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Majika (PG)


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August 28, 2030, a date that will live forever in the mind of every human. On this day, the world ended.

[B]2005[/B]
Majik was recognized by the American Government, when Albert Nauschan showed indisputable proof of its existence. He revealed the most hidden secrets of majik, and showed the world leaders how to work it, so they could have no doubt in their mind that it existed. He demonstrated to the nations of the world, how unimaginable power could be conjured up by the right ingredients and incantations.

[B]2006[/B]
Majik is used in the army, and introduces a new level of destruction to the world. The Majik War is started, over which army Albert Nauschan will serve. In this year, Albert Nauschan disappeared, his last words being, ?I gave them the gift of knowledge, and they molded an iron fist.? Most people say Albert Nauschan was the beginning of the end.

[B]2010[/B]
Following The Majik War, the practice of Majik was banned from use by civilians. Only high ranking army personnel were authorized to use it, and they bent it against the people. Majik overruled democracy.

[B]2015[/B]
The second American Revolution broke out, both sides wielding majik to destroy the other.

[B]2020[/B]
The government was overrun, and the people formed a new government that was based on majik. They called it ?Majika? and named their newly rewarded country after it. Under Majika, the people were sorted into classes by their level of majik use. In this way, even the lowest street urchin could rise in power, if he wanted it enough.

[B]2025[/B]
Majik crime was invented. It was inevitable that majik would eventually be used for greed and such, and as drugs and weapons were controlled before, so was majik. The first and only law concerning Majik crime was thus: Any majik that causes intentional harm to another is forbidden.

[B]2030[/B]
Cults of Majik, Majik of the Devil, absurd ideals began to run ramped because the first teacher of majik was not able to correct their twisted notions. A man named Azurat brainwashed thousands of young children into following him and do his bidding. He told them that everything was a piece of one great spirit, and that to die is to return and nourish the one spirit. He said that if every person on the planet were to die, the one spirit would be whole again, and humans could mold the world to their liking.

On [B]August 28, 2030[/B], Azurat and his followers cast a curse on the Earth. For thirty days, every person who saw daylight, candlelight, or any light at all, would instantly die. Luckily, his plot was discovered, and many people were able to seal themselves away in complete darkness. For those thirty days, Azurat traveled the globe searching for refugees, burning down buildings, and destroying every trace of civilization known to man. Then, at the end of the thirtieth day, Azurat disappeared, leaving the survivors to rebuild from scratch.

Thirty days of pure darkness and solitude drove them near insanity, and the technology that had taken thousands of years to create was lost. Man was forced to start again, with majik as their guide.

[B]2040[/B]
Humanity is off to a rough start, but it is surviving. Four clans have been made, The Stone Clan to the North, the Wind Clan to the East, The Fire Clan to the South, and The Water Clan to the West. But, all is not well. Evil is brewing on the farthest reaches of the globe. It has been said that Azurat has returned, but no divining will reveal it.

[B]2043[/B]
Attacks on all four clans by unknown soldiers have begun. These attacks, though subtle and easily overlooked at first, are slowly growing in size and strength. If nothing is done, the four clans will be destroyed.

[B]2044[/B]
Evil has revealed itself. On the farthest Northern point on the globe, now sits a great castle, equal to the four clans put together. An army of thousands sits behind these walls, and the four Dragons of DeMajika sit on each corner: Mardol the Flame Quencher, Bazaal the desert bringer, Tolai the Wilted, and Zanrath the Wind Taker.

[B]Signups:[/B]

[B]Name:[/B]
[B]Majik Element:[/B] The element you draw your majik from.
[COLOR=SlateGray]Air:[/COLOR] Swift, calm, and peaceful. Quick on your feet. (note: people from the air clan have gray eyes)
[COLOR=DarkRed]Fire:[/COLOR] Passion, Anger, impulsive, first one to battle (note: people from the fire clan have red eyes)
[COLOR=Blue]Water:[/COLOR] Fluid, calm, and ferocious when needed. (note: people from the water clan have blue eyes)
[COLOR=DarkGreen]Earth:[/COLOR] Protective, stern in most cases. (note: people from the earth clan have green eyes)
[COLOR=DarkSlateGray]Dark:[/COLOR] Cold, dark, untrusting, let others fight for you. (note: Dark elementals don?t have a clan, but their eyes are black.)
[COLOR=Yellow]Light:[/COLOR] Warm, happy, don?t want to fight. (note: Light elementals don?t have a clan, but their eyes are yellow)
(Note: In this Rpg, one?s full name will end with their clan i.e. Joan of Water, Balath of Fire, ect.)
[B]Age:[/B]
[B]Gender:[/B]
[B]Personality:[/B] (please don?t completely contradict your element. Somebody from the fire clan will not be careless and peaceful, but somebody from the water clan can be an Ice queen. Somebody from the air clan won?t be a violent psychopath, but somebody from the earth clan can be hard as a rock or wild as the jungle.)
[B]Description:[/B] (a decent description. No pictures unless the character is originally yours)
[B]Spells:[/B] (4 max. spells include shields, fireballs, healings, ect. The normal stuff. IF YOU USE A SPELL IN THE RPG THAT YOU DIDN?T LIST HERE, YOU WILL REGRET IT)
[B]Skills:[/B] (5 max. hunting, fishing, making medicine, ect. Stuff like pitching a tent, swimming, chopping kindling, are things everyone can do. If you wonder about a skill, put it in (parenthesis) and I?ll tell you. IF YOU USE A SKILL YOU DID NOT LIST HERE, YOU WELL REGRET IT)
[B]Weapons:[/B] (One or two. Don?t contradict the element. People from the fire clan don?t use bows, Light elementals don?t use axes, ect. Oh, and it's not a skill to know how to use your weapon.)
[B]Bio:[/B] (at least two paragraphs long)
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Name: Emma of Water
Majik Element: Water
Age: 26
Gender: Female
Personality: Like the waters, she can be very calm and she is easy to talk too, and sometimes one feels they can tell her all their problems. But, like the waters, she can be extremely unforgiveing and brutal in battle.
Description: Black shoulder length hair, cut two different lengths, blue eyes. She wears a dirty navy blue shirt, that has been torn abit, Black battered jeans, with one leg almost completely ripped off.
Spells: Aqua Bullet Time: Conjours marbel sized orbs of water from her fingertips. They go so quickly that they act as bullets, and dissovle once they enter the skin. 25 can be conjoured from one hand each, and then it'll take a day before she can attempt it again.
Watery Grave: Summons up a large tidal wave from a nearby body of water to hit the enemy/enemies, and may wash them away at times.
Skills: Fishing, Swimming, Holding her breath for long periods of time, Cooking.
Weapons: Material Arts (not sure what Water-Elementals should use?)
Bio: Was apart of the country of Majika, and her family was full of average Majik users.
Went into hiding with most of her living family when the Thirty days began.
Half of them went insane because of the conditions they faced, died of hunger, or sickness.
When they came out of hiding, the world was in utter ruins, and upon gathering up with other surviviors they formed a clan that consisted of Aquatic Majik users and started the rebuilding.
When the mystery soldiers attacks powerfully one evening, they killed the remianing members of Emma's family, makeing her even more angry then she hade been.

Emma and her fellow clan members have gotten words of this catle to the North, not to mention afew of the creatures that are said to be their.
They fear they will be wiped out if they do not do something soon...


(Any good?)
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