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BlueYoshi
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[color=darkred]So what do you all think of this?

Personally, I find the release of the original Metroid ported as a NES Classic to the GameBoy to be rather shocking. The NES Metroid game is easily accessible through Zero Mission and Metroid Prime, even though you need Fusion and a GBA Connectivity Cable for the latter case. If anything, I think that its release will only benefit consumers for the collectable value it holds alone. Maybe the recent release of Echoes will have an impact on how well it sells in shops, though some thoughts are doubtful, but only time will tell.[/color]
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[size=1][color=royalblue]Y'know what? I'm tired of seeing the NES Metroid everywhere, lol! We even have the actual NES game, plus Metroid Prime, plus MZM...it's kinda annoying. I haven't been in any retailers in a while, so I'm not sure if Nintendo released it as a 20-dollar cart, and if they did/will, then that's just flat-out retarded, in my humble opinion. o_0 Like forking over 20 bucks just to buy some Mario Bros. GBA cart that the whole Super Mario Advance series has as an addition.

If I were a consumer, I'd rather pay 10 bucks extra to buy MZM, beat the game, and just have the classic itself unlocked. x_x; Two for one, really.[/color][/size]
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[color=#4B0082]I'm with Serena here; it's getting to be ridiculous, how many times they're releasing these classic games. I don't even have the original NES version, but I still own Metroid twice over now, in Metroid Prime and in Metroid: Zero Mission. ... And now they've released it again, by itself? Personally, I don't see why anyone would buy the Classic NES Series version when they can get Zero Mission for only $10 more, and get both the remake and original on the same cartridge. It just doesn't make sense, unless you're a collector or something.

I guess, though, since they were releasing other popular NES games, they figured they might as well throw Metroid out there too. I'd be interested in knowing how well it's sold, compared to the other Classic NES Series games. I can't imagine it's doing as well as even The Legend of Zelda and Zelda II, which were also re-released on the Collector's Edition disc about a year ago.[/color]
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I have the original NES game, and actually just played through it a few months ago. I think its cool that they are releasing them. The 8-bit NES nostalgia is pretty big, and there are probably a lot of people who don't have gamecube but still want to play the old games. I personally am happy with my revamped NES, but not everyone has a working one anymore. It probably cost them next to nothing to make too.

I would buy Contra if it came to the classic series, but I don't know if they are onlt doing Nintendo created games and not other companies. I have all the NEs games I want already, but I'd still buy Contra over again.
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[size=1][color=royalblue]Oh, Contra, yesh!! I was thinking about buying The Legend of Zelda (II) carts just because they're awesome, and even though we have NES copies of 'em as well (and they're not mine), it just makes sense to me that I won't have to worry about the dreaded "blinking screen" erasing my hard-earned data, lol. And it would be less vulnerable to dust and whatnot.

And...ish portable! Cha-ching!

Metroid just makes me mad in general, lol. I guess I'm not used to playing NES games as much as I used to. I have a hard time avoiding enemies, shooting them, and I've been spoiled on maps, so I get lost all the time. :p And everytime an enemy's killed it sounds like they farted. I've always been fond of the NES audio.

If only Chrystalis was a Nintendo Classic...that game rocks. I'd buy it in a heartbeat. ~.~[/color][/size]
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[color=#4B0082]Yeah, maybe someone doesn't have a GCN or a NES, but they can still play Metroid as part of Zero Mission, once they beat the normal difficulty mode. That's how I finally played all the way through the original Metroid, after stopping on the version in Metroid Prime.

About Contra, though, I think they might end up releasing it. They released a Classic NES Series version of Castlevania, which is also by Konami, so I don't see anything stopping them.

Also, for Crystalis, Nintendo re-released it on the GBC a while back. You might try looking for a copy of that, if you want a portable version of the game.[/color]
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I don't think it's really all that surprising. Even with how much I love Nintendo, you have to admit that re-releasing older games is something that they do quite often, even in a short space of time. As Desbreko mentioned, the first two Legend of Zelda games were re-released not even a year ago on the Legend of Zelda: Collector's Edition disc, and now they're released as part of the NES Classic series. How many times has Super Mario Bros. been re-released over the years? I'm sure that Dr. Mario is no stranger to re-release, either.

With that said, though, I'm not really interested in buying it. Money's tight, and I can't really buy games just for collector's value or whatever (I bought Zelda: Collector's Edition, because my NES is shot, and I can't play the first two Zeldas anymore). If I want to play Metroid, I can just switch on Metroid Prime and play it.
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Strangely, the market basically is dictating that people want these games as stand-alone products... Basically, not stuck in collections or as unlockable extras. While I'd not blow $20 on NES Metroid, I can see how it would interest quite a bit of people... especially people who still lean towards the "Games used to be better back in my day" ideal.
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[quote name='Semjaza Azazel']I can see how it would interest quite a bit of people... especially people who still lean towards the "Games used to be better back in my day" ideal.[/quote]
To add to what you said there, I'd say I fall into the "Games used to be better back in my day" category, though not entirely. But, even then...the NES Classics are identical to the ones Easter Egged in the Collector's Editions and so forth. The only difference is the control, but for the most part, using a GBA and Link Cable isn't a problem, to get that "Old NES Controller" feel. I know what you mean--rather, I know what those people mean--but it still doesn't make a lick of sense.

Oh well, most things make no sense these days, like how I'm actually enjoying Rogue Agent, lol.
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[color=darkred]I think that at this stage, Nintendo should concentrate on re-releasing a version of Metroid 2: The Return of Samus. To me, Metroid 2 is arguably one of the best Metroid games known, and I'd definitely love the chance to play it again. The game is just too damn rare, and I don't want to have to end up paying some extortionately ridiculous price if I do happen to come across it.[/color]
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[color=darkred]Yeah, I'd like to see Super Metroid hit the GBA, too, but the mechanics of the control system wouldn't really settle in with it, I think, so that's why I think that if Super Metroid ever is released for the GBA, it'll be a remake. However, I don't see why Nintendo wouldn't add in the original Super Metroid as a bonus if it did happen, just like they did with Zero Mission and the NES Metroid. But yeah, I really think that a remake would be the main money maker for them.[/color]
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[color=#4B0082]I would really love a remake or re-release of Metroid II: Return of Samus, since it's the only game in the series I've never gotten to play. I'd buy that in an instant, regardless of whether or not it was a stand-alone port or a remake with the original version as an unlockable.

And true, Super Metroid is a bit tricky for porting onto the GBA because of its control scheme, simply because the GBA doesn't have enough buttons to accommodate the control scheme as it is on the SNES. But still, I think it could be done -- it would just be a bit awkward in some parts of the game. (Which I don't think would be too bad, considering the weapon selecting in Super Metroid is already awkward.) Basically, they'd have to use the Zero Mission control scheme and have the Grappling Beam and X-Ray Scope as selectable weapons alongside Missiles and Super Missiles, to be used with the B button while holding down the R button.

Like I said in a myOtaku post a while back, though, to really make a 2D Metroid control scheme as intuitive as it could be, you need three or four shoulder buttons. Especially if there's lots of secondary weapons/tools like the Grappling Beam and X-Ray Scope, making a lot of things to toggle through.[/color]
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[quote name='Desbreko][color=#4B0082']I would really love a remake or re-release of Metroid II: Return of Samus, since it's the only game in the series I've never gotten to play.[/color][/quote]
[size=1][color=royalblue]Yeah, same here... :( That would be teh rocksauce. I'd buy it in a heartbeat. ^__^

I agree on the control scheme. I was also iffed on the TLoZ: ALttP remake, because the 'Start' and 'Select' button controls were tactlessly [i]reversed.[/i] Stupid, I say. It's always been on the SNES Zelda: 'Start' was menu, 'Select' were the Save/Quit options. Start's like, THE menu button of Nintendo games, lol. (That, and Link's shouting irritated me.) :twitch:

Back to Metroid, it took me quite a while to get used to the MZM shoulder-/holding-down- button/aiming controls. But after a WHILE, lol, my complaints were almost nonexistent, although my hands grew more tired than when I played Super Metroid. Maybe it's because the corners of my SP kept digging into my palms, and trying to hold it's hard, squared and smallish form cramped my hands. :-(

Metroid: MZM is a game for the Game Boy Player, lol. :p I learned that the hard way.

So yeah, lol, I would love to see a different control scheme the next time a classic is introduced onto the GBA.

-Leave the general aiming and movements up to the D-Pad (well, duh).
-Diagonal aiming to the shoulder buttons.
-'Select' to toggling missiles and whatnot,
-'Start' for the map and menu.
-'A' for jumping.
-'B' for shooting/dashing.[/color][/size]
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[QUOTE=Siren]To add to what you said there, I'd say I fall into the "Games used to be better back in my day" category, though not entirely. But, even then...the NES Classics are identical to the ones Easter Egged in the Collector's Editions and so forth.

Oh well, most things make no sense these days, like how I'm actually enjoying Rogue Agent, lol.[/QUOTE]

I don't consider you one of the people I was speaking of, simply because you keep up on newer games. Many so-called "retro" gamers apparently do not and when they see something like Zelda sitting on the shelf by itself in its own packaging, it's more appealing than having to reserve a $50 GameCube game in order to get it.

It also seems people are ignoring the key fact that there are twenty times as many GBAs out there as there are GameCubes. Not everyone has access to these GBA/GCN link-ups and Animal Crossing NES games. Most GBA owners don't. In addition to that, here is a difference between playing these games on the road and setting them up on your home console. I can see why the general public would be interested, although I do think the carts are overpriced.

I agree that they having been pushing Metroid too much... Between the cart and the other ways to get it through link-ups, I'd rather they would come up with something else. I doubt they'd remake Metroid II anytime soon, however... It's not the most highly regarded game in the series.
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[quote name='Semjaza']...when they see something like Zelda sitting on the shelf by itself in its own packaging, it's more appealing than having to reserve a $50 GameCube game in order to get it.[/quote]

[color=darkred]Yeah, that's true.

But, it's still available through Zero Mission, which is for the GBA, so I don't see why anyone who owns Zero Mission won't have access to the NES version of Metroid.[/color]
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[quote name='Bombu][color=darkred']But, it's still available through Zero Mission, which is for the GBA, so I don't see why anyone who owns Zero Mission won't have access to the NES version of Metroid.[/color][/quote]

Yes, but it's also an unlockable that really isn't heavily advertised unless someone bothered to pick it up and read the back of the box (or already knew beforehand).

While I am personally in the group that would be like "Just get Zero Mission, it's in there for free", I do know a lot of people who see the original NES Metroid boxart (or Zelda or whatever) and are just far more interested in picking it up, plugging it in and playing it right then and there. From a financial standpoint, it doesn't make much sense to me and seems like a waste of money (although not for Nintendo lol), but there is a retro/nostalgic crowd around who are willing to buy things in that format. It's why vintage stuff is so popular lately.
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One thing that I've been longing for is an original, 2D Metroid game on a console. I enjoy the GBA side-scrolling ones, and I'm in love with the Prime series, but an all-new side-scrolling Metroid game with Next-Gen console graphics...would be like buttah.
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[size=1][color=royalblue]And the bread? The soundtrack, all the way. ^_~

I unwaveringly agree with Siren on that whole deal--I just love the idea of 2D platformers taken to the next level, [i]especially[/i] Metroid! I mean, I look at games like Paper Mario and Mischief Makers and it's an instant grab for me, lol.

But I still would like to see Return of Samus come to the GBA. :( I can't find that game anywhere at a reasonable price. And think of me as odd, picky, or whatever...for some reason, I do a lot better with platformers with good graphics than old ones, like Game Boy and NES. :p So yeah, if they re-did Metroid, they may as well do the Return of Samus.[/color][/size]
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[QUOTE=Dark Serena][size=1][color=royalblue]And the bread? The soundtrack, all the way. ^_~

I unwaveringly agree with Siren on that whole deal--I just love the idea of 2D platformers taken to the next level, [i]especially[/i] Metroid! I mean, I look at games like Paper Mario and Mischief Makers and it's an instant grab for me, lol.

But I still would like to see Return of Samus come to the GBA. :( I can't find that game anywhere at a reasonable price. And think of me as odd, picky, or whatever...for some reason, I do a lot better with platformers with good graphics than old ones, like Game Boy and NES. :p So yeah, if they re-did Metroid, they may as well do the Return of Samus.[/color][/size][/QUOTE]
[color=#4B0082]I've been wanting a 2D console Metroid game since the Nintendo 64. If they did one for the GCN, I'd be even more amazed than I was with Zelda: Four Swords Adventures, I have no doubt. And that's saying a dang lot.

I can just imagine what they could do with cinematics, using 3D graphics set on a 2D plane. In Zero Mission, they had little cutscenes, such as just before the Kraid and Ridley fights begin, where it flashed from in-game graphics, to the cutscene, and back to in-game. On a console, they could just have the view zoom in and around for a different angle, then sweep back out to the side-scrolling view when the action starts again. It wouldn't be a big thing, but I think that would be a cool little touch, even for things like saving your game or downloading an area map.

And I know what you mean about doing better in newer games, Serena; I'm the same way. Though for me, at least, I don't think it has so much to do with the graphics themselves as with play control. For example, playing the original Super Mario Bros. (as good as its play control is for an old NES game) seems kind of clunky now, after having played Super Mario World so much. But, I can go back to SMB3 and feel right at home with that, since its play control is pretty much on par with SMW, despite its graphics being not nearly as good. And I think it's the same thing with Metroid. To me, the original Metroid's controls don't seem nearly as tight and responsive as those of Super Metroid or either GBA game, and I've never been able to get as good at the original Metroid as I am at the others.[/color]
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