Redemption Posted September 5, 2006 Share Posted September 5, 2006 [size=1]I've put this thread up just in case anyone has any questions they would like answered, instead of PMing either myself or Knuckles' Girl. There will be information put up soon relating to how battles will work out. Until then, check this thread, even if it doesn't look like it has been updated. I may have updated this original post. Hope you guys enjoy. [b]- Redemption[/b][/size] Link to comment Share on other sites More sharing options...
Kairi Posted September 6, 2006 Share Posted September 6, 2006 Do all of us have the ability to talk to our "animal choices"? And if so...can I choose not too have the same kind of interaction as everyone else? Link to comment Share on other sites More sharing options...
Redemption Posted September 7, 2006 Author Share Posted September 7, 2006 [size=1]Sure. That is completely up to you guys. You [u]don't[/u] have to follow my choice, or any one else's for that matter. I encourage people to be individual and creative. Think outside the box, but don't make it ridiculous. [b]- Redemption [center]======================================[/center][/b] [u]Ranks of ANGEL Wire[/u] It goes from highest officer to lowest (the numbers represent how many of these officers there are in ANGEL Wire): Air Chief Marshall (1) Air Marshall (3) Air Vice Marshall (9) Air Commodore (less than or equal to 15) Group Captain (less than or equal to 20) Wing Commander (less than or equal to 25) Squadron Leader (less than or equal to 30) Captain (less than or equal to 20) Lieutenant (less than or equal to 20) Second Lieutenant (less than or equal to 40)[/size] Link to comment Share on other sites More sharing options...
naota Posted September 7, 2006 Share Posted September 7, 2006 [COLOR=Sienna][SIZE=1]Am I an air division or ground division. Cause I think you posted that I was in the ground division. I think falcons were air.......... [/SIZE][/COLOR] Link to comment Share on other sites More sharing options...
Redemption Posted September 7, 2006 Author Share Posted September 7, 2006 [size=1]I don't remember posting about any air/ground divisions yet. If I had, the list would also be up in this thread. [b]- Redemption[/b][/size] Link to comment Share on other sites More sharing options...
naota Posted September 7, 2006 Share Posted September 7, 2006 [COLOR=Sienna][SIZE=1]"Besides Axl was Clyne, the only other girl in the entire squad. Unfortunately, it seemed the boys in their squad outnumbered them 2 to 1. So when it came to social events, there was a lot of arguing about whose date was whose. But it always managed to work itself out by each of the girls taking two of the boys. Then there was Trysten, Vermillion and Artek, Rusti?s friends in the flight division. They weren?t bad guys to be around, and Rusti found them to be very good comrades and friends in the air. So much so that she felt she could trust them with her life, something that didn?t come to her easily. And lastly was Switch, [B]Fheng Lei[/B] and Chase. These three were Emi?s comrades in the ground division. Another trio of good guys. Emi had always said that these three were the best guys to be around in training. Rusti, having never actually gone into mock combat with them before, wanted to know if that was true." :lecture: [/SIZE][/COLOR] Link to comment Share on other sites More sharing options...
Redemption Posted September 8, 2006 Author Share Posted September 8, 2006 [QUOTE=naota][COLOR=Sienna][SIZE=1]"Besides Axl was Clyne, the only other girl in the entire squad. Unfortunately, it seemed the boys in their squad outnumbered them 2 to 1. So when it came to social events, there was a lot of arguing about whose date was whose. But it always managed to work itself out by each of the girls taking two of the boys. Then there was Trysten, Vermillion and Artek, Rusti?s friends in the flight division. They weren?t bad guys to be around, and Rusti found them to be very good comrades and friends in the air. So much so that she felt she could trust them with her life, something that didn?t come to her easily. And lastly was Switch, [B]Fheng Lei[/B] and Chase. These three were Emi?s comrades in the ground division. Another trio of good guys. Emi had always said that these three were the best guys to be around in training. Rusti, having never actually gone into mock combat with them before, wanted to know if that was true." :lecture: [/SIZE][/COLOR][/QUOTE] [size=1]O.o Whoops. Sorry about that. Biiiiiigg typo.[/size] Link to comment Share on other sites More sharing options...
naota Posted September 11, 2006 Share Posted September 11, 2006 [B][COLOR=Sienna][SIZE=1]Ohh, my char doesn't go to the part. That's why I haven't posted.[/SIZE][/COLOR][/B] Link to comment Share on other sites More sharing options...
Redemption Posted September 14, 2006 Author Share Posted September 14, 2006 [size=1]naota, even if your character didn't go to the party, you still could have posted. Maybe it could have been a post that tells us about your character more, explaining or showing us his personality. Character development is just as important as the storyline. Anyhow, here are the two divisions for the first mission: [b]Air -[/b] - Sakura - Redemption - naota - Talon - shadowofdeath13 [b]Ground -[/b] - Tempest - Knuckles' Girl - demonchild781 - Kitty - Eclipse - Kairi Unfortunately, Omega had decided to drop out of the RPG because of commitments outside of OB. The Gryphon position, however, isn't available as it is needed in the story further down the line. Knuckles' Girl and I will be choosing team leaders for the first mission. Make sure you read my next post very carefully to see who is chosen as team leader. The team leader is a person who is promoted to the rank of Squadron Leader for the duration of a mission. This could be anyone, although there is always going to be one per division. If that doesn't make sense, please tell me. I think that's it for now. [b]EDIT -[/b] To those that haven't posted yet, please get a post in before I post. I will wait one more day for you guys to post before I do. If you want to drop out of the RPG, PM either myself or Knuckles' Girl. We won't bite. [b][center]===========================[/center][/b] In reply to naota's post below: Then that's ok. Real life does bite you in the behind at the most inconvenient times. That reminds me. In the coming weeks, I might not be able to post as often as I would like because of a huge university assignment that worth hours of work. Thanks[/size] Link to comment Share on other sites More sharing options...
naota Posted September 14, 2006 Share Posted September 14, 2006 [B][COLOR=Sienna][SIZE=1]Yeah, the other reason was because of home work and art projects..........so I really didn't have time.[/SIZE][/COLOR][/B] Link to comment Share on other sites More sharing options...
Redemption Posted September 15, 2006 Author Share Posted September 15, 2006 [size=1]For the next post if you didn't see it the first time: 1. Know who your squadron leader is and what the mission is. 2. Make sure you get your SOUL module [colour code your module] from Professor Stian (if you?re air) or Professor Hastings (if you?re ground) 3. Get into your piloting suit. 4. Find out about your statistic observer (one is assigned to each of us ? make up your own). 5. READ THE UNDERGROUND POST ? for launching protocols and procedures (air and ground are different) and what the responsibilities of the squadron leaders are. You can divide this HUGE post into two if you wish, but make sure you put something at the bottom of the post saying that you are dividing it into two. [center][b]=============================================[/b][/center] [u]Launching Procedures & Protocols[/u] [i]Air -[/i] 1. The strap lift lifts your mech onto the catapult cannon 2. The gravity lock keeps your MechAnima down on the cannon's floor 3. Activate MechAnima's skeleton 4. Get authorisation from statistic observer 5. Once have authorisation, light turns green and MechAnima launches [i]Ground -[/i] Since the ANGEL Wire station is hovering half in space and half out, the ground MechAnimas can't launch like the air ones. Here's your launching procedure. 1. Strap lift moves MechAnima into large metal capsule. 2. Capsule door closes. 3. Ask for authorisation to launch 4. Once have authorisation, capsule drops down from ANGEL Wire stations 5. Uses rocket engines to guide to place of conflict 6. Lands on ground gently and door opens For ground mech, getting back up into the space station is a reverse of this process, basically. You only have to detail this process for the first time. After the first, you only have to say you launched. [center][b]=============================================[/b][/center] [u]Squadron Leader Info[/u] The squadron leader is the one who is in charge when each division is on a mission. The squadron leader will be chosen somewhat randomly, depending on who had posted and who hasn't. In the battle, it is the squadron leader who decides whether the mission is completed or not. Of course your character can go against the leader's decision, that's your choice. But most times, when the squadron leader says the mission is over, it will be over. Does that make much sense?[/size] Link to comment Share on other sites More sharing options...
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