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Knights of the Old Republic III: Masters of the Force [PG]


Gavin
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[CENTER][FONT=Arial Black][SIZE=8]STAR WARS[/SIZE]
[SIZE=5]KNIGHTS OF THE OLD REPUBLIC III
MASTERS OF THE FORCE[/SIZE]

[SIZE=3]IT IS A FRAGILE TIME FOR THE OLD REPUBLIC. THE DARK LORDS OF THE SITH HAVE BEEN DEFEATED ONCE AGAIN, BUT THE DEVASTATION WROUGHT BY FOUR SUCCESSIVE WARS HAS LEFT THE REPUBLIC PERILOUSLY CLOSE TO COLLAPSE. TERROR HAS SWEPT ENTIRE SYSTEMS IN THE OUTER RIM IN CHAOS, AND FOR THE FIRST TIME IN 21,000 YEARS HAS THE THREAT OF GALACTIC CIVIL WAR BECOME A REALITY.

IN DARK TIMES LIKE THESE, THE CITIZENS OF THE OLD REPUBLIC WOULD LOOK TO THE JEDI, GUARDIANS OF PEACE AND JUSTICE IN THE GALAXY TO AID THEM IN THEIR PLIGHT. THE MACHINATIONS OF THE SITH LORD DARTH TRAYA HOWEVER HAS LEFT THE JEDI ALL BUT EXTINCT, AND LEFT THOSE SURVIVORS SO DISILLUSIONED THAT THEY HAVE GIVEN UP THE MANTLE OF JEDI KNIGHT.

WITH PANIC QUICKLY SPREADING TO ALL CORNERS OF THE REPUBLIC, THE CHANCELLOR HAS BEEN FORCED TO DECLARED A STATE OF GALACTIC EMERGENCY. MOST DISTURBINGLY, CONTACT HAS BEEN LOST WITH SEVERAL SYSTEMS NEIGHBOURING THE UNKNOWN REGIONS AND RUMOURS HAVE SPREAD OF A THIRD SITH CRUSADE COMING TO CLAIM THE REPUBLIC. THE SENATE KNOW THAT WITHOUT THE JEDI, THE REPUBLIC WILL FALL...[/SIZE][/CENTER][/font]

[size=1][CENTER]|[B]Prologue[/B]|[/CENTER]

Alright seeing as how of late I?ve been working on several Star Wars RPGs, the latest of which turned out to be a complete flop, I?ve decided to create an RPG sequel to the current KOTOR dualogy. I suppose before I go any further I should point out that while this is a sequel to The Sith Lords I am going to alter some of the events there in to make the story more believable. One of the main problems I?ve found with Star Wars games is that they invariably have Light and Dark Side endings to them, which often makes it very difficult to write credible sequel storylines. In this case I?ll endeavour to give a neutral ending in which while the Sith have been defeated, the Jedi are for all intents and purposes extinct too.

I don?t really want to go any further into my ideas for the storyline as the current premise is enough until I actually have some characters with which to write the opening to the story. If you?ve played KOTOR and KOTOR II then you?ll already understand the basic setting of everything here, as well as the dire situation the Republic is in following it?s losses in the three major wars and the covert Force-sensitive war of the last fifty years. For those of you who haven?t played either of the two games but are interested in this RPG, well [url=http://starwars.wikicities.com/wiki/Main_Page]Wookiepedia[/url] has a good deal of storyline and character info to the game but I would still advise you go out and actually rent/buy the games to properly experience the storyline. The storyline itself will be set roughly a year after the final events of KOTOR II.

For character sign up I?d like to try and keep Jedi characters at a minimum, at least in the beginning as I will eventually allow people to have Force-sensitive characters. Now I know some of you will be thinking that calling the RPG ?Masters of the Force? and then not allowing people to start off as Jedi is a strange decision but I personally think it would be rather strange if going by the crawl there are only a handful of Jedi left in the galaxy that suddenly we have a bunch of them together lightsabers blazing. Remember that we have had three major wars that the Republic has been directly involved in in the last fifty years for this RPG, so you could be a veteran soldier, a young diplomat, a hot-shot fighter pilot, a tech specialist, an aged General or even a Mandalorian. So really there?s no reason why you shouldn?t be able to have fun.

All characters will start out on the planet [url=http://starwars.wikia.com/wiki/Ord_Mantell][B]Ord Mantell[/B][/url].


[CENTER]|[B]Character Sign Up[/B]|[/CENTER]

[B]Name:[/B] [Should be in keeping with your race]
[B]Age:[/B] [We won?t have too many 10 year old veterans]
[B]Gender:[/B] [Male/Female or Race specific]
[B]Race:[/B] [Star Wars Canon only please]

[B]Physical Description:[/B] [A picture and/or description]
[B]Character Background:[/B] [Your history up until this moment]
[B]Personality Profile:[/B] [Eccentricities and idiosyncrasies welcome]

[B]Profession:[/B] [Your current drudgery that keeps the credits coming]
[B]Specialist Skill:[/B] [That certain talent that seperates you from the herd]
[B]Preferred Weapon:[/B] [Small and deadly, or big and loud, melee is fine too]

A fairly generally styled sign up, I don?t think anyone should have any problems with it, the last four segments are basically the most defining aspects to your character in the RPG, well aside from Race I suppose but generally these are the most important. I think Profession and Specialist Skill should tie together, as in if you?re a Tech Specialist, then your Special Skill would be Technical Expertise. Try to vary out Professions and remember that not everyone can be Bounty Hunters, some people may just work as muscle for larger criminal syndicates.[/SIZE]
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[COLOR=Sienna]I love KOTR! Since I'm no Star Wars expert, I had to use Wookiepedia for a lot of this, but hopefully it turns out fine.

[B]Name:[/B] Jeth Ordo (Not related to Cenderous)

[B]Age:[/B] 58

[B]Gender:[/B] Male

[B]Race:[/B] Mando'ade (Mandalorian)
[B]
Physical Description: [/B]Jeth is a tall, bulky, well-muscled man, who wears the traditional Mandalorian armour ([URL=http://starwars.wikia.com/images/thumb/e/e5/MandalorianKOTOR.jpg/150px-MandalorianKOTOR.jpg]Here[/URL]) but with a few modifications. For one, the typical t-shaped visor has been damaged beyond repair, and thus removed, revealing his face to be horribly burned and scarred. Another modification to his armour is a durasteel sheath has been attatched to the back of his armour, allowing for easy storage of his sword. Also, his armour is covered in various carbon and plasma burns from the countless battlefields he's been part of.

[B]Character Background:[/B] Jeth grew up on the planet Ordo, a Mandalorian world on the Outer Rim. Ordo was mostly a barren, desert planet, but Jeth lived in the area around the equater - a surprisingly lush respite from the harshness of the rest of the planet. His parents were typical Mandalorian parents, and Jeth was a typical Mandalorian boy. He grew up programmed for combat.

When Jeth came of age, he selected a Basilisk War Droid of his own, and became a member of the Mandalorian war effort. He was never known as an outstanding soldier, but his loyalty and bravery (More foolishness, really.) earned him the esteem of his commanders and fellow soldiers. When the Mandalorians invaded the Republic, he was on the front lines for every battle, with his fellow soldiers.

He was not amongst the men who fell at Malachor V, he was recovering in a Kolto tank from a serious head injury. He never really considered himself lucky. After the war was over, and the Mandalorians scattered across the Galaxy, Jeth did what most Mandalorians were forced to do to make a living - he became a mercenary. He did some grunt work for the Exchange and the Hutts, either as a currier, a credit collector, or a hitman.

Jeth heard rumblings of a Mandalorian revival from some other mercenaries, but assumed it was just a rumour - every once in a while some nut with a blaster showed up and called himself Mandalore, and they all ended up dead or vanished. Jeth continued with his job, mostly delivering spice to various Huttese clients throughout the galaxy. All continued as normal, until he took a job to deliver spice to a Hutt on Ord Mantell...
[B]
Personality Profile:[/B] Jeth considers himself a fairly laid back guy. He loves to talk and laugh and drink, and share old war stories with, at times, complete strangers. He's also extremely loyal, and brave. He likes a scrap, so when the oppertunity arrises to get involved in combat he seldom turns it down.
[B]
Profession:[/B] Mercenary

[B]Specialist Skill: [/B]Jeth is known for, mainly, two things - one, his strength. He's been called a hairless wookie at times, for his strength and sheer willingness to use it. Another thing he's known for is his unqesionable loyalty - you wan't someone killed? Jeth'll get the job done no matter what, as long as the price is right. Something stolen? If it can be done, he'll try it. Want someone to take the point? Jeth's your man.

[B]Preferred Weapon:[/B] Jeth carries a vibroblade, an heirloom that has been in his family for generations. It carries the scars of many battles and, legend has it, has killed Jedi and Sith in combat. He also carries a Manalorian blaster rifle, usually atached to his belt, and a small combat knife.

*Haha, frogot personality... weird* [/COLOR]
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(I LOVE the KOTOR series!)




Name: Neko
Age: 26
Gender: Female
Race: Human

Physical Description: [URL=http://evilinside.by.ru/pics/gothic_anime_girl_2.jpg]neko[/URL]
Character Background: She was abandoned as a young child and doesn't remember anything before the incident. She often has nightmares of times she had with her parents but doesn't believe they're real memories. She has held a grudge against her parents and wants to meet them so that she can teach them how it feels to be left alone for years. Since she didn't have any credits, she became a bounty hunter. Her skills with a sword are partly hereditary and partly because she has had to survive on her own with only a sword for years.
Personality Profile: She only speaks when she feels it is necessary or when she feels strongly about something
Profession: Bounty Hunter
Specialist Skill: She is exceptionally good with a sword.
Preferred Weapon: Samurai sword
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Name: Saerroul Tierr
Age: 26
Gender: Male
Race: Iktotchi

[IMG]http://www.starwars.com/databank/character/saeseetiin/img/eu_sm.jpg[/IMG]

Biography: Was orphaned and left on the planet Duro where his adopted parents owned a shipyard. When he was old enough he began cutting a harder life for himself by working in this shipyard because he felt that his life was not balanced as he was given everything in life without consequence. When he finally decided to leave home his father gave him a gift, a custom-made starship which he mastered the ability to fly. He has strange feelings sometimes that he usually shakes off and tries to ignore, however these forces seem to drive him while in the cockpit and he has even started to "feel" through his ship to the point that he can make short light-speed jumps without the aid of a droid or nav-computer.

Personality Profile: Generally quiet and shy, though he may be fueled to state his opinion should the subject rouse him. Tries to avoid confrontation.

Profession: Pilot
Specialist Skill: Piloting, space-craft repair, some droid maintenence and modification.
Preferred Weapon: standard blaster and a vibro-blade that can attach to form a bayonette. Has since traded in his starfighter and adopted a YV-100 light freighter.
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[color=darkred][SIZE=1][B]Name:[/b] Kerec
[b]Age:[/b] 29
[b]Gender:[/b] Male
[b]Race:[/b] Miraluka. Appears almost completely human except for they have no eyes and use the force to see.

[b]Physical Description:[/b] Kerec is mostly average looking, he stands at average height, with dark, shaggy hair and usually dressed in a black and white outfit. Wears a black band to cover his eyes (or rather, lack of).

[b]Character Background:[/b] Lived as an orphan until he was a teenager in which he worked on shipping rigs to earn money and later became a smuggler. Works as part of a criminal syndicate, and is rather high up. He began working as a smuggler at a young age and has since become one of the rising stars of his organization. Like most of his race he is naturally in tune with the force, though he knows little about it and cannot willingly manipulate it.

[b]Personality Profile:[/b] Is very calm and collected, usually talking his way out of any dangerous situation. He dislikes it when any situation degrades into violence and has become skilled at manipulating others to attain what he desires. Some of his peers call him lazy, weak, or cowardly because of his relunctance to enter a fight but they forget both that he was once the top smuggler in his system and that he is a talented shot. He is also somewhat deeper than he is usually given credit for, though he does not understand how it is that he can see with the force.

[b]Profession:[/b] Works in an organized crime syndicate, tje jobs he goes on are versatile but mainly have him as either a diplomat between syndicates or as a smuggler.
[b]Specialist Skill:[/b] Speaks a vast amount of different languages and is a talented pilot as well as a noteable talent for talking his way out of danger.
[b]Preferred Weapon:[/b] Keeps with him at all times a light blaster with a hair trigger but he prefers not to use it.
[/SIZE][/color]

OOC: Let me know if there are any problems regarding my character (mainly my choice to be a miraluka, but I figured hey Jerec was one so they must have survived).
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[SIZE=1]
[COLOR=DimGray][B][Oh dear, I hope I haven't gone to over board in length ^^; Sorry I got carried away, let us know if there is something that needs to be changed][/B][/COLOR]

[B]Name:[/B] Jalin Talis

[B]Age:[/B] 27

[B]Gender:[/B] Female

[B]Race:[/B] Human

[B]Physical Description:[/B] Jalin features shoulder length, curly brown hair with deep blue eyes. She stands at approximately 5?9? with a slender build, her skin is quite pale. She bears a scar that runs over her left eye, it begins above her eye brow cutting it in half, runs over her eye lid and stops half way down her cheek. This scar is the only imperfection on her face and she despises it deeply.

Jalin usually keeps her hair tied back in a pony tail and lets whatever hair that may escape fall into her eyes and around her face in ringlets. Her ears are pierced 4 times in each lobe with silver studs. She prefers comfort to protection when it comes to clothing. Jalin usually wears something light and easy to maneuver in. This usually encompasses a simple pair of dark brown pants held up with a brown belt for her pistols and various other items. She also wears a long sleeve cream top and a black vest with pockets for more items. Her feet are almost always covered with black boots that reach her knees.

Around her neck a blue stone dangles held by a silver chain. On her wrists she keeps a communicator and a few simple bangles she bought from outer rim planets. Depending on the job she is hired for, Jalin may use a suit of the adaptable Echani Fiber armor, giving her protection while still allowing her a degree of flexibility.

[B]Character Background: [/B] Jalin grew up on the streets of Nar Shaddaa; the moon was a perfect place to start a carrier in smuggling. From a small age Jalin found that she had to fend for herself, her mother was all ways working to make sure there was food on the table and her father was non-existent. She had been told by her mother that her ?father? was forever out in his cargo ship making runs for the Huts, eventually they faded from his eyes and he never came back. It was stories like those and personal experiences that taught Jalin to be weary of not only men but everyone she met.

At the age of 15 her mother died of severe illness, neither of them possessed the credits to get a doctor to see Jalin?s mother and so she passed on. After her mother?s death Jalin was left all alone, she discovered however that her mother had been saving most all of her measly pay ever since Jalin was born. Clutched in her mother?s dead hand she found a note.

[CENTER][I]?To my dear Jalin,
When you finally read this, it terrifies me to say, that I will have passed on.
In my bedroom, under my bed there is a box, in this box you will find many credits.
My dear Jalin, they are for you, you can finally leave this place, I do not wish you to lead the same life I have.
I dearly hope it is sufficient enough for you to survive at least for a little while.
I love you my dear daughter, more than all the stars in the sky, I will be watching over you.
Be safe.
Love from Jili.?[/I][/CENTER]

With those credits she was able to pay the rent, buy weapons and food provisions for herself for quite a few months. Jalin?s fate wad decided one night when she was returning home from the local shops, a man was being beaten up by some bullies working for the Huts. He had failed to pay some sort of bill and they were literally beating the credits out of him. Jalin despised the Huts; if it wasn?t for them she would still have a father and a family. She decided to intervene, using her pistols she took down the thugs by sheer luck, barely escaping with her life, she was badly wounded. Deciding to return the kind act the girl had displayed the man took her back to his ship and tented to her wounds, it turned out that this man would change her life forever.

He was a well known smuggler on the planet at the time, going by the name of Kalan Credus. The smuggler took Jalin in as a hand around his ship at first. She did simple chores as she was barely 16, cleaning the ship, checking the cargo and stocks aboard, checking the crews rifles and pistols, occasionally she would do maintenance on the ships weapons and other systems. She became very familiar with weapons and how ships worked, as she aged Kalan taught her a whole lot more, about other planets and races, combat and piloting skills.

Eventually she became his partner in crime, as fate would have it Kalan was killed on a job by competitors. Jalin was totally devastated; he had been the father to her that she never had and a best friend. Despite his death she continued on with the smuggling business, becoming even more determined than before. She only takes specialized jobs now, ones that require her to stretch her skills.

These jobs are usually from rich and wealthy people or business firms wishing to obtain valuable or rare artifacts and or goods by unofficial means. Many valuable objects were left abandoned because of the Mandalorian and Jedi civil wars, most of the items she is commissioned to find and smuggle are of that nature. Sometimes she is commissioned to "aquire" things from other people, she doesn't like to use the word steal.

Jalin likes to think of herself more as a Treasure hunter/hunter than a Smuggler, in her case they go hand in hand. In recent times Jalin has been hired by a weathly family to find a rare collection of 'items' from the planet of Ord Mantel.

[B]Personality Profile: [/B] Jalin makes no attempt to hide the fact that she loves rare and valuable items; it is an obsession for her and has been ever since she was a small girl. She is cautious in any situation; the life of a smuggler has led her to not trust others easily and for good reason.

There is a lot of uncertainty in her profession, one must keep their wits about them and that is exactly what she does. She has a terrible knack for getting her self into trouble on occasion, most of the time her keen intuition allows her to by pass most of it. Jalin will go out of her way to get an artifact or whatever the cargo may be for her employers. She can be very tenacious in relation to her job and other situations she may find herself in, she never gives up on finding an item or anything else she is commissioned to get.

She has seen some pretty disturbing things in her time, this has led her to be a little reserved at times, then again most everyone has seen bisturbing things these days.

[B]Profession:[/B] 'Acquirer of rare and valuable times'/smuggler

[B]Specialist Skill: [/B] She possesses a rather handy ability to be stealthy when a situation calls for it; her slender physique makes it easy to creep about places un-noticed, in tune with her stealth Jalin has a keen sense about danger.

[B]Preferred Weapon:[/B] Jalin prefers close combat to ranged. She possesses a vibrosword. The Vibrosword belonged to Kalin; he gave it to her before he died and she modified its design to suit her better. He always told her that it once belonged to a great and powerful warrior but she never believed his tails. She is currently teaching her self slowly to use two melee weapons in combat but her progress is very slow.

She also keeps a simple blaster pistol by her side incase a situation may call for a ranged battle. [/SIZE]
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Guest tinkerbell1
Name:Samantha
Age:16
Gender:female
Race:human

Physical Description:she wears a black halter top and a black mini skirt with knee high boots and she has black to about her knees and its straight.She also has a skull on the shirt plus she has a black backpack.
Character Background:her past is unknown.
Personality Profile:she is the most hearted person from working for laura all those years.She can be sweet sometimes though and she isnt the best when comes to expressing feelings.When she feels strongly against something she protests but otherwise she is mostly cold hearted.

Profession:Right now she works with laura's crime orginization
Specialist Skill:She has some kind of connection to the force and she has incredible persuading skills
Preferred Weapon:she does perfer using a vibrosword but she sometimes uses her fathers prototype vibroblade.Her brother was part of a crime orginization at one point but the leader of the crime orginization turned on him and ended up killing him.Samantha almost got herself killed sneaking into the crime lord,laura,estate.All she wanted was to see her brother.Laura ended up leting her have her brother credit and his armor.Besides samantha perfers fighting with a sword then with guns.
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[SIZE=1][CENTER]|[B]Update 07/06[/B]|[/CENTER]

I must admit I'm rather disappointed with the calibre of the majority of the sign ups presented so far, it shows a clear lack of knowledge on the era and of Star Wars role-playing in general. Cygnus, Monkatraz and Illusion however have presented quite accepted sign ups and are the only ones to be accepted into the RPG so far. Also Cygnus seeing as you're using a Mandalorian character, perhaps this picture would be of use to you. [[url=http://zeitgeistglee.250free.com/Mandalorian2.jpg][B]Mandalorian[/B][/url]] If you could save it and add it through an attachment I'd be grateful as my bandwidth is in short supply at the moment.

To those who's sign ups I have problems with, I'll run through them so that you may hopefully fix them.

[B]tinkerbell1[/B] - My biggest problem is that your sign up is distinctly un-Star Wars, I mean it could be for anything. Secondly you lack detail, I simply won't accept an empty Biography segment because you want her past to be unknown. The rest of the sign up is simply a jumble that lacks any kind of effort, I have no idea who Laura is and what crime syndicate she is a leader of. Please follow the sign up fields and put in some effort.

[b]Trowa_fan[/b] - A lot of the same problems as Tinkerbell, lacks detail, lacks effort. Although you did attempt to make it Star Wars by having an Ortolan character, however if possible I would ask that you change it to a more humanoid species to better fit the RPG.

[b]NekoSama101[/b] - Same problems again, could be for any RPG. In all reality the three of you could have submitted the same sign up as I have the exact same problems with all three save Trowa who actually managed something in the SW universe. Seeing as you've actually played KOTOR I'm surprised you didn't add any significant detail.

One other note, while I said I would accept perhaps one Jedi character as a sign up, I've reconsidered that and will [b]not[/b] be accepting any Jedi characters in the beginning.[/SIZE]
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[color=darkred][size=1]

[B]Name:[/B] Kratos Zintarian

[b]Age:[/b] 28

[b]Gender:[/b] Male

[b]Race:[/b] Human

[b]Physical Description:[/b]

[URL=http://i5.photobucket.com/albums/y181/Cybernator/DarthSikal.jpg]Kratos[/URL]

Forget the name and lightsabers. But keep the physical appearance and clothing.

[b]Character Background:[/b]

There seems to be not a single being in or outside the dueling circuit who know?s a thing about Kratos the Killer. It is known that he came onto the dueling scene a little more than a year ago and quickly dominated the sport, all the while never once drawing a distance weapon. His refusal to non-death duels have lead him to become an enigmatic and dark figure, which is also amplified by his antagonistic personality. Due to this, no one has questioned him about his former life, though the scars on his body seem to tell a violent story...

[b]Personality Profile:[/b]

Kratos is a charismatic, yet highly ruthless man. He possesses a blood lust which is near impossible to sate, however his talents as a warrior push aside this killer personality and make him popular with spectators of the Dueling arena. Along with a deep blood lust, Kratos is a lover of women, particularly twi'lek's and humans. It can be said that he leads a life of debauchery, and nothing could be closer to the truth. Kratos is unapologetically selfish.

[b]Profession:[/b] Duelist (strictly to the death.)

[b]Specialist Skill:[/b] An excellent melee weapon user. Also, highly charismatic, he is a talented persuader of people.

[b]Preferred Weapon:[/b] A user of duel vibroblades which are said to be magical because of his skill with them. The blades are decorated with strange carvings which are also tattooed on his back.

[/color][/size]
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Name- Trig Sentaris

Race- Zabrak(Coloring like Bao Dur)

Gender- Male

Age- 38

Physical Profile- He has a slightly muscler built. He wears a Heavy Exoskeleton that can withstand Heavy Blaster shots and can even fend off the sharpest of Vibroblades and a helmet that can give him air in the vaccum of space. Essecially he has a space suit. He has Tattoos on his face in the shape of a Hand and his horns are spaced 2 to 3 inches apart.

Background- Trig Organa grew up on the Planet Taris, a sprawling city on the Outer Rim. He was few of the lucky alien species that was allowed to roam the Upper Streets of Taris. Trig lived a good life, working at the Cantina in his early years and working at the Sith Military Base during their occupation as a Soldier Recruit. He had the basic training, combat, melee and ranged but the place he really shined was his Military Strategy. During training exercises he came up with massive strategies, pincers, flanking maneuver , and Three-pronged attacks. His favorite kind of battles were the Space Battles. One time during a simulation he lead a boarding party on a Republic Capital Ship. They swept though the ship in under 30 mins. He was happy during that time. But then the Sith Bombarded the planet destroying everything he has ever known including his friends he had at the academy. After the bombardment he walked the once beautiful streets of Taris and saw the devastation that the Sith could dish out. So he abandoned his role as a Sith Soldier. Later, he tried to join the Republic as a Soldier but they would not take him because of his back ground with the Sith. However, every once and a while he got called for information during the Jedi Civil War. After, the Civil War his talents were made useless by the senseless destruction of the New Breed of Sith. After a while he became fed up with the Sith and The Republic, The Sith for there mindless destrution and The Republic for doing nothing about it. It was then he gathered all his earnings he earned during The Jedi Civil war as an informant and purchased a ship he named the Crimson Axe, an old Mandalorien Freighter that he modified drastically for space combat. Then he found himself a crew of 3 people and one droid. The droid designated as TK-01, a assault droid. Now Trig wanders the galaxy as a space pirate raiding ships both Republic and Sith ship up to the current date. They are currently located on Ord Mantell for repairs to the Crimson Axe and for a little R&R. Trig however is looking for info for the crews next job.

Personality Profile- Trig is a likeable guy. Always cracking a joke to lighten the mood. Sometimes planing parties on board the ship also. In battle ,however, his attitude changes drastically he becomes quiet calculating and deadly.

Profession- Space Pirate (Ex-soldier)

Specific Skill- Stradegy and Speed

Preferred Weapon- His modified Disrupter Rifle used for infiltration. And his Durasteel Vibroblade

------------------------------------------

The reason why i didnt name the other 3 of the crew is because that anyone from here on could be one of the crew of the Crimson Axe. I hope this is ok Gavin.

And I never really seen a space pirate in star wars before so i thought that would be great fun. :D

Gavin do you need me to change the first name as well?
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[SIZE=1][b][Edit][/b] Alright that's my sign up finished, I'll have the play thread as well as the accepted list finished tomorrow.

[CENTER]|[B]Character Sign Up[/B]|[/CENTER]

[b]Name:[/b] Balthazar Amidala
[b]Age:[/b] 56
[b]Gender:[/b] Male
[b]Race:[/b] Human

[b]Physical Description:[/b] Most often appearing in clothing that best reflects his wealthy status, Balthazar is none the less a man comfortable in a variety of different wear, from gold styled armourweave such as [url=http://zeitgeistglee.250free.com/Irons.jpg]this[/url], to fully fitted heavy armour. Generally he prefers armourweave as it has all, or most of the benefits of armour without the excess weight. Standing just under 1.9 meters. Balthazar is a tall and imposing site, often described as being regal and severe. A recent holocapture seen [url=http://zeitgeistglee.250free.com/Irons2.jpg]here[/url] may better demostrate his described severity.

[b]Character Background:[/b] Balthazar's early life is not dissimilar to the vast majority of the galaxy?s inhabitants, he was born on the planet Commenor in the Corellian Sector of the Colonies nearly six decades ago. His parents were two very ordinary citizens of the Republic, his father Jetta was an amateur swoop jockey, good enough to keep the family fairly comfortable but just not getting the times to break into the big Sector Leagues. His mother Dana filled the role of mother and woman of the house, ensuring that between her husband?s frequent trips to other Colonies worlds, he had a clean house and a warm bed to return to, as well as seeing to their young son.

Unfortunately for the young lad, Balthazar was born into a time of intense strife in the galaxy, Exar Kun?s Sith War devastated the galaxy before the boy had even reached aged ten, and it was merely to be the first of four wars Balthazar would live through. Having grown up listening to Republican holo-newscasts during the First Sith War, Balthazar took a great interest in the Republican military and became enamoured with the idea of serving in the galactic army and eventually commanding his own troops. His father and mother were suitably worried for their child, the galaxy was becoming an increasingly dangerous place, especially for children like him, the obliteration of the Cron Cluster and destruction of the Jedi Temple on Ossus, as well as Kun?s war had depleted the Jedi numbers considerably, making it more and more likely the galactic army would be heavily expanded.

Commenor was a boring enough planet to grow up on, and it wasn?t long before Balthazar left when he was old enough. He entered the Fleet Academy on Corellia at 18 and graduated with the rank of Lieutenant Junior Grade at 22 for his consistently high scores on the simulators and written tests. Over the next twenty years he found himself seeing most of the known galaxy from his different posting, as well as rising continually in rank, by forty-three at the beginnings of the Mandalorian Wars he held the rank of Commodore in charge of the fleet centred around his own homeworld of Commenor. The five years marked a dark chapter in both Republic and Balthazar?s own history, his fleet was due to take part in the final battle of Malachor V but were intercepted by a smaller Mandalore fleet before they were able to arrive, maybe it was fate that saved the Commodore from death from Revan?s betrayal.

With the war?s end and the Republic left to rebuilt once again, Balthazar found himself being promoted directly to Vice Admiral, CO of the Third Fleet centred around the Colonies, Core Worlds and Expansionist Regions. The war had severely depleted the number of flag officers, and general crew in the Republic, Vice Admiral Dagor Than, who had held the position previously to Balthazar had been killed when his flagship was destroyed at Corellia late in the wars. Over the next two years, the Republic and it?s citizen?s gradually breathed easier in the face of victory, though the reconstruction effort from the conflict was expected to last several years, that all changed when the Jedi Revan?s fleet returned from the Unknown Regions and claimed dominion of the Republic under the banner of the Sith.

The idea that the hero of the Mandalore Wars, the Jedi Revan could turn against those he had fought to protect seemed impossible, but quickly enough reality set in as Revan Sith Troops poured into the Republic?s weakened worlds, killing and pillaging where they went. The Republic fleets including Balthazar?s own Third Fleet would see combat against the Sith on far too many occasions, his own flagship, the Valiant engaged the Sith at the battle of Fondor in an important victory that kept the shipyards intact for the Republic?s war effort. However even with Fondor kept safe, the Sith fleet seemed innumerable compared to the Republic?s, and later with Revan?s death at the hands of Jedi Bastila Shan, the Sith under Malak began to grow even more brutal, destroying the world of Telos nearly completely.

A year later, with the destruction of Admiral Dodonna's fleet at the at the hands of Dark Jedi Shan and the return of Revan, Balthazar took his flagship and most loyal troops and disappeared, eventually reappearing on Ord Mantell. Having been declared dead at the battle of the Star Forge, Balthazar was able to avoid redetection by the Republic and used his troops and acquired wealth to bring some measure of law to the lawlessness that was Ord Mantell, of course the cumulative effects of so much death and conflict have meant that Balthazar?s measure of law is both swift and brutal in it?s application. Generally however his ?justice? is only applied to those over whom he has power.

[b]Personality Profile:[/b] A man who?s entire life has been defined by war, death and service is bound to carry scars, what is unusual about Balthazar is how few of those scars he seems to carry. By all accounts he is a private man, keeping little company aside from those he has come to trust fully, but not excluding those who may prove of future use to him. Considered something of a philanthropist on planet usually ruled by crime lords and spice dealers, Balthazar has developed something of a reputation for using his influence to benefit the common individual, whether or not this is some part of his lingering loyalty to the Republic which he served for so long, or simply part of his own mentality is unknown. While more speculation than fact at this time, it is known that those criminals who interfere with the relatively happy poor of Ord Mantell have found themselves on the business end of a Mandalorian assault rifle, whether or not Balthazar is directly responsible for this is unknown, but generally it is assumed he is.

The vast majority of his public appearances are made at the opera, three different houses of which have been financed by Balthazar with his own money, there's speculation of course as to how he came to such wealth in the first place, but nothing concrete has ever been proposed. Perhaps alluding to a darker side of the magnate's personality, those who have delved too deeply into his personal affairs are known to either disappear or suddenly lose all interest in him, whether through financial incentives or simple intimidation, few people willingly report on the ex-admiral's life outside the public circle.

[b]Profession:[/b] One could hardly describe Balthazar?s activities on Ord Mantell in a single word, although if one were to be pedantic the word might be influencer. With his immense wealth and personal connections spread through the legal and extra legal channels of Ord Mantell, there is little that escapes his power and even less that escapes his notice. From the most recent bounty on a wanted criminal, to the latest model swoop bike released to the racing circuit, Balthazar has some involvement.

[b]Specialist Skill:[/b] Aside from considerable influence on Ord Mantell, as well as a very large personal financial worth, Balthazar is a master strategist and diplomat, traits obviously acquired from his years as a flag officer with the Republic.

[b]Preferred Weapon:[/b] A civilised man like Balthazar would the use of a blaster as not only crude, but downright unrefined. As such his personal weapon of choice is an Echani crafted vibrofoil, a weapon tailored to those of wealth and sophistication, as well as the master swordsmen who so often wield Echani weaponry. Having served for decades with the Republic military before striking it out on Ord Mantell for more lucrative gains, Balthazar handles the sabre with considerable skill. [/SIZE]
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  • 2 weeks later...
Name: Drav Ti

Age: 26

Gender: Male

Race: Nautolan

Physical Description: [URL=http://www.tracivermeesch.com/wotw/trefprofile.jpg]Drav[/URL] (Right arm is robotic)

Character Background: Drav was born on the planet Glee Anselm located in the Mid Rim. At the age of nine years old his parents were killed by the galaxy's most notorious bounty hunter, Calo Nord. Drav was now alone and had no choice but to stowaway on a ship, the ship landed on Taris where he was discovered by the captain of the ship, Gadon the leader of the hidden beks. Gadon saw that the boy was shivering in fear so he decided to take Drav to the hidden beks base. A few weeks have passed and Drav has warmed up to the base and decided he wanted to become a member. For the next few years he trained with his vibro blade that was given to him by Gadon. He became so good with it that the other beks became jealous. Due to the complaints Gadon had no choice but to ask Drav to leave. Although upset, Drav was ready to leave. He wanted to see the other planets. So he packed up his belonging and walked out the door, but right when he walked out the door he was attacked by a black vulker. Drav couldn't attack back because his right arm has been severely damaged. As the black vulker was about to kill him a blaster bolt shot through its head. As he was blacking out he saw a Zabrak walking towards him. Draw awoke a week later on a glorious ship. He was startled to see that his right arm was now robotic.. He had never seen such a thing. Drav walked out of the medical bay to see who had brought him there. His name was Trig and Drav figured it was the time to thank him and also to ask if he could travel with him around the galaxy.

Personality Profile: Drav is a true warrior, one of the types that would sacrifice himself for a friend and would never back down from a battle.

Profession: Part of Trig's Crew
Specialist Skill: Melee Weapon proficiency and Acrobatics (Flips and such)
Preferred Weapon: Double Bladed Vibro Sword that can be split into duel vibro swords

Here's my sign up Gavin
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  • 2 weeks later...
[FONT=Trebuchet MS][COLOR=DarkGreen]Name: HK-50
Age: irrelevant
Gender: Masculine programming
Race: droid

Physical Description: Like all [URL=http://starwars.wikia.com/images/c/c7/Hk50full.png]HK-50s[/URL], though he is black with soot and his left eye is dark, like it doesn?t work at all.

Character Background:
Statement: Created in secret by G0-T0 on Telos and trained to hunt Jedi, HK-50 wandered the galaxy in search of Jedi, much like all others of the same make and model. His story veers from the norm, however, about 2 years ago, when he was bought by Tyrel Morgathi, a Bith merchant from Dantooine who found himself in need of a translator. Being owned by an organic, a foul insult to a droid of such high caliber, he planned his master?s demise.

Explanation: His programming preventing him from directly and justifiably tearing his master?s innards out, he decided to focus on his master?s immediate family. In a brilliant move, not his first, nor last, he decided to kill his master?s entire family in one swift stroke, thus causing his master to lose his mind. After sabotaging his master?s ship and rigging it to explode instead of deploying landing gear, HK-50 reveled in the though of eventual freedom.

Statement: The thought of corrupted software due to dust and contamination of the organic atmosphere was farthest from his mind. Of course, organics live in filth and said filth caused HK-50?s highly valuable and well-made programming. After weeks of disuse, HK-50 awoke to find himself in his master?s ship with his master?s entire family. His master had just cleaned his hard drive and now, remembering the explosives, HK-50 went berserk in an attempt to find and diffuse the explosives.

Humble Explanation: His master?s family, however, being ignorant of any oncoming danger, thought the beautiful and talented assassin druid was short-circuiting. In the rumble that was to ensue, HK-50 managed to defuse the explosives, but found a vibroblade inserted into his left ocular processor before he could fix the landing gear.

Proud Statement: Many organics died in the crash that was to follow.

Statement: HK-50 was blackened by the fire and disabled by the brawl with the organics, but managed to escape the crash relatively intact. The combination of dust contamination, extreme heat, and severe trauma took its toll and HK-50?s programming was altered.


Personality Profile: HK-50 speaks sadistically, like all HK-50s, but has his programming altered due to various outside circumstances. Rather than destroy Jedi and protect his master, his programming dictates that he must destroy master and protect Jedi. Though he still maintains his hatred for organics as a whole.

Profession: Moving from master to master, slaying them all. Now people who know of him are reluctant to buy him?very reluctant. Having lost his primary programming, he's now a wanderer.
Specialist Skill: Demolitions and sabotage.
Preferred Weapon: Improvised, though he has a cryogen grenade and a blaster pistol hidden in his chassis.[/COLOR][/FONT]
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