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The Slayers ::Underground:: [M-LV]


Ezekiel
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[COLOR=DarkSlateBlue][SIZE=1]Okay, this thread is basically for spells, main baddies we'll meet and anything extra I feel like throwing in just to annoy you guys XP.

I know Liubei is being gorgeous and is going to post spells and stuff, so I'll be posting for the players who'll have post important things.
Basically, I've decided that this RP is going to seriously steer from the original Slayers plot...for simplicities and interest's sake.

If I want you to do something important, I'll PM you with a warning to check out the Underground thread.

Once the whole Slayers team is together there won't really need to be a posting order, only Boss fights like Shabby (cute, huh?) and Kopii Rezo will need any kind of order.
Strange, somehow Slayers and order doesn't seem to sound right, lol.

Anyway, have fun guys, I hope this works out okay![/SIZE][/COLOR]
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Here it is, as promised. I didn't get to categorize summoning spells, curses, magical items and uncategorized spells like Mind Control and Reverse Time, like Rezo used in one of the first few episodes. If there any additions and corrections that are needed, then PM me or just reply on this thread. (Oh, it's pretty long. X_x; )

Spells from Slayers, Slayers Next, Slayers Try, Slayers-The Book of Spells (Slayers Special), Slayers Perfect, Slayers Gorgeous, and Slayers Great


[color=Navy][b][u]Black Magic[/u][/b] - this branch of magic involves destruction spells or curses. This magic is derived from the Monster Race. Black magic is powered by hate, fear, greed, aggression, despair, and other such negative emotions. (Think dark side) The one that controls these emotions is the Dark Lord Shabranigdo. (Also known as Lord Ruby-Eyes) (At least, in the world Lina resides. There are a total of Four Dark Lords, Ruby-Eyes, Dark Star, Chaotic Blue, and Death Fog.)[/color]

Dragon Slave - the most powerful spell in black magic, draws power from the Dark Lord Shabranigdo
(Power=small nuke)
"Darkness beyond twilight, crimson blood that flows...
buried in the flow of time...
in thy great name, I pledge myself to darkness!
Those who oppose us shall be destroyed by the power you and I possess!
DRAGON SLAVE!!!

Shadow Snap - caster uses a sharp object, like a knife or dagger, to impale the opponent's shadow, preventing him/her from moving. But it can be stopped if the victim is able to neutralize the shadow by casting a light spell, or if someone removes the blade that was used for the shadow snap.

Gaav Flare - the caster fires a ball of energy that draws its power from the Demon Dragon King, Gaav. It isn't as strong as the Dragon Slave, but it's still pretty powerful since Gaav was one of Ruby-eye's five high-level monsters.

"Dragon of Darkness which sleeps in the inferno!
Let your roar burn my enemy to ashes!
GAAV FLARE!!!"

Dil Brando - an explosive spell that makes the earth below the caster's opponent to explode upward in a column of flame.

Mega Brando - more poweful than the Dil Brando, it's also an explosion type spell.

Damu Blast - caster fires a explosive energy ball

Shadow Wave - similar to the shadow snap, but it fires multiple shadow "blades" which immobilizes its target(s). It can be stopped in the same way as against a shadow snap.

Dynast Blast - the caster sends a five star pentagram surrounding an enemy and it releases powerful energies that does physical and spiritual damage within the pentagram. There also seems to be a different version that release ice like the Van Rehl instead of destructive energies. This version may be Shamanistic magic.

Here's the incantation for the ice version of the Dynast Bras:
"Supreme King with the frozen soul!
Grant me the power of your icy rage!
DYNAST BLAST!"


[color=Cyan][b][u]White Magic[/u][/b]-this involves non-destructive spells used for healing or exorcism.[/color]

Lighting - simple white magic spell, which obviously creates a ball of light. It can be used as a light source and a blinder in the middle of a fight.

"Light of Life,
brighter than flame.
Let they power gather in my hand.
Lighting!"

Sleeping-white magic, fairly obvious, it makes the affected victim fall asleep

Heal - obviously a simple spell which heals minor wounds and injuries. The stronger the magic user is in white magic, the stronger the spell is.
"Healing power, flowing white..."

Meggido Flare - this is an exorcism type of spell. It basically creates a column of positive spiritual energy, sucking up any spirits in the area. Its area of effectiveness can be enhanced by a magic amplifier.

"You who are not of this world.
Pitiful, twisted creatures.
By the Light of Purity I possess,
I bid thee be gone to the nexus of our two worlds!
MEGGIDO FLARE!"

Flow Break - this appears to be a multi-purpose spell. It can break off certain spell or curse effects, and can also surround astral beings (Monsters) with a powerful barrier. A powerful flow break would also show a hexagram surrounding the target.

"O power of light and earth and wind.
Break now this evil spell.
Flow Break."

Dark Mist - caster creates a massive dark fog that is good for concealment or escaping.

Protection - standard defense spell, caster creates a protection barrier by his/her will. The strength of the barrier depends on the user's magic strength.

Balus Wall - caster creates a magic wall in front of him/her that can defend against most fire and explosion spells.

Recovery - a more powerful healing type of spell, it can heal and/or revitalize whomever the caster chooses.

"Blessed, humble hand of God!
Breath of Mother Earth!
I pray thee come before me!
Show your great compassion to this person and deliver them!
RECOVERY!!!"

Resurrection - revitalizes anyone or anything near death.

Rafahs Seed - a spell that uses magical energy to bind around an enemy.


[color=RoyalBlue][b][u]Shamanism[/u][/b]-though technically magic based on the spiritual, or Astral, plane, it also extends into elemental type of spells. Most basic sorcery that is used is basic Shamanistic spells. Shamanism is also the most diversified branch of magic.[/color]

Fireball-basic fire attack and pretty self explanatory (Lina's favorite bandit killing spell). Also, when two fireballs hit each other, the explosive power is multiplied several fold.

"Source of all power,
Light which burns beyond crimson...
Let thy power gather in my hand
FIREBALL!"

Levitation - lifts caster vertically on a gush of wind to allow vertical movement and hovering.

Flare Arrow - pinpoint fire attack, obviously in its name, it can be shot out in single or multiple arrows by shooting or throwing it.

"Source of all power...
Wind which blows to the East...
FLARE ARROW!"

Mono Bolt - concentrates electrical energy into the caster's hand, and can be used to stun or knock out his/her opponent.

Ray Wing - surrounds caster in a sphere of wind. It allows flight, and also varies to allow the caster to have an air bubble when underwater.

Digger Bolt - caster fires a stream of electricity toward an opponent.

"Wind, crimson flame.
Come to my hand and grant me the power of thunder!
DIGGER BOLT!!!"

Diem Wing - caster fires a stream of wind which propels an opponent away, it can also be used to boost someone ahead.

Vlave Howl - an earth/fire spell, the caster enables lava to come up from the ground, geyser into the air, and then fall onto his/her opponent.

"Infinite earth, mother who nurtures all life.
Let thy power gather in my hand.
VLAVE HOWL!!!"

Van Rehl - an ice spell, the caster is able to launch ice into a web, or it can be moved by the will of the caster to freeze an opponent. This is a good offense/defense spell.

"Holy wind...
Wind which gently flows across the land...
Let all things be filled with your pure breath!
VAN REHL!!!"

Freeze Arrow - an ice spell, works the same way as the flare arrow, but fires ice insteadof fire.

Elmekia Lance - spiritual/fire/wind spell, fires a straight beam or lance which can penetrate Astral forms.

Burst Rondo - fires multiple fireballs for a wide area effect.

Balus Rod - caster creates an electrical whip, which can be used to stun (or whip the crap out of an opponent).

Ly Briem - caster fires a ice burst which freezes an opponent on impact. There is also a variant which encases the target in ice without the burst.

Assha Dist - caster fires a thin, rapid wave of wind which tears apart anything it touches.

Blam Blazer - caster fires a blast of wind and spiritual energy.

Dug Haut - an earth spell that brings up sharp spikes of rocks and earth that impales enemies.

"Earth below me,
submit to my will!
DUG HAUT!"

Demona Crystal - a high-class ice spell. The caster launches a massive stream of ice which either trails to whereever the caster wants it to go, or it freezes enemies upon impact.

"You who crosses between sky and earth.
Gently flowing water.
Gather in my hand and give me power!
DEMONA CRYSTAL!!"

Boost Bolt - the caster uses a magic ball with this spell to surround his/herself with a electrical field, which can block off most simple attack spells.

Icicle Lance - caster throws small, sharp icicles toward enemies and freezes them on impact. It can also bounce around before finally freezing.

Ghozun Vlow - caster launches a black wind/spiritual/earth wave on the ground toward his/her enemy.

Ra Tilt - The most powerful Shamanistic spell. It attacks the opponent from the Astral , or spiritual Plane, destroying their souls. Since humans have a very minor astral body, they and other physical beings aren't affected by it. But the Ra-Tilt can devastate powerful Astral beings like Monsters. The Ra-Tilt is about as powerful as the Dragon Slave, but it doesn't do any actual physical damage.

"Source of all souls, which dwells in the eternal and the infinite!
Everlasting flame of blue!
Let the power hidden in my soul be called forth from the infinite!
RA-TILT!!!"

Elmekia Flame - a more powerful version of the Elmekia Lance, it has mostly a spiritual/fire mix and it is usually thrown.

"Light!
Gather within me and become a flash!
Smash the abysmal darkness apart!
ELMEKIA FLAME!"

Flare Bit - fires a cluster of mini-fireballs that affects a certain area, a weaker version of the burst rondo.

Buday Wind - a very powerful wind spell, fires a massive wind burst. Makes all the other wind spells pales by comparison.

Mosu Varium - appears to be a simple fire/wind spell that can go head to head against a fireball and cancel it out.

Blam Gush - a unique wind spell. The caster fires a concentrated stream of wind, similar to the Diem Wing, but then shouts "Break!" and the stream will fragment into many beams of air which shoots through all over the place.

"Wind which blows across eternity...
Gather in my hand and become my strength!
BLAM GUSH!"

Behfis Bring - an earth spell, which breaks the ground below the caster. It is often used for a temporary retreat. It also can be used as an attack by sending this earthquake-like spell toward an opponent.

Burst Flare - a fairly powerful fire spell, similar to flare arrow and fireball, but it's far more powerful.
"Source of all power,
crimson fire burning bright!
Gather in my hand and become an inferno...
Burst Flare!"

Astral Vine - a spell that enhances the caster's sword to be stronger and more sharper by calling upon the power of the Astral Plane.

Visfan Rank - a similar spell to the Astral Vine, the caster calls upon the power of the Astral Plane to form a concentration of energy around his/her hands. This allows the caster to have a significantly stronger hand-to-hand attack.

Diev Volt - this spell is similar to the Digger Bolt, since it also allows the caster to fire bolts of electricity.

Blast Bomb - this spell creates a very large inferno/explosion, very similar to the Mega Brando.

Blast Ash - a fire/spiritual spell that encloses the enemy with destructive fire energy.

Sea Blast - caster causes water to form up as a wall to shield from attacks.

Bom Di Wind - caster launches a burst of wind, similar to the fireball (in terms of power), but just with wind.

Aqua Create - water can be raised from the ground as a column.

Astral Break - a powerful spiritual/electrical spell that supposedly does more damage than the Elmekia Flame.

Dimil Arwin - a powerful wind spell that fires a more powerful torrent of wind than a Diem Wing.

Fel Za'Red - a powerful wind/spiritual spell that can be used against evil spirits.

Grey Bomb - causes the earth beneath the enemy to explode, throwing dirt and dust into the air, hence its name.

Freeze Briid - an ice spell which is equivalent to the fire ball, it can be used directly on an opponent or to shoot into the air and let the blast solidify into a large chunk of ice and fall down upon enemies.



[color=Purple][b][u]Dark, or Chaos, Magic[/u][/b]-This type of magic is the most powerful of all magics, since it is derived from the Dark Lord of all Dark Lords, the Lord of Nightmares. This type of magic is very difficult to control and the caster risks having him or herself and/or the world to be consumed by darkness.[/color]

Ragna (or Laguna) Blade - power is called from the Lord of Nightmares to create a massive blade of darkness. This blade can essentially cut through anything, including dimension rifts and perhaps the Astral Plane. But the blade is difficult to control and maintain, even when using magic amplifiers. So it can only be used for a short amount of time.

"Lord of the dreams that terrify.
Sword of the cold, dark void...
free yourself from the heavens' bonds!
Become one with my power, one with my body...
and let us walk the path of destruction together.
Power that can smash even the souls of the gods!
RAGNA BLADE!!!"

Giga Slave - the most powerful spell of all, calls upon the power of the Lord of Nightmares into the caster's body. It can destroy any opponent, including any of the four Dark Lords. But there is a drawback, if the caster miscasts the spell or loses control of it, the chaos energy would run rampant and destroy not just the caster, but the entire world. The caster would have to have talismans or amplifiers to have some semblance of control. Even with that, this spell is considered a last resort against any threat.

"Darkness beyond blackest pitch,
deeper than the deepest night!
King of Darkness,
who shines like gold upon the Sea of Chaos.
I call upon thee!
I swear myself to thee!
Let the fools who stand before me be destroyed...
by the power you and I possess!
GIGA SLAVE!!!"



[color=DarkOrange][b][u]Holy Magic[/u][/b]-this branch of magic is similar to black magic, but its power derives from the Gods.
The knowledge of holy magic was lost from humans during the War of the Monsters' Fall. Only golden dragons have access to this old, but powerful magic.[/color]

Ray Freeze - the caster immobilizes anyone in a certain area.

"Anna-gurax...
ozu-lu-faam...
izul nax orumudohl...
RAY FREEZE!"

Flame Breath - a fire type spell that does massive damage to an enemy.

"Anna-ku rahzu lamku so.
Izu-pe ku naomu!
FLAME BREATH!"

Di Flasher - a common attack for golden dragons, in which they blast bursts of magical energy out of their mouths.

Chaotic Disintegrate - caster shoots forth powerful light and energies, probably one of the more stronger holy spells.

"Anaku soro'mu nazak'u sakrim...
Chaotic Disintegrate!"




Um, should I enter in the main RP thread right now? Seems like I don't have much of an entrance, given how nothing's been stolen yet. O_O;

Oh, sorry for double-posting, but I didn't want to get in the way of my list.

[color=Red][font=Trebuchet MS]If you use the <"hr"> tag (without the quotations), people should be able to tell a segment of your post has ended. In forums outside of the Arena, where html doesn't work, simply use some other character separator, such as:

---

So, you didn't need to double post. ^^

-Bio
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