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Most disappointing final boss


Sir Auron
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I havn't really been impressed with any final fantasy "final" boss, I base this on 7, 8, 9, and 10, in 7, Sephiroth was somewhat of a challenge, unless you had Knights of the Round, then he died basically instantly, Auron explains the boss in 8, in 9 they basically put a bunch of small bosses together to try and weaken you for the actually final boss, but still, if you play the game well and work up regeneration its incredibly easy, I was getting half my health back each turn, in 10 Jecht and Sin were basically push over's, having all the summons and limit breaks made them incredibly easy
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I was a bit disappointed with the final boss in Zone of the Enders. It just sort of left me with an empty feeling and thoughts such as, ".....that's it?". The final boss in Halo 2 left me with just about the same feelings.
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You guys might want to use some spoiler tags. I know nothing of a big deal was said here, but it still might ruin some things for some people. Might as well just be on the safe side.

For me, I'd say a good one was Super Mario Sunshine. I really enjoyed the game despite its problems, but the final boss was just ridiculous. [spoiler]An entire game of Shadow/Water Mario and you find out it's nothing but Bowser and Baby Bowser the whole time? That's annoying in and of itself, but the final boss fight is ridiculously easy and seems completely out of place.[/spoiler]

The worst one I can think of offhand is Starfox Adventures. The game isn't the greatest, but it was enjoyable to an extent. [spoiler]Yet, when you get to a certain point the game just screeches to a halt and has you fighting the only creature you've known to be your main enemy for the entire duration of the game: General Scales. Yet, when you get to him, he randomly just collapses. You don't fight him whatsoever. Even a short battle would have been nice.

Then out of nowhere comes Andross?? This is possibly the most tacked on boss fight I have ever seen. If anything, this really screams out that this game was obviously not meant to be a Starfox title and should have stayed that way.[/spoiler]

Lame.
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FFX's, easy. Its possible to kill it in two hits (one for the first form, one for the second). After that, probably Xenosaga Episode I. One realy, really strong gaint robot for the psychotic freak, and three gear-wannabes for the fight afterwards. He couldn't even get me down to half health. FF9's sucked pretty bad too. What was up with that completely random fight at the end? And he wasn't even hard!
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[quote name='Bloodseeker']FF9's sucked pretty bad too. What was up with that completely random fight at the end? And he wasn't even hard![/quote]
Haha, yeah. Much as I love the ending of FFIX, the final fight was [i]bizarre[/i]. [spoiler]I mean, one normally expects the last boss to have some kind of connection to the rest of the game, but in this case there wasn't any real link.[/spoiler]

~Dagger~
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[COLOR=Blue][SIZE=1]The most dissapointing boss fight I've ever played has got to be [spoiler] Yu-Yevon, the final boss of Final Fantasy X. You zombie attacked him, and then threw a Pheonix Down at him, and the battle was over. BOOOORING. Even if I didn't do anything like that, all he did was sit there and heal. No cool magic attacks, no awesome overdrives, he just sat there and healed. Again...BOOOOOORING . [/spoiler]

Other boss fights that have dissapointed me...well, the Final Boss of Legend of Zelda: A Link to the Past was a pushover. Don't ask me why, he was just really, really easy for me. Oh, yeah, and the final 'fight' in Metal Gear Solid 3? [spoiler] you know, the one with Revolver on the plane? You just get out of this awesome, epic fight with the Boss, and then...they had to tack on that final little thing with Revolver. Yeah, it was pretty funny in retrospect, but they could have ended the game really well, without that one...bizzare fight on the plane. [/spoiler]

And that's my stupid, nitpicky rant of today! Thank you! [/SIZE][/COLOR]
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[SIZE=1]Interesting, most interesting.

I was very much disappointed with the final fight of [B]Jedi Academy[/B], you play through the whole game, which seems to just be a bunch of disjointed missions with a loose plotline thrown in to keep you playing. I mean you know from pretty much half way through the game that [spoiler]you're going to fight Tavion at the end [although I wish I could have just killed her on Bespin in [B]Jedi Outcast[/B]] and you're at least hoping for a good end battle. You get to Korriban after a load more disjointed missions and fight her, three second later she's finished off and Ragnos decides that he'll just come along and take Tavion?s body to fight you.[/spoiler] I mean not only did that just completely go against half of the Star Wars canon but it just felt kind of like a cop-out.

I have to admit that the ending to [B]Legend of Zelda: The Wind Waker[/B] was a bit of a disappointment to, [spoiler]I was hoping to at least be able to fight Ganon on a decent level and then I find out that I have to redirect arrows at him to beat him, it felt like a let down.[/spoiler] I mean you spend half the game slicing and dicing through stuff and then you get to the end and you might as well put your sword away for all the good it does you. [/SIZE]
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[quote name='Gavin][SIZE=1]I have to admit that the ending to [B]Legend of Zelda: The Wind Waker[/B] was a bit of a disappointment to, [spoiler]I was hoping to at least be able to fight Ganon on a decent level and then I find out that I have to redirect arrows at him to beat him, it felt like a let down.[/spoiler'] I mean you spend half the game slicing and dicing through stuff and then you get to the end and you might as well put your sword away for all the good it does you. [/SIZE][/quote]

I really have to disagree. That was one of the better boss fights of recent memory. I think the fact that it doesn't have you do what is traditionally expected in Zelda battles is part of what makes is so great.

There's so much stuff leading directly up to that that the whole "final boss" is really more than just that fight, in my opinion... but even just that battle alone was great.
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[QUOTE=Generic NPC #3]I really have to disagree. That was one of the better boss fights of recent memory. I think the fact that it doesn't have you do what is traditionally expected in Zelda battles is part of what makes is so great.

There's so much stuff leading directly up to that that the whole "final boss" is really more than just that fight, in my opinion... but even just that battle alone was great.[/QUOTE]

[SIZE=1]Well you are of course entitled to disagree Semjaza, but I personally found it to be a let down because it was [B]not[/B] traditionally what you go in a Legend of Zelda final fight. I mean I look forward to being able to slash the living heck out of the last boss for all the misery he's after causing you, and with that fight you just find yourself wondering when it's going to be over. [/SIZE]
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[QUOTE=Wayfarer][COLOR=Blue][SIZE=1]

Oh, yeah, and the final 'fight' in Metal Gear Solid 3? [spoiler] you know, the one with Revolver on the plane? You just get out of this awesome, epic fight with the Boss, and then...they had to tack on that final little thing with Revolver. Yeah, it was pretty funny in retrospect, but they could have ended the game really well, without that one...bizzare fight on the plane. [/spoiler][/QUOTE]


you got it all wrong,[spoiler] the final boss fight in MGS3 was Boss, that little gun fight with Ossalate(is that how i spell it?) was prettty much a movie sequancel they let u play, and if u picked the wrong pistol, u get to keep it at the end, as a secert wepeon. Though your right, it was disapointing beating Boss and then all of a sudden u have to stop the "really long movie sequance fun buss" just to click a gun at some young kid.[/spoiler]
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[FONT=Times New Roman]Probably the most disappointing final boss I've fought was the final boss in Megaman X2 for the SNES. I mean, [spoiler]the boss before it, Sigma (obviously) was moderately challenging. It seemed like a good setup. But then out pops the Sigma Virus, which I believe is the only Megaman final boss in history in which, if you're good enough, you can refill your subtanks while fighting it. It was a joke! I killed it easily! Zero was a harder boss than that! Some of the MAVERICS were harder bosses than that laughingstock![/spoiler]

Now, if you want a hard final Megaman boss, the one in Megaman X3 is right up your alley. [spoiler]One tiny vulnerable point that's blocked half of the time, beams that hurt you to stand in, horribly damaging projectiles... even with the Gold Armor and the Z-Saber, it's near-impossible.[/spoiler] Now THAT'S a final boss.[/FONT]
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the most dissapointing final boss in the whole world has to be the final evil pig on tomba/i 1/2.

a boss you can kill in under a minute is nothing but PATHETIC. and there was no spwecial attacks, no E.P.M, all he does is copy your weapon. i just found myself frustrated that they'd ended such a cool game with such a crappy boss.
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lucifer from painkiller.... you can kill him in under 10 sec if played properly [spoiler] not counting the souls you have to kill (kill 66 or 50 depending on the black terot you have) and thus enter demon mode and just shoot one of the falling rocks back at lucifer and he will then throw his sword at you which you can knock back while it is in mid air and he dies...blah[/spoiler]...so pointless...
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I would have to say that Corbenik from .Hack//Quarentine was the worst of the ones I have fought. You expect the final boss to be the toughest to beat, but this one was almost exactly the same as the bosses (called Phases) that you fight several times through out the four games. You spend a period of thirty minutes just cutting away a few life points with each hit until it dies. Even the attacks it hits you with are too predictible. The only thing that made Corbenik difficult was the fact that it changed into three forms, so it was like fighting three (easy) bosses in a row.

Then again, the game was more about the story then the gameplay.
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I didn't like the final boss in Silent hill 3. When i got to that point i was like [I]what the heck is this??[/I] it wasnt extremely bad, but i was sure disappointed. The Silent hill 2 boss was good (i think so) so i guess i was expecting something similar.
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Well, I'd have to agree that [B]yu-yevon[/B] is the easiest final boss ever to disgrace the world of final fantasy. Of course [SPOILER]you don't have to bother wasting items on the thing, you just cast reflect on it and give it a good-old-fashioned beating with yuna's celestial weapon.[/SPOILER]

And yeah, the final boss in [B]Z.O.E.[/B] is a little disappointing, but that was less of a boss battle and more of a [SPOILER]'Jehuty gets her *** whooped by a superior orbital frame' scene. Besides, it made beating Anubis in the The 2nd Runner (which was, in my opinion, quite a difficult battle) that little bit more satisfying.[/SPOILER]
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Although I'd have to say that Tales of Symphonia was one of my favorite games ever, I will admit that the final boss was a pushover.After you get the best weapon, all it takes is a few basic attacks and you've already won.Of course, there are secret bosses that make the game worth while...
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[quote name='Malak]you got it all wrong,[spoiler'] the final boss fight in MGS3 was Boss, that little gun fight with Ossalate(is that how i spell it?) was prettty much a movie sequancel they let u play, and if u picked the wrong pistol, u get to keep it at the end, as a secert wepeon. Though your right, it was disapointing beating Boss and then all of a sudden u have to stop the "really long movie sequance fun buss" just to click a gun at some young kid.[/spoiler][/quote]

If Ocelot could be classed as a Villain, he would have to be my favourite 'Villain' of all time. Though he's pretty much just a rival.

Just imagine the ending without that section. [spoiler]You see Ocelot get kept way behind after the Shagohod rocket boosts after you. That'd be such a pointless ending to a pretty damn cool character.[/spoiler] This part of the game also emphasised the almost 'having-a-laugh' rivalry Snake and Ocelot had. It also makes them look incredibly powerful. By having almost a jokey conflict in the middle of a really dangerous situation.

As for Onimusha 3, [spoiler]You are in your Oni form, what do you expect? You don't [i]have[/i] to get the final weapon like I didn't.[/spoiler]
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[QUOTE=Dagger]Haha, yeah. Much as I love the ending of FFIX, the final fight was [i]bizarre[/i]. [spoiler]I mean, one normally expects the last boss to have some kind of connection to the rest of the game, but in this case there wasn't any real link.[/spoiler]

~Dagger~[/QUOTE]

[font=trebuchet ms][color=darkgoldenrod]I have to agree with Dagger on that one. I ended up staring at the television with the controller in my hand going "what the bugger?!?" while my boyfriend at the time sat there & laughed at it.[/font][/color]
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I liked the Wind Waker Battle... :animedepr

My Final Boss was in Super Mario Sunshine. You fight [spoiler]Bowser....IN A FREAKING GIANT BATH TUB!!! The only reason I died the first time I saw him was because I seriously thought I had gone crazy after that incredibly hard Volcano Level, that I fight a dinosaur/turtle/dragon in a freakin' floating bath tub...[/spoiler] :animeangr

Yea...It made me feel robbed out of a recent fight... :animecry:
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[QUOTE=Zidargh]If Ocelot could be classed as a Villain, he would have to be my favourite 'Villain' of all time. Though he's pretty much just a rival.

Just imagine the ending without that section. [spoiler]You see Ocelot get kept way behind after the Shagohod rocket boosts after you. That'd be such a pointless ending to a pretty damn cool character.[/spoiler] This part of the game also emphasised the almost 'having-a-laugh' rivalry Snake and Ocelot had. It also makes them look incredibly powerful. By having almost a jokey conflict in the middle of a really dangerous situation. [/QUOTE]
[SIZE=1][COLOR=Blue]
Well, I dont like to get into heated debates over stuff like this, but if you've played MGS 1, then you know that [spoiler]Ocelot lives[/spoiler], so it wouldn't end that character. If they just cut that moment out at the end, the whole ending video would have just flown better. I personally thought, and I may have said this allready, that it was totally pointless and it just kind of ruined the ending for me. I was sitting back after enjoying the final boss and then...BOOM! This stupid, needless, overly easy 'boss' fight just comes out of nowhere and totally kills the suspense of that part of the ending. It didnt make much sense, it wasnt very funny, and it was totally useless to the ending.

But thats just my opinion, I could be wrong. [/COLOR][/SIZE]
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