.com/rules.php?][u]rules[/u][/url] when he made me a moderator. That includes off topic posts, as well as ones which fail to meet the standard of quality expected here at OtakuBoards. So I'd suggest reading and following those rules if you wish to continue posting here; James has also given me the privilege of banning members who continually violate the rules, and your post quality is somewhat lacking.[/color][/QUOTE] Yeah..i know that! I was saying one thing but meaning another. In this case I meant that the COUNTRY had no right to discontinue a great game like that in my OPINION. Sorry if you were offended!! Link to comment Share on other sites More sharing options...
Meggido Posted November 3, 2004 Share Posted November 3, 2004 I've recently been watching the Sonic X cartoons (boy do I miss the old ones) and I've been noticing that many of the characters are those from the Sonic Adventure games. At this point it wouldn't surprise me if it started on the Sonic Adventure 2 storyline because at this point all the characters are there except for Shadow. Link to comment Share on other sites More sharing options...
James Posted November 11, 2004 Share Posted November 11, 2004 [color=#707875]I like the Sonic Adventure games, but as a long time Sonic fan...they really disappoint me in many ways. Fundamentally, the Sonic/Shadow/Tails levels are all very good. Not as good as the 2D games, mind you, but still very good. They tend to capture the "essence of Sonic" a lot more than the other gameplay styles. However, the other gameplay styles are simply awful. The robot levels (I forget his name) are pretty terrible; moving the actual robot around is all floaty and yuck, and the shooting is insanely boring. And the Big/Amy levels...ugh. Don't even get me started on those. Total, total chore (although Amy is slightly better than Big in my view, but only marginally). But the [i]worst[/i] aspect of these games are the so-called "puzzle" levels. The treasure-hunting levels. These levels are so bad that it actually upsets me to play them. lol In fact, I enjoy the games until I come across those levels. It's almost like I start to get happy with the game and then suddenly I get brought back down to the harsh reality, before I'm allowed to continue. The Knuckle/Rouge levels are simply awful. There is one Rouge level that I particularly hate...I can't remember exactly which one it is, but it involves opening little doors to find hidden items. And you have a time limit on you. It's [i]terrible[/i]. The level itself is as boring as you can get, the camera is disgustingly bad and the process of discovering the hidden items isn't fun in the least; it's a complete and utter chore. So, how can one game have such extremes of good and bad? How can the Sonic levels reach some pretty sublime heights, while the Rouge/Knuckles levels seem to represent everything that sucks in video games? I really don't know. My feeling is that maybe Sonic Team wanted to try and be clever; to try and inject variety into the franchise, in an effort to make it evolve or something. Unfortunately, this seems to reflect a disregard for what makes Sonic games fun in the first place. Let's face it: Sonic is not Mario. I don't know if these levels are some poor excuse to add something a bit more complex into the game...but whatever the intention is, it clearly doesn't work. Having not played the newer Sonic Heroes, I'm unable to say whether or not this problem was truly fixed. From what I have read from various accounts, Sonic Heroes eliminates those terrible treasure hunting levels and essentially returns to the series' roots a little more, while still adding some new depth by way of the team system. This is why I'd like to buy Sonic Heroes at some point, if only because it might really show me what a 3D Sonic game can be like. As it stands, I was [i]really[/i] excited about Sonic Adventure when I first read about it. When I played it, sure enough, I adored the Sonic and Tails levels. But the rest was junk. My hope was that Sonic Adventure 2 would fix those issues. In some ways, it does. At the very least, the Sonic and Shadow levels are pretty cool and they work quite well. But the junky bits are even [i]worse[/i] than what was in the first Sonic Adventure game. Yuck. Also, there is one other thing that I find attractive about Sonic Heroes. From what I've seen of it, the levels seem to have more of a relationship with the 2D games, in terms of the design aesthetic. Those checkerboard patterns and the general environments themselves seem much more reminiscent of the 2D games. And that's a big bonus in my book. One thing I didn't like about the two SA games was that they tried to put Sonic "in the real world". Somehow that felt really jarring to me; as a Sonic fan, I didn't like it. In some cases it didn't matter because generally, the levels were quite well designed and quite beautiful. The first level in Sonic Adventure is a great example (even though it's much too short, as are most of the "running levels"). But still, I'd really like to see a 3D Sonic game that maintains the awesome and far-out artistry of the 2D games, while pushing the 3D aspect even further, with really smooth controls and a manageable camera. [/color] Link to comment Share on other sites More sharing options...
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