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Digimon: Immersion-Help Database [PG-VL]


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Welcome to the [i]Digimon: Immersion[/i] underground thread. This thread contains detailed information about precisly how [i]Immersion[/i] will work. Most of it is information about the workings of the VR game [i]Digimon[/i]. This is also the place to post questions, comments, or concerns. Well, there's a lot to cover, so let's get started, shall we?



[b]Basic Information: [/b]This RPG takes place in the year 2023. Virtual reality technology has become a reality (no pun intended). VR equipment is not avalible for purchase, however. It's not just headsets, after all. That's just not realistic. VR equipment is large and complex. Each individual unit contains a space large enough for a single person. The person's body is maintained by the VR unit while the person is in VR. VR units are avalible for use in most recreational facilities, and there are many VR centers that have nothing but VR equipment.

[i]Digimon[/i] is a virtual reality program. It's the first of its kind, an entire interactive virtual world. Much like the MMORPGs we have today, [i]Digimon[/i] players can meet and interact with players all over the world. The language barrier is bypassed by a translation feature. If a player is interacting with another player that speaks a different language, what they say is translated. The translation system's 'voice' is rather mechanical-sounding and has problems with tone, but it does allow players who speak different languages to understand each other.

The virtual world of [i]Digimon[/i] is populated by creatures called Digimon. Digimon have disctinct personallities and can think and plan on their own as well as humans can, the result of advanced AI. However, no Digimon will ever consider the possibility that it's nothing more than part of a program. To them, game-related terms are simply normal, a part of everyday life and really just how things are said.

Our characters in this RPG are simply people who play the game. They have normal lives. There wil be times in this RPG where characters are not actually in the game. It's okay if you only briefly mention these occasions, but you must at least mention the fact that most of your character's day is spent outside of the game.

To make sure that there's no confusion, let me clearly state that in this RPG, Digimon is nothing more than a VR game. In the world of the RPG, there have been no TV shows, card games, video games (aside from the VR one), etc. It's nothing more than a VR game. Oh, one more thing: you are [i]not[/i] allowed to use Digimon you make up at any point in this RPG. I included a link to an excellent Digidex site in the sign-up thread. Use that site if you need to find a Digimon for whatever reason, or if you need any information about Digimon (attacks, digivolutions, etc.).


[b]Game Basics:[/b] [i]Digimon [/i]does not have any one set storyline. Players are free to explore the virtual world, doing pretty much anything. There are, of course, plenty of evil Digimon for players to fight, and sometimes taking care of them can be a long and involved process. There are also planty of wild Digimon to fight.

Players do not necessarily have to be good guys. Many players choose to be bad guys (or girls). They and the 'good' players often go up against each other, and epic battles between multiple players are not uncommon. I'd like to get some 'good' players and some 'bad' players. Important note: a player's partner Digimon does not need to match the player's actions. For example, a 'bad' player can have a Patamon for a partner and use the Patamon-Angemon-MagnaAngemon-Seraphimon line. Wild Digimon, however, do have such restrictions (for example, a wild Angemon would never harm innocents, while a wild Devimon would never protect innocents).


[b]Befriending Digimon:[/b] Though a player starts with only a single partner Digimon, he or she can befriend up to two others (if your character isn't a new player and you want him or her to have befriended Digimon, you must list them in your sign-up, along with their levels). The player can attempt to convince a nywild Digimon to come with him or her. Usually, the player will have to do somethig for the wild Digimon in order to befriend it. Lower-level Digimon are easier to befriend than higher-level Digimon. It's easy to befriend a Rookie-level Digimon, but almost impossible to efriend a Mega-level Digimon. If a player has two befriended Digimon with him or her and wishes to befriend another, the player must get rid of one of his/her befriended Digimon. Once successfully befriended, the Digimon becomes essentially another partner, though there are a few differences between befriended Digimon and partner Digimon. These differences are as follows:

First, befriended Digimon are subject to the same alligince restrictions as wild Digimon. A 'bad player will not be able to befriend a 'good' Digimon such as Angemon, while 'good' players will be unable to befriend 'bad' Digimon such as Devimon. Second, a befriended Digimon can choose to leave the player. This usually only happens for reasons of allegiance (for example, if a 'good' player with a befriended Angemon starts to become a 'bad' player, the Angemon will leave that player). And third, befriended Digimon cannot be made to Digivolve. A befriended Digimon is stuck at the level it's at. For that reason, players almost never attempt to befriend Rookie-level Digimon.


[b]Digivolution:[/b] When someone first statrs playing [i]Digimon[/i], that player's partner Digimon is able to digivolve to the Champion level only. As the player travels with that Digimon and gains experience, the Digimon will eventually gain the ability to digivolve to the Ultimate level, and then finally to Mega. This only applies to partner Digimon; as I stated earlier, befriended Digimon cannot digivolve. Use your own judgement as to when your partner Digimon becomes able to digivolve to higher levels, and I'll tell you if you need to change it. Also, if your character is not a new player, his or her partner Digimon may already have the ability to digivolve beyond the Champion level. If that's the case, you must specify which lever your partner Digimon can digivolve to in your sign-up.


[b]Changing Digimon:[/b] As I mentioned in the sign-up thread, I will allow you to change your partner Digimon in the middle of this RPG. You can only change it to another Rookie-level Digimon. You'll probably also need to change your Digivolution line, though you can keep it if your new partner has those same potential dgivolutions. To change your partner, PM me. Tell me which Digimon you want to change to, and what you want its Digivolution line to be. I'll either approve or deny the change, but don't worry about getting a 'no', because unless you choose an illegal digivolution line, you'll undoubtably get a 'yes'. You must then post your new Digimon and its digivolution line in this thread. After you've done that, I'll post your character switching partners. This same procedure applys for changing just the digivolution line.

Some experience will transfer from an old partner Digimon to a new one, but not all of it. If your old partner Digimon had gained the ability to digivolve to its Ultimate form, your new one will gain the ability to digivolve to Ultimate after just a couple battles. If your old partner Digimon could reach Mega, your new one will stat with the ability to reach Ultimate.

You can also change any part of your partner Digimon's digivolution line, provided that your partner is able to digivolve into the new line. You can change as much or as little of the line as you want, though changeing lower levels may necessitate changing higher levels in order to keep a valid chain. C hanging the digivolution line has no effect on your partner's digivolution ability. It you partner is able to digivole all the way to Mega and you decide to change its Ultimate and Mega forms, it'll still be able to digivolve all the way up to Mega.



Okay, I think that's everything important. I'll make additions if it turns out I forgot something. If you have any questions, please PM me.



EDIT: Okay, there are a couple things I forgot to mention. Here they are:

1: Time in the real world and the VR game is synchronized; if a week passes in reality, a week passes in the game. However, while in-game, players will experience a kind of time-compression effect. It's a bit complicated, but basically, players are able to do more in a specified period of time than they would otherwise be able to do.

2: Some Digimon were portrayed os one-of-a-kind in the shows. A good example is the Soveriegns from season 3 of the show. Each of them was one-of-a-kind, and each had its own role to play. They were also far more powerful than other Digimon. In the VR game of this RPG, there are no such Digimon. No one-of-a-kinds, no uber-powerful Digimon (though some Digimon are more powerful than others, of course), and no specially mportant Digimon. I bring this up because Circeus chose Ebonwumon as his partner's Mega form. In season 3 of the show, Ebonwumon was one of the Soveriegns. In the VR game, Ebonwumon is just another Mega-level Digimon. The same applies for any special Digimon from the TV show. Thay can show up in the VR game, but they would have no special significance.


Again, I'll edit if I think of anything else I need to mention.


EDIT: I can't believe I've forgotten this part not once, but twice.

[b]Player role:[/b] What kind of game would it be if the players did nothing more than stand back and issue orders durring a battle? Okay, an RPG. But that's just not a good genre for a game like [i]Digimon[/i]. Why bother entering a VR world for something like that? In [i]Digimon[/i], there are always ways that the player can enter a battle alongside his or her partner. A resourceful player will be able to find many ways to infuence the battle. Use your imagination, but be realistic. If you're in a jungle invironment, you won't be able to, say, electrify your opponent with a power cable. Be creative, but make sure that what you do fits where your character is.


All right, I think I've got it all this time. If it turns out that I don't, I'll edit again.


EDIT: I was just asked a question by Lionheart. He wanted to know how I'm handlng the hybrid Digimon (you know, the ones the season 4 Digidestined became) in this RPG. Well, it's simple. They're just normal Digimon. No youmans turn into them. They're just Digimon. Human hybrids are considered Champion-level Digimon, beast hybrids are considered Ultimate-level Digimon, and the ones using both human and beast spirits (Aldamon for example) are considered Mega-level Digimon. Digivolution lines for these Digimon are on the digidex site.


ANOTHER EDIT: I figured that I should probably mention this in order to avoid confusion later on. All our characters live in the same city. I know this may seem an unnecessary rule, but I do have a reason (and no, I'm not going to tell you what it is. It'll become clear eventually).


YET ANOTHER EDIT: This was brought up by Circeus. A Digimon's type (Vaccine, data, or Virus) has no impact on battle. What does influence battle is stuff like what element your Digimon is based on. For example, a water Digimon such as Seadramon would have an advantage against a fire Digimon like Meramon. This won't overcome a major power gap, however (Seadramon would most likely lose to an Ultimate-level fire Digimon).
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[quote name='Takuya']No, that's not how it will work. One partner Digimon, and up to two befriended Digimon. That's it. And that was already stated. Please read everything I've already posted before asking questions.[/quote]
I had, thank you, but I thought you could change it. I didn't word it right, that's all.
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Just wanted to point out that the digidex for this RP is available in an updated version at [url]http://www.thedigitalfantasy.com/digitalempire/digidex/digidexE.html[/url]

Personnaly, I use the backup of Megchan's at [url]http://shiningevo.ultimatedigimon.com/encyclopedia/encyclopedia.html[/url], with other sources for english names.
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Guest pokepal4eva
[I]Digimon Rules. IO have played only one of the games; so i need a LOT of help with all of the other games.[/I] Private message me if you want to. Thanks,
Pp4e
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There's one thing I just realize d I never mentioned. I never specified what happens in the event that a player's partner is killed. If that happens, the player is logged out of the game. If the player wants to continue playing, he/she must choose a new partner. After doing so, the player is restarted in a random location taken from a specified set of various in-game cities. Any Digimon that the player had befriended stay with the player. Also, the player's new partner gets some experience from the old one, just like a normal partner switch.

Also, let me state that it's rare for one's partner to be killed. Wild Digimon usually don't do it because they've been programmed not to do it. Players rarely do it because if a player kills someone else's partner, that player becomes a target and is usually pursued by multiple players, often working together.


Again, I'll edit if I need to.
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Hey Takyua. Tis me, Amon. I was just wondering if I could join in late... I could my character would be like an exchange student or soemthing. and yes, I will be on everyday, and continue the rp, unlike how I was before I left otaku for a while.

Just PM me if I can join, and then I'll post my character sheet. K? Thankies.
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  • 3 weeks later...
Too long a comment toget in the RP thread. And I won't be posting next before the 16 (yay for finals!)

[quote]
OOC: Don't worry about real-life concerns such as hunger, Circeus. Remember, it's just a VR game. Besides, I thought you wanted to join the Astralis event. Maybe you should finish your current thing and come join the fun.
[/quote]

I know that, obviously, no food absorbed in [i]Digimon[/i] can actually satiate hunger coming from the real world (and if it does, then it is only reinforced once you get out of the game). The whole post stems from the assumption that [i]Digimon[/i] follows the conventions of a monster tamer game, i.e. that you are expected to care for your partner to a point (hence also the earlier first aid stuff). Myself, I'm basing the player/partner dynamics roughly on the V-Tamers manga. Also, the food-for-energy trade off allowing evolution is pretty standard for 01 and 02, and I though it could translate well enough into the game.

I might drop in Astralis in my next post, but I'm not guaranteeing it. Right now, I'm not sure Eiffel would want to get in a big event. But then people tend to understand my own characters better than I do >.<
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All right, well, I want you to ask yourself something. If you're playing a game, do you want to be required to find food and that sort of thing? I think that most people would prefer not to have to worry about that. I hadn't intended to introduce anything like that into the game, because it's just boring when you have to do that kind of thing in a game.

Oh, and I believe I already told you to clear it with me before introducing any game mechanics. I won't make you change your posts, but just please be sure to check with me next time, okay?
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