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Icewind M(LVS)


Akieen Cloud
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In the northernmost reaches of the Forgotten Realms lies the frozen and untamed reagion known as Icewind Dale.A brutally cold and harsh place, the small villages of the region are home to a vast of array of good and evil. These small villages, referred to as the "Ten-Towns" are home to the nomadic Barbarian tribes, as well as bands of class-driven societies, such as the Druids of Kuldahar. Kuldahar is a wondrous valley and quaint town wrapped in and around the Great Oak Tree, a tree that symbolizes the Druid's unity with nature. The village of Kuldahar, like all of the Ten-Towns, is full of personality. An unforgiving enviroment of merciless beasts and ultimate sacrifices. Journy deep into the Spine of the World and put your valor to the test.
A grave new threat has arisen in the North, a threat that seeks to seal off the Ten-Towns from the rest of Faerun in a bitter power struggle. The town of Bremen has fallen, and a vicious horde of goblins, orcs, and bug-bears have gathered beneath the mysterious banner of the Chimera and are marching on the port town of Targos. Fearing that they will be overrun, Targos has sent out a call for all able-bodied adventurers, soldiers, and mercinaries to sail north to stand with the town's defenders agaisnst the encroaching horde.

How many will answer the plea for help by the tiny port town of Targos, will there be a fleet of fighters or just a few? All the help they can get is needed and asked for. Targos is on the brink of falling, and it is quickly being overrun by the hordes of the Chimera. A band of fighters is needed to rescue the town and it's inhabitants. Many have perished already, but life is still there as well as the other towns that need saving. But who has the courage and stregnth to cahllange the power and forces of the Chimera?

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Climbing aboard the Sea Wench Jura looked around, her pointed ears hidden under her long hair, she looked around and scoffed as she spotted the captin, Hedron, an old buddy of her's and a bum none the less.
"Hedron, how much longer must we wait for the others to board and get this thing into the sea?"
"Have patince young Jura...I'm sure more will be 'long any moment now."
"For your sake as well as that of Targos, I hope to the silve Selune you are correct. Do you know how many are joing the journey to Targos, answering the plea for help?"
"No clue 'ow many there'll be."
"Well I do hope there are enough to help the Ten-Towns."
Aye me too, Jura, how do suppose you'll fair in the port town of Targos?"
"I have not a clue Hedron, I just hope I'm not the only one on this wreck of a ship going to Targos...I do hope there are others..."
Jura walked to the side of the large ship and looked down onto the small port below, she sighed and looked at the sky, it was always black now that the mysterious Chimera had taken over nearly all the land around the Ten-Towns. she waited with what little patince she had for others to arrive and fall in for the town of Targos, and the other towns still left alive...
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Okay sign up's are alittle tricky. So here we go.
Name :
Age: (depending on race, Humans and Hlaf elves, no younger than 18 please...)
Gender:
Race/Subrace(Will explain)
Personality:
Apperance:
Bio:
Weapon(s):
Magic(s): (If any)
Class:


Races-
Humans-Humans compramise humans and two sub-races, aasimar and tiefling

Human: Humans are the predominant race in Faerun and they rule most of the significant empires and kingdoms in the Forgotten Realms. Humans may choose any class and excel in it.
Aasimar: carries the blood of a celestial being, teh begotten offspring from a mortal and a deity. Aasimar are usually good aligned and fight agaisnt evil int he world. They typically have fair skin, golden eyes, and often a birthmark in the shape of the deity's holy symbol. Aasimar are blessed with insight and personal magnitism and are typically paladins.
Tiefling: The infernal counterpart to aasimar, tieflings are humans with a hint of diabolical in their bloodline. Though their apperance is mostly human, they often have telltale signs that belie their ancestry. Tieflings usually have dusky skin and dark reddish hair. Though many sport small horns, cat eyes, or other bizzare features, most tieflings try to hide their abnormalities from humans. Favored Class, Rouge.
Elves: Elves compramise elves(moon elves) and two sub races, the Drow(dark elves) and wild elves.

Elves: Elves tend to be shorter and slimmer than humans with delicate features. Elves are generally looked upon as being fivolous and aloof. Elves have a natural resistance to charm and sleep magic, possess darkvision, and are skilled in the use of the bow and long sword. Elves gain a bonus to Dexterity, but a penalty to Constitution.
Favored Class:
Wizard
DARK ELF:
Dark elves, also known as drow, are the subterranean cousins of high elves. Their black skin and pale hair are a curse for their allegiance with the spider goddess, Lolth. Drow societies are usually ruled by cruel priestesses of Lolth and their noble houses. Dark elves are known for their arrogance, cruelty, and penchant for civil war.
Favored class:
Wizard
WILD ELF:
The very rare wild elves are rarely seen by others, because they live in the heart of thick forests and they have incredible skill at keeping hidden. Also called green elves, their skin tends to be a dark brown, and their hair ranges from black to light brown, lightening to silvery white with age.
Favored class:
Sorcerer

Half-elves
Half-elves are a mix of human and elven blood. They are handsome folk, combining the best of both races. A half-elf has the curiosity, inventiveness, and ambition of their human ancestors, and the refined senses, love of nature, and artistic tastes of their elven heritage. Half-elves have a limited resistance to Charm and Sleep spells and can see in the dark with darkvision.
Favored Class: Any

Half-orcs
Half-orcs are born from the union of human and orc parents. They are as tall as humans, but a little heavier due to their muscular builds. Their greenish pigmentation, sloping forehead, jutting jaw, prominent teeth and coarse body hair make their lineage plain for all to see. Half-orcs are known for their great strength.
Favored Class:
Barbarian

Classes:
Barbarian- A brave, almost reckless warriorof the wilds.
Bard- A wanderer who uses the magic of music and his own cunning to survive.
Cleric- A master of divine magic and a capable warrior as well.
Druid- One who drws energy from the natural wolrd to cast divine spells and gain strange magical power.
Fighter- A warrior with exceptional combat capability and an unequaled skill with weapons.
Paladin- a champion of justice and destroyer of evil, protected and strengthened by an array of divine powers.
Ranger- A cunning, skilled warrior of the wilderness.
Rouge- A tricky, skillful scout and spy who wins the battle by stealth rather than brute force.
Sorcerer- A spellcaster with inborn magic ability.
Wizard- A potent spellcaster schooled in the arcane arts.
Monk- A martial artist whose unarmed stikes hit fast and hard-a master of exotic powers.

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Here's mine...

Name: Jura Nataly
Age: 20
Gender: Female
Race/Sub-race: Elf/ Wild Elf
Personality: She's known as a firecracker, she loves a good battle and will do anything to win it. She is harsh on the outside but many can look at her in her thinking mood and tell her passion for the good of the people is deeper than she lets on. She makes friends fairly easy but is not very trusting at first. Very fair, she hates unfair battles and she hates to see someone being bullied or pushed around by someone bigger and stronger, her strengthe and power taken for granted by the fact she's a women.
Apperance:[URL=http://www.animanga.com/cels/urd-s.jpg]http://www.animanga.com/cels/urd-s.jpg[/URL]
Bio: Jura was rasied by her father, her mother died at her birth, she was raised to be fiar and strong. She was three when she was given her first weapon, a small dagger. Practiceing with it for four hours a day with her father and older brother she became very good with it.
At the age of 10 Jura was given a large sword, a bastard sword, inherited from her brother, he died in a battle with the hordes or the Chimera, his sword went to her. She began to practice daily as she had always done, but the blade was to heavy for her to lift. Her father told her that when the sword felt that she was ready, she would be allowed to lift the thick, heavy blade.
Not two years later, her small house in the country was attakced, it was her time, the sword became light and she weilded it with expert ease. Demolishing the horde that had found it's way to her home she searched through the bodies till she found her father's,he was broken and bloody from the hard battle. He died in her arms that night.
She traveled from there on, the sword on her back and her father's dagger on her side at all times she never gose without them. She is now at the small port 8 years later answering the call for help by Targos. She now waits aboard a ship called the Sea Wench with her old freind she met on her travles named Hedron, praying to gods she long thought she had lost faith in that she was no the only one to answer the plea from Targos.
Weapon(s): A large, heavy bastard sword inherited from her older brother and a dagger from her father.
Magic: Small fire magic.
Class: Fighter



Have at it and have fun with your character!

If you have any questions as far as Class and or race please PM me or go to the undergorund thread I started.Any suggestions would be greatly welcomed as well. thank you.
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Name : Quoben Bloodarrow(highthorn)
Age: 19
Gender: Male
Race/Subrace: Elf? (A Tallfellow halfling disguised, A Tallfellow halfling is a halfling with Elven blood...They look like slightly shorter elves)
Personality: he has the chaoticness of an elf and the curiosty of a gnome, in other words he's willing to try anything.
Apperance:Without the beard[IMG]http://otakuboards.com/attachment.php?attachmentid=23844&stc=1[/IMG]
Bio: The Bloodarrow clan is dying.Before Quoben became a Rogue he was a Noble, Royalty actually, He was very popular but his father wasn't. His father waged war on an Elven city, named Cedarleaf.his army was defeated by Cederleaf, but he still tried, he even forced Quoben to war.Quoben didn't want to war with an innocent city, instead he lived there for many years.When he decided to return to his dissapointed Father he learnt his family were killed by Drow elves, He fleed back to cedarleaf, they helped him to disguise himself as an elf and gave him an elven weapon and sirname.He went journeying then as a scout with a group of adventurers.One day after scouting he returned to their camp finding them massacred in their sleep.
Weapon(s): Hand crossbow and Elven thinblade
Magic(s): Invis, mage hand
Class: Rogue/Bard

Hope it's alright.I don't know if Bards get both them spells.
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Ok here i go


[color=indigo][b][u]Name[/u][/b] : Jurachi[/color]


[color=dimgray][b][u]Age[/u][/b]: 19[/color]

[color=darkred][b][u]Gender[/u][/b]: Female[/color]

[color=royalblue][b][u]Race/Subrace[/u][/b]: Elf[/color]

[color=orange][b][u]Personality[/u][/b]: Quiet, shy, determined, lucky[/color]

[color=darkgreen][b][u]Apperance[/u][/b]: average, *elf clothing* long black silver hair and beautiful [/color]
[color=darkgreen]face traits. *my image*[img]http://i7.photobucket.com/albums/y253/girandgazlover01/6a263ea0.jpg[/img][/color]

[color=blue][b][u]Bio[/u][/b]: I grew up in a large city called Celadon City. My parents were the King and the Queen. So that made me a princess. And since all the other childern were humans they always made fun of me because of my ears and that i could use magic. Even parents threw their kids away from me, just because i was diffrent. So when i turned 16 i ran away from Celedon to a new quiet town in a mountain. There i met a really good guy named "Ash" and now we live togther in a large mansion in the middle of the town.[/color]

[color=magenta][b][u]Weapon[/u][/b](s): TwinBlades[/color]

[color=red][b][u]Magic[/u][/b]: elemental magics[/color]

[color=purple][b][u]Class[/u][/b]: Sorcerer, Hunter[/color]



I hope this will be enough. If you need anything more please PM me.
I look forward to being part of this roleplay!



Jurachi
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Name: Daergar the Swift
Age: 25
Gender: Male
Race: Human
Personality: Daergar is your typical theif, Energetic yet Silent, Polite yet Insulting and he is Strong, for a thief.
Appearence: [IMG]http://www.tgeweb.com/ironworks/baldursgate1/portraits_show/tge_043l.JPG[/IMG]

Biography: Daergar is a Candlekeep native but he found it too stuffy as well as the fact that everyone trusted each other so much doors were left unlocked. He was arrested for breaking into the great library and selling several tomes of great rarity. As a punishment he was cast out of the city, After various mishaps in many other cities he decided to head for Mirabar instead but he got lost along the way, a little bit. As a matter of fact he got so lost he ended up in Luskan which he thought was Mirabar.

Weapon: Daergar weilds a pair of Daggers secondarily and a long thin rapier primarily.
Magic: No magic but he can read Scrolls and Tomes because of his time in Candlekeep
Class: Thief/ Fighter
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[COLOR=DarkRed][SIZE=1]Name : Vice Adella

Age: 19

Gender: Male

Race/Subrace: Human - Teifling

Personality: If you didn't know any better, you would have thought he was evil. Which, is not [I]completely[/I] true, admittingly, he can be quite malicious, but in the end he knows whats wrong and right, and knows what he has to do. At sometimes he can seem withdrawn but other times, in battle, for example, he will definately do an evil laugh or three.

Apperance: As a teifling usually does, Vice has an unusual characteristic, his eyes. They are refered to as "feral" eyes, like a cat's eyes he can stretch his pupils and narrow them in width, allowing better reflection of light waves, in daylight this can burn his eyes but in darkness this can allow him to peirce through it like it was day.
[img]http://snk-universe.com/image/artwork/cvs_03.jpg[/img]

Bio: Vice Adella wished from the first day he was born till the age of 14 that he was born into the Aasimar bloodline. He wanted so much to be a Paladin, instead his family wanted him to be a rogue. A filthy rogue, no power, only used to scout out and deal under-handed assassinations. That he would not have, he would rather die. Seeing this, at the age of fourteen his parents assigned him to a different class, a special Druid group that taught geomancy(explained in a second) powers. Soon enough Vice learned the basics, how everything has a different ability and can be used in different ways, as long as the material stays balanced. However, not many people know the specific ways that everything can be used. Dirt, in fact, is not naturally used for planting as some humans would think, but is actually used for barriers and walls. Being a quick learner, he was able to quickly mold and compact dirt into medium sized walls. Next he began learning how to manipulate clay, topsoil, and mud. Soon after he began more advanced manipulation techniques like stone, undergrowth, and sand.

Thinking that this enough gave him an advantage over most Aasimarions, he became greedy, wanting more and more. Only the most skilled were taught how to manipulate water and metal, which Vice was yet to learn. The teachers saw this growing greed, and refused to teach Vice the most advanced techniques knowing that his reckless attitude toward good would only cause unbalance, the opposite of what the geomancers strived for. With his rebellious seventeen-year old attitude, Vice quickly dropped out, knowing there was nothing left they could offer. He then tried to figure out how to do things on his own. Not to much success, but he has worked hard on his other skills, and now he has decided to join a new quest and ultimate challenge... Fighting the chimeras.

For now Vice still fights for his own reasons, power, to prove to himself that he is better than the Aasimar clan... He cannot and will not put his trust in anyone else. According to him, [I]the only dependable thing about the future is uncertainty.[/I]

Weapon(s): White leather gloves. This acts as a filter for his geomancy powers, without them his magic would be much harder to control. Or, if all else fails, his slightly longer than usual legs and arms are used for sweeping the enemies feet or wrapping around their body to poise for a throw.

Magic(s): Highly skilled geomancy skills.

Class: Druid[/SIZE][/COLOR]

ooc: anything you don't like? Anything I need to change? Anything that makes me seem to power-hungry? When you say druid I keep thinking of "Geomancer" from FF Tactics so... that's basically what I based it off of. Keep in mine his magic is more "'effective" than harmful. Yes it still can hurt them, but that's not what it's usually used for meaning he isn't THAT powerful :/ And all the good occupations were taken because those people keep choosing two at a time -.- PM me is anythings wrong.
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[COLOR=DarkOrchid]Name : Hue Darkfade

Age: 19

Gender: female

Race/Subrace: human/Tiefling

Personality: Hue is very open with being a Tiefling she does not hide what she is. Hue has an arrey of personalities and maybe thats her downfall. Most of the time she is very bubbly and high in spirits, but don't let that fool you. When someone or something threatens the ones she loves and cares about she will do anything to protect them. Hue can be very imature sometimes and has a hard time being serious. She always feels like its her duty to keep everyone happy and its hard for her to grasp sometimes they way people are.

Apperance:[URL=http://www.animevisions.net/Pictures/ccs/120.jpg]Hue[/URL]
Hue may not fit the usualy descripsion of a Tiefling, but she is one none the less. Her wings become smaller when she is not using them. And yes she can fly but only for short amounts of time for it takes much energy from her.

Bio: Hue grew up with her father, her mother was killed by an orc when Hue was only 6 years old. It was hard for Hue growing up and being a Tiefling, people were not always the niceist they could be. Her and her father lived day to day as Hue trained with a well known bard by the name of Min. Min was much older then Hue, being an elf himself. But he only looked the age of 20. Hue excelled in her training mastering most of the basic spells by the age of 12. As Hues training began to become more and more intense and her spending more time with Min she found herslef falling in love with the elf. By the age of 17 Hue had finished her training mastering all that Min had taught her. After weeks of thinking about it Hue desided it was time for her to tell Min how she felt for him. She knew that he was much older then her but he looked so young, she had to try. Later that day Hue made her way to Mins cabbin. When she arrived she heard yelling coming from within the cabin. She hid herself with a basic camoflage spell. She peered into the window to see a rihno of a man standing in front of Min. They were yelling very loudly about Min not fallowing orders. Min proudly disagreed and swore that he could not kill someone he was in love with. The man did not take this well for he grabbed Min and threw him aginst a wall. He took out a dagger and plunged it deep in the elves chest. Hue cried out as she saw the man stab the person she had known for so long the person she loved. Hue could not help it she burst in, a firey rage burning inside her, she bagan to sing out a spell, as most of the bards spells are gental in sound this one was almost unbareable to listen too. The thick man fell to his knees with a cry of pain as he grasped the side of his head. After a few seconds of struggle he fell in defeat. Hue ran to Min as he was still barely alive. He begain to speak telling Hue not to cry for him. He told her he would always be with her and that he loved her dearly. From that day on Hue never found out who the man that killed Min was or why he wanted to kill him. But she keeps the words and Min deep in her heart using the pain as her power. From that day on she vowed to do all she could to protect the ones she loved.

Weapon(s): She carries a small fluit as to help in the casting of her spells. She also uses a magical whip that Min gave her. Its called the whip of roses given to Min by his father, Min gave it to Hue when she was a very young girl.

Magic(s): She is skilled in spelles of almost every type. But she mostly uses earth and wind magic. The only true dark magic spell is one that Min taught her at the end of her training called the grasp of life. This is the spelled Hue used on the killer of Min. She can only use it in extream cases for it drains most of her energy.

Class: Bard[/COLOR]

OOC: I hope this is ok :catgirl:
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Name: Ky Weatherlight

Age: 24

Gender: Male

Race/Subrace: Human/none

Personality: Cheerful, Energetic, Playfully Arrogent, Manipulative, and "Frisky"

Apperance: [url="http://www.animegalleries.net/albums/BGC2040/Mackey/BGC2040_Mackey0002.jpg"]http://www.animegalleries.net/albums/BGC2040/Mackey/BGC2040_Mackey0002.jpg[/url]

Bio: Good music, Beautiful women, and a stiff drink have become the reasons for traveling for carefree Ky. After leaving his hometown at age 17, the "greatest wanderer this land has never heard of" (as he calls himself) has been travelling the lands searching for "anything to keep my attention for longer than five minutes." At least, that what he would tell you. The reality of it all is; he's flat broke, and travelling from one part-time gig to another. Leeching onto other parties of adventurerers and swiping a good amount of their treasure. However, upon hearing of the Targos defender job the part of his brain that was working at the moment figured this would be a good way to possibly get some good karma to flow his way, especially after pissing off that last bunch of people he was with after pawning the spellbook that blonged to that party's wizard.

"Besides," he thought. "Maybe I can find some [i]other[/i] reasons for going."

Weapon(s): A medium sized rapier and ten throwing daggers.

Magic(s): (If any) "Magic? Why would I need any of that hocus-pocus bull...." (none)

Class: Rogue

(Sorry if it looked like I was having a bit too much fun with this.)
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Name : Shea' ann

Age: 105 (about 23 in human terms)

Gender: F

Race/Subrace: half-elf (the elf part is dark-elf)

Personality: Chaotic Good (if you're a D&D player). She's generally good natured, but not holier-than-thou. She's not much of a missionary. She believes that her good works will speak more loudly for the goodness of Lathander than any speach. She despises the evil dark elf dieties, but that's okay, they despies her. While not very strong, she always does her best to back her companions up in a fight. She's not timid, but becase of the general unpopularity of her father's race she tends to be quite wary of people until she gets to know them better.

Apperance: Dusky-black (but nor true balck) skin and silverish hair (has just a touch of blonde in it.) Her ears have small points to them and her green eyes are slightly almond shaped. It's obvious that she has dark-elf blood in her veins, but is not wholley elven. She's thin and flexible. She tends to wear reds, golds and rose colors in her holy robes and she is never without her holy symbol. She's even had a copy of her holy symbol tatooed onto her chest over her heart, so that none can take it from her. (pic to come soon . . . I hope)

Bio: Her human mother was raped by a maurding dark-elf of the underdark. Shea'ann was the result. Not being able to bear looking at her daughter's dark skin without reliving the nightmare, she gave the girl up the the temple of Lathander whlie she was still tiny. She was lovingly raised by the clerics there, and she was overjoyed when she began to feel the preasance of the Dawn Lord in her soul. That was when her divine magical abilities began to manifest. They trained the girl to know that her powers should never be abused for person gain or to harm others for any reason than self-preservation or to help her companions or her god would strip her of her abilities. She truely hates hurting others, anyway, so that was not hard to follow. For the past five years, she's been journing the Realms, doing her best to help those who's needs are greatest. That is what has brought her to the Icewind Dale.

Weapon(s): elven thin blade, hand crossbow

Magic(s): healing, light, and fire

Class: Cleric of Lathander the Dawn Lord
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Name: Hiro Kensawa

Age: 21

Gender: Male

Race/Subrace: Elf/Half-Elf

Personality: Hiro is usually not one to start a fight unless it means to help someone. He is kind and caring and finds himself tending to animals due to his elfin nature. He tends to daydream when he his unoccupied. He finds himself being overprotective of his friends and allies and especially his family.

Appearance: Attachment w/ blonde hair, green eyes, blue face markings, Black Tunic with white pants and undershirt.

Bio: Hiro was born through a human father and elfin mother. His father was a sword master and his mother an expert with the bow and arrow. After Hiro's sister, Milfa, was born he asked his father and mother to train him so he could protect her if he had to. Even though he was only three years of age, he took this seriously and so did his parents. He trained diligently under them until he learned all that he could from them. He continued to train on his own however, never letting his aim go bad or his swordsmanship go rusty.

A month after his 21st birthday, Hiro received a message from Targos, requesting his assistance to defend their town. Hiro eagerly accepted, thinking of it as a way to make him even stronger.

Weapon(s): Bow and Arrows, Sword of Dreams

Magic(s): Defensive Earth magic

Class: Fighter
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Name : Known as The Grim Reaper
Age: Uknown
Gender: Male
Race/Subrace: Dark Elf
Personality: Ferce yet calm. Skilled at what he is and what he does. He takes his life seriously and without hesitation. He is unknown to all, personality wise.
Apperance:Robed in all black
Bio:He is one of the most feared assassins in all the land. He is the leader of the Black Dragons, a wandering gang of thevies and assassins who take from the rich and give to the poor and take out the power hungery leaders. No one has ever seen his face...not even his own family....
Weapon(s): Two cold steel double bladed kitanas, one double ended sword, one cold steel butterfly knife, and 24 double ended throwing knives.
Magic(s): Darkness. The power over shadow.
Class: Paladin
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